Leaked source code of windows server 2003
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/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) 1993-1999, Microsoft Corporation
Module Name:
aclapi.h
Abstract:
Public
Structure/constant definitions and typedefines for the Win32 Access
Control APIs
--*/
#ifndef __ACCESS_CONTROL_API__
#define __ACCESS_CONTROL_API__
#include <windows.h>
#include <accctrl.h>
#ifdef __cplusplus
extern "C" {
#endif
//
// Progress Function:
// Caller of tree operation implements this Progress function, then
// passes its function pointer to tree operation.
// Tree operation invokes Progress function to provide progress and error
// information to the caller during the potentially long execution
// of the tree operation. Tree operation provides the name of the object
// last processed and the error status of the operation on that object.
// Tree operation also passes the current InvokeSetting value.
// Caller may change the InvokeSetting value, for example, from "Always"
// to "Only On Error."
//
typedef VOID (*FN_PROGRESS) (
IN LPWSTR pObjectName, // name of object just processed
IN DWORD Status, // status of operation on object
IN OUT PPROG_INVOKE_SETTING pInvokeSetting, // Never, always,
IN PVOID Args, // Caller specific data
IN BOOL SecuritySet // Whether security was set
);
WINADVAPI
DWORD
WINAPI
SetEntriesInAclA(
IN ULONG cCountOfExplicitEntries,
IN PEXPLICIT_ACCESS_A pListOfExplicitEntries,
IN PACL OldAcl,
OUT PACL * NewAcl
);
WINADVAPI
DWORD
WINAPI
SetEntriesInAclW(
IN ULONG cCountOfExplicitEntries,
IN PEXPLICIT_ACCESS_W pListOfExplicitEntries,
IN PACL OldAcl,
OUT PACL * NewAcl
);
#ifdef UNICODE
#define SetEntriesInAcl SetEntriesInAclW
#else
#define SetEntriesInAcl SetEntriesInAclA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
GetExplicitEntriesFromAclA(
IN PACL pacl,
OUT PULONG pcCountOfExplicitEntries,
OUT PEXPLICIT_ACCESS_A * pListOfExplicitEntries
);
WINADVAPI
DWORD
WINAPI
GetExplicitEntriesFromAclW(
IN PACL pacl,
OUT PULONG pcCountOfExplicitEntries,
OUT PEXPLICIT_ACCESS_W * pListOfExplicitEntries
);
#ifdef UNICODE
#define GetExplicitEntriesFromAcl GetExplicitEntriesFromAclW
#else
#define GetExplicitEntriesFromAcl GetExplicitEntriesFromAclA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
GetEffectiveRightsFromAclA(
IN PACL pacl,
IN PTRUSTEE_A pTrustee,
OUT PACCESS_MASK pAccessRights
);
WINADVAPI
DWORD
WINAPI
GetEffectiveRightsFromAclW(
IN PACL pacl,
IN PTRUSTEE_W pTrustee,
OUT PACCESS_MASK pAccessRights
);
#ifdef UNICODE
#define GetEffectiveRightsFromAcl GetEffectiveRightsFromAclW
#else
#define GetEffectiveRightsFromAcl GetEffectiveRightsFromAclA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
GetAuditedPermissionsFromAclA(
IN PACL pacl,
IN PTRUSTEE_A pTrustee,
OUT PACCESS_MASK pSuccessfulAuditedRights,
OUT PACCESS_MASK pFailedAuditRights
);
WINADVAPI
DWORD
WINAPI
GetAuditedPermissionsFromAclW(
IN PACL pacl,
IN PTRUSTEE_W pTrustee,
OUT PACCESS_MASK pSuccessfulAuditedRights,
OUT PACCESS_MASK pFailedAuditRights
);
#ifdef UNICODE
#define GetAuditedPermissionsFromAcl GetAuditedPermissionsFromAclW
#else
#define GetAuditedPermissionsFromAcl GetAuditedPermissionsFromAclA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
GetNamedSecurityInfoA(
IN LPSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
OUT PSID * ppsidOwner,
