Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) Microsoft Corporation.
//
// SYNOPSIS
//
// Provides function definitions for the Internet Authentication Service
// Template Library (IASTL).
//
///////////////////////////////////////////////////////////////////////////////
//////////
// IASTL must be used in conjuction with ATL.
//////////
#ifndef __ATLCOM_H__
#error iastlimp.cpp requires atlcom.h to be included first
#endif
#include <windows.h>
//////////
// IASTL declarations.
//////////
#include <iastl.h>
//////////
// The entire library is contained within the IASTL namespace.
//////////
namespace IASTL {
//////////
// FSM governing IAS components.
//////////
const IASComponent::State IASComponent::fsm[NUM_EVENTS][NUM_STATES] =
{
{ STATE_UNINITIALIZED, STATE_UNEXPECTED, STATE_UNEXPECTED, STATE_UNEXPECTED },
{ STATE_UNEXPECTED, STATE_INITIALIZED, STATE_INITIALIZED, STATE_UNEXPECTED },
{ STATE_UNEXPECTED, STATE_UNEXPECTED, STATE_SUSPENDED, STATE_SUSPENDED },
{ STATE_UNEXPECTED, STATE_UNEXPECTED, STATE_INITIALIZED, STATE_INITIALIZED },
{ STATE_SHUTDOWN, STATE_SHUTDOWN, STATE_UNEXPECTED, STATE_SHUTDOWN }
};
///////////////////////////////////////////////////////////////////////////////
//
// IASComponent
//
///////////////////////////////////////////////////////////////////////////////
HRESULT IASComponent::fireEvent(Event event) throw ()
{
// Check the input parameters.
if (event >= NUM_EVENTS) { return E_UNEXPECTED; }
// Compute the next state.
State next = fsm[event][state];
Lock();
HRESULT hr;
if (next == state)
{
// If we're already in that state, there's nothing to do.
hr = S_OK;
}
else if (next == STATE_UNEXPECTED)
{
// We received an unexpected event.
hr = E_UNEXPECTED;
}
else
{
// Attempt the transition.
hr = attemptTransition(event);
// Only change state if the transition was successful.
if (SUCCEEDED(hr))
{
state = next;
}
}
Unlock();
return hr;
}
///////////////////////////////////////////////////////////////////////////////
//
// IASRequestHandler
//
///////////////////////////////////////////////////////////////////////////////
STDMETHODIMP IASRequestHandler::OnRequest(IRequest* pRequest)
{
if (getState() != IASComponent::STATE_INITIALIZED)
{
pRequest->SetResponse(IAS_RESPONSE_DISCARD_PACKET, IAS_INTERNAL_ERROR);
pRequest->ReturnToSource(IAS_REQUEST_STATUS_ABORT);
}
else
{
onAsyncRequest(pRequest);
}
return S_OK;
}
///////////////////////////////////////////////////////////////////////////////
//
// IASRequestHandlerSync
//
///////////////////////////////////////////////////////////////////////////////
void IASRequestHandlerSync::onAsyncRequest(IRequest* pRequest) throw ()
{
pRequest->ReturnToSource(onSyncRequest(pRequest));
}
//////////
// End of the IASTL namespace.
//////////
}
//////////
// Only pull in the utility classes if necessary.
//////////
#ifdef IASTLUTL_H
//////////
// The utility classes are also contained within the IASTL namespace.
//////////
namespace IASTL {
///////////////////////////////////////////////////////////////////////////////
//
// IASAttribute
//
///////////////////////////////////////////////////////////////////////////////
IASAttribute& IASAttribute::operator=(PIASATTRIBUTE attr) throw ()
{
// Check for self-assignment.
if (p != attr)
{
_release();
p = attr;
_addref();
}
return *this;
}
void IASAttribute::attach(PIASATTRIBUTE attr, bool addRef) throw ()
{
_release();
p = attr;
if (addRef) { _addref(); }
}
bool IASAttribute::load(IAttributesRaw* request, DWORD dwId)
{
// Release any existing attribute.
release();
DWORD posCount = 1;
ATTRIBUTEPOSITION pos;
HRESULT hr = request->GetAttributes(&posCount, &pos, 1, &dwId);
if (FAILED(hr))
{
if (hr == HRESULT_FROM_WIN32(ERROR_MORE_DATA))
{
// There was more than one, so release the partial result.
