Leaked source code of windows server 2003
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#include "listview.h" // for some helper routines and border metrics
#define __IOleControl_INTERFACE_DEFINED__ // There is a conflich with the IOleControl's def of CONTROLINFO
#include "shlobj.h"
//
// Definitions missing from commctrl.h
//
typedef const TVITEMEX *LPCTVITEMEX;
//
// Private definitions
//
#define MAGIC_MININDENT 5
#define MAGIC_INDENT 3
#define MAGIC_HORZLINE 5
// flags for TV_DrawItem
#define TVDI_NOIMAGE 0x0001 // don't draw image
#define TVDI_NOTREE 0x0002 // don't draw indent, lines, +/-
#define TVDI_TRANSTEXT 0x0004 // draw text transparently in black
#define TVDI_ERASE 0x0008 // erase while drawing
#define TVDI_GRAYTEXT 0x0010 // text is gray (disabled item)
#define TVDI_GRAYCTL 0x0020 // text and background is gray (disabled control)
#define TVDI_FORCEIMAGE 0x0040 // Always draw image
#define TVDI_NOBK 0x0080
// Internal flags for TV_SelectItem
#define TVC_INTERNAL 0x1000
typedef struct _TREE
{
CCONTROLINFO ci;
// Flags
BITBOOL fHorz:1; // horizontal scrollbar present
BITBOOL fVert:1; // vertical scrollbar present
BITBOOL fFocus:1; // currently has focus
BITBOOL fNameEditPending:1; // Is a name edit pending?
BITBOOL fRedraw:1; // should redraw?
BITBOOL fScrollWait:1; // are we waiting for a dblclk to not scroll?
BITBOOL fCreatedFont:1; // we created our font
BITBOOL fNoDismissEdit:1; // don't dismiss in-place edit control
BITBOOL fIndentSet:1; // is the parent managing the indent size?
BITBOOL fTrackSet:1; // have we set a track event?
BITBOOL fPlaceTooltip:1; // should we do the placement of tooltip over the text?
BITBOOL fCyItemSet:1; // the the parent set our item height?
BITBOOL fInsertAfter:1; // insert mark should be after htiInsert instead of before
BITBOOL fRestoreOldDrop:1; // hOldDrop needs to be restored to hDropTarget
// Handles
HTREEITEM hRoot; // tree root item
HTREEITEM hCaret; // item with focus caret
HTREEITEM hDropTarget; // item which is the drop target
HTREEITEM hOldDrop; // item which used to be the drop target
HTREEITEM htiEdit; // The item that is being edited.
HTREEITEM hHot; // the currently hottracked item
HTREEITEM hToolTip; // the current item set in tooltips
HTREEITEM htiInsert; // item that is relative to the insert mark
HTREEITEM htiSearch; // item active in most recent incremental search
HTREEITEM htiDrag; // item that's being dragged.
HDPA hdpaWatch; // array of PTVWATCHEDITEMs - items being watched
HIMAGELIST hImageList; // image list
HIMAGELIST himlState; // state image list
HCURSOR hCurHot; // the cursor when we're over a hot item
int iPuntChar; // number of wm_char's to punt
int cxState;
int cyState;
HBRUSH hbrBk; // background brush
HFONT hFont; // tree font
HFONT hFontHot; // underlined for hot tracking
HFONT hFontBold; // bold tree font
HFONT hFontBoldHot; // underlined for hot tracking
HBITMAP hStartBmp; // initial DC mono bitmap
HBITMAP hBmp; // indent bitmaps in hdcBits
HDC hdcBits; // HDC for drawing indent bitmaps
HTREEITEM hItemPainting; // the guy we are currently painting
HANDLE hheap; // heap for allocs for win32
HBRUSH hbrLine;
HBRUSH hbrText;
POINT ptCapture; // Point where the mouse was capture
COLORREF clrText;
COLORREF clrBk;
COLORREF clrim; // insert mark color.
