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514 lines
11 KiB
514 lines
11 KiB
///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) Microsoft Corporation
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//
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// SYNOPSIS
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//
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// Defines the class EapProfile.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "ias.h"
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#include <algorithm>
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#include "EapProfile.h"
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#include <align.h>
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EapProfile::EapProfile() throw ()
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: begin(0),
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end(0),
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capacity(0)
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{
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}
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EapProfile::~EapProfile() throw ()
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{
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Clear();
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CoTaskMemFree(begin);
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}
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HRESULT EapProfile::Assign(const EapProfile& rhs) throw ()
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{
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if (this == &rhs)
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{
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return S_OK;
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}
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Clear();
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Reserve(rhs.Size());
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for (const ConfigData* i = rhs.begin; i != rhs.end; ++i)
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{
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end->length = i->length;
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end->value = static_cast<BYTE*>(CoTaskMemAlloc(i->length));
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if (end->value == 0)
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{
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Clear();
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return E_OUTOFMEMORY;
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}
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memcpy(end->value, i->value, i->length);
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++end;
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}
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return S_OK;
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}
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HRESULT EapProfile::Load(VARIANT& src) throw ()
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{
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HRESULT hr;
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Clear();
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if (V_VT(&src) == VT_EMPTY)
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{
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return S_OK;
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}
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if (V_VT(&src) != (VT_ARRAY | VT_VARIANT))
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{
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return DISP_E_TYPEMISMATCH;
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}
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const SAFEARRAY* sa = V_ARRAY(&src);
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if (sa == 0)
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{
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return E_POINTER;
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}
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// Find the first and last elements of the VARIANT array.
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VARIANT* first = static_cast<VARIANT*>(sa->pvData);
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VARIANT* last = first + sa->rgsabound[0].cElements;
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// Ensure that all the VARIANTs contain a valid config value.
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for (const VARIANT* i = first; i != last; ++i)
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{
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hr = ValidateConfigChunk(*i);
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if (FAILED(hr))
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{
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return hr;
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}
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}
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// Sort the VARIANTs by type and sequence.
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std::sort(first, last, LessThan);
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// Gather the config for each type.
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for (const VARIANT* j = first; j != last; )
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{
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BYTE type = ExtractString(*j)[0];
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// Find the end of the type's config.
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const VARIANT* typeEnd = j + 1;
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while ((typeEnd != last) && (ExtractString(*typeEnd)[0] == type))
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{
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++typeEnd;
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}
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// Gather the config for this type.
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hr = GatherAndAppend(j, typeEnd);
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if (FAILED(hr))
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{
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return hr;
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}
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// Advance to the next type.
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j = typeEnd;
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}
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return S_OK;
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}
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HRESULT EapProfile::Store(VARIANT& dst) throw ()
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{
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HRESULT hr;
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// Clear the out parameter.
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VariantInit(&dst);
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// Computer the number of VARIANTs required.
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DWORD nelem = 0;
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for (const ConfigData* i = begin; i != end; ++i)
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{
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nelem += ChunksRequired(*i);
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}
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// Allocate the SAFEARRAY for the result.
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SAFEARRAY* sa = SafeArrayCreateVector(VT_VARIANT, 0, nelem);
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if (sa == 0)
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{
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return E_OUTOFMEMORY;
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}
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// Scatter the config into the SAFEARRAY.
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VARIANT* nextValue = static_cast<VARIANT*>(sa->pvData);
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for (const ConfigData* j = begin; j != end; ++j)
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{
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hr = Scatter(*j, nextValue);
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if (FAILED(hr))
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{
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SafeArrayDestroy(sa);
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return hr;
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}
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}
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// Store the result.
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V_VT(&dst) = VT_ARRAY | VT_VARIANT;
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V_ARRAY(&dst) = sa;
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return S_OK;
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}
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void EapProfile::Clear() throw ()
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{
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while (end > begin)
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{
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--end;
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CoTaskMemFree(end->value);
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}
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}
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void EapProfile::ClearExcept(BYTE type) throw ()
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{
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for (ConfigData* i = begin; i != end; )
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{
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if (i->value[0] != type)
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{
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// Free the config.
