Leaked source code of windows server 2003
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//================================================================================
// Copyright (C) 1997 Microsoft Corporation
// Author: RameshV
// Description: implements the basic structures for bitmasks
// ThreadSafe: no
// Locks: none
// Please read stdinfo.txt for programming style.
//================================================================================
#include <mm.h>
#include <array.h>
#include "bitmask.h"
DWORD _inline
MemBit1Init(
OUT PM_BITMASK1 *Bits,
IN DWORD nBits
)
{
PM_BITMASK1 Bits1;
Bits1 = MemAlloc(sizeof(*Bits1));
if( NULL == Bits1 ) return ERROR_NOT_ENOUGH_MEMORY;
(*Bits) = Bits1;
Bits1->Size = nBits;
Bits1->AllocSize = (nBits + 8)/8;
Bits1->nSet = 0;
Bits1->Mask = NULL;
Bits1->nDirtyOps = 0;
return ERROR_SUCCESS;
}
DWORD _inline
MemBit1Cleanup(
IN PM_BITMASK1 Bits
)
{
if( Bits->Mask ) MemFree(Bits->Mask);
MemFree(Bits);
return ERROR_SUCCESS;
}
DWORD _inline
MemBit1SetAll(
IN OUT PM_BITMASK1 Bits
)
{
Bits->nDirtyOps ++;
Bits->nSet = Bits->Size;
if( Bits->Mask ) {
MemFree(Bits->Mask);
Bits->Mask = NULL;
}
return ERROR_SUCCESS;
}
DWORD _inline
MemBit1ClearAll(
IN OUT PM_BITMASK1 Bits
)
{
Bits->nDirtyOps ++;
Bits->nSet = 0;
if( Bits->Mask ) {
MemFree(Bits->Mask);
Bits->Mask = NULL;
}
return ERROR_SUCCESS;
}
// Be careful - the same set of masks are used in regread.c -- don't change this!!!!
static DWORD Masks[] = {
0x1, 0x2, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80
};
DWORD
MemBit1SetOrClear(
IN OUT PM_BITMASK1 Bits,
IN DWORD Location,
IN BOOL fSet,
OUT LPBOOL fOldState // OPTIONAL
)
{
BOOL OldState;
Bits->nDirtyOps ++;
if( 0 == Bits->nSet ) {
// No existing bit, so it must all be clear..
if( fOldState ) *fOldState = FALSE;
if( !fSet ) return ERROR_SUCCESS;
// need to set the bit.. if we are setting only bit, don't bother..
Require(Bits->Size != 0);
if( 1 == Bits->Size ) {
Bits->nSet = 1;
return ERROR_SUCCESS;
}
// we have to allocate stuff to set the bit..
Bits->Mask = MemAlloc(Bits->AllocSize);
if( NULL == Bits->Mask ) return ERROR_NOT_ENOUGH_MEMORY;
memset(Bits->Mask, 0, Bits->AllocSize);
}
if( Bits->Size == Bits->nSet ) {
// All existing bits set, so prior state is "Set"
if( fOldState ) *fOldState = TRUE;
if( fSet ) return ERROR_SUCCESS;
// check to see if we got only one bit to clear, then we don't have to do nothing
if( 1 == Bits->Size ) {
Bits->nSet = 0;
return ERROR_SUCCESS;
}
// we have to allocate memory for teh bitmap..
