Leaked source code of windows server 2003
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// Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1993 Microsoft Corporation,
// All rights reserved.
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
// Inlines for AFX.H
#ifdef _AFX_INLINE
/////////////////////////////////////////////////////////////////////////////
// CObject
_AFX_INLINE CObject::CObject()
{ }
_AFX_INLINE CObject::~CObject()
{ }
_AFX_INLINE void* CObject::operator new(size_t, void* p)
{ return p; }
#ifndef _DEBUG
// _DEBUG versions in memory.cpp
_AFX_INLINE void CObject::operator delete(void* p)
{ ::operator delete(p); }
_AFX_INLINE void* CObject::operator new(size_t nSize)
{ return ::operator new(nSize); }
#endif
// exceptions
_AFX_INLINE CMemoryException::CMemoryException()
{ }
_AFX_INLINE CNotSupportedException::CNotSupportedException()
{ }
_AFX_INLINE CArchiveException::CArchiveException(int cause /* = CArchiveException::none */)
{ m_cause = cause; }
_AFX_INLINE CFileException::CFileException(int cause /* = CFileException::none */, LONG lOsError /* = -1 */)
{ m_cause = cause; m_lOsError = lOsError; }
// CFile
_AFX_INLINE DWORD CFile::SeekToEnd()
{ return Seek(0, CFile::end); }
_AFX_INLINE void CFile::SeekToBegin()
{ Seek(0, CFile::begin); }
// CString
_AFX_INLINE int CString::GetLength() const
{ return m_nDataLength; }
_AFX_INLINE int CString::GetAllocLength() const
{ return m_nAllocLength; }
_AFX_INLINE BOOL CString::IsEmpty() const
{ return m_nDataLength == 0; }
_AFX_INLINE CString::operator const char*() const
{ return (const char*)m_pchData; }
_AFX_INLINE int CString::SafeStrlen(const char* psz)
{ return (psz == NULL) ? NULL : strlen(psz); }
#ifndef _WINDOWS
_AFX_INLINE int CString::Compare(const char* psz) const
{ return strcmp(m_pchData, psz); }
_AFX_INLINE int CString::CompareNoCase(const char* psz) const
{ return _stricmp(m_pchData, psz); }
_AFX_INLINE int CString::Collate(const char* psz) const
{ return strcoll(m_pchData, psz); }
_AFX_INLINE void CString::MakeUpper()
{ _strupr(m_pchData); }
_AFX_INLINE void CString::MakeLower()
{ _strlwr(m_pchData); }
// Windows version in AFXWIN.H
#endif //!_WINDOWS
_AFX_INLINE void CString::MakeReverse()
{ _strrev(m_pchData); }
_AFX_INLINE char CString::GetAt(int nIndex) const
{
ASSERT(nIndex >= 0);
ASSERT(nIndex < m_nDataLength);
return m_pchData[nIndex];
}
_AFX_INLINE char CString::operator[](int nIndex) const
{
// same as GetAt
ASSERT(nIndex >= 0);
ASSERT(nIndex < m_nDataLength);
return m_pchData[nIndex];
}
_AFX_INLINE void CString::SetAt(int nIndex, char ch)
{
ASSERT(nIndex >= 0);
ASSERT(nIndex < m_nDataLength);
ASSERT(ch != 0);
m_pchData[nIndex] = ch;
}
_AFX_INLINE BOOL AFXAPI operator==(const CString& s1, const CString& s2)
{ return s1.Compare(s2) == 0; }
_AFX_INLINE BOOL AFXAPI operator==(const CString& s1, const char* s2)
{ return s1.Compare(s2) == 0; }
_AFX_INLINE BOOL AFXAPI operator==(const char* s1, const CString& s2)
{ return s2.Compare(s1) == 0; }
_AFX_INLINE BOOL AFXAPI operator!=(const CString& s1, const CString& s2)
{ return s1.Compare(s2) != 0; }
_AFX_INLINE BOOL AFXAPI operator!=(const CString& s1, const char* s2)
