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610 lines
16 KiB
610 lines
16 KiB
///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2000, Microsoft Corp. All rights reserved.
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//
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// FILE
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//
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// sdowrap.h
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//
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// SYNOPSIS
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//
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// Declares various wrapper classes for manipulating SDOs.
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//
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// MODIFICATION HISTORY
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//
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// 02/10/2000 Original version.
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// 04/19/2000 Support for using wrappers across apartment boundaries.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef SDOWRAP_H
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#define SDOWRAP_H
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#if _MSC_VER >= 1000
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#pragma once
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#endif
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#include <sdoias.h>
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#include <objvec.h>
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class CIASAttrList;
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class SdoCollection;
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class SdoConnection;
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class SnapInView;
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//////////
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// Helper function to trim the whitespace from the beginning and end of a BSTR.
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// Useful when setting the SDO name.
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//////////
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VOID
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WINAPI
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SdoTrimBSTR(
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CComBSTR& bstr
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoException
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//
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// DESCRIPTION
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//
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// Extends COleException to indicate that this error specifically came from
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// a failure to access the datastore. If you use the wrapper classes, you
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// should never have to throw this exception yourself, but if you need to,
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// use the SdoThrowException function below.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoException : public COleException
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{
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public:
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enum Type
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{
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CONNECT_ERROR,
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READ_ERROR,
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WRITE_ERROR
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};
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Type getType() const throw ()
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{ return type; }
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virtual BOOL GetErrorMessage(
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LPWSTR lpszError,
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UINT nMaxError,
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PUINT pnHelpContext = NULL
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);
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protected:
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friend VOID WINAPI SdoThrowException(HRESULT, Type);
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SdoException(HRESULT hr, Type errorType) throw ();
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private:
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Type type;
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};
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VOID
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WINAPI
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SdoThrowException(
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HRESULT hr,
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SdoException::Type errorType
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// Sdo
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//
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// DESCRIPTION
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//
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// Wraps ISdo. Instances of this class may not be accessed from multiple
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// apartments; instead use the SdoStream<T> class to marshal the wrapper
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// across the apartment boundary.
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//
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///////////////////////////////////////////////////////////////////////////////
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class Sdo
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{
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public:
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Sdo() throw ()
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{ }
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Sdo(IUnknown* unk);
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Sdo(ISdo* p) throw ()
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: self(p) { }
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Sdo(const Sdo& s) throw ()
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: self(s.self) { }
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Sdo& operator=(ISdo* p) throw ()
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{ self = p; return *this; }
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Sdo& operator=(const Sdo& s) throw ()
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{ self = s.self; return *this; }
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operator ISdo*() const throw ()
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{ return self; }
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void release() throw ()
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{ self.Release(); }
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void getName(CComBSTR& value) const
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{ getValue(PROPERTY_SDO_NAME, value); }
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// Sets the name of the SDO. Returns 'false' if the name is not unique.
