Leaked source code of windows server 2003
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68 lines
1.3 KiB

MAJORCOMP=windows
MINORCOMP=chksym
TARGETNAME=$(MINORCOMP)
TARGETPATH=obj
TARGETTYPE=DYNLINK
DLLDEF=$(O)\$(MINORCOMP).def
DLLENTRY=_DllMainCRTStartup
C_DEFINES= -D_WINDOWS -D_USRDLL
!include ..\sources.inc
#NOT_LEAN_AND_MEAN=1
USE_STL=1
ATL_VER=30
USE_STATIC_ATL=1
USE_SYSTEM_MIDL=1
#USE_MSVCRT=1
#USE_NATIVE_EH=1
UMTYPE=windows
IDL_TYPE=OLE
#MIDL_TLBDIR=$(O)
PASS0_HEADERDIR=$(O)
PASS0_SOURCEDIR=$(O)
#INCLUDES= $(O);$(BASE_INC_PATH);$(SECURITY_INC);$(DS_INC_PATH)
SOURCES=\
..\symutil.c \
..\_qsort.c \
..\msvcrtp.c \
..\symutil_c.c \
checksymbols.cpp \
checksymbolslib.cpp \
checksymbolslib.idl \
checksymbolslib.rc \
stdafx.cpp
INCLUDES= \
$(INCLUDES) \
$(SDK_INC_PATH); \
$(SDK_INC_PATH)\atl30; \
$(DBG_ROOT)\dbg-common; \
$(DBG_ROOT)\imagehlp; \
$(DBG_ROOT)\vs;\
$(BASE_INC_PATH)
TARGETLIBS= \
$(TARGETLIBS) \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib
UMTYPE=windows