Leaked source code of windows server 2003
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71 lines
3.0 KiB

#pragma once
typedef struct _HASH_NODE
{
// hash structural links
struct _HASH_NODE *pUpLink; // up level link to the "parent" node
LIST_ENTRY lstHoriz; // horizontal links to "brother" nodes
LIST_ENTRY lstDown; // down level links to "child" nodes
// hash node data
LPWSTR wszKey; // partial key info
LPVOID pObject; // pointer to data opaque object
} HASH_NODE, *PHASH_NODE;
typedef struct _HASH
{
BOOL bValid; // boolean telling whether the HASH is a valid object
CRITICAL_SECTION csMutex;
PHASH_NODE pRoot;
} HASH, *PHASH;
//--------- Private calls ------------------------------------------------
// Matches the keys one against the other.
UINT // [RET] number of matching chars
HshPrvMatchKeys(
LPWSTR wszKey1, // [IN] key 1
LPWSTR wszKey2); // [IN] key 2
// deletes all the pHash tree - doesn't touch the pObjects from within
// (if any)
VOID
HshDestructor(
PHASH_NODE pHash); // [IN] hash tree to delete
//--------- Public calls -------------------------------------------------
//
// Initializes a HASH structure
DWORD
HshInitialize(PHASH pHash);
// Cleans all resources referenced by a HASH structures
VOID
HshDestroy(PHASH pHash);
// Inserts an opaque object into the cache. The object is keyed on a wstring
// The call could alter the structure of the hash, hence it returns the reference
// to the updated hash.
DWORD // [RET] win32 error code
HshInsertObjectRef(
PHASH_NODE pHash, // [IN] hash to operate on
LPWSTR wszKey, // [IN] key of the object to insert
LPVOID pObject, // [IN] object itself to insert in the cache
PHASH_NODE *ppOutHash); // [OUT] pointer to the updated hash
// Retrieves an object from the hash. The hash structure is not touched in
// any manner.
DWORD // [RET] win32 error code
HshQueryObjectRef(
PHASH_NODE pHash, // [IN] hash to operate on
LPWSTR wszKey, // [IN] key of the object to retrieve
PHASH_NODE *ppHashNode); // [OUT] hash node referencing the queried object
// Removes the object referenced by the pHash node. This could lead to one or
// more hash node removals (if a leaf node on an isolated branch) but it could
// also let the hash node untouched (i.e. internal node).
// It is the caller's responsibility to clean up the object pointed by ppObject
DWORD // [RET] win32 error code
HshRemoveObjectRef(
PHASH_NODE pHash, // [IN] hash to operate on
PHASH_NODE pRemoveNode, // [IN] hash node to clear the reference to pObject
LPVOID *ppObject, // [OUT] pointer to the object whose reference has been cleared
PHASH_NODE *ppOutHash); // [OUT] pointer to the updated hash