Leaked source code of windows server 2003
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/**********************************************************************/
/** Microsoft Windows/NT **/
/** Copyright(c) Microsoft Corporation, 1997 - 1998 **/
/**********************************************************************/
/*
busydlg.cpp
base class for the busy dialog
FILE HISTORY:
*/
#include "stdafx.h"
#include "busydlg.h"
/////////////////////////////////////////////////////////////////////////////
// CWorkerThread
CWorkerThread::CWorkerThread()
{
m_bAutoDelete = FALSE;
m_bAbandoned = FALSE;
m_hEventHandle = NULL;
::InitializeCriticalSection(&m_cs);
m_hWnd = NULL;
}
CWorkerThread::~CWorkerThread()
{
::DeleteCriticalSection(&m_cs);
if (m_hEventHandle != NULL)
{
VERIFY(::CloseHandle(m_hEventHandle));
m_hEventHandle = NULL;
}
}
BOOL CWorkerThread::Start(HWND hWnd)
{
ASSERT(m_hWnd == NULL);
ASSERT(::IsWindow(hWnd));
m_hWnd = hWnd;
ASSERT(m_hEventHandle == NULL); // cannot call start twice or reuse the same C++ object
m_hEventHandle = ::CreateEvent(NULL,TRUE /*bManualReset*/,FALSE /*signalled*/, NULL);
if (m_hEventHandle == NULL)
return FALSE;
return CreateThread();
}
void CWorkerThread::Abandon()
{
Lock();
OnAbandon();
m_bAutoDelete = TRUE;
m_bAbandoned = TRUE;
Unlock();
}
BOOL CWorkerThread::IsAbandoned()
{
Lock();
BOOL b = m_bAbandoned;
Unlock();
return b;
}
BOOL CWorkerThread::PostMessageToWnd(UINT Msg, WPARAM wParam, LPARAM lParam)
{
BOOL b = IsAbandoned();
if (b)
return TRUE; // no need to post
ASSERT(::IsWindow(m_hWnd));
return ::PostMessage(m_hWnd, Msg, wParam, lParam);
}
void CWorkerThread::WaitForExitAcknowledge()
{
BOOL b = IsAbandoned();
if (b)
return;
VERIFY(WAIT_OBJECT_0 == ::WaitForSingleObject(m_hEventHandle,INFINITE));
}
/////////////////////////////////////////////////////////////////////////////
// CDlgWorkerThread
CDlgWorkerThread::CDlgWorkerThread()
{
m_dwErr = 0x0;
}
BOOL CDlgWorkerThread::Start(CLongOperationDialog* pDlg)
{
ASSERT(pDlg != NULL);
HWND hWnd = pDlg->GetSafeHwnd();
return CWorkerThread::Start(hWnd);
}
BOOL CDlgWorkerThread::PostMessageToDlg()
{
return PostMessageToWnd(CLongOperationDialog::s_nNotificationMessage,
(WPARAM)0, (LPARAM)0);
}
int CDlgWorkerThread::Run()
{
// do the stuff
OnDoAction();
VERIFY(PostMessageToDlg());
WaitForExitAcknowledge();
//TRACE(_T("exiting\n"));
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CLongOperationDialog dialog
UINT CLongOperationDialog::s_nNotificationMessage = WM_USER + 100;
CLongOperationDialog::CLongOperationDialog(CDlgWorkerThread* pThreadObj,
UINT nAviID)
: CDialog(IDD_BUSY, NULL),
m_bCancel(TRUE)
{
ASSERT(pThreadObj != NULL);
m_bAbandoned = TRUE;
m_pThreadObj = pThreadObj;
m_nAviID = nAviID;
}
CLongOperationDialog::~CLongOperationDialog()
{
if(m_pThreadObj != NULL)
{
delete m_pThreadObj;
m_pThreadObj = NULL;
}
}
BOOL CLongOperationDialog::LoadTitleString(UINT nID)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return m_strTitle.LoadString(nID);
}
BOOL CLongOperationDialog::LoadDescriptionString(UINT nID)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
return m_strDescription.LoadString(nID);
}
BEGIN_MESSAGE_MAP(CLongOperationDialog, CDialog)
ON_MESSAGE( CLongOperationDialog::s_nNotificationMessage, OnNotificationMessage )
END_MESSAGE_MAP()
afx_msg LONG CLongOperationDialog::OnNotificationMessage( WPARAM wParam, LPARAM lParam)
{
TRACE(_T("CLongOperationDialog::OnNotificationMessage()\n"));
ASSERT(m_pThreadObj != NULL);
if (m_pThreadObj != NULL)
{
m_pThreadObj->AcknowledgeExiting();
VERIFY(WAIT_OBJECT_0 == ::WaitForSingleObject(m_pThreadObj->m_hThread,INFINITE));
m_bAbandoned = FALSE;
PostMessage(WM_CLOSE,0,0);
}
return 0;
}
BOOL CLongOperationDialog::OnInitDialog()
{
TRACE(_T("CLongOperationDialog::OnInitDialog()\n"));
CDialog::OnInitDialog();
if (!m_strTitle.IsEmpty())
SetWindowText(m_strTitle);
if (!m_strDescription.IsEmpty())
GetDlgItem(IDC_STATIC_DESCRIPTION)->SetWindowText(m_strDescription);
// load auto play AVI file if needed
if (m_nAviID != -1)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
CAnimateCtrl* pAnimate = (CAnimateCtrl*)GetDlgItem(IDC_SEARCH_ANIMATE);
VERIFY(pAnimate->Open(m_nAviID));
}
if (!m_bCancel)
{
// hide the system menu
DWORD dwWindowStyle = GetWindowLong(GetSafeHwnd(), GWL_STYLE);
dwWindowStyle &= ~WS_SYSMENU;
SetWindowLong(GetSafeHwnd(), GWL_STYLE, dwWindowStyle);
// hide the cancel button
GetDlgItem(IDCANCEL)->ShowWindow(FALSE);
}
// spawn worker thread
GetThreadObj()->Start(this);
return TRUE;
}
void CLongOperationDialog::OnCancel()
{
TRACE(_T("CLongOperationDialog::OnCancel()\n"));
if (m_bAbandoned)
{
m_pThreadObj->Abandon();
m_pThreadObj = NULL;
}
CDialog::OnCancel();
}