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bool setName(BSTR value);
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void clearValue(LONG id);
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void getValue(LONG id, bool& value) const;
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void getValue(LONG id, bool& value, bool defVal) const;
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void getValue(LONG id, LONG& value) const;
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void getValue(LONG id, LONG& value, LONG defVal) const;
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void getValue(LONG id, CComBSTR& value) const;
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void getValue(LONG id, CComBSTR& value, PCWSTR defVal) const;
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void getValue(LONG id, VARIANT& value) const;
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void getValue(LONG id, SdoCollection& value) const;
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void setValue(LONG id, bool value);
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void setValue(LONG id, LONG value);
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void setValue(LONG id, BSTR value);
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void setValue(LONG id, const VARIANT& val);
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void apply();
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void restore();
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typedef ISdo Interface;
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protected:
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bool getValue(LONG id, VARTYPE vt, VARIANT* val, bool mandatory) const;
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friend class SdoConnection;
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private:
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mutable CComPtr<ISdo> self;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoEnum
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//
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// DESCRIPTION
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//
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// Wraps an IEnumVARIANT that's being used to iterate through an SDO
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// collection. Instances of this class may not be accessed from multiple
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// apartments; instead use the SdoStream<T> class to marshal the wrapper
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// across the apartment boundary.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoEnum
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{
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public:
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SdoEnum() throw ()
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{ }
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SdoEnum(IUnknown* unk);
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SdoEnum(IEnumVARIANT* p) throw ()
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: self(p) { }
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SdoEnum(const SdoEnum& s) throw ()
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: self(s.self) { }
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SdoEnum& operator=(IEnumVARIANT* p) throw ()
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{ self = p; return *this; }
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SdoEnum& operator=(const SdoEnum& s) throw ()
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{ self = s.self; return *this; }
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operator IEnumVARIANT*() const throw ()
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{ return self; }
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void release() throw ()
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{ self.Release(); }
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bool next(Sdo& s);
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void reset();
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typedef IEnumVARIANT Interface;
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private:
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mutable CComPtr<IEnumVARIANT> self;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoCollection
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//
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// DESCRIPTION
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//
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// Wraps ISdoCollection. Instances of this class may not be accessed from
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// multiple apartments; instead use the SdoStream<T> class to marshal the
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// wrapper across the apartment boundary.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoCollection
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{
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public:
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SdoCollection() throw ()
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{ }
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SdoCollection(IUnknown* unk);
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SdoCollection(ISdoCollection* p) throw ()
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: self(p) { }
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SdoCollection(const SdoCollection& s) throw ()
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: self(s.self) { }
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SdoCollection& operator=(ISdoCollection* p) throw ()
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{ self = p; return *this; }
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SdoCollection& operator=(const SdoCollection& s) throw ()
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{ self = s.self; return *this; }
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operator ISdoCollection*() const throw ()
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{ return self; }
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void release() throw ()
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{ self.Release(); }
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// Add an existing SDO to the collection.
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void add(ISdo* sdo);
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LONG count() throw ();
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// Create a new SDO in the collection with the given name.
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Sdo create(BSTR name = NULL);
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// Tries to create a new SDO in the collection with the given name. Returns
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// null if the SDO can't be created due to licensing restrictions.
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Sdo tryCreate(BSTR name = NULL);
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// Find an SDO in the collection. Returns an empty Sdo if the item doesn't
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// exist.
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Sdo find(BSTR name);
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SdoEnum getNewEnum();
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bool isNameUnique(BSTR name);
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void reload();
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void remove(ISdo* sdo);
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void removeAll();
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typedef ISdoCollection Interface;
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private:
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mutable CComPtr<ISdoCollection> self;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoDictionary
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//
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// DESCRIPTION
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//
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// Wraps ISdoDictionaryOld. Instances of this class may not be accessed from
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// multiple apartments. You can use the SdoStream<T> class to marshal the
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// wrapper across the apartment boundary, but it's often easier to pass an
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// SdoConnection reference instead and retrieve a new dictionary object in
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// the other apartment.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoDictionary
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{
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public:
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SdoDictionary() throw ()
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{ }
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SdoDictionary(IUnknown* unk);
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SdoDictionary(ISdoDictionaryOld* p) throw ()
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: self(p) { }
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SdoDictionary(const SdoDictionary& s) throw ()
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: self(s.self) { }
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SdoDictionary& operator=(ISdoDictionaryOld* p) throw ()
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{ self = p; return *this; }
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SdoDictionary& operator=(const SdoDictionary& s) throw ()
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{ self = s.self; return *this; }
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operator ISdoDictionaryOld*() const throw ()
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{ return self; }
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void release() throw ()
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{ self.Release(); }
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// Struct representing an (id, name) pair.
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struct IdName
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{
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LONG id;
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CComBSTR name;
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};
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Sdo createAttribute(ATTRIBUTEID id) const;
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// The caller must delete[] the returned IdName array. The return value is
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// the number of elements in the array.
