Leaked source code of windows server 2003
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/*
* Font Cache
*/
#ifndef DUI_BASE_FONTCACHE_H_INCLUDED
#define DUI_BASE_FONTCACHE_H_INCLUDED
#pragma once
namespace DirectUI
{
// Supported styles
#define FS_None 0x00000000
#define FS_Italic 0x00000001
#define FS_Underline 0x00000002
#define FS_StrikeOut 0x00000004
class FontCache
{
public:
static HRESULT Create(UINT uCacheSize, OUT FontCache** ppCache);
void Destroy();
HFONT CheckOutFont(LPWSTR szFamily, int dSize, int dWeight, int dStyle, int dAngle);
void CheckInFont() { _fLock = false; }
struct FontRecord
{
HFONT hFont;
WCHAR szFamily[LF_FACESIZE];
int dSize;
int dWeight;
int dStyle;
int dAngle;
UINT uHits;
};
struct RecordIdx // Array sorted by frequency of use
{
FontCache* pfcContext; // Context used for global sort routine
UINT idx; // Refers to a FontRecord location
};
UINT _GetRecordHits(UINT uRec) { return (_pDB + uRec)->uHits; }
FontCache() {}
HRESULT Initialize(UINT uCacheSize);
virtual ~FontCache();
private:
bool _fLock;
UINT _uCacheSize;
FontRecord* _pDB; // Array of cached records
RecordIdx* _pFreq; // Array of sorted record indicies by frequency of use
};
} // namespace DirectUI
#endif // DUI_BASE_FONTCACHE_H_INCLUDED