Leaked source code of windows server 2003
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/***
*process.h - definition and declarations for process control functions
*
* Copyright (c) 1985-1992, Microsoft Corporation. All rights reserved.
*
*Purpose:
* This file contains the declarations and definitions for the
* spawnxx, execxx, and various other process control routines.
*
****/
#ifndef _INC_PROCESS
#ifdef __cplusplus
extern "C" {
#endif
#if (_MSC_VER <= 600)
#define __cdecl _cdecl
#define __far _far
#define __near _near
#endif
/* mode values for spawnxx routines
* (only P_WAIT and P_OVERLAY are supported on MS-DOS)
*/
#ifndef _MT
extern int __near __cdecl _p_overlay;
#endif
#define _P_WAIT 0
#define _P_NOWAIT 1
#ifdef _MT
#define _P_OVERLAY 2
#else
#define _P_OVERLAY _p_overlay
#endif
#define _OLD_P_OVERLAY 2
#define _P_NOWAITO 3
#define _P_DETACH 4
/* function prototypes */
#ifdef _MT
int __cdecl _beginthread(void(__cdecl *)(void *),
void *, unsigned, void *);
void __cdecl _endthread(void);
#endif
void __cdecl abort(void);
void __cdecl _cexit(void);
void __cdecl _c_exit(void);
#ifndef _WINDOWS
int __cdecl _execl(const char *, const char *, ...);
int __cdecl _execle(const char *, const char *, ...);
int __cdecl _execlp(const char *, const char *, ...);
int __cdecl _execlpe(const char *, const char *, ...);
int __cdecl _execv(const char *,
const char * const *);
int __cdecl _execve(const char *,
const char * const *, const char * const *);
int __cdecl _execvp(const char *,
const char * const *);
int __cdecl _execvpe(const char *,
const char * const *, const char * const *);
#endif
#ifndef _WINDLL
void __cdecl exit(int);
void __cdecl _exit(int);
#endif
int __cdecl _getpid(void);
#ifndef _WINDOWS
int __cdecl _spawnl(int, const char *, const char *,
...);
int __cdecl _spawnle(int, const char *, const char *,
...);
int __cdecl _spawnlp(int, const char *, const char *,
...);
int __cdecl _spawnlpe(int, const char *, const char *,
...);
int __cdecl _spawnv(int, const char *,
const char * const *);
int __cdecl _spawnve(int, const char *,
const char * const *, const char * const *);
int __cdecl _spawnvp(int, const char *,
const char * const *);
int __cdecl _spawnvpe(int, const char *,
const char * const *, const char * const *);
int __cdecl system(const char *);
#endif
#ifndef __STDC__
/* Non-ANSI names for compatibility */
#define P_WAIT _P_WAIT
#define P_NOWAIT _P_NOWAIT
#define P_OVERLAY _P_OVERLAY
#define OLD_P_OVERLAY _OLD_P_OVERLAY
#define P_NOWAITO _P_NOWAITO
#define P_DETACH _P_DETACH
#ifndef _WINDOWS
int __cdecl execl(const char *, const char *, ...);
int __cdecl execle(const char *, const char *, ...);
int __cdecl execlp(const char *, const char *, ...);
int __cdecl execlpe(const char *, const char *, ...);
int __cdecl execv(const char *,
const char * const *);
int __cdecl execve(const char *,
const char * const *, const char * const *);
int __cdecl execvp(const char *,
const char * const *);
int __cdecl execvpe(const char *,
const char * const *, const char * const *);
#endif
int __cdecl getpid(void);
#ifndef _WINDOWS
int __cdecl spawnl(int, const char *, const char *,
...);
int __cdecl spawnle(int, const char *, const char *,
...);
int __cdecl spawnlp(int, const char *, const char *,
...);
int __cdecl spawnlpe(int, const char *, const char *,
...);
int __cdecl spawnv(int, const char *,
const char * const *);
int __cdecl spawnve(int, const char *,
const char * const *, const char * const *);
int __cdecl spawnvp(int, const char *,
const char * const *);
int __cdecl spawnvpe(int, const char *,
const char * const *, const char * const *);
#endif
#endif
#ifdef __cplusplus
}
#endif
#define _INC_PROCESS
#endif