IASAttributeRelease(pos.pAttribute);
}
issue_error(hr);
}
p = (posCount ? pos.pAttribute : NULL);
return p != NULL;
}
bool IASAttribute::load(IAttributesRaw* request, DWORD dwId, IASTYPE itType)
{
// Get an attribute with the given ID.
load(request, dwId);
// Attributes have a fixed type, so if the type doesn't match it must
// be an error.
if (p && p->Value.itType != itType)
{
release();
issue_error(DISP_E_TYPEMISMATCH);
}
return p != NULL;
}
void IASAttribute::store(IAttributesRaw* request) const
{
if (p)
{
ATTRIBUTEPOSITION pos;
pos.pAttribute = p;
HRESULT hr = request->AddAttributes(1, &pos);
if (FAILED(hr))
{
issue_error(hr);
}
}
}
void IASAttribute::setOctetString(DWORD dwLength, const BYTE* lpValue)
{
PBYTE newVal = NULL;
if (dwLength)
{
// Allocate a buffer for the octet string ...
newVal = (PBYTE)CoTaskMemAlloc(dwLength);
if (!newVal) { issue_error(E_OUTOFMEMORY); }
// ... and copy it in.
if (lpValue != NULL)
{
memcpy(newVal, lpValue, dwLength);
}
}
// Clear the old value.
clearValue();
// Store the new.
p->Value.OctetString.lpValue = newVal;
p->Value.OctetString.dwLength = dwLength;
p->Value.itType = IASTYPE_OCTET_STRING;
}
void IASAttribute::setOctetString(PCSTR szAnsi)
{
setOctetString((szAnsi ? strlen(szAnsi) : 0), (const BYTE*)szAnsi);
}
void IASAttribute::setOctetString(PCWSTR szWide)
{
// Allocate a buffer for the conversion.
int len = WideCharToMultiByte(CP_ACP, 0, szWide, -1, NULL, 0, NULL, NULL);
PSTR ansi = (PSTR)_alloca(len);
// Convert from wide to ansi.
len = WideCharToMultiByte(CP_ACP, 0, szWide, -1, ansi, len, NULL, NULL);
// Don't include the null-terminator.
if (len) { --len; }
// Set the octet string.
setOctetString(len, (const BYTE*)ansi);
}
void IASAttribute::setString(DWORD dwLength, const BYTE* lpValue)
{
// Reserve space for a null terminator.
LPSTR newVal = (LPSTR)CoTaskMemAlloc(dwLength + 1);
if (!newVal) { issue_error(E_OUTOFMEMORY); }
// Copy in the string ...
memcpy(newVal, lpValue, dwLength);
// ... and add a null terminator.
newVal[dwLength] = 0;
// Clear the old value.
clearValue();
// Store the new value.
p->Value.String.pszAnsi = newVal;
p->Value.String.pszWide = NULL;
p->Value.itType = IASTYPE_STRING;
}
void IASAttribute::setString(PCSTR szAnsi)
{
LPSTR newVal = NULL;
if (szAnsi)
{
// Allocate a buffer for the string ...
size_t nbyte = strlen(szAnsi) + 1;
newVal = (LPSTR)CoTaskMemAlloc(nbyte);
if (!newVal) { issue_error(E_OUTOFMEMORY); }
// ... and copy it in.
memcpy(newVal, szAnsi, nbyte);
}
// Clear the old value.
clearValue();
// Store the new value.
p->Value.String.pszAnsi = newVal;
p->Value.String.pszWide = NULL;
p->Value.itType = IASTYPE_STRING;
}
void IASAttribute::setString(PCWSTR szWide)
{
LPWSTR newVal = NULL;
if (szWide)
{
// Allocate a buffer for the string ...
size_t nbyte = sizeof(WCHAR) * (wcslen(szWide) + 1);
newVal = (LPWSTR)CoTaskMemAlloc(nbyte);
if (!newVal) { issue_error(E_OUTOFMEMORY); }
// ... and copy it in.
memcpy(newVal, szWide, nbyte);
}
// Clear the old value.
clearValue();
// Store the new value.