{ return s1.Compare(s2) != 0; }
_AFX_INLINE BOOL AFXAPI operator!=(const char* s1, const CString& s2)
{ return s2.Compare(s1) != 0; }
_AFX_INLINE BOOL AFXAPI operator<(const CString& s1, const CString& s2)
{ return s1.Compare(s2) < 0; }
_AFX_INLINE BOOL AFXAPI operator<(const CString& s1, const char* s2)
{ return s1.Compare(s2) < 0; }
_AFX_INLINE BOOL AFXAPI operator<(const char* s1, const CString& s2)
{ return s2.Compare(s1) > 0; }
_AFX_INLINE BOOL AFXAPI operator>(const CString& s1, const CString& s2)
{ return s1.Compare(s2) > 0; }
_AFX_INLINE BOOL AFXAPI operator>(const CString& s1, const char* s2)
{ return s1.Compare(s2) > 0; }
_AFX_INLINE BOOL AFXAPI operator>(const char* s1, const CString& s2)
{ return s2.Compare(s1) < 0; }
_AFX_INLINE BOOL AFXAPI operator<=(const CString& s1, const CString& s2)
{ return s1.Compare(s2) <= 0; }
_AFX_INLINE BOOL AFXAPI operator<=(const CString& s1, const char* s2)
{ return s1.Compare(s2) <= 0; }
_AFX_INLINE BOOL AFXAPI operator<=(const char* s1, const CString& s2)
{ return s2.Compare(s1) >= 0; }
_AFX_INLINE BOOL AFXAPI operator>=(const CString& s1, const CString& s2)
{ return s1.Compare(s2) >= 0; }
_AFX_INLINE BOOL AFXAPI operator>=(const CString& s1, const char* s2)
{ return s1.Compare(s2) >= 0; }
_AFX_INLINE BOOL AFXAPI operator>=(const char* s1, const CString& s2)
{ return s2.Compare(s1) <= 0; }
// CTime and CTimeSpan
_AFX_INLINE CTimeSpan::CTimeSpan()
{ }
_AFX_INLINE CTimeSpan::CTimeSpan(time_t time)
{ m_timeSpan = time; }
_AFX_INLINE CTimeSpan::CTimeSpan(LONG lDays, int nHours, int nMins, int nSecs)
{ m_timeSpan = nSecs + 60* (nMins + 60* (nHours + 24* lDays)); }
_AFX_INLINE CTimeSpan::CTimeSpan(const CTimeSpan& timeSpanSrc)
{ m_timeSpan = timeSpanSrc.m_timeSpan; }
_AFX_INLINE const CTimeSpan& CTimeSpan::operator=(const CTimeSpan& timeSpanSrc)
{ m_timeSpan = timeSpanSrc.m_timeSpan; return *this; }
_AFX_INLINE LONG CTimeSpan::GetDays() const
{ return m_timeSpan / (24*3600L); }
_AFX_INLINE LONG CTimeSpan::GetTotalHours() const
{ return m_timeSpan/3600; }
_AFX_INLINE int CTimeSpan::GetHours() const
{ return (int)(GetTotalHours() - GetDays()*24); }
_AFX_INLINE LONG CTimeSpan::GetTotalMinutes() const
{ return m_timeSpan/60; }
_AFX_INLINE int CTimeSpan::GetMinutes() const
{ return (int)(GetTotalMinutes() - GetTotalHours()*60); }
_AFX_INLINE LONG CTimeSpan::GetTotalSeconds() const
{ return m_timeSpan; }
_AFX_INLINE int CTimeSpan::GetSeconds() const
{ return (int)(GetTotalSeconds() - GetTotalMinutes()*60); }
_AFX_INLINE CTimeSpan CTimeSpan::operator-(CTimeSpan timeSpan) const
{ return CTimeSpan(m_timeSpan - timeSpan.m_timeSpan); }
_AFX_INLINE CTimeSpan CTimeSpan::operator+(CTimeSpan timeSpan) const
{ return CTimeSpan(m_timeSpan + timeSpan.m_timeSpan); }
_AFX_INLINE const CTimeSpan& CTimeSpan::operator+=(CTimeSpan timeSpan)
{ m_timeSpan += timeSpan.m_timeSpan; return *this; }
_AFX_INLINE const CTimeSpan& CTimeSpan::operator-=(CTimeSpan timeSpan)
{ m_timeSpan -= timeSpan.m_timeSpan; return *this; }
_AFX_INLINE BOOL CTimeSpan::operator==(CTimeSpan timeSpan) const
{ return m_timeSpan == timeSpan.m_timeSpan; }
_AFX_INLINE BOOL CTimeSpan::operator!=(CTimeSpan timeSpan) const