Bits->Mask = MemAlloc(Bits->AllocSize);
if( NULL == Bits->Mask ) return ERROR_NOT_ENOUGH_MEMORY;
memset(Bits->Mask, 0xFF, Bits->AllocSize);
}
OldState = (Bits->Mask[Location/8] & Masks[Location%8])?TRUE:FALSE;
if( fOldState ) *fOldState = OldState;
if( fSet == OldState ) return ERROR_SUCCESS;
if( fSet ) {
if( Bits->Size == ++Bits->nSet ) {
if(Bits->Mask ) MemFree(Bits->Mask);
Bits->Mask = NULL;
} else {
Bits->Mask[Location/8] |= Masks[Location%8];
}
} else {
if( 0 == --Bits->nSet ) {
if(Bits->Mask) MemFree(Bits->Mask);
Bits->Mask = NULL;
} else {
Bits->Mask[Location/8] &= ~Masks[Location%8];
}
}
return ERROR_SUCCESS;
}
BOOL _inline
MemBit1IsSet(
IN PM_BITMASK1 Bits,
IN DWORD Location
)
{
if( 0 == Bits->nSet ) return FALSE;
if( Bits->Size == Bits->nSet ) return TRUE;
if( Bits->Mask[Location/8] & Masks[Location%8] )
return TRUE;
return FALSE;
}
DWORD _inline
IsExcluded(
IN OUT DWORD *Try, // this is updated to 1 less than end of excl
IN DWORD StartAddress,
IN PARRAY Exclusions
)
{
DWORD Error;
ARRAY_LOCATION Loc;
PM_EXCL Excl;
if( NULL == Exclusions ) return FALSE;
Error = MemArrayInitLoc(Exclusions, &Loc);
while(ERROR_FILE_NOT_FOUND != Error) {
Error = MemArrayGetElement(Exclusions, &Loc, &Excl);
Error = MemArrayNextLoc(Exclusions, &Loc);
if( Excl->Start > StartAddress + *Try ) continue;
if( Excl->End < StartAddress + *Try ) continue;
*Try = Excl->End-StartAddress;
return TRUE;
}
return FALSE;
}
DWORD _inline
MemBit1GetSomeClearedBit(
IN OUT PM_BITMASK1 Bits,
OUT LPDWORD Offset,
IN BOOL fAcquire, // is this address to be taken or just looked up?
IN DWORD StartAddress,
IN PARRAY Exclusions
)
{
DWORD i;
DWORD j;
DWORD Error;
DWORD OldState;
if( Bits->Size == Bits->nSet ) return ERROR_FILE_NOT_FOUND;
if( 0 == Bits->nSet ) { // got some memory..
for( i = 0; i < Bits->Size ; i ++ ) {
if( !IsExcluded(&i, StartAddress, Exclusions) )
break;
}
if( i >= Bits->Size ) { // we got no space at all? how odd?
return ERROR_FILE_NOT_FOUND;
}
// bit "i" is free for us!!
Error = MemBit1SetOrClear(Bits, i, TRUE, &OldState);
Require( ERROR_SUCCESS == Error );
if( ERROR_SUCCESS == Error ) *Offset = i;
return Error;
}
for( i = 0 ; i < Bits->AllocSize ; i ++ ) {
if( 0xFF != Bits->Mask[i] ) { // if "i" is part of an exclusion, skip to end of exclusion
for( j = 0; j < 8; j ++ ) {
if( !(Bits->Mask[i] & Masks[j] )){// available in the bitmask, but need to check if excluded..
DWORD x;
x = 8*i + j; // this is the actual bit position in the bitmask
if( !IsExcluded(&x, StartAddress, Exclusions) )
break; // this address is not excluded either..
j = x % 8; // choose the right offset after exclusion
if( x > 8*i + 7 ) { j = 8; i = -1 + x/8; break; }
}
}
if( j < 8 ) break; // found a good location..
}
}
if( i >= Bits->AllocSize ) return ERROR_FILE_NOT_FOUND;
Require( (j <= 7) );
*Offset = j + 8*i;
if( *Offset >= Bits->Size ) return ERROR_FILE_NOT_FOUND;
if( fAcquire ) {
if( Bits->Size == ++ Bits->nSet ) {
if( Bits->Mask ) MemFree(Bits->Mask);
Bits->Mask = NULL;
} else {
Bits->Mask[i] |= Masks[j];
}
Bits->nDirtyOps ++;
}
return ERROR_SUCCESS;
}
DWORD _inline
MemBit1GetSize(
IN PM_BITMASK1 Bits
)
{
return Bits->Size;
}
DWORD _inline
MemBit1GetSetBitsInRange(
IN PM_BITMASK1 Bits,
IN DWORD dwFrom,
IN DWORD dwTo
)
{
DWORD i;
DWORD nOnes;
// simple case: no bits set to 1
if (Bits->nSet == 0)
return 0;
// simple case: all bits set to 1
if (Bits->nSet == Bits->Size)
return dwTo - dwFrom + 1;
// we have both types of bits; scan all the bytes concerned
for (nOnes = 0, i = dwFrom>>3; i <= dwTo>>3; i++)
{
BYTE Byte, Dup;
// dwFrom and dwTo should both be in the interval [0 .. Bits->Size-1]
Byte = Bits->Mask[i];
if (i == (dwFrom>>3))
{
// dwFrom
// v
// if first byte in the range: ...|...[.....|...