p->Value.String.pszWide = newVal;
p->Value.String.pszAnsi = NULL;
p->Value.itType = IASTYPE_STRING;
}
void IASAttribute::clearValue() throw ()
{
switch (p->Value.itType)
{
case IASTYPE_STRING:
CoTaskMemFree(p->Value.String.pszAnsi);
CoTaskMemFree(p->Value.String.pszWide);
break;
case IASTYPE_OCTET_STRING:
CoTaskMemFree(p->Value.OctetString.lpValue);
break;
}
p->Value.itType = IASTYPE_INVALID;
}
///////////////////////////////////////////////////////////////////////////////
//
// IASAttributePosition
//
///////////////////////////////////////////////////////////////////////////////
IASAttributePosition& IASAttributePosition::operator=(
const ATTRIBUTEPOSITION& rhs
) throw ()
{
operator=(rhs.pAttribute);
pos.dwReserved = rhs.dwReserved;
return *this;
}
IASAttributePosition& IASAttributePosition::operator=(
IASATTRIBUTE* rhs
) throw ()
{
if (rhs != getAttribute())
{
_release();
pos.pAttribute = rhs;
_addref();
}
return *this;
}
///////////////////////////////////////////////////////////////////////////////
//
// IASAttributeVector
//
///////////////////////////////////////////////////////////////////////////////
IASAttributeVector::IASAttributeVector() throw ()
: begin_(NULL), end_(NULL), capacity_(0), owner(false)
{ }
IASAttributeVector::IASAttributeVector(size_type N)
: begin_(NULL), end_(NULL), capacity_(0), owner(false)
{
reserve(N);
}
IASAttributeVector::IASAttributeVector(
PATTRIBUTEPOSITION init,
size_type initCap
) throw ()
: begin_(init), end_(begin_), capacity_(initCap), owner(false)
{ }
IASAttributeVector::IASAttributeVector(const IASAttributeVector& v)
: begin_(NULL), end_(NULL), capacity_(0), owner(false)
{
reserve(v.size());
for (const_iterator i = v.begin(); i != v.end(); ++i, ++end_)
{
*end_ = *i;
IASAttributeAddRef(end_->pAttribute);
}
}
IASAttributeVector& IASAttributeVector::operator=(const IASAttributeVector& v)
{
if (this != &v)
{
clear();
reserve(v.size());
for (const_iterator i = v.begin(); i != v.end(); ++i, ++end_)
{
*end_ = *i;
IASAttributeAddRef(end_->pAttribute);
}
}
return *this;
}
IASAttributeVector::~IASAttributeVector() throw ()
{
clear();
if (owner && begin_)
{
CoTaskMemFree(begin_);
}
}
bool IASAttributeVector::contains(DWORD attrID) const throw ()
{
for (const_iterator i = begin(); i != end(); ++i)
{
if ((i->pAttribute != 0) && (i->pAttribute->dwId == attrID))
{
return true;
}
}
return false;
}
IASAttributeVector::iterator IASAttributeVector::discard(iterator p) throw ()
{
// We now have one less attribute.
--end_;
// Shift over one.
memmove(p, p + 1, (size_t)((PBYTE)end_ - (PBYTE)p));
// The iterator now points to the next element, so no need to update.
return p;
}
IASAttributeVector::iterator IASAttributeVector::fast_discard(iterator p) throw ()
{
// We now have one less attribute.
--end_;
// Use the attribute from the end to fill the empty slot.
*p = *end_;
return p;
}
DWORD IASAttributeVector::load(
IAttributesRaw* request,
DWORD attrIDCount,
LPDWORD attrIDs
)
{
clear();
// Get the desired attributes.
DWORD posCount = capacity_;
HRESULT hr = request->GetAttributes(&posCount,
begin_,
attrIDCount,
attrIDs);
end_ = begin_ + posCount;
if (FAILED(hr))
{
// Maybe the array just wasn't big enough.
if (hr == HRESULT_FROM_WIN32(ERROR_MORE_DATA))
{
// Clear the partial result.
clear();
// Find out how much space we really need.
DWORD needed = 0;
hr = request->GetAttributes(&needed, NULL, attrIDCount, attrIDs);
if (FAILED(hr)) { issue_error(hr); }
// Reserve the necessary space ...
reserve(needed);
// ... and try again.
return load(request, attrIDCount, attrIDs);
}
end_ = begin_;
issue_error(hr);
}
return posCount;
}
DWORD IASAttributeVector::load(IAttributesRaw* request)
{
// Find out how much space we need.
DWORD needed;
HRESULT hr = request->GetAttributeCount(&needed);
if (FAILED(hr)) { issue_error(hr); }
// Make sure we have enough space.
reserve(needed);
return load(request, 0, NULL);
}
void IASAttributeVector::push_back(ATTRIBUTEPOSITION& p, bool addRef) throw ()
{
// Make sure we have enough room for one more attribute.
if (size() == capacity())
{
reserve(empty() ? 1 : 2 * size());
}
if (addRef) { IASAttributeAddRef(p.pAttribute); }
// Store the attribute at the end.
