Leaked source code of windows server 2003
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63 lines
1.3 KiB

TARGETNAME=aaaamon
TARGETPATH=obj
TARGETTYPE=DYNLINK
EMBEDDED_PATH=..\embedded
BUFFER_OVERFLOW_CHECKS=1
UNICODE=1
_UNICODE=1
DMPR50=1
C_DEFINES=$(C_DEFINES) -DMPR50=1 -D_UNICODE -DUNICODE
DLLENTRY=_DllMainCRTStartup
UMTYPE=console
USE_NATIVE_EH=1
USE_IOSTREAM=1
USE_MSVCRT=1
USE_ATL=1
USE_RTTI=1
USE_STL=1
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_SOURCEFILE=stdafx.cpp
TARGETLIBS=\
$(SDK_LIB_PATH)\activeds.lib \
$(SDK_LIB_PATH)\adsiid.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\mprapi.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\netsh.lib \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\rtutils.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\userenv.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\wldap32.lib \
$(SDK_LIB_PATH)\ws2_32.lib \
$(SDK_LIB_PATH)\wsock32.lib
INCLUDES=\
..\inc;\
..\..\inc;\
..\..\..\inc;\
$(BASEDIR)\net\ias\inc;\
$(BASEDIR)\net\ias\inc\$(O);
SOURCES=\
aaaaconfig.cpp \
aaaahndl.cpp \
aaaamon.c \
aaaamon.rc \
aaaaversion.cpp \
base64tool.cpp \
context.cpp \
iasmdbtool.cpp \
utils.cpp