Leaked source code of windows server 2003
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/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) 1995-1999 Microsoft Corporation
Module Name:
swndr3p.h
Abstract:
Definitions of all constants and types for the Sidewinder 3p joystick.
Author:
edbriggs 30-Nov-95
Revision History:
--*/
#ifndef __NTDDSJOY_H__
#define __NTDDSJOY_H__
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define UnusedParameter(x) x = x
//
// Device Name
//
#define JOY_DD_DEVICE_NAME "\\Device\\IBMJOY"
#define JOY_DD_DEVICE_NAME_U L"\\Device\\IBMJOY"
//
// Device Parameters
//
#define JOY_DD_NAXES "NumberOfAxes"
#define JOY_DD_NAXES_U L"NumberOfAxes"
#define JOY_DD_DEVICE_TYPE "DeviceType"
#define JOY_DD_DEVICE_TYPE_U L"DeviceType"
#define JOY_DD_DEVICE_ADDRESS "DeviceAddress"
#define JOY_DD_DEVICE_ADDRESS_U L"DeviceAddress"
//
// Device Types
//
#define JOY_TYPE_UNKNOWN 0x00
#define JOY_TYPE_SIDEWINDER 0x01
//
// Device I/O Port Address
//
#define JOY_IO_PORT_ADDRESS 0x201
//
// Device specific bitmasks
//
#define X_AXIS_BITMASK 0x01
#define CLOCK_BITMASK 0x10
#define DATA0_BITMASK 0x20
#define DATA1_BITMASK 0x40
#define DATA2_BITMASK 0x80
#define ALLDATA_BITMASK 0xE0
#define ALLAXIS_BITMASK 0x0F
//
// Analog joystick bitmasks
//
#define JOYSTICK2_BUTTON2 0x80
#define JOYSTICK2_BUTTON1 0x40
#define JOYSTICK1_BUTTON2 0x20
#define JOYSTICK1_BUTTON1 0x10
#define JOYSTICK2_Y_MASK 0x08
#define JOYSTICK2_X_MASK 0x04
#define JOYSTICK1_R_MASK 0x08
#define JOYSTICK1_Z_MASK 0x04
#define JOYSTICK1_Y_MASK 0x02
#define JOYSTICK1_X_MASK 0x01
#define JOY_START_TIMERS 0
//
// Device specific timer values
//
#define ANALOG_POLL_TIMEOUT 5000 // 5 mS upper bound on analog polling
#define ANALOG_POLL_RESOLUTION 100 // 100 uS accuracy on polling time
#define ANALOG_XA_VERYSLOW 1500
#define ANALOG_XA_SLOW 1200
#define ANALOG_XA_MEDIUM 900
#define ANALOG_XA_FAST 300
#define ANALOG_XA_VERYFAST 100
#define DIGITAL_XA_VERYSLOW 1100
#define DIGITAL_XA_SLOW 700
#define DIGITAL_XA_MEDIUM 510
#define DIGITAL_XA_FAST 100
#define DIGITAL_XA_VERYFAST 50
#define GODIGITAL_BASEDELAY_VERYSLOW 25
#define GODIGITAL_BASEDELAY_SLOW 50
#define GODIGITAL_BASEDELAY_MEDIUM 75
#define GODIGITAL_BASEDELAY_FAST 120
#define GODIGITAL_BASEDELAY_VERYFAST 130
//
// Device specific operating mode. Both INVALID_MODE and MAXIMUM_MODE are for
// assertion checking and do not correspond to real operating modes
//
#define SIDEWINDER3P_INVALID_MODE 0
#define SIDEWINDER3P_ANALOG_MODE 1
#define SIDEWINDER3P_DIGITAL_MODE 2
#define SIDEWINDER3P_ENHANCED_DIGITAL_MODE 3
#define SIDEWINDER3P_MAXIMUM_MODE 4
#define CLOCK_RISING_EDGE 0
#define CLOCK_FALLING_EDGE 1
//
// These constants define how polling errors will be handled
//
#define MAX_ENHANCEDMODE_ATTEMPTS 10
//
// Joystick position information is transfered from the device driver to other
// drivers or applications using the JOY_DD_INPUT_DATA structure. Since
// the type of data returned varies whether the device is in analog mode or
// digital mode, a union is formed to convey both types of data. The Mode
// variable allows the recipient of the data to determing how to interpret
// the data.