OUT PSID * ppsidGroup,
OUT PACL * ppDacl,
OUT PACL * ppSacl,
OUT PSECURITY_DESCRIPTOR * ppSecurityDescriptor
);
WINADVAPI
DWORD
WINAPI
GetNamedSecurityInfoW(
IN LPWSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
OUT PSID * ppsidOwner,
OUT PSID * ppsidGroup,
OUT PACL * ppDacl,
OUT PACL * ppSacl,
OUT PSECURITY_DESCRIPTOR * ppSecurityDescriptor
);
#ifdef UNICODE
#define GetNamedSecurityInfo GetNamedSecurityInfoW
#else
#define GetNamedSecurityInfo GetNamedSecurityInfoA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
GetSecurityInfo(
IN HANDLE handle,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
OUT PSID * ppsidOwner,
OUT PSID * ppsidGroup,
OUT PACL * ppDacl,
OUT PACL * ppSacl,
OUT PSECURITY_DESCRIPTOR * ppSecurityDescriptor
);
WINADVAPI
DWORD
WINAPI
SetNamedSecurityInfoA(
IN LPSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN PSID psidOwner,
IN PSID psidGroup,
IN PACL pDacl,
IN PACL pSacl
);
WINADVAPI
DWORD
WINAPI
SetNamedSecurityInfoW(
IN LPWSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN PSID psidOwner,
IN PSID psidGroup,
IN PACL pDacl,
IN PACL pSacl
);
#ifdef UNICODE
#define SetNamedSecurityInfo SetNamedSecurityInfoW
#else
#define SetNamedSecurityInfo SetNamedSecurityInfoA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
SetSecurityInfo(
IN HANDLE handle,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN PSID psidOwner,
IN PSID psidGroup,
IN PACL pDacl,
IN PACL pSacl
);
WINADVAPI
DWORD
WINAPI
GetInheritanceSourceA(
IN LPSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN BOOL Container,
IN GUID ** pObjectClassGuids OPTIONAL,
IN DWORD GuidCount,
IN PACL pAcl,
IN PFN_OBJECT_MGR_FUNCTS pfnArray OPTIONAL,
IN PGENERIC_MAPPING pGenericMapping,
OUT PINHERITED_FROMA pInheritArray
);
WINADVAPI
DWORD
WINAPI
GetInheritanceSourceW(
IN LPWSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN BOOL Container,
IN GUID ** pObjectClassGuids OPTIONAL,
IN DWORD GuidCount,
IN PACL pAcl,
IN PFN_OBJECT_MGR_FUNCTS pfnArray OPTIONAL,
IN PGENERIC_MAPPING pGenericMapping,
OUT PINHERITED_FROMW pInheritArray
);
#ifdef UNICODE
#define GetInheritanceSource GetInheritanceSourceW
#else
#define GetInheritanceSource GetInheritanceSourceA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
FreeInheritedFromArray(
IN PINHERITED_FROMW pInheritArray,
IN USHORT AceCnt,
IN PFN_OBJECT_MGR_FUNCTS pfnArray OPTIONAL
);
WINADVAPI
DWORD
WINAPI
TreeResetNamedSecurityInfoA(
IN LPSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN PSID pOwner,
IN PSID pGroup,
IN PACL pDacl,
IN PACL pSacl,
IN BOOL KeepExplicit,
IN FN_PROGRESS fnProgress,
IN PROG_INVOKE_SETTING ProgressInvokeSetting,
IN PVOID Args
);
WINADVAPI
DWORD
WINAPI
TreeResetNamedSecurityInfoW(
IN LPWSTR pObjectName,
IN SE_OBJECT_TYPE ObjectType,
IN SECURITY_INFORMATION SecurityInfo,
IN PSID pOwner,
IN PSID pGroup,
IN PACL pDacl,
IN PACL pSacl,
IN BOOL KeepExplicit,
IN FN_PROGRESS fnProgress,
IN PROG_INVOKE_SETTING ProgressInvokeSetting,
IN PVOID Args
);
#ifdef UNICODE
#define TreeResetNamedSecurityInfo TreeResetNamedSecurityInfoW
#else
#define TreeResetNamedSecurityInfo TreeResetNamedSecurityInfoA
#endif // !UNICODE
//----------------------------------------------------------------------------
// The following API are provided for trusted servers to use to
// implement access control on their own objects.