COLORREF clrLine; // line color
COLORREF clrBkNonTheme; // Saved when not themed
COLORREF clrLineNonTheme; // Saved when not themed
// Dimensions
SHORT cxImage; // image width
SHORT cyImage; // image height
SHORT cxNativeImage; // image width (no scaling)
SHORT cyNativeImage; // image height (no scaling)
SHORT cyText; // text height
SHORT cyItem; // item height
SHORT cxBorder; // horizontal item border
SHORT cyBorder; // vert item border
SHORT cxIndent; // indent width
SHORT cxWnd; // window width
SHORT cyWnd; // window height
// Scroll Positioners
WORD cxMax; // width of longest item
WORD cFullVisible; // number of items that CAN fully fit in window
SHORT xPos; // horizontal scrolled position
UINT cShowing; // number of showing (non-collapsed) items
UINT cItems; // total number of items
HTREEITEM hTop; // first visible item (i.e., at top of client rect)
UINT uMaxScrollTime; // the maximum smooth scroll timing
// stuff for edit in place
HWND hwndEdit; // Edit window for name editing.
WNDPROC pfnEditWndProc; // edit field subclass proc
//tooltip stuff
HWND hwndToolTips;
LPTSTR pszTip; // store current tooltip/infotip string.
LPSTR pszTipA; // store current ANSI tooltip/infotip string.
//incremental search stuff
ISEARCHINFO is;
HTHEME hTheme;
DWORD dwLastAccId;
DWORD dwExStyle;
#ifdef DEBUG
BOOL fInTextCallback;
#endif
} TREE, *PTREE;
#define TV_StateIndex(pitem) ((int)(((DWORD)((pitem)->state) >> 12) & 0xF))
#define KIDS_COMPUTE 0 // use hKids to determine if a node has children
#define KIDS_FORCE_YES 1 // force a node to have kids (ignore hKids)
#define KIDS_FORCE_NO 2 // force a node to not have kids (ignore hKids)
#define KIDS_CALLBACK 3 // callback to see if a node has kids
#define KIDS_INVALID 4 // all values this and above are bogus
#define MAXLABELTEXT MAX_PATH
//
// Note that there are multiple senses of "visible" going on.
//
// TREE.hTop tracks visibility in the sense of "will it be painted?"
//
// TREEITEM.iShownIndex tracks visibility in the sense of "not collapsed".
// You can be off the screen but as long as your parent is expanded
// you get an iShownIndex.
//
//
typedef struct _TREEITEM
{
HTREEITEM hParent; // allows us to walk back out of the tree
HTREEITEM hNext; // next sibling
HTREEITEM hKids; // first child
LPTSTR lpstr; // item text, can be LPSTR_TEXTCALLBACK
LPARAM lParam; // item data
DWORD dwAccId;
WORD state; // TVIS_ state flags
WORD iImage; // normal state image at iImage
WORD iSelectedImage; // selected state image
WORD iWidth; // cached: width of text area (for hit test, drawing)
WORD iShownIndex; // cached: -1 if not visible, otherwise nth visible item
// invisible = parent is invisible or collapsed
BYTE iLevel; // cached: level of item (indent)
BYTE fKids; // KIDS_ values
WORD iIntegral; // integral height
// for parameter validation, put at end of struct
// ******************************
WORD wSignature;
// ******************************
} TREEITEM;
//
// The signature is intentionally not ASCII characters, so it's
// harder to run into by mistake. I choose a value greater than
// 0x8000 so it can't be the high word of a pointer.
//
#define TV_SIG 0xABCD
#define TV_MarkAsDead(hti) ((hti)->wSignature = 0)
#define ITEM_VISIBLE(hti) ((hti)->iShownIndex != (WORD)-1)
// get the parent, avoiding the hidden root node
#define VISIBLE_PARENT(hItem) (!(hItem)->iLevel ? NULL : (hItem)->hParent)
// REVIEW: make this a function if the optimizer doesn't do well with this
#define FULL_WIDTH(pTree, hItem) (ITEM_OFFSET(pTree,hItem) + hItem->iWidth)
int ITEM_OFFSET(PTREE pTree, HTREEITEM hItem);
#define VTI_NULLOK 1
BOOL ValidateTreeItem(HTREEITEM hItem, UINT flags);
#ifdef DEBUG
#define DBG_ValidateTreeItem(hItem, flags) ValidateTreeItem(hItem, flags)
#else
#define DBG_ValidateTreeItem(hItem, flags)
#endif
//
// TVWATCHEDITEM
//
// Structure that tracks items being watched.