{ return m_timeSpan != timeSpan.m_timeSpan; }
_AFX_INLINE BOOL CTimeSpan::operator<(CTimeSpan timeSpan) const
{ return m_timeSpan < timeSpan.m_timeSpan; }
_AFX_INLINE BOOL CTimeSpan::operator>(CTimeSpan timeSpan) const
{ return m_timeSpan > timeSpan.m_timeSpan; }
_AFX_INLINE BOOL CTimeSpan::operator<=(CTimeSpan timeSpan) const
{ return m_timeSpan <= timeSpan.m_timeSpan; }
_AFX_INLINE BOOL CTimeSpan::operator>=(CTimeSpan timeSpan) const
{ return m_timeSpan >= timeSpan.m_timeSpan; }
_AFX_INLINE CTime::CTime()
{ }
_AFX_INLINE CTime::CTime(time_t time)
{ m_time = time; }
_AFX_INLINE CTime::CTime(const CTime& timeSrc)
{ m_time = timeSrc.m_time; }
_AFX_INLINE const CTime& CTime::operator=(const CTime& timeSrc)
{ m_time = timeSrc.m_time; return *this; }
_AFX_INLINE const CTime& CTime::operator=(time_t t)
{ m_time = t; return *this; }
_AFX_INLINE time_t CTime::GetTime() const
{ return m_time; }
_AFX_INLINE int CTime::GetYear() const
{ return (GetLocalTm(NULL)->tm_year) + 1900; }
_AFX_INLINE int CTime::GetMonth() const
{ return GetLocalTm(NULL)->tm_mon + 1; }
_AFX_INLINE int CTime::GetDay() const
{ return GetLocalTm(NULL)->tm_mday; }
_AFX_INLINE int CTime::GetHour() const
{ return GetLocalTm(NULL)->tm_hour; }
_AFX_INLINE int CTime::GetMinute() const
{ return GetLocalTm(NULL)->tm_min; }
_AFX_INLINE int CTime::GetSecond() const
{ return GetLocalTm(NULL)->tm_sec; }
_AFX_INLINE int CTime::GetDayOfWeek() const
{ return GetLocalTm(NULL)->tm_wday + 1; }
_AFX_INLINE CTimeSpan CTime::operator-(CTime time) const
{ return CTimeSpan(m_time - time.m_time); }
_AFX_INLINE CTime CTime::operator-(CTimeSpan timeSpan) const
{ return CTime(m_time - timeSpan.m_timeSpan); }
_AFX_INLINE CTime CTime::operator+(CTimeSpan timeSpan) const
{ return CTime(m_time + timeSpan.m_timeSpan); }
_AFX_INLINE const CTime& CTime::operator+=(CTimeSpan timeSpan)
{ m_time += timeSpan.m_timeSpan; return *this; }
_AFX_INLINE const CTime& CTime::operator-=(CTimeSpan timeSpan)
{ m_time -= timeSpan.m_timeSpan; return *this; }
_AFX_INLINE BOOL CTime::operator==(CTime time) const
{ return m_time == time.m_time; }
_AFX_INLINE BOOL CTime::operator!=(CTime time) const
{ return m_time != time.m_time; }
_AFX_INLINE BOOL CTime::operator<(CTime time) const
{ return m_time < time.m_time; }
_AFX_INLINE BOOL CTime::operator>(CTime time) const
{ return m_time > time.m_time; }
_AFX_INLINE BOOL CTime::operator<=(CTime time) const
{ return m_time <= time.m_time; }
_AFX_INLINE BOOL CTime::operator>=(CTime time) const
{ return m_time >= time.m_time; }
// CArchive
_AFX_INLINE BOOL CArchive::IsLoading() const
{ return (m_nMode & CArchive::load) != 0; }
_AFX_INLINE BOOL CArchive::IsStoring() const
{ return (m_nMode & CArchive::load) == 0; }
_AFX_INLINE BOOL CArchive::IsBufferEmpty() const
{ return m_lpBufCur == m_lpBufMax; }
_AFX_INLINE CFile* CArchive::GetFile() const
{ return m_pFile; }
_AFX_INLINE CArchive& CArchive::operator<<(BYTE by)
{ if (m_lpBufCur + sizeof(BYTE) > m_lpBufMax) Flush();
*(BYTE FAR*)m_lpBufCur = by; m_lpBufCur += sizeof(BYTE); return *this; }
_AFX_INLINE CArchive& CArchive::operator<<(WORD w)
{ if (m_lpBufCur + sizeof(WORD) > m_lpBufMax) Flush();