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CoTaskMemFree(i->value);
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// Decrement the number of elements.
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--end;
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// After Load completes we don't care if the array is sorted so we can
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// just move the last element into the empty slot.
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*i = *end;
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}
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else
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{
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++i;
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}
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}
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}
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void EapProfile::Erase(BYTE type) throw ()
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{
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for (ConfigData* i = begin; i != end; ++i)
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{
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if (i->value[0] == type)
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{
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// Free the config.
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CoTaskMemFree(i->value);
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// Decrement the number of elements.
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--end;
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// After Load completes we don't care if the array is sorted so we can
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// just move the last element into the empty slot.
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*i = *end;
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break;
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}
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}
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}
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void EapProfile::Get(BYTE type, ConstConfigData& dst) const throw ()
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{
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for (const ConfigData* i = begin; i != end; ++i)
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{
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if (i->value[0] == type)
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{
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// The EAP DLL doesn't want the type byte.
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dst.length = i->length - ALIGN_WORST;
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dst.value = i->value + ALIGN_WORST;
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return;
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}
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}
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dst.length = 0;
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dst.value = 0;
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}
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HRESULT EapProfile::Set(BYTE type, const ConstConfigData& newConfig) throw ()
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{
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if (newConfig.length == 0)
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{
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Erase(type);
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return S_OK;
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}
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if (newConfig.value == 0)
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{
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return E_POINTER;
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}
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if (ChunksRequired(newConfig) > maxChunks)
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{
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return E_INVALIDARG;
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}
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// Ensure that we have room for the new element before we copy the value.
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HRESULT hr = Reserve(Size() + 1);
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if (FAILED(hr))
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{
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return hr;
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}
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// One extra byte for the type tag. Rounded to ALIGN_WORST
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DWORD len = newConfig.length + ALIGN_WORST;
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BYTE* val = static_cast<BYTE*>(CoTaskMemAlloc(len));
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if (val == 0)
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{
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return E_OUTOFMEMORY;
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}
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// Erase any existing config for the type.
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Erase(type);
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// Start with the lead type byte.
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val[0] = type;
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// And then the rest of the configuration.
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memcpy(val + ALIGN_WORST, newConfig.value, newConfig.length);
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// Append the result.
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end->length = len;
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end->value = val;
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++end;
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return S_OK;
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}
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void EapProfile::Pop(ConfigData& dst) throw ()
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{
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--end;
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dst = *end;
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}
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void EapProfile::Swap(EapProfile& other) throw ()
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{
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std::swap(begin, other.begin);
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std::swap(end, other.end);
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std::swap(capacity, other.capacity);
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}
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inline EapProfile::SeqNum EapProfile::ExtractSequence(const BYTE* src) throw ()
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{
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return (static_cast<SeqNum>(src[0]) << 8) | static_cast<SeqNum>(src[1]);
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}
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inline void EapProfile::InsertSequence(SeqNum seq, BYTE* dst) throw ()
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{
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dst[0] = static_cast<BYTE>((seq >> 8) & 0xFF);
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dst[1] = static_cast<BYTE>(seq & 0xFF);
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}
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HRESULT EapProfile::GatherAndAppend(
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const VARIANT* first,
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const VARIANT* last
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) throw ()
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{
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HRESULT hr = Reserve(Size() + 1);
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if (FAILED(hr))
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{
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return hr;
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}
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// 1 type byte for the entire config.
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DWORD len = ALIGN_WORST;
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for (const VARIANT* i = first; i != last; ++i)
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{
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// Ignore the SDO header.
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len += ExtractLength(*i) - sdoHeaderSize;
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}
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BYTE* val = static_cast<BYTE*>(CoTaskMemAlloc(len));
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if (val == 0)
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{
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return E_OUTOFMEMORY;
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}
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end->length = len;
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end->value = val;
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++end;
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// Get the type byte out of the first chunk.
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val[0] = ExtractString(*first)[0];
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// keep the real value aligned
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val += ALIGN_WORST;
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// Now concatenate the chunks, ignoring the header.
