Leaked source code of windows server 2003
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68 lines
1.3 KiB

C_DEFINES = $(C_DEFINES) /DNT /DWINNT
MAJORCOMP=windows
MINORCOMP=GDI
UMTYPE=windows
TARGETNAME=dplayip6
TARGETTYPE=DYNLINK
INCLUDES=..\..\..\inc; \
..\..\..\misc; \
..\; \
..\..\dplay; \
..\..\dplaysvr; \
..\..\common; \
..\..\nmvoice; \
..\..\..\dplobby\dplobby;
TARGETPATH=obj
TARGETLIBS=$(SDK_LIB_PATH)\libc.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ws2_32.lib \
$(SDK_LIB_PATH)\dplayx.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\winmm.lib
!IFNDEF MSC_WARNING_LEVEL
MSC_WARNING_LEVEL=/W3
!ENDIF
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
!IFDEF PENTIUMCOUNTER
C_DEFINES=$(C_DEFINES) -DPENTIUMCOUNTER
ASM_DEFINES=$(ASM_DEFINES) -DPENTIUMCOUNTER
!endif
C_DEFINES=$(C_DEFINES) -DUSE_CRITSECTS -DWIN16_SEPARATE -DNEW_DPF
LINKER_FLAGS=-SECTION:share,RWS
#LINKLIBS= \
SOURCES= \
bilink.c \
fpm.c \
wsock2.c \
leverage.c \
dpsp.c \
winsock.c \
dllmain.c \
helpcli.c \
handler.c \
dplayip6.rc \
memalloc.c \
newdpf.c \
ipv6.c \
addr.c \
dputils.c
DLLENTRY=_DllMainCRTStartup
DLLDEF=dplayip6.def
#NTTARGETFILE0=MISC
MSC_OPTIMIZATION=