//
// See TV_StartWatch for more information, and TV_DoExpandRecurse
// for an example.
//
// The hti field is a bit odd.
//
// if fStale == FALSE, then hti is the item being watched.
// if fStale == TRUE , then hti is the item *after* the item being watched.
//
// We keep this strange semantic for fStale==TRUE so that TV_NextWatchItem
// can successfully step to the item after a deleted item. (Normally,
// trying to do anything with a deleted item will fault.)
//
typedef struct TVWATCHEDITEM
{
HTREEITEM hti; // current item
BOOL fStale; // has the original item been deleted?
} TVWATCHEDITEM, *PTVWATCHEDITEM;
BOOL TV_StartWatch(PTREE pTree, PTVWATCHEDITEM pwi, HTREEITEM htiStart);
BOOL TV_EndWatch(PTREE pTree, PTVWATCHEDITEM pwi);
#define TV_GetWatchItem(pTree, pwi) ((pwi)->hti)
#define TV_RestartWatch(pTree, pwi, htiStart) \
((pwi)->hti = (htiStart), (pwi)->fStale = FALSE)
#define TV_IsWatchStale(pTree, pwi) ((pwi)->fStale)
#define TV_IsWatchValid(pTree, pwi) (!(pwi)->fStale)
#define TV_GetAccId(hItem) ((hItem)? (hItem)->dwAccId : CHILDID_SELF)
//
// TV_NextWatchItem - Enumerate the item after the watched item.
// This works even if the watched item was deleted.
//
#define TV_NextWatchItem(pTree, pwi) \
((pwi)->fStale || ((pwi)->hti = (pwi)->hti->hNext)), \
(pwi)->fStale = FALSE
// in TVSCROLL.C
BOOL TV_ScrollBarsAfterAdd (PTREE, HTREEITEM);
BOOL TV_ScrollBarsAfterRemove (PTREE, HTREEITEM);
BOOL TV_ScrollBarsAfterExpand (PTREE, HTREEITEM);
BOOL TV_ScrollBarsAfterCollapse (PTREE, HTREEITEM);
void TV_ScrollBarsAfterResize (PTREE, HTREEITEM, int, UINT);
BOOL TV_ScrollBarsAfterSetWidth (PTREE, HTREEITEM);
BOOL TV_HorzScroll (PTREE, UINT, UINT);
BOOL TV_VertScroll (PTREE, UINT, UINT);
BOOL TV_SetLeft (PTREE, int);
#define TV_SetTopItem(pTree, i) TV_SmoothSetTopItem(pTree, i, 0)
BOOL TV_SmoothSetTopItem (PTREE, UINT, UINT);
BOOL TV_CalcScrollBars (PTREE);
BOOL TV_ScrollIntoView (PTREE, HTREEITEM);
BOOL TV_ScrollVertIntoView (PTREE, HTREEITEM);
HTREEITEM TV_GetShownIndexItem (HTREEITEM, UINT);
UINT TV_ScrollBelow (PTREE, HTREEITEM, BOOL, BOOL);
BOOL TV_SortChildren(PTREE, HTREEITEM, BOOL);
BOOL TV_SortChildrenCB(PTREE, LPTV_SORTCB, BOOL);
void TV_ComputeItemWidth(PTREE pTree, HTREEITEM hItem, HDC hdc);
// in TVPAINT.C
void TV_GetBackgroundBrush (PTREE pTree, HDC hdc);
void TV_UpdateTreeWindow (PTREE, BOOL);
void TV_ChangeColors (PTREE);
void TV_CreateIndentBmps (PTREE);
void TV_Paint (PTREE, HDC);
HIMAGELIST TV_CreateDragImage (PTREE pTree, HTREEITEM hItem);
BOOL TV_ShouldItemDrawBlue (PTREE pTree, TVITEMEX *ti, UINT flags);
LRESULT TV_GenerateDragImage (PTREE ptree, SHDRAGIMAGE* pshdi);
BOOL TV_GetInsertMarkRect(PTREE pTree, LPRECT prc);
// in TVMEM.C
