Leaked source code of windows server 2003
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/*++
Copyright (c) 1997 Microsoft Corporation
Module Name:
trie.h
Abstract:
This module contains declarations common to all
trie schemes for fast, scalable IP route lookup
Author:
Chaitanya Kodeboyina (chaitk) 26-Nov-1997
Revision History:
--*/
#ifndef TRIE_H_INCLUDED
#define TRIE_H_INCLUDED
// Dest and Route declarations
#include "iprtdef.h"
#include "misc.h"
//
// Constants
//
// Size of an IP addr
#define ADDRSIZE 32
// Max number of levels
#define MAXLEVEL 32
// Success and Error Codes
#define TRIE_SUCCESS STATUS_SUCCESS
#define ERROR_TRIE_NOT_INITED STATUS_INVALID_PARAMETER_1
#define ERROR_TRIE_RESOURCES STATUS_INSUFFICIENT_RESOURCES
#define ERROR_TRIE_BAD_PARAM STATUS_INVALID_PARAMETER
#define ERROR_TRIE_NO_ROUTES STATUS_NOT_FOUND
#define ERROR_TRIE_NOT_EMPTY STATUS_INVALID_PARAMETER_2
// Trie being accessed
#define SLOW 0x0100
#define FAST 0x0200
// Trie's Control Flags
#define TFLAG_FAST_TRIE_ENABLED 0x01
// Level of debug print
#define NONE 0x0000
#define POOL 0x0001
#define STAT 0x0002
#define SUMM 0x000F
#define TRIE 0x0080
#define FULL 0x00FF
// Control Matching Routes
#define MATCH_NONE 0x00
#define MATCH_NHOP 0x01
#define MATCH_INTF 0x02
#define MATCH_EXCLUDE_LOCAL 0x04
#define MATCH_FULL (MATCH_NHOP|MATCH_INTF)
// General Macros
#define CALLCONV __fastcall
#define TRY_BLOCK { \
UINT lastError = TRIE_SUCCESS; \
#define ERR_BLOCK CleanUp: \
#define END_BLOCK return lastError; \
} \
#define SET_ERROR(E) lastError = (E); \
#define RECOVER(E) SET_ERROR(E); \
goto CleanUp; \
#define GET_ERROR() (E) \
#define Error(S, E) { \
return( (UINT) E); \
} \
#define Recover(S, E) { \
RECOVER(E); \
} \
#define Assert(s) ASSERT(s)
#define Fatal(S, E) { \
Print("%s\n", S); \
Assert(FALSE); \
} \
// Memory Macros
#define AllocMemory0(nBytes) CTEAllocMemNBoot(nBytes, 'ZICT'); \
#define AllocMemory1(pMem, nBytes, nAvail) \
{ \
if (nBytes <= nAvail) \
pMem = CTEAllocMemNBoot(nBytes, \
'ZICT');\
else \
pMem = NULL; \
\
if (pMem == NULL) \
{ \
Recover( \
"Unable to Allocate Memory", \
(UINT)ERROR_TRIE_RESOURCES); \
} \
\
nAvail -= nBytes; \
}
#define AllocMemory2(pMem, nBytes, nAvail) \
{ \
if (nBytes <= nAvail) \
pMem = CTEAllocMem(nBytes); \
else \
pMem = NULL; \
\
if (pMem == NULL) \
{ \
Recover( \
"Unable to Allocate Memory", \
(UINT)ERROR_TRIE_RESOURCES); \
} \
\
nAvail -= nBytes; \
}
#define FreeMemory0(pMem) \
{ \
Assert(pMem != NULL); \
CTEFreeMem(pMem); \
pMem = NULL; \
} \
#define FreeMemory1(pMem, nBytes, nAvail) \
{ \
Assert(pMem != NULL); \
CTEFreeMem(pMem); \
pMem = NULL; \
nAvail += nBytes; \
} \
// Bit Macros
#define MaskBits(nb) MaskBitsArr[nb]
#define LS(ul, nb) ((ul << nb) & ((nb & ~0x1f) ? 0 : -1))
#define ShowMostSigNBits(ul, nb) (ul & ( LS(~0,(ADDRSIZE - nb)) ))
#define PickMostSigNBits(ul, nb) ((ul) >> (ADDRSIZE - nb))
#define RS(ul, nb) ((ul >> nb) & ((nb & ~0x1f) ? 0 : -1))
_inline
ULONG PickDistPosition(ULONG ul1, ULONG ul2, ULONG nbits, PULONG ul)
{
*ul = ((ul1 ^ ul2) & ~(RS(((ULONG)~0), nbits)));
return (*ul) ? ADDRSIZE - RtlGetMostSigBitSet(*ul) - 1: nbits;
}
//
// #define STRUCT_OF(type, address, field) ((type *) \
// ((PCHAR)(address) - (PCHAR)(&((type *)0)->field)))
//
// Structures
//
typedef struct _STrie STrie;
typedef struct _FTrie FTrie;
// An Trie Data Structure
typedef struct _Trie Trie;
struct _Trie
{
ULONG flags; // Trie's Control Flags
STrie *sTrie; // Slow Trie Component
FTrie *fTrie; // Fast Trie Component
};
//
// Macros
//
/*
UINT
SearchRouteInTrie (IN Trie *pTrie,
IN ULONG routeDest,
IN ULONG routeMask,
IN ULONG routeNHop,
IN PVOID routeOutIF,
IN ULONG matchFlags,
OUT Route **ppBestRoute)
/++
Routine Description:
Search for a specific route in a trie