// mask Byte with 000 11111
Byte &= ~((1 << (dwFrom & 0x00000007)) - 1);
}
if (i == (dwTo>>3))
{
// if last byte in the range: ...|......]..|...
// mask Byte with 111111 00
// ^
// dwTo
Byte &= (1 << ((dwTo & 0x00000007) + 1)) - 1;
}
// now compute the nb. of '1' bits from the Byte.
// log(8) algorithm
Byte = (Byte & 0x55) + ((Byte & 0xAA) >> 1);
Byte = (Byte & 0x33) + ((Byte & 0xCC) >> 2);
Byte = (Byte & 0x0f) + ((Byte & 0xF0) >> 4);
nOnes += Byte;
}
return nOnes;
}
DWORD _inline
MemBit1GetSetBitsSize( // n Set bits in this bitmask ?
IN PM_BITMASK1 Bits
)
{
return Bits->nSet;
}
DWORD _inline
MemBit1DelBits(
IN OUT PM_BITMASK1 Bits,
IN DWORD nBits, // new size after contraction
IN BOOL fEnd // delete from end or start ?
)
{
LPBYTE Mask;
DWORD Diff;
DWORD i;
LONG j;
Bits->nDirtyOps ++;
Diff = Bits->Size - nBits;
if( Bits->Size == Bits->nSet ) {
Bits->Size = Bits->nSet = nBits;
Bits->AllocSize = (nBits + 8)/8;
Require(Bits->Mask == NULL);
return ERROR_SUCCESS;
}
if( 0 == Bits->nSet ) {
Bits->AllocSize = (nBits+8)/8;
Bits->Size = nBits;
Require(Bits->Mask == NULL);
return ERROR_SUCCESS;
}
Bits->Size = nBits;
if( fEnd && Bits->AllocSize == (nBits+8)/8) {
return ERROR_SUCCESS;
}
Mask = MemAlloc((nBits+8)/8);
if( NULL == Mask ) {
Require(FALSE); // what to do? lets live with it
Mask = Bits->Mask; // just use existing mask
} else {
memset(Mask, 0, (nBits+8)/8);
}
Bits->AllocSize = (nBits +8)/8;
if( fEnd ) {
memmove(Mask, Bits->Mask, Bits->AllocSize);
if(Mask != Bits->Mask ) MemFree(Bits->Mask);
Bits->Mask = Mask;
Bits->nSet = 0;
for( i = 0; i < Bits->Size ; i ++ ) // re-calculate # of set bits
if( Mask[i/8] & Masks[i%8] ) Bits->nSet ++;
return ERROR_SUCCESS;
}
Bits->nSet = 0;
for( j = Bits->Size-1; j >=0 ; j -- ) {
if( Bits->Mask[(j+Diff)/8] & Masks[(j+Diff)%8] ) {
Mask[j/8] |= Masks[j%8];
Bits->nSet ++;
} else Mask[j/8] &= ~Masks[j%8];
}
return ERROR_SUCCESS;
}
const DWORD MaxBit1Size = MAX_BIT1SIZE;
DWORD _inline
MemBit2Init(
OUT PM_BITMASK2 *Bits,
IN DWORD nBits
)
{
PM_BITMASK2 Bits2;
DWORD nBit1;
DWORD i;
DWORD Error;
DWORD RetError;
DWORD Offset;
Bits2 = MemAlloc(sizeof(*Bits2));
if( NULL == Bits2 ) return ERROR_NOT_ENOUGH_MEMORY;
Error = MemArrayInit(&Bits2->Array);
Require(ERROR_SUCCESS == Error);
*Bits = Bits2;
Bits2->Size = nBits;
nBit1 = nBits/MaxBit1Size;
Bits2->Array.Ptrs = MemAlloc( sizeof( LPVOID ) * nBit1 );
if ( NULL == Bits2->Array.Ptrs ) {
return ERROR_NOT_ENOUGH_MEMORY;
}
Bits2->Array.nAllocated = nBit1;
for( i = 0; i < nBit1; i ++ ) {
PM_BITMASK1 Bit1;