*end_ = p;
// Move the end.
++end_;
}
void IASAttributeVector::remove(IAttributesRaw* request)
{
if (begin_ != end_)
{
HRESULT hr = request->RemoveAttributes(size(), begin_);
if (FAILED(hr)) { issue_error(hr); }
}
}
void IASAttributeVector::store(IAttributesRaw* request) const
{
if (begin_ != end_)
{
HRESULT hr = request->AddAttributes(size(), begin_);
if (FAILED(hr)) { issue_error(hr); }
}
}
void IASAttributeVector::clear() throw ()
{
while (end_ != begin_)
{
--end_;
IASAttributeRelease(end_->pAttribute);
}
}
void IASAttributeVector::reserve(size_type N)
{
// We only worry about growing; shrinking is a nop.
if (N > capacity_)
{
// Allocate memory for the new vector.
PATTRIBUTEPOSITION tmp =
(PATTRIBUTEPOSITION)CoTaskMemAlloc(N * sizeof(ATTRIBUTEPOSITION));
if (tmp == NULL) { issue_error(E_OUTOFMEMORY); }
// Copy the existing attributes into the new array.
size_type size_ = size();
memcpy(tmp, begin_, size_ * sizeof(ATTRIBUTEPOSITION));
// Free the old array if necessary.
if (owner) { CoTaskMemFree(begin_); }
// Update our state to point at the new array.
begin_ = tmp;
end_ = begin_ + size_;
capacity_ = N;
owner = true;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// IASRequest
//
///////////////////////////////////////////////////////////////////////////////
IASRequest::IASRequest(IRequest* request)
: req(request)
{
if (!req)
{
// We don't allow NULL request objects.
issue_error(E_POINTER);
}
// Get the 'raw' counterpart.
checkError(req->QueryInterface(__uuidof(IAttributesRaw), (PVOID*)&raw));
}
IASRequest& IASRequest::operator=(const IASRequest& request) throw ()
{
// Check for self-assignment.
if (this != &request)
{
_release();
req = request.req;
raw = request.raw;
_addref();
}
return *this;
}
DWORD IASRequest::GetAttributes(DWORD dwPosCount,
PATTRIBUTEPOSITION pPositions,
DWORD dwAttrIDCount,
LPDWORD lpdwAttrIDs)
{
DWORD count = dwPosCount;
HRESULT hr = raw->GetAttributes(&count,
pPositions,
dwAttrIDCount,
lpdwAttrIDs);
if (FAILED(hr))
{
if (hr == HRESULT_FROM_WIN32(ERROR_MORE_DATA))
{
// Free the partial results.
while (count--)
{
IASAttributeRelease(pPositions->pAttribute);
pPositions->pAttribute = NULL;
++pPositions;
}
}
issue_error(hr);
}
return count;
}
IASDictionary::IASDictionary(
const WCHAR* const* selectNames,
PCWSTR path
)
: mapSize(0),
nextRowNumber(0),
currentRow(NULL)
{
if (!path)
{
// No path, so get the cached local dictionary.
table = IASGetLocalDictionary();
if (!table) { issue_error(GetLastError()); }
}
else
{
// Otherwise, get an arbitrary dictionary.
HRESULT hr = IASGetDictionary(path, &data, &storage);
if (FAILED(hr)) { issue_error(hr); }
table = &data;
}
// How many columns are selected ?
for (const WCHAR* const* p = selectNames; *p; ++p)
{
++mapSize;
}
// Allocate memory for the map.
selectMap = (PULONG)CoTaskMemAlloc(mapSize * sizeof(ULONG));
if (!selectMap) { issue_error(E_OUTOFMEMORY); }
// Lookup the column names.
for (ULONG i = 0; i < mapSize; ++i)
{
// If it begins with a '-', it's optional.
bool optional = false;
const wchar_t* name = selectNames[i];
if (*name == L'-')
{
optional = true;
++name;
}
// Find the column number.
ULONG columnNumber = 0;
while ((columnNumber < table->numColumns) &&
(_wcsicmp(name, table->columnNames[columnNumber]) != 0))
{
++columnNumber;
}
if ((columnNumber == table->numColumns) && !optional)
{
// We didn't find the column.