Arguments:
pTrie - Pointer to the trie to search
routeDest - Dest of route being looked up
routeMask - Mask of route being looked up
routeNHop - NHop of route being looked up
routeOutIF - Outgoing IF for this route
matchFlags - Flags to control route matching
ppBestRoute - To return the best route match
Return Value:
TRIE_SUCCESS or ERROR_TRIE_*
--/
{
return SearchRouteInSTrie(&pTrie->sTrie, routeDest, routeMask, routeNHop,
routeOutIF, matchFlags, ppBestRoute);
}
*/
#define SearchRouteInTrie(_pTrie_, _Dest_, _Mask_, _NHop_, \
_OutIF_, _matchFlags_, _ppBestRoute_) \
SearchRouteInSTrie( (_pTrie_)->sTrie, \
_Dest_, \
_Mask_, \
_NHop_, \
_OutIF_, \
_matchFlags_, \
_ppBestRoute_) \
/*++
Dest *
SearchAddrInTrie (IN Trie *pTrie,
IN ULONG Addr)
Routine Description:
Search for an address in a trie
Arguments:
pTrie - Pointer to the trie to search
Addr - Pointer to addr being queried
Return Value:
Return best dest match for this address
--*/
#if !DBG
#define SearchAddrInTrie(_pTrie_, _Addr_) \
(((_pTrie_)->flags & TFLAG_FAST_TRIE_ENABLED) \
? SearchAddrInFTrie((_pTrie_)->fTrie, _Addr_) \
: SearchAddrInSTrie((_pTrie_)->sTrie, _Addr_)) \
#endif // !DBG
/*
VOID
IterateOverTrie (IN Trie *pTrie,
IN TrieCtxt *pContext,
OUT Route **ppNextRoute,
OUT Dest **ppNextDest OPTIONAL,
OUT UINT *status)
/++
Routine Description:
Gets a pointer to the next route in the Trie.
The first time this function is called, the
context structure should be zeroed, and not
touched thereafter until all routes are read
at which point status is set to TRIE_SUCCESS
Arguments:
pTrie - Pointer to trie to iterate over
pContext - Pointer to iterator context
ppNextRoute - To return the next trie route
ppNextDest - If specified, the routine iterates over destinations
instead of over routes.
status - Iterate Operation's return status
Return Value:
TRIE_SUCCESS or ERROR_TRIE_*
--/
{
*status =
IterateOverSTrie(&pTrie->sTrie, pContext, ppNextRoute, ppNextDest);
}
*/
#define IterateOverTrie(_pTrie_, _pContext_, _ppNextRoute_, _ppNextDest_) \
IterateOverSTrie( \
(_pTrie_)->sTrie, _pContext_, _ppNextRoute_, _ppNextDest_)
/*
INLINE
UINT
CALLCONV
IsTrieIteratorValid (IN Trie *pTrie,
IN TrieCtxt *pContext)
/++
Routine Description:
Validates an iterator context & returns status
Arguments:
pTrie - Pointer to trie to iterate over
pContext - Pointer to iterator context
Return Value:
TRIE_SUCCESS or ERROR_TRIE_*
--/
{
return IsSTrieIteratorValid(&pTrie->sTrie, pContext);
}
*/
#define IsTrieIteratorValid(_pTrie_, _pContext_) \
IsSTrieIteratorValid( (_pTrie_)->sTrie, _pContext_)
/*
VOID
FreeRouteInTrie (IN Trie *pTrie,
IN Route *pRoute)
/++
Routine Description:
Frees memory for a route
Arguments:
IN -
pTrie - Pointer to trie that owns the route
Route - The Route to be freed
Return Value:
None
--/
{
FreeRouteInSTrie(&pTrie->sTrie, pRoute);
}
*/
#define FreeRouteInTrie(_pTrie_, _pRoute_) FreeRouteInSTrie( (_pTrie_)->sTrie, _pRoute_)
// Wrapper Functions
UINT
CreateTrie (IN ULONG levels,
IN ULONG flags,
IN ULONG maxSTMemory,
IN ULONG maxFTMemory,
OUT Trie **pTrie);
VOID
DestroyTrie (IN Trie *pTrie,
OUT UINT *status);
UINT
CALLCONV
InsertIntoTrie (IN Trie *pTrie,
IN Route *pIncRoute,
IN ULONG matchFlags,
OUT Route **ppInsRoute,
OUT Route **ppOldBestRoute,
OUT Route **ppNewBestRoute);
UINT
CALLCONV
DeleteFromTrie (IN Trie *pTrie,
IN Route *pIncRoute,
IN ULONG matchFlags,
OUT Route **ppDelRoute,
OUT Route **ppOldBestRoute,
OUT Route **ppNewBestRoute);
#if DBG
Dest *
SearchAddrInTrie (IN Trie *pTrie,
IN ULONG Addr);
VOID
PrintTrie (IN Trie *pTrie,
IN UINT flags);
VOID
PrintRoute (IN Route *route);
VOID
PrintDest (IN Dest *dest);
VOID
PrintIPAddr (IN ULONG *addr);
#endif
//
// Extern Variables
//
extern const ULONG MaskBitsArr[];
#endif // TRIE_H_INCLUDED