Error = MemBit1Init(&Bit1, MaxBit1Size);
if( ERROR_SUCCESS != Error) break;
Error = MemArrayAddElement(&Bits2->Array,Bit1);
if( ERROR_SUCCESS != Error) break;
Bit1->Offset = i * MaxBit1Size;
}
if( ERROR_SUCCESS == Error ) {
PM_BITMASK1 Bit1;
MemArrayInitLoc(&Bits2->Array, &((*Bits)->Loc));
if( 0 == (nBits % MaxBit1Size) ) return ERROR_SUCCESS;
Error = MemBit1Init(&Bit1, nBits % MaxBit1Size);
if( ERROR_SUCCESS == Error) {
Error = MemArrayAddElement(&Bits2->Array, Bit1);
Bit1->Offset = i * MaxBit1Size;
}
if( ERROR_SUCCESS == Error) return ERROR_SUCCESS;
}
// error, cleanup
*Bits = NULL;
RetError = Error;
{
ARRAY_LOCATION Loc;
PM_BITMASK1 Bit1;
Error = MemArrayInitLoc(&Bits2->Array, &Loc);
while(ERROR_FILE_NOT_FOUND != Error) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(
&Bits2->Array,
&Loc,
(LPVOID*)&Bit1
);
Require(ERROR_SUCCESS == Error);
Error = MemBit1Cleanup(Bit1);
Require(ERROR_SUCCESS == Error);
Error = MemArrayNextLoc(&Bits2->Array, &Loc);
}
Error = MemArrayCleanup(&Bits2->Array);
Require(ERROR_SUCCESS == Error);
MemFree(Bits2);
}
return RetError;
}
DWORD _inline
MemBit2Cleanup(
IN PM_BITMASK2 Bits
)
{
DWORD Error;
ARRAY_LOCATION Loc;
PM_BITMASK1 Bit1;
Require(Bits->Size);
Error = MemArrayInitLoc(&Bits->Array, &Loc);
while(ERROR_FILE_NOT_FOUND != Error) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(
&Bits->Array,
&Loc,
&Bit1
);
Require(ERROR_SUCCESS == Error && Bit1);
Error = MemBit1Cleanup(Bit1);
Require(ERROR_SUCCESS == Error);
Error = MemArrayNextLoc(&Bits->Array, &Loc);
}
Error = MemArrayCleanup(&Bits->Array);
Require(ERROR_SUCCESS == Error);
MemFree(Bits);
return ERROR_SUCCESS;
}
DWORD _inline
MemBit2SetOrClearAll(
IN OUT PM_BITMASK2 Bits,
IN BOOL fSet
)
{
ARRAY_LOCATION Loc;
DWORD Error;
PM_BITMASK1 Bit1;
AssertRet(Bits, ERROR_INVALID_PARAMETER);
Error = MemArrayInitLoc(&Bits->Array, &Loc);
while( ERROR_FILE_NOT_FOUND != Error ) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(
&Bits->Array,
&Loc,
&Bit1
);
Require(ERROR_SUCCESS == Error && NULL != Bit1);
if( fSet ) {
Error = MemBit1SetAll(Bit1);
} else {
Error = MemBit1ClearAll(Bit1);
}
Require(ERROR_SUCCESS == Error);
}
return ERROR_SUCCESS;
}
DWORD
MemBit2SetOrClear(
IN OUT PM_BITMASK2 Bits,
IN DWORD Location,
IN BOOL fSet,
OUT LPBOOL fOldState
)
{
ARRAY_LOCATION Loc;
DWORD Error;
DWORD SkippedSize;
DWORD Size;
DWORD Start, Mid, End;
PM_BITMASK1 Bit1;
AssertRet(Bits && Bits->Size > Location, ERROR_INVALID_PARAMETER);
//: need to expose a binary search in the array.h module....
