Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1995
//
// File: scrproc.idl
//
// Contents: Defines interfaces used to talk to the script engine by remote
// processes.
//
//----------------------------------------------------------------------------
import "oleidl.idl";
// ************* Scripted Process Interfaces *****************
interface IScriptedProcessSink;
[object,
uuid(854c3171-c854-4a77-b189-606859e4391b)]
interface IScriptedProcess : IUnknown
{
// This interface needs to be easy to use from C++
HRESULT SetProcessID([in] long lProcessID, [in, string] wchar_t *pszEnvID);
// Fires an OnProcessEvent event to the script engine
HRESULT SendData([in, string] wchar_t * pszType,
[in, string] wchar_t * pszData,
[out] long *plReturn);
HRESULT SetExitCode([in] long lExitCode);
// This removes the requirement for the process to support IConnectionPointContainer
HRESULT SetProcessSink([in] IScriptedProcessSink * pSPS);
}
[object,
uuid(854c3172-c854-4a77-b189-606859e4391b)]
interface IScriptedProcessSink : IUnknown
{
// This interface needs to be easy to use from C++
HRESULT RequestExit();
HRESULT ReceiveData([in, string] wchar_t *pszType,
[in, string] wchar_t *pszData,
[out] long *plReturn);
}
[uuid(854c3173-c854-4a77-b189-606859e4391b)]
library MTScriptedProcessLib
{
[uuid(854c316f-c854-4a77-b189-606859e4391b)]
coclass LocalScriptedProcess
{
[default] interface IScriptedProcess;
[default, source] interface IScriptedProcessSink;
}
}