*(WORD FAR*)m_lpBufCur = w; m_lpBufCur += sizeof(WORD); return *this; }
_AFX_INLINE CArchive& CArchive::operator<<(LONG l)
{ if (m_lpBufCur + sizeof(LONG) > m_lpBufMax) Flush();
*(LONG FAR*)m_lpBufCur = l; m_lpBufCur += sizeof(LONG); return *this; }
_AFX_INLINE CArchive& CArchive::operator<<(DWORD dw)
{ if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax) Flush();
*(DWORD FAR*)m_lpBufCur = dw; m_lpBufCur += sizeof(DWORD); return *this; }
_AFX_INLINE CArchive& CArchive::operator<<(float f)
{ if (m_lpBufCur + sizeof(float) > m_lpBufMax) Flush();
*(_AFXFLOAT FAR*)m_lpBufCur = *(_AFXFLOAT FAR*)&f; m_lpBufCur += sizeof(float); return *this; }
_AFX_INLINE CArchive& CArchive::operator<<(double d)
{ if (m_lpBufCur + sizeof(double) > m_lpBufMax) Flush();
*(_AFXDOUBLE FAR*)m_lpBufCur = *(_AFXDOUBLE FAR*)&d; m_lpBufCur += sizeof(double); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(BYTE& by)
{ if (m_lpBufCur + sizeof(BYTE) > m_lpBufMax)
FillBuffer(sizeof(BYTE) - (UINT)(m_lpBufMax - m_lpBufCur));
by = *(BYTE FAR*)m_lpBufCur; m_lpBufCur += sizeof(BYTE); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(WORD& w)
{ if (m_lpBufCur + sizeof(WORD) > m_lpBufMax)
FillBuffer(sizeof(WORD) - (UINT)(m_lpBufMax - m_lpBufCur));
w = *(WORD FAR*)m_lpBufCur; m_lpBufCur += sizeof(WORD); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(DWORD& dw)
{ if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax)
FillBuffer(sizeof(DWORD) - (UINT)(m_lpBufMax - m_lpBufCur));
dw = *(DWORD FAR*)m_lpBufCur; m_lpBufCur += sizeof(DWORD); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(float& f)
{ if (m_lpBufCur + sizeof(float) > m_lpBufMax)
FillBuffer(sizeof(float) - (UINT)(m_lpBufMax - m_lpBufCur));
*(_AFXFLOAT FAR*)&f = *(_AFXFLOAT FAR*)m_lpBufCur; m_lpBufCur += sizeof(float); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(double& d)
{ if (m_lpBufCur + sizeof(double) > m_lpBufMax)
FillBuffer(sizeof(double) - (UINT)(m_lpBufMax - m_lpBufCur));
*(_AFXDOUBLE FAR*)&d = *(_AFXDOUBLE FAR*)m_lpBufCur; m_lpBufCur += sizeof(double); return *this; }
_AFX_INLINE CArchive& CArchive::operator>>(LONG& l)
{ if (m_lpBufCur + sizeof(LONG) > m_lpBufMax)
FillBuffer(sizeof(LONG) - (UINT)(m_lpBufMax - m_lpBufCur));
l = *(LONG FAR*)m_lpBufCur; m_lpBufCur += sizeof(LONG); return *this; }
_AFX_INLINE CArchive::CArchive(const CArchive& /* arSrc */)
{ }
_AFX_INLINE void CArchive::operator=(const CArchive& /* arSrc */)
{ }
_AFX_INLINE CArchive& AFXAPI operator<<(CArchive& ar, const CObject* pOb)
{ ar.WriteObject(pOb); return ar; }
_AFX_INLINE CArchive& AFXAPI operator>>(CArchive& ar, CObject*& pOb)
{ pOb = ar.ReadObject(NULL); return ar; }
_AFX_INLINE CArchive& AFXAPI operator>>(CArchive& ar, const CObject*& pOb)
{ pOb = ar.ReadObject(NULL); return ar; }
// CDumpContext
_AFX_INLINE int CDumpContext::GetDepth() const
{ return m_nDepth; }
_AFX_INLINE void CDumpContext::SetDepth(int nNewDepth)
{ m_nDepth = nNewDepth; }
_AFX_INLINE CDumpContext::CDumpContext(const CDumpContext& /* dcSrc */)
{ }
_AFX_INLINE void CDumpContext::operator=(const CDumpContext& /* dcSrc */)
{ }
/////////////////////////////////////////////////////////////////////////////
#endif //_AFX_INLINE