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for (const VARIANT* j = first; j != last; ++j)
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{
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size_t chunkSize = (ExtractLength(*j) - sdoHeaderSize);
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memcpy(val, (ExtractString(*j) + sdoHeaderSize), chunkSize);
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val += chunkSize;
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}
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return S_OK;
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}
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HRESULT EapProfile::Scatter(
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const ConstConfigData& src,
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VARIANT*& dst
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) throw ()
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{
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BYTE type = src.value[0];
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const BYTE* val = src.value + ALIGN_WORST;
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DWORD len = src.length - ALIGN_WORST;
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// Sequence number.
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SeqNum sequence = 0;
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// Keep scattering until it's all gone.
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while (len > 0)
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{
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// Compute the size of this chunk.
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size_t chunkSize = (len > maxChunkSize) ? maxChunkSize : len;
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// Create a SAFEARRAY of BYTEs to hold the data.
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SAFEARRAY* sa = SafeArrayCreateVector(
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VT_UI1,
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0,
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(chunkSize + sdoHeaderSize)
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);
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if (sa == 0)
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{
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return E_OUTOFMEMORY;
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}
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// Add the type byte and sequence number.
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BYTE* chunk = static_cast<BYTE*>(sa->pvData);
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chunk[0] = type;
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InsertSequence(sequence, chunk + 1);
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memcpy(chunk + sdoHeaderSize, val, chunkSize);
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// Store it in the dst VARIANT.
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V_VT(dst) = VT_ARRAY | VT_UI1;
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V_ARRAY(dst) = sa;
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++dst;
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// Update our cursor.
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val += chunkSize;
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len -= chunkSize;
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++sequence;
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}
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return S_OK;
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}
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HRESULT EapProfile::Reserve(size_t newCapacity) throw ()
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{
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if (newCapacity <= capacity)
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{
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return S_OK;
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}
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// Ensure we grow wisely.
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const size_t minGrowth = (capacity < 4) ? 4 : ((capacity * 3) / 2);
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if (newCapacity < minGrowth)
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{
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newCapacity = minGrowth;
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}
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// Allocate the new array.
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size_t nbyte = newCapacity * sizeof(ConfigData);
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ConfigData* newBegin = static_cast<ConfigData*>(
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CoTaskMemAlloc(nbyte)
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);
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if (newBegin == 0)
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{
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return E_OUTOFMEMORY;
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}
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// Save the existing data.
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memcpy(newBegin, begin, Size() * sizeof(ConfigData));
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// Update the state.
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end = newBegin + Size();
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capacity = newCapacity;
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// Now it's safe to free the old array and swap in the new.
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CoTaskMemFree(begin);
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begin = newBegin;
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return S_OK;
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}
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inline size_t EapProfile::ChunksRequired(const ConstConfigData& str) throw ()
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{
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return ((str.length - ALIGN_WORST) + (maxChunkSize - 1)) / maxChunkSize;
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}
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inline DWORD EapProfile::ExtractLength(const VARIANT& src) throw ()
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{
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return V_ARRAY(&src)->rgsabound[0].cElements;
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}
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inline const BYTE* EapProfile::ExtractString(const VARIANT& src) throw ()
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{
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return static_cast<const BYTE*>(V_ARRAY(&src)->pvData);
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}
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bool EapProfile::LessThan(const VARIANT& lhs, const VARIANT& rhs) throw ()
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{
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const BYTE* val1 = ExtractString(lhs);
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const BYTE* val2 = ExtractString(rhs);
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// Sort first by type, then sequence.
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if (val1[0] < val2[0])
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{
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return true;
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}
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else if (val1[0] == val2[0])
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{
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return ExtractSequence(val1 + 1) < ExtractSequence(val2 + 1);
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}
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else
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{
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return false;
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}
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}
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HRESULT EapProfile::ValidateConfigChunk(const VARIANT& value) throw ()
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{
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if (V_VT(&value) != (VT_ARRAY | VT_UI1))
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{
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return DISP_E_TYPEMISMATCH;
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}
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const SAFEARRAY* sa = V_ARRAY(&value);
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if (sa == 0)
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{
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return E_POINTER;
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}
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// The data has to be big enough for the header and 1 data byte.
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if (sa->rgsabound[0].cElements <= sdoHeaderSize)
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{
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return E_INVALIDARG;
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}
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return S_OK;
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}
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