//
typedef struct {
//
// True if the device is unplugged. This is determined by a timeout
// mechanism
//
BOOL Unplugged;
//
// The mode is a value used to allow the recipient to determine how to
// interpret the data and the union. Valid values are:
//
// SIDEWINDER3P_ANALOG_MODE,
// SIDEWINDER3P_DIGITAL_MODE,
// SIDEWINDER3P_ENHANCED_DIGITAL_MODE
//
DWORD Mode;
union {
//
// Digital mode data packet
//
struct {
//
// Digital Positioning information values as follows
//
// name range direction
// ---- ----- ---------
//
// XOffset [0..1024) 0 = leftmost, 1023 = rightmost
// YOffset [0..1024) 0 = up, 1023 = down
// RzOffset [0..512) 0 = left, 511 = right
// TOffset [0..1024) Throttle position
//
WORD XOffset;
WORD YOffset;
WORD RzOffset;
WORD TOffset;
//
// hat position. The hat is an eight position switch.
// 0 = Not Pressed; 1 = 0 degrees, 2 = 45, 3 = 90 ... 8 = 315
// 0 degrees is up.
//
BYTE Hat;
//
// Button states. Buttons are bitmapped into the low order
// bit 0 - 7. Depressed = 0, released = 1.
//
BYTE Buttons;
//
// Checksum for packet
//
BYTE Checksum;
//
// Switch indicating whether we are emulating a CH Joystick or a
// Thrustmaster Joystick.
//
BYTE Switch_CH_TM;
//
// Driver Internal processing determines if the checksum and framing
// of the packet are correct. The following boolean values reflect
// the findings
//
BOOL fChecksumCorrect;
BOOL fSyncBitsCorrect;
} DigitalData;
//
// Analog mode data packet
//
struct {
//
// The number of axi configured for this device (specified in the
// registry).
//
DWORD Axi;
//
// current button state bitmask
//
DWORD Buttons;
//
// X, Y, Z, and T axi positioning information contained below. The
// values are expressed interms of microseconds. The values are
// generated by measuring the duration of a pulse supplied by
// the IBM compatable or Soundblaster game port. This is the raw
// data, and it is the callers responsibility to perform
// calibration, ranging, hysteresis, etc.
//
// Because of inaccuracies in sampling this data, there is some
// variation in readings of a stationary joystick.
//
//
// Analog Positioning information for Microsoft Sidewinder IIId P
// values as follows (range information measured using a
// Soundblaster analog game port.
//
// apprx
// name range direction
// ---- ----- ---------
//
// XTime 20..1600 uS 20 = leftmost, 1600 = rightmost
// YTime 20..1600 uS 20 = up, 1600 = down
// ZTime 20..1600 uS 20 = left, 1600 = right
// TTime 20..1600 uS 20 = forward 1600 = back
//
DWORD XTime; // Time in microseconds for X
DWORD YTime; // Time in microseconds for Y
DWORD ZTime; // Time in microseconds for Z if 3-axis
DWORD TTime; // Time in microseconds for Throttle if 4 axis
} AnalogData;
} u;
} JOY_DD_INPUT_DATA, *PJOY_DD_INPUT_DATA;
//
// The following IOCTL codes are used for testing the device driver. They
// export internal functions of the driver which will not be needed in the
// final version of the driver
//
#define JOY_TYPE 40001
#define IOCTL_JOY_GET_DRIVER_MODE_DWORD \
CTL_CODE( JOY_TYPE, 0x900, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_GET_DEVICE_MODE_DWORD \
CTL_CODE( JOY_TYPE, 0x901, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_SET_DIGITAL_MODE \
CTL_CODE( JOY_TYPE, 0x902, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_GET_STATISTICS \
CTL_CODE( JOY_TYPE, 0x903, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_SET_ENHANCED_MODE \
CTL_CODE( JOY_TYPE, 0x904, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_SET_ANALOG_MODE \
CTL_CODE( JOY_TYPE, 0x905, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_JOY_GET_JOYREGHWCONFIG \
CTL_CODE( JOY_TYPE, 0x906, METHOD_BUFFERED, FILE_READ_ACCESS)
typedef union
{
BYTE Byte;
WORD Word;
DWORD Dword;
} JOY_IOCTL_INFO, *PJOY_IOCTL_INFO;
typedef struct
{
DWORD Retries[MAX_ENHANCEDMODE_ATTEMPTS];
DWORD EnhancedPolls;
DWORD EnhancedPollTimeouts;
DWORD EnhancedPollErrors;
DWORD Frequency;
DWORD dwQPCLatency;
LONG nReadLoopMax;
DWORD nVersion;
DWORD nPolledTooSoon;
DWORD nReset;
} JOY_STATISTICS, *PJOY_STATISTICS;
#ifdef __cplusplus
}
#endif
#endif // __NTDDJOY_H__