CoTaskMemFree(selectMap);
issue_error(E_INVALIDARG);
}
selectMap[i] = columnNumber;
}
}
IASDictionary::~IASDictionary() throw ()
{
CoTaskMemFree(selectMap);
}
bool IASDictionary::next() throw ()
{
// Are there any rows left ?
if (nextRowNumber >= table->numRows) { return false; }
// Set currentRow to the next row.
currentRow = table->table + nextRowNumber * table->numColumns;
// Advance nextRowNumber.
++nextRowNumber;
return true;
}
void IASDictionary::reset() throw ()
{
nextRowNumber = 0;
currentRow = NULL;
}
bool IASDictionary::isEmpty(ULONG ordinal) const
{
return V_VT(getVariant(ordinal)) == VT_EMPTY;
}
VARIANT_BOOL IASDictionary::getBool(ULONG ordinal) const
{
const VARIANT* v = getVariant(ordinal);
if (V_VT(v) == VT_BOOL)
{
return V_BOOL(v);
}
else if (V_VT(v) != VT_EMPTY)
{
issue_error(DISP_E_TYPEMISMATCH);
}
return VARIANT_FALSE;
}
BSTR IASDictionary::getBSTR(ULONG ordinal) const
{
const VARIANT* v = getVariant(ordinal);
if (V_VT(v) == VT_BSTR)
{
return V_BSTR(v);
}
else if (V_VT(v) != VT_EMPTY)
{
issue_error(DISP_E_TYPEMISMATCH);
}
return NULL;
}
LONG IASDictionary::getLong(ULONG ordinal) const
{
const VARIANT* v = getVariant(ordinal);
if (V_VT(v) == VT_I4)
{
return V_I4(v);
}
else if (V_VT(v) != VT_EMPTY)
{
issue_error(DISP_E_TYPEMISMATCH);
}
return 0L;
}
const VARIANT* IASDictionary::getVariant(ULONG ordinal) const
{
static VARIANT empty;
// Are we positioned on a row ?
if (!currentRow) { issue_error(E_UNEXPECTED); }
// Is the ordinal valid ?
if (ordinal >= mapSize) { issue_error(E_INVALIDARG); }
// Get the table column.
ULONG column = selectMap[ordinal];
// If it's out of range, this must have been an optional field, so return
// an empty VARIANT.
return (column >= table->numColumns) ? &empty : currentRow + column;
}
//////////
// End of the IASTL namespace.
//////////
}
///////////////////////////////////////////////////////////////////////////////
//
// OctetString conversion macros and functions.
//
///////////////////////////////////////////////////////////////////////////////
PSTR IASOctetStringToAnsi(const IAS_OCTET_STRING& src, PSTR dst) throw ()
{
dst[src.dwLength] = '\0';
return (PSTR)memcpy(dst, src.lpValue, src.dwLength);
}
PWSTR IASOctetStringToWide(const IAS_OCTET_STRING& src, PWSTR dst) throw ()
{
DWORD nChar = MultiByteToWideChar(CP_ACP,
0,
(PSTR)src.lpValue,
src.dwLength,
dst,
src.dwLength);
dst[nChar] = L'\0';
return dst;
}
///////////////////////////////////////////////////////////////////////////////
//
// Miscellaneous functions.
//
///////////////////////////////////////////////////////////////////////////////
// Returns 'true' if the IASTYPE maps to a RADIUS integer attribute.
bool isRadiusInteger(IASTYPE type) throw ()
{
bool retval;
switch (type)
{
case IASTYPE_BOOLEAN:
case IASTYPE_INTEGER:
case IASTYPE_ENUM:
retval = true;
break;
default:
retval = false;
}
return retval;
}
PIASATTRIBUTE IASPeekAttribute(
IAttributesRaw* request,
DWORD dwId,
IASTYPE itType
) throw ()
{
if (request)
{
DWORD posCount = 1;
ATTRIBUTEPOSITION pos;
HRESULT hr = request->GetAttributes(&posCount, &pos, 1, &dwId);
if (posCount == 1)
{
IASAttributeRelease(pos.pAttribute);
if (SUCCEEDED(hr))
{
// There is some confusion between RAS and IAS regarding which
// IASTYPEs to use for various RADIUS attributes, so we'll assume
// any of the RADIUS integer types are interchangeable.
if (itType == pos.pAttribute->Value.itType ||
(isRadiusInteger(itType) &&
isRadiusInteger(pos.pAttribute->Value.itType)))
{
return pos.pAttribute;
}
}
}
}
return NULL;
}
//////////
// End of utility classe.
//////////
#endif // IASTLUTL_H