Leaked source code of windows server 2003
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/*++
Copyright (c) 1997 - 98, Microsoft Corporation
Module Name:
avltrie.h
Abstract:
Contains interface for a best matching
prefix lookup using an AVL trie.
Author:
Chaitanya Kodeboyina (chaitk) 24-Jun-1998
Revision History:
--*/
#ifndef __ROUTING_AVLLOOKUP_H__
#define __ROUTING_AVLLOOKUP_H__
#include "lookup.h"
#define Print printf
#define BITS_IN_BYTE (UINT) 8
//
// Balance factor at an AVL node
//
#define LEFT -1
#define EVEN 0
#define RIGHT +1
#define INVALID 100
typedef INT AVL_BALANCE, *PAVL_BALANCE;
//
// A node in the AVL trie
//
typedef struct _AVL_NODE *PAVL_NODE;
// Disable warnings for unnamed structs
#pragma warning(disable : 4201)
typedef struct _AVL_NODE
{
PAVL_NODE Prefix; // Node with the next best prefix
PAVL_NODE Parent; // Parent of this AVL trie node
struct
{
PAVL_NODE LChild;
union
{
PAVL_NODE Child[1]; // Child[-1] = Left, Child[1] = Right
PVOID Data; // Opaque Pointer to data in the node
};
PAVL_NODE RChild;
};
AVL_BALANCE Balance; // Balance factor at this node
USHORT NumBits; // Actual number of bits in key
UCHAR KeyBits[1]; // Value of key bits to compare
}
AVL_NODE;
#pragma warning(default : 4201)
//
// AVL trie with prefix matching
//
typedef struct _AVL_TRIE
{
PAVL_NODE TrieRoot; // Pointer to the AVL trie
UINT MaxKeyBytes; // Max num of bytes in key
UINT NumNodes; // Number of nodes in trie
#if PROF
ULONG MemoryInUse; // Total memory in use now
UINT NumAllocs; // Num of total allocations
UINT NumFrees; // Num of total free allocs
UINT NumInsertions; // Num of total insertions
UINT NumDeletions; // Num of total deletions
UINT NumSingleRots; // Num of single rotations
UINT NumDoubleRots; // Num of double rotations
#endif
}
AVL_TRIE, *PAVL_TRIE;
//
// Lookup context for an AVL trie
//
typedef struct _AVL_CONTEXT
{
PVOID BestNode; // Node with best the matching prefix
PVOID InsPoint; // Node to which new node is attached
AVL_BALANCE InsChild; // Node should attached as this child
}
AVL_CONTEXT, *PAVL_CONTEXT;
//
// Linkage Info Kept in Data
//
typedef struct _AVL_LINKAGE
{
PAVL_NODE NodePtr; // Back pointer to the owning node
}
AVL_LINKAGE, *PAVL_LINKAGE;
#define SET_NODEPTR_INTO_DATA(Data, Node) ((PAVL_LINKAGE)Data)->NodePtr = Node
#define GET_NODEPTR_FROM_DATA(Data) ((PAVL_LINKAGE)Data)->NodePtr
//
// Key Compare/Copy inlines
//
INT
__inline
CompareFullKeys(
IN PUCHAR Key1,
IN PUCHAR Key2,
IN UINT NumBytes
)
{
UINT Count;
#if _OPT_
ULONG Temp1;
ULONG Temp2;
if (NumBytes == sizeof(ULONG))
{
Temp1 = RtlUlongByteSwap(*(ULONG *)Key1);
Temp2 = RtlUlongByteSwap(*(ULONG *)Key2);
if (Temp1 > Temp2)
{
return +1;
}
if (Temp1 < Temp2)
{
return -1;
}
return 0;
}
#endif
Count = NumBytes;
if (!Count)
{
return 0;
}
Count--;
while (Count && (*Key1 == *Key2))
{
Key1++;
Key2++;
Count--;
}
return *Key1 - *Key2;
}
INT
