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44 lines
1.5 KiB
44 lines
1.5 KiB
//+----------------------------------------------------------------------------
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//
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// File: bmpimage.h
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//
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// Module: CMAK.EXE and CMDIAL32.DLL
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//
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// Synopsis: Definition of the CM Bitmap display routines.
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//
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// Copyright (c) 1996-1998 Microsoft Corporation
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//
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// Author: quintinb/nickball Created 08/06/98
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//
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//+----------------------------------------------------------------------------
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#ifndef _BMP_IMAGE_H
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#define _BMP_IMAGE_H
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#include <windows.h>
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#include "cmutil.h"
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#include "cmdebug.h"
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typedef struct tagBmpData
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{
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HBITMAP hDIBitmap; // bitmap, in device-independent format
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HBITMAP hDDBitmap; // bitmap, in device-dependent format
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LPBITMAPINFO pBmi; // bitmap info for the bitmap, the raw bits
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HPALETTE *phMasterPalette; // Master Palette, used when displaying any bitmap
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BOOL bForceBackground; // determines background/foreground mode
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} BMPDATA, *LPBMPDATA;
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LPBITMAPINFO CmGetBitmapInfo(HBITMAP hbm);
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static HPALETTE CmCreateDIBPalette(LPBITMAPINFO pbmi);
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void ReleaseBitmapData(LPBMPDATA pBmpData);
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BOOL CreateBitmapData(HBITMAP hDIBmp, LPBMPDATA lpBmpData, HWND hwnd, BOOL fCustomPalette);
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LRESULT CALLBACK BmpWndProc(HWND hwndBmp, UINT uMsg, WPARAM wParam, LPARAM lParam);
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void QueryNewPalette(LPBMPDATA lpBmpData, HWND hwndDlg, int iBmpCtrl);
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void PaletteChanged(LPBMPDATA lpBmpData, HWND hwndDlg, int iBmpCtrl);
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HBITMAP CmLoadBitmap(HINSTANCE hInst, LPCTSTR pszSpec);
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#endif // _BMP_IMAGE_H
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