Leaked source code of windows server 2003
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/*++
Copyright (c) 1994 Microsoft Corporation
All rights reserved.
Module Name:
debug.h
Abstract:
PrintUI core debugging macros/tools.
Author:
Lazar Ivanov (LazarI) Jul-05-2000
Revision History:
--*/
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
#include <shlwapi.h>
#include "debug.h"
#if DBG
// globals - print & break only for errors
// DWORD MODULE_DEBUG = MODULE_DEBUG_INIT(DBG_ERROR|DBG_INFO, DBG_ERROR);
DWORD MODULE_DEBUG = MODULE_DEBUG_INIT(DBG_ERROR, DBG_ERROR);
// private globals
static CRITICAL_SECTION g_csDebug;
static BOOL g_csDebugInitialized = FALSE;
//////////////////////////////////////
// single thread checking routines
//
VOID
_DbgSingleThread(
const DWORD *pdwThreadId
)
{
SPLASSERT(g_csDebugInitialized);
EnterCriticalSection(&g_csDebug);
if( 0 == *pdwThreadId )
*((DWORD*)(pdwThreadId)) = (DWORD)GetCurrentThreadId();
SPLASSERT(*pdwThreadId == (DWORD)GetCurrentThreadId());
LeaveCriticalSection(&g_csDebug);
}
VOID
_DbgSingleThreadReset(
const DWORD *pdwThreadId
)
{
SPLASSERT(g_csDebugInitialized);
EnterCriticalSection(&g_csDebug);
*((DWORD*)(pdwThreadId)) = 0;
LeaveCriticalSection(&g_csDebug);
}
VOID
_DbgSingleThreadNot(
const DWORD *pdwThreadId
)
{
SPLASSERT(g_csDebugInitialized);
EnterCriticalSection(&g_csDebug);
SPLASSERT(*pdwThreadId != (DWORD)GetCurrentThreadId());
LeaveCriticalSection(&g_csDebug);
}
//////////////////////////////
// generic error logging API
//
VOID
_DbgMsg(
LPCSTR pszMsgFormat,
...
)
{
va_list vargs;
CHAR szBuffer[1024]; // 1K buffer should be enough
SPLASSERT(g_csDebugInitialized);
EnterCriticalSection(&g_csDebug);
va_start(vargs, pszMsgFormat);
wvnsprintfA(szBuffer, sizeof(szBuffer)/sizeof(szBuffer[0]), pszMsgFormat, vargs);
va_end(vargs);
OutputDebugStringA(szBuffer);
LeaveCriticalSection(&g_csDebug);
}
VOID
_DbgWarnInvalid(
PVOID pvObject,
UINT uDbg,
UINT uLine,
LPCSTR pszFileA,
LPCSTR pszModuleA
)
{
DBGMSG(DBG_WARN, ("Invalid Object LastError = %d\nLine %d, %hs\n", GetLastError(), uLine, pszFileA));
}
HRESULT
_DbgInit(
VOID
)
{
HRESULT hr = S_OK;
__try
{
InitializeCriticalSection(&g_csDebug);
g_csDebugInitialized = TRUE;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
hr = E_OUTOFMEMORY;
}
return hr;
}
HRESULT
_DbgDone(
VOID
)
{
if( g_csDebugInitialized )
{
DeleteCriticalSection(&g_csDebug);
}
return S_OK;
}
VOID
_DbgBreak(
VOID
)
{
// since we don't want to break in kd, we should
// break only if a user mode debugger is present.
if( IsDebuggerPresent() )
{
DebugBreak();
}
else
{
// take the process down
int *p = NULL;
*p = 42;
}
}
#endif // DBG