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38 lines
1.3 KiB
38 lines
1.3 KiB
Instructions for adding a Win32 API function to CmUtoA
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======================================================
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Note that all the files referenced below contain functions or declarations in alphabetical order.
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This sort order should be maintained.
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For these instructions, I will use an imaginary Win32 API function named DoSomething.
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In cm\common\inc\cmutoa.h
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=========================
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(a) search \nt\public\sdk\inc\*.h for the 'W' version of the function declaration, and copy it into
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the declarations section at the top, then modify to match the surrounding functions.
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(b) Add an entry within the _tagUAPIInit union.
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(c) Increment the size of ppvUapiFun by 1.
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In cm\common\inc\uapi.h
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=======================
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add an extern declaration for DoSomethingU.
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In cm\uapi\uapiinit\uapiinit.cpp
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================================
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(a) add a declaration for DoSomethingU
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(b) add the function check to the big return statement in CheckUAPIFunctionPointers
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(c) add the assignment for DoSomethingU to both the 'then' and 'else' portions of the
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if (IsWindowsNT) statement in InitUnicodeAPI.
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In cm\uapi\cmutoa\cmutoa.cpp
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============================
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(a) add an initialization line to InitCmUToA
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(b) create the wrapper function DoSomethingAU in this file (maintain sort order).
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