__inline
ComparePartialKeys(
IN PUCHAR Key1,
IN PUCHAR Key2,
IN USHORT NumBits
)
{
UINT Count;
#if _OPT_
ULONG Temp1;
ULONG Temp2;
if (NumBits <= sizeof(ULONG) * BITS_IN_BYTE)
{
Count = sizeof(ULONG) * BITS_IN_BYTE - NumBits;
Temp1 = RtlUlongByteSwap(*(ULONG *)Key1) >> Count;
Temp2 = RtlUlongByteSwap(*(ULONG *)Key2) >> Count;
if (Temp1 > Temp2)
{
return +1;
}
if (Temp1 < Temp2)
{
return -1;
}
return 0;
}
#endif
Count = NumBits / BITS_IN_BYTE;
while (Count && *Key1 == *Key2)
{
Key1++;
Key2++;
Count--;
}
if (Count)
{
return (*Key1 - *Key2);
}
Count = NumBits % BITS_IN_BYTE;
if (Count)
{
Count = BITS_IN_BYTE - Count;
return (*Key1 >> Count) - (*Key2 >> Count);
}
return 0;
}
VOID
__inline
CopyFullKeys(
OUT PUCHAR KeyDst,
IN PUCHAR KeySrc,
IN UINT NumBytes
)
{
UINT Count = NumBytes;
while (Count--)
{
*KeyDst++ = *KeySrc++;
}
return;
}
VOID
__inline
CopyPartialKeys(
OUT PUCHAR KeyDst,
IN PUCHAR KeySrc,
IN USHORT NumBits
)
{
UINT Count = (NumBits + BITS_IN_BYTE - 1) / BITS_IN_BYTE;
while (Count--)
{
*KeyDst++ = *KeySrc++;
}
return;
}
//
// Node Creation and Deletion inlines
//
PAVL_NODE
__inline
CreateTrieNode(
IN PAVL_TRIE Trie,
IN USHORT NumBits,
IN PUCHAR KeyBits,
IN PAVL_NODE Prefix,
IN PLOOKUP_LINKAGE Data
)
{
PAVL_NODE NewNode;
UINT NumBytes;
NumBytes = FIELD_OFFSET(AVL_NODE, KeyBits) + Trie->MaxKeyBytes;
NewNode = AllocNZeroMemory(NumBytes);
if (NewNode)
{
NewNode->Prefix = Prefix;
NewNode->Data = Data;
SET_NODEPTR_INTO_DATA(Data, NewNode);
NewNode->Balance = EVEN;
NewNode->NumBits = NumBits;
CopyPartialKeys(NewNode->KeyBits,
KeyBits,
NumBits);
Trie->NumNodes++;
#if PROF
Trie->NumAllocs++;
Trie->MemoryInUse += NumBytes;
#endif
}
return NewNode;
}
VOID
__inline
DestroyTrieNode(
IN PAVL_TRIE Trie,
IN PAVL_NODE Node
)
{
UINT NumBytes;
SET_NODEPTR_INTO_DATA(Node->Data, NULL);
NumBytes = FIELD_OFFSET(AVL_NODE, KeyBits) + Trie->MaxKeyBytes;
Trie->NumNodes--;
#if PROF
Trie->NumFrees++;
Trie->MemoryInUse -= NumBytes;
#endif
FreeMemory(Node);
}
//
// Helper Prototypes
//
VOID
BalanceAfterInsert(
IN PAVL_TRIE Trie,
IN PAVL_NODE Node,
IN AVL_BALANCE Longer
);
VOID
BalanceAfterDelete(
IN PAVL_TRIE Trie,
IN PAVL_NODE Node,
IN AVL_BALANCE Shorter
);
VOID
SingleRotate(
IN PAVL_TRIE Trie,
IN PAVL_NODE UnbalNode,
IN AVL_BALANCE Direction,
OUT PAVL_NODE *BalancedNode
);
VOID
DoubleRotate(
IN PAVL_TRIE Trie,
IN PAVL_NODE UnbalNode,
IN AVL_BALANCE Direction,
OUT PAVL_NODE *BalancedNode
);
VOID
SwapWithSuccessor(
IN PAVL_TRIE Trie,
IN OUT PAVL_CONTEXT Context
);
VOID
AdjustPrefixes(
IN PAVL_TRIE Trie,
IN PAVL_NODE OldNode,
IN PAVL_NODE NewNode,
IN PAVL_NODE TheNode,
IN PLOOKUP_CONTEXT Context
);
DWORD
CheckSubTrie(
IN PAVL_NODE Node,
OUT PUSHORT Depth
);
DWORD
CheckTrieNode(
IN PAVL_NODE Node,
IN USHORT LDepth,
IN USHORT RDepth
);
VOID
DumpSubTrie(
IN PAVL_NODE Node
);
VOID
DumpTrieNode(
IN PAVL_NODE Node
);
#endif //__ROUTING_AVLLOOKUP_H__