Leaked source code of windows server 2003
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/***
*ostream.h - definitions/declarations for the ostream class
*
* Copyright (c) 1991-1992, Microsoft Corporation. All rights reserved.
*
*Purpose:
* This file defines the classes, values, macros, and functions
* used by the ostream class.
* [AT&T C++]
*
****/
#ifndef _INC_OSTREAM
#define _INC_OSTREAM
#include <ios.h>
// Force word packing to avoid possible -Zp override
#pragma pack(2)
#pragma warning(disable:4505) // disable unwanted /W4 warning
// #pragma warning(default:4505) // use this to reenable, if necessary
#ifdef M_I86HM
#define _HFAR_ __far
#else
#define _HFAR_
#endif
typedef long streamoff, streampos;
class ostream : virtual public ios {
public:
ostream(streambuf*);
virtual ~ostream();
ostream& flush();
int opfx();
void osfx();
inline ostream& operator<<(ostream& (*f)(ostream&));
inline ostream& operator<<(ios& (*f)(ios&));
ostream& operator<<(const char _HFAR_ *);
inline ostream& operator<<(const unsigned char _HFAR_ *);
inline ostream& operator<<(const signed char _HFAR_ *);
inline ostream& operator<<(char);
ostream& operator<<(unsigned char);
inline ostream& operator<<(signed char);
ostream& operator<<(short);
ostream& operator<<(unsigned short);
ostream& operator<<(int);
ostream& operator<<(unsigned int);
ostream& operator<<(long);
ostream& operator<<(unsigned long);
inline ostream& operator<<(float);
ostream& operator<<(double);
ostream& operator<<(long double);
ostream& operator<<(const void _HFAR_ *);
ostream& operator<<(streambuf*);
inline ostream& put(char);
ostream& put(unsigned char);
inline ostream& put(signed char);
ostream& write(const char _HFAR_ *,int);
inline ostream& write(const unsigned char _HFAR_ *,int);
inline ostream& write(const signed char _HFAR_ *,int);
ostream& seekp(streampos);
ostream& seekp(streamoff,ios::seek_dir);
streampos tellp();
protected:
ostream();
ostream(const ostream&); // treat as private
ostream& operator=(streambuf*); // treat as private
ostream& operator=(const ostream& _os) {return operator=(_os.rdbuf()); }
int do_opfx(int); // not used
void do_osfx(); // not used
private:
ostream(ios&);
ostream& writepad(const char _HFAR_ *, const char _HFAR_ *);
int x_floatused;
};
inline ostream& ostream::operator<<(ostream& (*f)(ostream&)) { (*f)(*this); return *this; }
inline ostream& ostream::operator<<(ios& (*f)(ios& )) { (*f)(*this); return *this; }
inline ostream& ostream::operator<<(char c) { return operator<<((unsigned char) c); }
inline ostream& ostream::operator<<(signed char c) { return operator<<((unsigned char) c); }
inline ostream& ostream::operator<<(const unsigned char _HFAR_ * s) { return operator<<((const char _HFAR_ *) s); }
inline ostream& ostream::operator<<(const signed char _HFAR_ * s) { return operator<<((const char _HFAR_ *) s); }
inline ostream& ostream::operator<<(float f) { x_floatused = 1; return operator<<((double) f); }
inline ostream& ostream::put(char c) { return put((unsigned char) c); }
inline ostream& ostream::put(signed char c) { return put((unsigned char) c); }
inline ostream& ostream::write(const unsigned char _HFAR_ * s, int n) { return write((char _HFAR_ *) s, n); }
inline ostream& ostream::write(const signed char _HFAR_ * s, int n) { return write((char _HFAR_ *) s, n); }
class ostream_withassign : public ostream {
public:
ostream_withassign();
ostream_withassign(streambuf* _is);
~ostream_withassign();
ostream& operator=(const ostream& _os) { return ostream::operator=(_os.rdbuf()); }
ostream& operator=(streambuf* _sb) { return ostream::operator=(_sb); }
};
#ifndef _WINDLL
extern ostream_withassign cout;
extern ostream_withassign cerr;
extern ostream_withassign clog;
#endif
inline ostream& flush(ostream& _outs) { return _outs.flush(); }
inline ostream& endl(ostream& _outs) { return _outs << '\n' << flush; }
inline ostream& ends(ostream& _outs) { return _outs << char('\0'); }
ios& dec(ios&);
ios& hex(ios&);
ios& oct(ios&);
// Restore default packing
#pragma pack()
#endif