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ULONG enumAttributeValues(ATTRIBUTEID id, IdName*& values);
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typedef ISdoDictionaryOld Interface;
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private:
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mutable CComPtr<ISdoDictionaryOld> self;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoMachine
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//
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// DESCRIPTION
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//
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// Wraps ISdoMachine. You should generally not use this class directly since
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// all the necessary machine functionality can be more easily accessed
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// through SdoConnection.
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//
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// Instances of this class may not be accessed from multiple apartments;
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// instead use the SdoStream<T> class to marshal the wrapper across the
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// apartment boundary.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoMachine
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{
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public:
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SdoMachine() throw ()
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{ }
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SdoMachine(IUnknown* unk);
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SdoMachine(ISdoMachine* p) throw ()
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: self(p) { }
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SdoMachine(const SdoMachine& s) throw ()
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: self(s.self) { }
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SdoMachine& operator=(ISdoMachine* p) throw ()
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{ self = p; return *this; }
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SdoMachine& operator=(const SdoMachine& s) throw ()
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{ self = s.self; return *this; }
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operator ISdoMachine*() const throw ()
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{ return self; }
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void release() throw ()
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{ self.Release(); }
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// Attach to the designated machine. This will create the SDO first if
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// necessary.
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void attach(BSTR machineName = NULL);
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// Explicitly create the machine SDO.
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void create();
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// Get the IAS service SDO.
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Sdo getIAS();
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// Get the dictionary SDO.
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SdoDictionary getDictionary();
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typedef ISdoMachine Interface;
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private:
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mutable CComPtr<ISdoMachine> self;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoConsumer
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//
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// DESCRIPTION
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//
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// Abstract interface implemented by consumers of an SdoConnection if they
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// need to receive refresh notifications.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoConsumer
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{
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public:
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// Called when a property changes.
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virtual void propertyChanged(SnapInView& view, IASPROPERTIES id);
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// Return true to allow the refresh, and false to block it.
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virtual bool queryRefresh(SnapInView& view);
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// Called after the refresh is complete.
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virtual void refreshComplete(SnapInView& view);
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoConnection
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//
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// DESCRIPTION
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//
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// Encapsulates the state associated with an SDO connection to a particular
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// machine. Unlike the other wrapper classes an instance of SdoConnection
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// may be freely shared across apartments without marshalling.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoConnection
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{
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public:
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SdoConnection() throw ();
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~SdoConnection() throw ();
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BSTR getMachineName() const throw ()
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{ return machineName; }
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bool isLocal() const throw ()
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{ return !machineName || !machineName[0]; }
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// Methods for adding and removing consumers.
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void advise(SdoConsumer& obj);
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void unadvise(SdoConsumer& obj);
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// Retrieve various interesting SDOs.
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SdoDictionary getDictionary();
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SdoCollection getProxyPolicies();
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SdoCollection getProxyProfiles();
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SdoCollection getServerGroups();
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// Connect to a machine. If computerName is NULL, connects locally.
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void connect(PCWSTR computerName = NULL);
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// Dispatch a property changed notification to all consumers.
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void propertyChanged(SnapInView& view, IASPROPERTIES id);
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// Refresh the connection. Returns 'true' if allowed.
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bool refresh(SnapInView& view);
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// Resets the service being managed.
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void resetService();
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CIASAttrList* getCIASAttrList();
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// Prototype of an action to be executed in the MTA.
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typedef void (SdoConnection::*Action)();
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protected:
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// Retrieve the service SDO for the current apartment.
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Sdo getService();
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// Various actions that must be performed in the MTA.
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void mtaConnect();
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void mtaDisconnect();
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void mtaRefresh();
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// Schedule the specified action to be executed in the MTA.
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void executeInMTA(Action action);
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// Callback routine for MTA thread.
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static DWORD WINAPI actionRoutine(PVOID parameter) throw ();
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private:
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CComPtr<IGlobalInterfaceTable> git;
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CComBSTR machineName;
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SdoMachine machine; // Only accessed from MTA.
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DWORD dictionary; // GIT cookie for ISdoDictionaryOld.
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DWORD service; // GIT cookie for ISdo on the IAS service.