Start = 0;
End = MemArraySize(&Bits->Array);
while( Start + 1 < End) {
Mid = (Start + End)/2;
Bit1 = Bits->Array.Ptrs[Mid];
if( Bit1->Offset <= Location ) {
Start = Mid;
} else {
End = Mid;
}
}
Require( Start <= MemArraySize(&Bits->Array));
Bit1 = Bits->Array.Ptrs[Start];
Require(Bit1->Offset <= Location && Location <= Bit1->Offset + Bit1->Size);
return( MemBit1SetOrClear(
Bit1,
Location - Bit1 -> Offset,
fSet,
fOldState ) );
}
BOOL _inline
MemBit2IsSet(
IN OUT PM_BITMASK2 Bits,
IN DWORD Location
)
{
ARRAY_LOCATION Loc;
DWORD Error;
DWORD SkippedSize;
DWORD Size;
DWORD Start, Mid, End;
PM_BITMASK1 Bit1;
AssertRet(Bits && Bits->Size > Location, ERROR_INVALID_PARAMETER);
//: need to expose binary search in the array.h module
Start = 0;
End = MemArraySize(&Bits->Array);
while( Start + 1 < End ) {
Mid = (Start + End)/2;
Bit1 = Bits->Array.Ptrs[Mid];
if( Bit1->Offset <= Location ) {
Start = Mid;
} else {
End = Mid;
}
}
Require( Start <= MemArraySize(&Bits->Array) );
Bit1 = Bits->Array.Ptrs[Start];
Require(Bit1->Offset <= Location && Location <= Bit1->Offset + Bit1->Size);
return MemBit1IsSet(
Bit1,
Location - Bit1->Offset
);
}
DWORD _inline
MemBit2GetSize(
IN PM_BITMASK2 Bits
)
{
AssertRet(Bits, ERROR_INVALID_PARAMETER );
return Bits->Size;
}
DWORD _inline
MemBit2GetSetBitsInRange(
IN PM_BITMASK2 Bits,
IN DWORD dwFrom,
IN DWORD dwTo
)
{
ARRAY_LOCATION Loc;
PM_BITMASK1 Bit1;
DWORD nOnes;
DWORD Error;
AssertRet(Bits, ERROR_INVALID_PARAMETER);
Error = MemArrayInitLoc(&Bits->Array, &Loc);
nOnes = 0;
while(ERROR_FILE_NOT_FOUND != Error)
{
Error = MemArrayGetElement(
&Bits->Array,
&Loc,
&Bit1
);
Require(ERROR_SUCCESS == Error);
if (dwTo < Bit1->Offset)
break;
if (dwFrom < Bit1->Offset + Bit1->Size)
{
if (dwFrom < Bit1->Offset)
dwFrom = Bit1->Offset;
nOnes += MemBit1GetSetBitsInRange(Bit1,
dwFrom - Bit1->Offset,
dwTo < Bit1->Offset + Bit1->Size ? dwTo - Bit1->Offset: Bit1->Size - 1);
}
Error = MemArrayNextLoc(&Bits->Array, &Loc);
}
return nOnes;
}
DWORD _inline
MemBit2GetSetBitsSize(
IN PM_BITMASK2 Bits
)
{
ARRAY_LOCATION Loc;
DWORD Error;
DWORD nSet;
PM_BITMASK1 Bit1;
AssertRet(Bits, ERROR_INVALID_PARAMETER);
nSet = 0;
Error = MemArrayInitLoc(&Bits->Array, &Loc);
while(ERROR_FILE_NOT_FOUND != Error) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(
&Bits->Array,
&Loc,
&Bit1
);
Require(ERROR_SUCCESS == Error);
nSet += MemBit1GetSetBitsSize(Bit1);
Error = MemArrayNextLoc(&Bits->Array, &Loc);
}
return nSet;
}
DWORD _inline
MemBit2DelBits(
IN OUT PM_BITMASK2 Bits,
IN DWORD nBitsToDelete,
IN BOOL fEnd
)
{
ARRAY_LOCATION Loc;
DWORD i;
DWORD Size;
DWORD Error;
PM_BITMASK1 Bit1, Bit1x;
AssertRet(Bits && nBitsToDelete && Bits->Size > nBitsToDelete, ERROR_INVALID_PARAMETER);
if( fEnd ) {
Error = MemArrayLastLoc(&Bits->Array, &Loc);
} else {
Error = MemArrayInitLoc(&Bits->Array, &Loc);
}
Require(ERROR_SUCCESS == Error);
while( nBitsToDelete ) {
Error = MemArrayGetElement(&Bits->Array, &Loc, &Bit1);
Require(ERROR_SUCCESS == Error);
Size = MemBit1GetSize(Bit1);
if( nBitsToDelete >= Size ) {
nBitsToDelete -= Size;
