Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

156 lines
4.9 KiB

/////////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1997 Active Voice Corporation. All Rights Reserved.
//
// Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation.
//
// Other brand and product names used herein are trademarks of their respective owners.
//
// The entire program and user interface including the structure, sequence, selection,
// and arrangement of the dialog, the exclusively "yes" and "no" choices represented
// by "1" and "2," and each dialog message are protected by copyrights registered in
// the United States and by international treaties.
//
// Protected by one or more of the following United States patents: 5,070,526, 5,488,650,
// 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054.
//
// Active Voice Corporation
// Seattle, Washington
// USA
//
/////////////////////////////////////////////////////////////////////////////////////////
// PerGrpLst.h : header file
//
#ifndef _PERSONGROUPLISTCTRL_H_
#define _PERSONGROUPLISTCTRL_H_
#include "avlist.h"
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
//Defines
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#define PERSONGROUPVIEWMSG_LBUTTONDBLCLK (WM_USER + 1020)
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
//class CPersonGroupListItem
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
class CPurlGroup;
class CPurlName;
class CPersonGroupListItem : public CAVListItem
{
friend class CPersonGroupListCtrl;
public:
//Construction
CPersonGroupListItem();
~CPersonGroupListItem();
//Attributes
protected:
CObject* m_pObject;
bool m_bRelease;
//Operations
public:
void SetObject(CObject* pObject);
CObject* GetObject() {return m_pObject;};
void ReleaseObject();
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Class CPersonGroupListCtrl window
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
class CDirAsynch;
class CWABEntry;
class CPersonGroupListCtrl : public CAVListCtrl
{
DECLARE_DYNCREATE(CPersonGroupListCtrl)
// Construction
public:
CPersonGroupListCtrl();
public:
typedef enum tagImage_t
{
IMAGE_CARD,
IMAGE_PERSON,
IMAGE_FOLDER,
} Image_t;
typedef enum tagStyle_t
{
STYLE_ROOT,
STYLE_ILS_ROOT,
STYLE_INFO,
STYLE_ILS,
STYLE_DS,
} Style_t;
// Attributes
public:
CObList m_PersonEntryList;
CWnd* m_pParentView;
static UINT m_uColumnLabel[];
int m_nNumColumns;
Style_t m_nStyle;
// Operations
public:
void Init(CWnd* pParentView, Style_t nStyle );
BOOL Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID);
void InsertObjectToList(CObject* pObject);
void InsertList(CObList* pPersonEntryList,BOOL bForce=FALSE);
void ClearList();
CObject* GetSelObject();
CObList* GetSelList();
void SaveOrLoadColumnSettings( bool bSave );
protected:
void SetColumns( int nCount );
protected:
void OnSetDisplayText(CAVListItem* _pItem,int SubItem,LPTSTR szTextBuf,int nBufSize);
void OnSetDisplayImage(CAVListItem* pItem,int& iImage);
int CompareListItems(CAVListItem* pItem1,CAVListItem* pItem2,int column);
void SetSelItem(CObject* pObject);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPersonGroupListCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CPersonGroupListCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CPersonGroupListCtrl)
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnDestroy();
afx_msg void OnButtonMakecall();
afx_msg LRESULT OnBuddyListDynamicUpdate(WPARAM wParam,LPARAM lParam);
afx_msg void OnPaint();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnKeyUp( UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#endif //_PERSONGROUPLISTCTRL_H_