Leaked source code of windows server 2003
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212 lines
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/*
Copyright (c) 1997-1999 Microsoft Corporation
Module Name:
sdpcstrl.cpp
Abstract:
Author:
*/
#include "sdppch.h"
#include <strstrea.h>
#include "sdpcstrl.h"
#include "sdpgen.h"
#include <winsock2.h>
void
SDP_CHAR_STRING::Reset(
)
{
// perform the destructor actions (freeing ptrs) and the constructor actions (initializing
// member variables to starting values)
// check if there is a valid character string
if (NULL != m_CharacterString)
{
// free the character string
delete m_CharacterString;
}
m_CharacterString = NULL;
m_CharacterStringLength = 0;
m_LengthByReference = 0;
m_CharacterStringByReference = NULL;
m_BytesAllocated = 0;
// call the base class Reset
SDP_SINGLE_FIELD::Reset();
}
BOOL
SDP_CHAR_STRING::InternalSetCharStrByRef(
IN CHAR *CharacterStringByReference,
IN DWORD Length
)
{
// if pointing to a char string by copy, that can be released (though this is not necessary
// and can be optimized away - speed vs. memory tradeoff)
// check if there is a valid character string
if (NULL != m_CharacterString)
{
// free the character string
delete m_CharacterString;
m_CharacterString = NULL;
m_CharacterStringLength = 0;
m_BytesAllocated = 0;
}
m_CharacterStringByReference = CharacterStringByReference;
m_LengthByReference = Length;
return TRUE;
}
BOOL
SDP_CHAR_STRING::InternalSetCharStrByCopy(
IN const CHAR *CharacterStringByCopy,
IN DWORD Length
)
{
// reallocate the char string buffer if required
if ( !ReAllocCharacterString(Length+1) )
{
return FALSE;
}
strcpy(m_CharacterString, CharacterStringByCopy);
return TRUE;
}
DWORD
SDP_CHAR_STRING::CalcCharacterStringSize(
)
{
IsModified(FALSE);
m_PrintLength = GetLength();
return m_PrintLength;
}
BOOL
SDP_CHAR_STRING::CopyField(
OUT ostrstream &OutputStream
)
{
ASSERT(IsValid());
ASSERT(NULL != GetCharacterString());
if ( NULL != GetCharacterString() )
{
OutputStream << GetCharacterString();
if( OutputStream.fail() )
{
SetLastError(SDP_OUTPUT_ERROR);
return FALSE;
}
}
return TRUE;
}
BOOL
SDP_CHAR_STRING::InternalParseToken(
IN CHAR *Token
)
{
if ( !ReAllocCharacterString(strlen(Token)+1) )
{
return FALSE;
}
strcpy(m_CharacterString, Token);
return TRUE;
}
SDP_CHAR_STRING::~SDP_CHAR_STRING(
)
{
// check if there is a valid character string
if (NULL != m_CharacterString)
{
// free the character string
delete m_CharacterString;
}
}
BOOL
SDP_STRING_LINE::InternalParseLine(
IN OUT CHAR *&Line
)
{
CHAR SeparatorChar = '\0';
// identify the token. if one of the the separator characters is found, replace
// it by EOS and return the separator char. if none of the separator characters are
// found, return NULL (ex. if EOS found first, return NULL)
CHAR *Token = GetToken(Line, 1, NEWLINE_STRING, SeparatorChar);
// when the block goes out of scope,
// set the EOS character to the token separator character
LINE_TERMINATOR LineTerminator(Token, SeparatorChar);
// if there is no such token
if ( !LineTerminator.IsLegal() )
{
SetLastError(m_ErrorCode);
return FALSE;
}
// advance the line to the start of the next token
Line += (LineTerminator.GetLength() + 1);
BOOL ToReturn = GetParseField().ParseToken(Token);
INT_PTR Index;
// fill in the CArrays for separator char and field
try
{
Index = m_SeparatorCharArray.Add(CHAR_NEWLINE);
}
catch(...)
{
SetLastError(ERROR_OUTOFMEMORY);
return FALSE;
}
try
{
m_FieldArray.Add(&GetParseField());
}
catch(...)
{
m_SeparatorCharArray.RemoveAt(Index);
SetLastError(ERROR_OUTOFMEMORY);
return FALSE;
}
return ToReturn;
}