Bits->Size -= Size;
Error = MemBit1Cleanup(Bit1);
Require(ERROR_SUCCESS == Error);
Error = MemArrayDelElement(&Bits->Array, &Loc, &Bit1x);
Require(ERROR_SUCCESS == Error && Bit1x == Bit1);
// Reset the ptr to the FIRST/LAST location to read the next element
if( fEnd ) {
Error = MemArrayLastLoc(&Bits->Array, &Loc);
} else {
Error = MemArrayInitLoc(&Bits->Array, &Loc);
}
} else {
Size -= nBitsToDelete;
Bits->Size -= nBitsToDelete;
nBitsToDelete = 0;
Error = MemBit1DelBits(Bit1, Size, fEnd);
}
Require(ERROR_SUCCESS == Error);
}
Size = 0;
Error = MemArrayInitLoc(&Bits->Array, &Loc);
while(ERROR_FILE_NOT_FOUND != Error ) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(&Bits->Array, &Loc, &Bit1);
Require(ERROR_SUCCESS == Error && Bit1);
Bit1->Offset = Size;
Size += Bit1->Size;
Error = MemArrayNextLoc(&Bits->Array, &Loc);
}
MemArrayInitLoc( &Bits->Array, &Bits->Loc);
return NO_ERROR;
}
DWORD _inline
MemBit2AddBits(
IN OUT PM_BITMASK2 Bits,
IN DWORD nBitsToAdd,
IN BOOL fEnd
)
{
ARRAY_LOCATION Loc;
DWORD i;
DWORD Size;
DWORD Error;
PM_BITMASK1 Bit1;
AssertRet(Bits && nBitsToAdd, ERROR_INVALID_PARAMETER);
while( nBitsToAdd ) {
Size = (nBitsToAdd > MaxBit1Size) ? MaxBit1Size : nBitsToAdd;
nBitsToAdd -= Size;
Error = MemBit1Init(&Bit1, Size);
if( ERROR_SUCCESS != Error ) break;
if( fEnd ) {
Error = MemArrayAddElement(
&Bits->Array,
Bit1
);
} else {
Error = MemArrayInitLoc(&Bits->Array, &Loc);
Require(ERROR_SUCCESS == Error);
Error = MemArrayInsElement(
&Bits->Array,
&Loc,
Bit1
);
}
if( ERROR_SUCCESS != Error ) break;
Bits->Size += Size;
}
Size = 0;
Error = MemArrayInitLoc(&Bits->Array, &Loc);
while(ERROR_FILE_NOT_FOUND != Error) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(&Bits->Array, &Loc, &Bit1);
Require(ERROR_SUCCESS == Error && Bit1);
Bit1->Offset = Size;
Size += Bit1->Size;
Error = MemArrayNextLoc(&Bits->Array, &Loc);
}
MemArrayInitLoc( &Bits->Array, &Bits->Loc);
return NO_ERROR;
}
DWORD _inline
MemBit2GetSomeClearedBit(
IN OUT PM_BITMASK2 Bits,
OUT LPDWORD Offset,
IN BOOL fAcquire, // if we find one, do we Set it?
IN DWORD StartAddress,
IN PARRAY Exclusions
)
{
ARRAY_LOCATION Loc;
DWORD Size;
DWORD Error;
DWORD nBit1s;
PM_BITMASK1 Bit1;
AssertRet(Bits && Offset, ERROR_INVALID_PARAMETER);
nBit1s = MemArraySize(&Bits->Array);
while( nBit1s-- != 0 ) {
Error = MemArrayGetElement(&Bits->Array, &Bits->Loc, (LPVOID *)&Bit1);
Require(ERROR_SUCCESS == Error);
Error = MemBit1GetSomeClearedBit(Bit1, &Size, fAcquire, StartAddress+Bit1->Offset, Exclusions);
if( ERROR_SUCCESS == Error ) {
*Offset = Bit1->Offset + Size;
return ERROR_SUCCESS;
}
Error = MemArrayNextLoc(&Bits->Array, &Bits->Loc);
if( ERROR_SUCCESS != Error ) {
Error = MemArrayInitLoc(&Bits->Array, &Bits->Loc);
Require( ERROR_SUCCESS == Error );
}
}
return ERROR_FILE_NOT_FOUND;
}
//BeginExport(function)
DWORD
MemBitInit(
OUT PM_BITMASK *Bits,
IN DWORD nBits
) //EndExport(function)
{
AssertRet(Bits && nBits, ERROR_INVALID_PARAMETER);
return MemBit2Init(Bits,nBits);
}
//BeginExport(function)
DWORD
MemBitCleanup(
