Leaked source code of windows server 2003
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79 lines
1.6 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: MemSer.hxx
//
// History: 29-Jul-94 KyleP Created
//
//--------------------------------------------------------------------------
#if !defined( __MEMSER_HXX__ )
#define __MEMSER_HXX__
#include <restrict.hxx>
#include <SStream.hxx>
class CMemSerStream : public PSerStream
{
public:
CMemSerStream( unsigned cb );
CMemSerStream(BYTE * pb, ULONG cb);
virtual ~CMemSerStream();
inline BYTE *AcqBuf();
virtual void PutByte( BYTE b );
virtual void PutChar( char const * pc, ULONG cc );
virtual void PutWChar( WCHAR const * pwc, ULONG cc );
virtual void PutUShort( USHORT us );
virtual void PutULong( ULONG ul );
virtual void PutLong( long l );
virtual void PutFloat( float f );
virtual void PutDouble( double d );
virtual void PutString( char const * psz );
virtual void PutWString( WCHAR const * pwsz );
virtual void PutBlob( BYTE const * pb, ULONG cb );
virtual void PutGUID( GUID const & guid );
inline unsigned Size() { return _cb; }
protected:
unsigned _cb;
BYTE * _pb;
BYTE * _pbCurrent;
BYTE * _pbEnd;
};
inline BYTE * CMemSerStream::AcqBuf()
{
BYTE * pb;
if ( _cb > 0 )
{
pb = _pb;
_pb = 0;
_cb = 0;
}
else
pb = 0;
return( pb );
}
#endif // __MEMSER_HXX__