//----------------------------------------------------------------------------
WINADVAPI
DWORD
WINAPI
BuildSecurityDescriptorA(
IN PTRUSTEE_A pOwner,
IN PTRUSTEE_A pGroup,
IN ULONG cCountOfAccessEntries,
IN PEXPLICIT_ACCESS_A pListOfAccessEntries,
IN ULONG cCountOfAuditEntries,
IN PEXPLICIT_ACCESS_A pListOfAuditEntries,
IN PSECURITY_DESCRIPTOR pOldSD,
OUT PULONG pSizeNewSD,
OUT PSECURITY_DESCRIPTOR * pNewSD
);
WINADVAPI
DWORD
WINAPI
BuildSecurityDescriptorW(
IN PTRUSTEE_W pOwner,
IN PTRUSTEE_W pGroup,
IN ULONG cCountOfAccessEntries,
IN PEXPLICIT_ACCESS_W pListOfAccessEntries,
IN ULONG cCountOfAuditEntries,
IN PEXPLICIT_ACCESS_W pListOfAuditEntries,
IN PSECURITY_DESCRIPTOR pOldSD,
OUT PULONG pSizeNewSD,
OUT PSECURITY_DESCRIPTOR * pNewSD
);
#ifdef UNICODE
#define BuildSecurityDescriptor BuildSecurityDescriptorW
#else
#define BuildSecurityDescriptor BuildSecurityDescriptorA
#endif // !UNICODE
WINADVAPI
DWORD
WINAPI
LookupSecurityDescriptorPartsA(
OUT PTRUSTEE_A * pOwner,
OUT PTRUSTEE_A * pGroup,
OUT PULONG cCountOfAccessEntries,
OUT PEXPLICIT_ACCESS_A * pListOfAccessEntries,
OUT PULONG cCountOfAuditEntries,
OUT PEXPLICIT_ACCESS_A * pListOfAuditEntries,
IN PSECURITY_DESCRIPTOR pSD
);
WINADVAPI
DWORD
WINAPI
LookupSecurityDescriptorPartsW(
OUT PTRUSTEE_W * pOwner,
OUT PTRUSTEE_W * pGroup,
OUT PULONG cCountOfAccessEntries,
OUT PEXPLICIT_ACCESS_W * pListOfAccessEntries,
OUT PULONG cCountOfAuditEntries,
OUT PEXPLICIT_ACCESS_W * pListOfAuditEntries,
IN PSECURITY_DESCRIPTOR pSD
);
#ifdef UNICODE
#define LookupSecurityDescriptorParts LookupSecurityDescriptorPartsW
#else
#define LookupSecurityDescriptorParts LookupSecurityDescriptorPartsA
#endif // !UNICODE
//----------------------------------------------------------------------------
// The following helper API are provided for building
// access control structures.
//----------------------------------------------------------------------------
WINADVAPI
VOID
WINAPI
BuildExplicitAccessWithNameA(
IN OUT PEXPLICIT_ACCESS_A pExplicitAccess,
IN LPSTR pTrusteeName,
IN DWORD AccessPermissions,
IN ACCESS_MODE AccessMode,
IN DWORD Inheritance
);
WINADVAPI
VOID
WINAPI
BuildExplicitAccessWithNameW(
IN OUT PEXPLICIT_ACCESS_W pExplicitAccess,
IN LPWSTR pTrusteeName,
IN DWORD AccessPermissions,
IN ACCESS_MODE AccessMode,
IN DWORD Inheritance
);
#ifdef UNICODE
#define BuildExplicitAccessWithName BuildExplicitAccessWithNameW
#else
#define BuildExplicitAccessWithName BuildExplicitAccessWithNameA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildImpersonateExplicitAccessWithNameA(
IN OUT PEXPLICIT_ACCESS_A pExplicitAccess,
IN LPSTR pTrusteeName,
IN PTRUSTEE_A pTrustee,
IN DWORD AccessPermissions,
IN ACCESS_MODE AccessMode,
IN DWORD Inheritance
);
WINADVAPI
VOID
WINAPI
BuildImpersonateExplicitAccessWithNameW(
IN OUT PEXPLICIT_ACCESS_W pExplicitAccess,
IN LPWSTR pTrusteeName,
IN PTRUSTEE_W pTrustee,
IN DWORD AccessPermissions,
IN ACCESS_MODE AccessMode,
IN DWORD Inheritance
);
#ifdef UNICODE
#define BuildImpersonateExplicitAccessWithName BuildImpersonateExplicitAccessWithNameW
#else
#define BuildImpersonateExplicitAccessWithName BuildImpersonateExplicitAccessWithNameA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildTrusteeWithNameA(
IN OUT PTRUSTEE_A pTrustee,
IN LPSTR pName
);
WINADVAPI
VOID
WINAPI
BuildTrusteeWithNameW(
IN OUT PTRUSTEE_W pTrustee,
IN LPWSTR pName
);
#ifdef UNICODE
#define BuildTrusteeWithName BuildTrusteeWithNameW
#else
