Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// FILE
//
// BuildTree.cpp
//
// SYNOPSIS
//
// This file defines IASBuildExpression.
//
// MODIFICATION HISTORY
//
// 02/04/1998 Original version.
// 04/17/1998 Add Release in extractCondition to fix leak.
//
///////////////////////////////////////////////////////////////////////////////
#include <ias.h>
#include <BuildTree.h>
#include <Tokens.h>
#include <VarVec.h>
#include <new>
using _com_util::CheckError;
///////////////////////////////////////////////////////////////////////////////
//
// FUNCTION
//
// extractCondition
//
// DESCRIPTION
//
// Extracts an ICondition* from a VARIANT.
//
///////////////////////////////////////////////////////////////////////////////
inline ICondition* extractCondition(VARIANT* pv)
{
ICondition* cond;
IUnknown* unk = V_UNKNOWN(pv);
if (unk)
{
CheckError(unk->QueryInterface(__uuidof(ICondition), (PVOID*)&cond));
// We don't need to hold a reference since it's still in the VARIANT.
cond->Release();
}
else
{
_com_issue_error(E_POINTER);
}
return cond;
}
//////////
// We'll use IAS_LOGICAL_NUM_TOKENS to indicate a condition token.
//////////
#define IAS_CONDITION IAS_LOGICAL_NUM_TOKENS
///////////////////////////////////////////////////////////////////////////////
//
// FUNCTION
//
// getTokenType
//
// DESCRIPTION
//
// Determines what type of token is contained in the VARIANT.
//
///////////////////////////////////////////////////////////////////////////////
inline IAS_LOGICAL_TOKEN getTokenType(VARIANT* pv)
{
// If it's an object pointer, it must be a condition.
if (V_VT(pv) == VT_UNKNOWN || V_VT(pv) == VT_DISPATCH)
{
return IAS_CONDITION;
}
// Convert to a long ...
CheckError(VariantChangeType(pv, pv, 0, VT_I4));
// ... and see if its a valid operator.
if (V_I4(pv) < 0 || V_I4(pv) >= IAS_LOGICAL_NUM_TOKENS)
{
_com_issue_error(E_INVALIDARG);
}
return (IAS_LOGICAL_TOKEN)V_I4(pv);
}
//////////
// Prototype for growBranch below.
//////////
ICondition* growBranch(VARIANT*& pcur, VARIANT* pend);
///////////////////////////////////////////////////////////////////////////////
//
// FUNCTION
//
// getOperand
//
// DESCRIPTION
//
// Retrieves the next operand from the expression array.
//
///////////////////////////////////////////////////////////////////////////////
ICondition* getOperand(VARIANT*& pcur, VARIANT* pend)
{
// If we've reached the end of the expression, something's gone wrong.
if (pcur >= pend)
{
_com_issue_error(E_INVALIDARG);
}
// Tokens that represent the start of an operand ...
switch (getTokenType(pcur))
{
case IAS_LOGICAL_LEFT_PAREN:
return growBranch(++pcur, pend);
case IAS_LOGICAL_NOT:
return new NotOperator(getOperand(++pcur, pend));
case IAS_CONDITION:
return extractCondition(pcur++);
case IAS_LOGICAL_TRUE:
++pcur;
return new ConstantCondition<VARIANT_TRUE>;
case IAS_LOGICAL_FALSE:
++pcur;
return new ConstantCondition<VARIANT_FALSE>;
}
// ... anything else is an error.
_com_issue_error(E_INVALIDARG);
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
//
// FUNCTION
//
// growBranch
//
// DESCRIPTION
//
// Recursively grows a complete branch of the logic tree.
//
///////////////////////////////////////////////////////////////////////////////
ICondition* growBranch(VARIANT*& pcur, VARIANT* pend)
{
// All branches must start with an operand.
IConditionPtr node(getOperand(pcur, pend));
// Loop until we hit the end.
while (pcur < pend)
{
// At this point we must either have a binary operator or a right ).
switch(getTokenType(pcur))
{
case IAS_LOGICAL_AND:
node = new AndOperator(node, getOperand(++pcur, pend));
break;
case IAS_LOGICAL_OR:
node = new OrOperator(node, getOperand(++pcur, pend));
break;
case IAS_LOGICAL_XOR:
node = new XorOperator(node, getOperand(++pcur, pend));
break;
case IAS_LOGICAL_RIGHT_PAREN:
++pcur;
return node.Detach();
default:
_com_issue_error(E_INVALIDARG);
}
}
return node.Detach();
}
///////////////////////////////////////////////////////////////////////////////
//
// FUNCTION
//
// IASBuildExpression
//
// DESCRIPTION
//
// Builds a logic tree from an expression array.
//
///////////////////////////////////////////////////////////////////////////////
HRESULT
WINAPI
IASBuildExpression(
IN VARIANT* pv,
OUT ICondition** ppExpression
)
{
if (pv == NULL || ppExpression == NULL) { return E_POINTER; }
*ppExpression = NULL;
try
{
CVariantVector<VARIANT> av(pv);
// Get the start ...
VARIANT* pcur = av.data();
// ... and end of the tree.
VARIANT* pend = pcur + av.size();
// Grow the root branch.
*ppExpression = growBranch(pcur, pend);
}
catch (const _com_error& ce)
{
return ce.Error();
}
catch (std::bad_alloc)
{
return E_OUTOFMEMORY;
}
catch (...)
{
return E_FAIL;
}
return S_OK;
}