Leaked source code of windows server 2003
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157 lines
4.4 KiB

/*++
Copyright (c) 1999 Microsoft Corporation
Module Name:
miscdbg.h
Abstract:
Environment:
Win32, User Mode
--*/
#ifndef DBG
//
// Debugging code for critical sections
//
#define DBG_CRITICAL_SECTION CRITICAL_SECTION
#define Dbg_InitializeCriticalSection InitializeCriticalSection
#define Dbg_TryEnterCriticalSection TryEnterCriticalSection
#define Dbg_EnterCriticalSection EnterCriticalSection
#define Dbg_LeaveCriticalSection LeaveCriticalSection
#define Dbg_DeleteCriticalSection DeleteCriticalSection
#define Dbg_CriticalSectionOwned(p) FALSE
#define Dbg_CriticalSectionUnowned(p) FALSE
#else
typedef struct _DBG_WINDBG_CRITICAL_SECTION {
CRITICAL_SECTION cs;
int nLockCount;
DWORD OwnerId;
PTSTR pszName;
PTSTR pszLock_LastFile;
int nLock_LastFile;
PTSTR pszUnlock_LastFile;
int nUnlock_LastFile;
void
Initialize(
PTSTR pszCritSecName
)
{
//
// Initialize the structure here to rather than in the CPP file,
// because it is common to add member variables and forget to initialize
// them in the CPP file. So we do it here.
//
nLockCount = 0;
OwnerId = 0;
pszName = _tcsdup(pszCritSecName);
pszLock_LastFile = NULL;
nLock_LastFile = 0;
pszUnlock_LastFile = NULL;
nUnlock_LastFile = 0;
}
void
Delete()
{
free(pszName);
}
} DBG_WINDBG_CRITICAL_SECTION, *PDBG_WINDBG_CRITICAL_SECTION;
#define DBG_CRITICAL_SECTION _DBG_WINDBG_CRITICAL_SECTION
#define Dbg_InitializeCriticalSection(p) Dbg_Windbg_InitializeCriticalSection(p, _T(#p), _T(__FILE__), __LINE__);
#define Dbg_TryEnterCriticalSection(p) Dbg_Windbg_TryEnterCriticalSection(p, _T(__FILE__), __LINE__);
#define Dbg_EnterCriticalSection(p) Dbg_Windbg_EnterCriticalSection(p, _T(__FILE__), __LINE__);
#define Dbg_LeaveCriticalSection(p) Dbg_Windbg_LeaveCriticalSection(p, _T(__FILE__), __LINE__);
#define Dbg_DeleteCriticalSection(p) Dbg_Windbg_DeleteCriticalSection(p, _T(__FILE__), __LINE__);
#define Dbg_CriticalSectionOwned(p) ((p)->OwnerId == GetCurrentThreadId())
#define Dbg_CriticalSectionUnowned(p) ((p)->OwnerId == 0)
VOID Dbg_Windbg_InitializeCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, PTSTR, int);
BOOL Dbg_Windbg_TryEnterCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
VOID Dbg_Windbg_EnterCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
VOID Dbg_Windbg_LeaveCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
VOID Dbg_Windbg_DeleteCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
//
// Code to aid in outputing messages
//
#define DP_CRITSEC_WARN 0x00000001
#define DP_CRITSEC_ERROR 0x00000002
#define DP_CRITSEC_INFO 0x00000004
#define DP_CRITSEC_VERBOSE 0x00000008
#define DP_FATAL_ERROR 0x00000010
#define DP_CRITSEC_ALL ( DP_CRITSEC_WARN | DP_CRITSEC_ERROR | DP_CRITSEC_INFO | DP_CRITSEC_VERBOSE )
#define MIN_VERBOSITY_LEVEL (DP_FATAL_ERROR | DP_CRITSEC_ERROR)
extern DWORD dwVerboseLevel;
#define DPRINT(dwFlag, args) \
if (dwFlag & dwVerboseLevel) { \
(DebugPrint) args; \
}
#endif
void DebugPrint(PTSTR, ...);
//
//
// RTTI: Used for sanity checks, to be removed from the retail version.
// Used to verify the type of object we are referencing.
//
// ei:
// AssertType(pPointer, ClassFoo *);
// Verify that the pointer we have is of that type.
//
// AssertType(*pPointer, ClassFoo);
// Verify that what we are pointing to, is of that object.
//
// AssertChildOf(*pPointer, ClassFoo);
// Verify that pPointer points to a class derived from ClassFoo.
//
#ifdef _CPPRTTI
BOOL RttiTypesEqual(const type_info & t1, const type_info & t2);
#define AssertType(Obj1, Obj2) Assert( RttiTypesEqual(typeid(Obj1), typeid(Obj2)) )
#define AssertNotType(Obj1, Obj2) Assert( !RttiTypesEqual(typeid(Obj1), typeid(Obj2)) )
#else
#define AssertType(Obj1, Obj2) ((void)0)
#define AssertNotType(Obj1, Obj2) ((void)0)
#endif