#define BuildTrusteeWithName BuildTrusteeWithNameA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildImpersonateTrusteeA(
IN OUT PTRUSTEE_A pTrustee,
IN PTRUSTEE_A pImpersonateTrustee
);
WINADVAPI
VOID
WINAPI
BuildImpersonateTrusteeW(
IN OUT PTRUSTEE_W pTrustee,
IN PTRUSTEE_W pImpersonateTrustee
);
#ifdef UNICODE
#define BuildImpersonateTrustee BuildImpersonateTrusteeW
#else
#define BuildImpersonateTrustee BuildImpersonateTrusteeA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildTrusteeWithSidA(
IN OUT PTRUSTEE_A pTrustee,
IN PSID pSid
);
WINADVAPI
VOID
WINAPI
BuildTrusteeWithSidW(
IN OUT PTRUSTEE_W pTrustee,
IN PSID pSid
);
#ifdef UNICODE
#define BuildTrusteeWithSid BuildTrusteeWithSidW
#else
#define BuildTrusteeWithSid BuildTrusteeWithSidA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildTrusteeWithObjectsAndSidA(
IN OUT PTRUSTEE_A pTrustee,
IN POBJECTS_AND_SID pObjSid,
IN GUID * pObjectGuid,
IN GUID * pInheritedObjectGuid,
IN PSID pSid
);
WINADVAPI
VOID
WINAPI
BuildTrusteeWithObjectsAndSidW(
IN OUT PTRUSTEE_W pTrustee,
IN POBJECTS_AND_SID pObjSid,
IN GUID * pObjectGuid,
IN GUID * pInheritedObjectGuid,
IN PSID pSid
);
#ifdef UNICODE
#define BuildTrusteeWithObjectsAndSid BuildTrusteeWithObjectsAndSidW
#else
#define BuildTrusteeWithObjectsAndSid BuildTrusteeWithObjectsAndSidA
#endif // !UNICODE
WINADVAPI
VOID
WINAPI
BuildTrusteeWithObjectsAndNameA(
IN OUT PTRUSTEE_A pTrustee,
IN POBJECTS_AND_NAME_A pObjName,
IN SE_OBJECT_TYPE ObjectType,
IN LPSTR ObjectTypeName,
IN LPSTR InheritedObjectTypeName,
IN LPSTR Name
);
WINADVAPI
VOID
WINAPI
BuildTrusteeWithObjectsAndNameW(
IN OUT PTRUSTEE_W pTrustee,
IN POBJECTS_AND_NAME_W pObjName,
IN SE_OBJECT_TYPE ObjectType,
IN LPWSTR ObjectTypeName,
IN LPWSTR InheritedObjectTypeName,
IN LPWSTR Name
);
#ifdef UNICODE
#define BuildTrusteeWithObjectsAndName BuildTrusteeWithObjectsAndNameW
#else
#define BuildTrusteeWithObjectsAndName BuildTrusteeWithObjectsAndNameA
#endif // !UNICODE
WINADVAPI
LPSTR
WINAPI
GetTrusteeNameA(
IN PTRUSTEE_A pTrustee
);
WINADVAPI
LPWSTR
WINAPI
GetTrusteeNameW(
IN PTRUSTEE_W pTrustee
);
#ifdef UNICODE
#define GetTrusteeName GetTrusteeNameW
#else
#define GetTrusteeName GetTrusteeNameA
#endif // !UNICODE
WINADVAPI
TRUSTEE_TYPE
WINAPI
GetTrusteeTypeA(
IN PTRUSTEE_A pTrustee
);
WINADVAPI
TRUSTEE_TYPE
WINAPI
GetTrusteeTypeW(
IN PTRUSTEE_W pTrustee
);
#ifdef UNICODE
#define GetTrusteeType GetTrusteeTypeW
#else
#define GetTrusteeType GetTrusteeTypeA
#endif // !UNICODE
WINADVAPI
TRUSTEE_FORM
WINAPI
GetTrusteeFormA(
IN PTRUSTEE_A pTrustee
);
WINADVAPI
TRUSTEE_FORM
WINAPI
GetTrusteeFormW(
IN PTRUSTEE_W pTrustee
);
#ifdef UNICODE
#define GetTrusteeForm GetTrusteeFormW
#else
#define GetTrusteeForm GetTrusteeFormA
#endif // !UNICODE
WINADVAPI
MULTIPLE_TRUSTEE_OPERATION
WINAPI
GetMultipleTrusteeOperationA(
IN PTRUSTEE_A pTrustee
);
WINADVAPI
MULTIPLE_TRUSTEE_OPERATION
WINAPI
GetMultipleTrusteeOperationW(
IN PTRUSTEE_W pTrustee
);
#ifdef UNICODE
#define GetMultipleTrusteeOperation GetMultipleTrusteeOperationW
#else
#define GetMultipleTrusteeOperation GetMultipleTrusteeOperationA
#endif // !UNICODE
WINADVAPI
PTRUSTEE_A
WINAPI
GetMultipleTrusteeA(
IN PTRUSTEE_A pTrustee
);
WINADVAPI
PTRUSTEE_W
WINAPI
GetMultipleTrusteeW(
IN PTRUSTEE_W pTrustee
);
#ifdef UNICODE
#define GetMultipleTrustee GetMultipleTrusteeW
#else
#define GetMultipleTrustee GetMultipleTrusteeA
#endif // !UNICODE
//
// Temporary requirement for the technology preview, no longer required
//
#define AccProvInit(err)
#ifdef __cplusplus
}
#endif
#endif // __ACCESS_CONTROL_API__