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DWORD control; // GIT cookie for ISdoServiceControl
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CPtrArray consumers;
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CIASAttrList* attrList;
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// Not implemented.
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SdoConnection(SdoConnection&);
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SdoConnection& operator=(SdoConnection&);
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoProfile
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//
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// DESCRIPTION
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//
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// Wraps an collection of profile attributes. This class is *not*
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// multithread safe. Furthermore, instances of this class may not be
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// accessed from multiple apartments; instead use the SdoStream<T> class to
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// marshal the wrapper across the apartment boundary.
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//
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///////////////////////////////////////////////////////////////////////////////
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class SdoProfile
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{
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public:
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SdoProfile(SdoConnection& connection);
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SdoProfile(SdoConnection& connection, Sdo& profile);
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// Assign a new profile to the object. Note the connection can not be
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// changed after the object is constructed.
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SdoProfile& operator=(Sdo& profile);
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// These allow an SdoProfile to be stored in an SdoStream.
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SdoProfile& operator=(ISdoCollection* p);
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operator ISdoCollection*() const throw ()
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{ return self; }
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// Removes all attributes from the profile.
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void clear();
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Sdo find(ATTRIBUTEID id) const;
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void clearValue(ATTRIBUTEID id);
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bool getValue(ATTRIBUTEID id, bool& value) const;
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bool getValue(ATTRIBUTEID id, LONG& value) const;
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bool getValue(ATTRIBUTEID id, CComBSTR& value) const;
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bool getValue(ATTRIBUTEID id, VARIANT& value) const;
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void setValue(ATTRIBUTEID id, bool value);
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void setValue(ATTRIBUTEID id, LONG value);
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void setValue(ATTRIBUTEID id, BSTR value);
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void setValue(ATTRIBUTEID id, const VARIANT& val);
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typedef ISdoCollection Interface;
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protected:
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ISdo* getAlways(ATTRIBUTEID id);
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ISdo* getExisting(ATTRIBUTEID id) const;
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typedef ObjectVector<ISdo> SdoVector;
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private:
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SdoConnection& cxn;
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SdoCollection self;
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SdoVector attrs;
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// Not implemented.
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SdoProfile(const SdoProfile&);
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SdoProfile& operator=(const SdoProfile&);
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// InterfaceStream
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//
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// DESCRIPTION
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//
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// Helper class for storing an interface in a stream. This class is suitable
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// for standalone use; however, when marshalling the SDO wrapper classes,
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// you should use the type safe SdoStream instead.
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//
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///////////////////////////////////////////////////////////////////////////////
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class InterfaceStream
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{
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public:
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InterfaceStream() throw ()
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: stream(NULL)
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{ }
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~InterfaceStream() throw ()
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{ if (stream) { stream->Release(); } }
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// Marshal an interface into the stream.
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void marshal(REFIID riid, LPUNKNOWN pUnk);
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// Retrieve the marshalled interface.
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void get(REFIID riid, LPVOID* ppv);
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private:
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IStream* stream;
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// Not implemented.
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InterfaceStream(const InterfaceStream&);
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InterfaceStream& operator=(const InterfaceStream&);
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// CLASS
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//
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// SdoStream
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//
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// DESCRIPTION
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//
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// Class for storing an SDO wrapper in a stream.
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//
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///////////////////////////////////////////////////////////////////////////////
|
|
template <class T>
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class SdoStream
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{
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public:
|
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SdoStream() throw ()
|
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{ }
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SdoStream(T& s)
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{ marshal(s); }
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void marshal(T& s)
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{ stream.marshal(__uuidof(T::Interface), (T::Interface*)s); }
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|
void get(T& s)
|
|
{
|
|
CComPtr<T::Interface> p;
|
|
stream.get(__uuidof(T::Interface), (PVOID*)&p);
|
|
s = p;
|
|
}
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|
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private:
|
|
InterfaceStream stream;
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|
|
|
// Not implemented.
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|
SdoStream(const SdoStream&);
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|
SdoStream& operator=(const SdoStream&);
|
|
};
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|
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#endif // SDOWRAP_H
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