IN OUT PM_BITMASK Bits
) //EndExport(function)
{
AssertRet(Bits, ERROR_INVALID_PARAMETER);
return MemBit2Cleanup(Bits);
}
//BeginExport(function)
DWORD
MemBitSetOrClearAll(
IN OUT PM_BITMASK Bits,
IN BOOL fSet
) //EndExport(function)
{
return MemBit2SetOrClearAll(Bits,fSet);
}
//BeginExport(function)
DWORD
MemBitSetOrClear(
IN OUT PM_BITMASK Bits,
IN DWORD Location,
IN BOOL fSet,
IN LPBOOL fOldState
) //EndExport(function)
{
return MemBit2SetOrClear(Bits,Location,fSet, fOldState);
}
//BeginExport(function)
BOOL
MemBitIsSet(
IN OUT PM_BITMASK Bits,
IN DWORD Location
) //EndExport(function)
{
BOOL Test;
Test = MemBit2IsSet(Bits, Location);
return Test;
}
//BeginExport(function)
DWORD
MemBitGetSize(
IN PM_BITMASK Bits
) //EndExport(function)
{
return MemBit2GetSize(Bits);
}
//BeginExport(function)
DWORD
MemBitGetSetBitsInRange(
IN PM_BITMASK Bits,
IN DWORD dwFrom,
IN DWORD dwTo
) //EndExport(function)
{
return MemBit2GetSetBitsInRange(Bits, dwFrom, dwTo);
}
//BeginExport(function)
DWORD
MemBitGetSetBitsSize(
IN PM_BITMASK Bits
) //EndExport(function)
{
return MemBit2GetSetBitsSize(Bits);
}
//BeginExport(function)
DWORD
MemBitAddOrDelBits(
IN OUT PM_BITMASK Bits,
IN DWORD nBitsToAddOrDelete,
IN BOOL fAdd,
IN BOOL fEnd
) //EndExport(function)
{
if( fAdd ) return MemBit2AddBits(Bits, nBitsToAddOrDelete, fEnd);
return MemBit2DelBits(Bits,nBitsToAddOrDelete, fEnd);
}
//BeginExport(function)
DWORD
MemBitGetSomeClearedBit(
IN OUT PM_BITMASK Bits,
OUT DWORD *Offset,
IN BOOL fAcquire, // Acquire or just lookup?
IN DWORD StartAddress,
IN PARRAY Exclusions
) //EndExport(function)
{
return MemBit2GetSomeClearedBit(Bits,Offset,fAcquire, StartAddress, Exclusions);
}
//BeginExport(function)
DWORD
MemBitConvertToCluster(
IN PM_BITMASK Bits,
IN DWORD StartAddress,
OUT LPBYTE *InUseClusters,
OUT DWORD *InUseClustersSize,
OUT LPBYTE *UsedClusters,
OUT DWORD *UsedClustersSize
) //EndExport(function)
{
DWORD Error;
DWORD Cluster;
DWORD i, j;
DWORD nBits;
DWORD nBit1s;
DWORD Size;
DWORD UsedSize;
DWORD InUseSize;
LPDWORD Used;
LPDWORD InUse;
PM_BITMASK1 Bit1;
ARRAY_LOCATION Loc;
nBits = MemBitGetSize(Bits);
if( 0 == nBits || 0 == MemBitGetSetBitsSize(Bits) ) {
InUse = MemAlloc(sizeof(DWORD));
Used = MemAlloc(sizeof(DWORD));
if( NULL == InUse || NULL == Used ) {
if( InUse ) MemFree(InUse);
if( Used ) MemFree(Used);
Require(FALSE);
return ERROR_NOT_ENOUGH_MEMORY;
}
*Used = *InUse = 0;
*InUseClusters = (LPBYTE)InUse;
*UsedClusters = (LPBYTE)Used;
*InUseClustersSize = *UsedClustersSize = sizeof(DWORD);
return ERROR_SUCCESS;
}
nBit1s = MemArraySize(&Bits->Array);
Require(nBit1s);
Error = MemArrayInitLoc(&Bits->Array, &Loc);
UsedSize = InUseSize = 1; // no matter what, we always use a DWORD for total size
for(i = 0; i < nBit1s ; i ++ ) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(&Bits->Array, &Loc, &Bit1);
Require(ERROR_SUCCESS == Error && Bit1);
Error = MemArrayNextLoc(&Bits->Array, &Loc);
// : Dont touch Bit1 directly like below? not really clean
if( 0 == Bit1->nSet ) continue; // no bit is set, nothing to do..