#define TVDI_NORMAL 0x0000 // TV_DeleteItem flags
#define TVDI_NONOTIFY 0x0001
#define TVDI_CHILDRENONLY 0x0002
#define TVDI_NOSELCHANGE 0x0004
BOOL TV_DeleteItem(PTREE, HTREEITEM, UINT);
HTREEITEM TV_InsertItem(PTREE pTree, LPTV_INSERTSTRUCT lpis);
void TV_DestroyTree(PTREE);
LRESULT TV_OnCreate(HWND, LPCREATESTRUCT);
HTREEITEM TV_InsertItemA(PTREE pTree, LPTV_INSERTSTRUCTA lpis);
// in TREEVIEW.C
BOOL TV_GetItemRect(PTREE, HTREEITEM, LPRECT, BOOL);
BOOL TV_Expand(PTREE pTree, WPARAM wCode, TREEITEM * hItem, BOOL fNotify);
HTREEITEM TV_GetNextItem(PTREE, HTREEITEM, WPARAM);
void TV_GetItem(PTREE pTree, HTREEITEM hItem, UINT mask, LPTVITEMEX lpItem);
void TV_PopBubble(PTREE pTree);
// Flags for TV_SelectItem
#define TVSIFI_NOTIFY 0x0001
#define TVSIFI_UPDATENOW 0x0002
#define TVSIFI_NOSINGLEEXPAND 0x0004
BOOL TV_SelectItem(PTREE, WPARAM, HTREEITEM, UINT, UINT);
BOOL TV_SendChange(PTREE, HTREEITEM, int, UINT, UINT, UINT, int, int);
HTREEITEM TV_GetNextVisItem(HTREEITEM);
HTREEITEM TV_GetPrevItem(HTREEITEM);
HTREEITEM TV_GetPrevVisItem(HTREEITEM);
void TV_CalcShownItems(PTREE, HTREEITEM hItem);
void TV_OnSetFont(PTREE, HFONT, BOOL);
BOOL TV_SizeWnd(PTREE, UINT, UINT);
void TV_InvalidateItem(PTREE, HTREEITEM, UINT uFlags);
VOID TV_CreateBoldFont(PTREE pTree);
BOOL TV_SetInsertMark(PTREE pTree, HTREEITEM hItem, BOOL fAfter);
LRESULT CALLBACK _export TV_EditWndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK _export TV_WndProc(HWND, UINT, WPARAM, LPARAM);
BOOL TV_Init(HINSTANCE hinst);
void TV_Terminate(BOOL fSystemExit);
LRESULT TV_Timer (PTREE pTree, UINT uTimerId);
HWND TV_OnEditLabel (PTREE pTree, HTREEITEM hItem);
void TV_SetEditSize (PTREE pTree);
BOOL TV_DismissEdit (PTREE pTree, BOOL fCancel);
void TV_CancelPendingEdit (PTREE pTree);
int TV_UpdateShownIndexes (PTREE pTree, HTREEITEM hWalk);
void TV_UnsubclassToolTips(PTREE pTree);
LRESULT WINAPI TV_SubClassWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
void TV_SubclassToolTips(PTREE pTree);
BOOL TV_UpdateToolTip(PTREE pTree);
BOOL TV_SetToolTipTarget(PTREE pTree, HTREEITEM hItem);
void TV_OnSetBkColor(PTREE pTree, COLORREF clr);
void TV_InitCheckBoxes(PTREE pTree);
void TV_InitThemeMetrics(PTREE pTree, HTHEME hTheme);
#define TVMP_CALCSCROLLBARS (TV_FIRST + 0x1000)
// Fake customdraw. See comment block in tvscroll.c
typedef struct TVFAKEDRAW
{
NMTVCUSTOMDRAW nmcd;
PTREE pTree;
HFONT hfontPrev;
DWORD dwCustomPrev;
DWORD dwCustomItem;
} TVFAKEDRAW, *PTVFAKEDRAW;
void TreeView_BeginFakeCustomDraw(PTREE pTree, PTVFAKEDRAW ptvfd);
DWORD TreeView_BeginFakeItemDraw(PTVFAKEDRAW plvfd, HTREEITEM hitem);
void TreeView_EndFakeItemDraw(PTVFAKEDRAW ptvfd);
void TreeView_EndFakeCustomDraw(PTVFAKEDRAW ptvfd);