if( Bit1->Size == Bit1->nSet ) { // all bits set, nothing to do except for few odd bits
UsedSize += Bit1->Size/32;
if( Bit1->Size % 32 ) InUseSize+=2; // fill the odd bits in InUse so that we dont mark extra bits as used
continue;
}
for( j = 0; j < Bit1->Size/32; j ++ ) {
if( 0xFFFFFFFF == ((LPDWORD)(Bit1->Mask))[j] ) {
UsedSize ++; // this 32-bit is completely filled
} else if ( 0 != ((LPDWORD)(Bit1->Mask))[j]) {
InUseSize += 2; // this 32 bit is partially filled, not quite empty
}
}
if( j * 32 < Bit1->Size ) InUseSize +=2; // for the last few bits..
}
InUse = MemAlloc(InUseSize * sizeof(DWORD));
Used = MemAlloc(UsedSize * sizeof(DWORD));
if( NULL == Used || NULL == InUse ) {
if( InUse ) MemFree(InUse);
if( Used ) MemFree(Used);
return ERROR_NOT_ENOUGH_MEMORY;
}
*InUseClustersSize = sizeof(DWORD)*InUseSize; // fill in the sizes and ptrs to be returned..
*InUseClusters = (LPBYTE)InUse;
*UsedClusters = (LPBYTE)Used;
*UsedClustersSize = sizeof(DWORD)*UsedSize;
Error = MemArrayInitLoc(&Bits->Array, &Loc);
UsedSize = InUseSize = 1;
for(i = 0; i < nBit1s ; i ++ ) {
Require(ERROR_SUCCESS == Error);
Error = MemArrayGetElement(&Bits->Array, &Loc, &Bit1);
Require(ERROR_SUCCESS == Error && Bit1);
Error = MemArrayNextLoc(&Bits->Array, &Loc);
// Dont touch Bit1 directly like below? not really clean
if( 0 == Bit1->nSet ) { // all bits clear ==> just ignore
StartAddress += Bit1->Size;
continue;
}
if( Bit1->nSet == Bit1->Size ) { // handle all bits set here (loose bits need to be handled later)
for( j = 0; j < Bit1->Size/32; j ++ ) {
Used[UsedSize++] = StartAddress + sizeof(DWORD)*j*8;
}
} else {
for( j = 0; j < Bit1->Size/32; j ++ ) {
if( 0xFFFFFFFF == ((LPDWORD)(Bit1->Mask))[j] ) {
Used[UsedSize++] = StartAddress + sizeof(DWORD)*j*8;
} else if ( 0 != ((LPDWORD)(Bit1->Mask))[j]) {
#ifdef _X86_ // on X86, the first byte is the lowest order byte..
Cluster = ((LPDWORD)(Bit1->Mask))[j];
#else // it maynot be so on other machines, so combine the bytes manually..
Cluster = Bit1->Mask[j*sizeof(DWORD)];
Cluster |= (Bit1->Mask[j*sizeof(DWORD)+1]) << 8;
Cluster |= (Bit1->Mask[j*sizeof(DWORD)+2]) << 16;
Cluster |= (Bit1->Mask[j*sizeof(DWORD)+3]) << 24;
#endif
InUse[InUseSize++] = StartAddress + sizeof(DWORD)*j*8;
InUse[InUseSize++] = Cluster;
}
}
}
if( j * 32 < Bit1->Size ) { // copy the last few bits off..
InUse[InUseSize++] = StartAddress + sizeof(DWORD)*j*8;
Cluster = 0;
j *= 32;
while( j < Bit1->Size ) {
if( MemBit1IsSet(Bit1, j) ) Cluster |= (1 << (j%32));
j ++;
}
InUse[InUseSize++] = Cluster;
}
StartAddress += Bit1->Size; // move the start address fwd for the next set..
}
InUse[0] = (InUseSize -1)/2; // size in header does not include itself
Used[0] = UsedSize -1; // it is just the # of CLUSTERS..
Require(InUseSize*sizeof(DWORD) == *InUseClustersSize);
Require(UsedSize*sizeof(DWORD) == *UsedClustersSize);
return ERROR_SUCCESS;
}
//================================================================================
// End of file
//================================================================================