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211 lines
6.1 KiB
211 lines
6.1 KiB
#
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# Microsoft Confidential
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# Copyright (C) Microsoft Corporation 1994,95,96,97
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# All Rights Reserved.
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#
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# Makefile for:
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#
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# Cabinet File Viewer DLL
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#
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# Built with C 10.0 (VC 4.2)
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#
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#
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# target of this makefile
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#
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all: cabview.dll
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#
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# DEBUG=YES builds with debugging information (and opts. disabled)
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# DEBUG=NO builds retail
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#
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DEBUG=NO
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#
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# compiler options
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#
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!include <ntwin32.mak>
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CFLAGS_COMMON = /nologo /c /Gz /MT /W3 /D WIN32 /D _WINDOWS
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CFLAGS_DEBUG = $(CFLAGS_COMMON) /D _DEBUG /Od /Z7
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CFLAGS_RETAIL = $(CFLAGS_COMMON) /D NDEBUG /Ox /Os
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LFLAGS_COMMON = /nologo /entry:DllMain /subsystem:windows /DLL /nodefaultlib \
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/incremental:no
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LFLAGS_DEBUG = $(LFLAGS_COMMON) /debug /debugtype:cv
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LFLAGS_RETAIL = $(LFLAGS_COMMON)
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LIBS = comctl32.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib \
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advapi32.lib libcmt.lib shell32.lib ole32.lib uuid.lib
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!if "$(DEBUG)" == "YES"
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CFLAGS = $(CFLAGS_DEBUG)
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LFLAGS = $(LFLAGS_DEBUG)
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!else
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CFLAGS = $(CFLAGS_RETAIL)
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LFLAGS = $(LFLAGS_RETAIL)
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!endif
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CL = cl $(CFLAGS)
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RC = rc -r
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#
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# rules
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#
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.c.obj:
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$(CL) $*.c
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.cpp.obj:
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$(CL) $*.cpp
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.rc.res:
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$(RC) $*.rc
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#
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# dependencies
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#
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cabitms.obj: cabitms.cpp pch.h thisdll.h resource.h path.h fdi.h \
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cabitms.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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da.obj: da.c pch.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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dataobj.obj: dataobj.cpp pch.h path.h thisdll.h folder.h dataobj.h \
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cabitms.h fdi.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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debug.obj: debug.c pch.h debug.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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dlg.obj: dlg.cpp pch.h thisdll.h dlg.h dpda.h cabobj.h cabvw2.h cabp.h \
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shlobj.h
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enum.obj: enum.cpp pch.h thisdll.h enum.h folder.h dpda.h cabobj.h \
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cabvw2.h cabp.h shlobj.h
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fdidll.obj: fdidll.c fdi.h
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folder.obj: folder.cpp pch.h thisdll.h thisguid.h sfview.h folder.h \
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enum.h view.h icon.h menu.h dataobj.h cabitms.h resource.h \
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fdi.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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icon.obj: icon.cpp pch.h thisdll.h path.h icon.h dpda.h cabobj.h \
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cabvw2.h cabp.h shlobj.h
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iutil.obj: iutil.c pch.h cabvw2.h dpda.h cabobj.h cabvw2.h cabp.h \
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shlobj.h
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logger.obj: logger.c logger.h
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menu.obj: menu.cpp pch.h thisdll.h resource.h folder.h menu.h \
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cabitms.h fdi.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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os.obj: os.cpp pch.h os.h dpda.h cabobj.h cabvw2.h cabp.h shlobj.h
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path.obj: path.c pch.h path.h debug.h strings.h dpda.h cabobj.h \
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cabvw2.h cabp.h shlobj.h
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sfview.obj: sfview.cpp pch.h sfview.h sfvwnd.h resource.h thisguid.h \
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sfview.h dpda.h cabobj.h cabvw2.h cabp.h thisdll.h sfview.h \
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xicon.h dlg.h unknown.h shlobj.h
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sfvmenu.obj: sfvmenu.cpp pch.h sfview.h sfvwnd.h resource.h dpda.h \
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cabobj.h cabvw2.h cabp.h thisdll.h sfview.h xicon.h dlg.h \
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unknown.h shlobj.h
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sfvwnd.obj: sfvwnd.cpp pch.h sfvwnd.h thisdll.h resource.h dpda.h \
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cabobj.h cabvw2.h cabp.h thisdll.h sfview.h xicon.h dlg.h \
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unknown.h shlobj.h
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strings.obj: strings.c pch.h strings.h dpda.h cabobj.h cabvw2.h cabp.h \
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shlobj.h
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thisdll.obj: thisdll.cpp pch.h thisguid.h thisdll.h resource.h dpda.h \
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cabobj.h cabvw2.h cabp.h shlobj.h
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unknown.obj: unknown.cpp pch.h thisdll.h unknown.h dpda.h cabobj.h \
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cabvw2.h cabp.h shlobj.h
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view.obj: view.cpp pch.h thisdll.h resource.h folder.h view.h os.h \
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unknown.h dpda.h cabobj.h cabvw2.h cabp.h sfview.h shlobj.h
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xicon.obj: xicon.cpp pch.h thisdll.h unknown.h path.h xicon.h dpda.h \
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cabobj.h cabvw2.h cabp.h shlobj.h
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cabview.res: cabview.rc resource.h cabview.ver
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#
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# link CABVIEW.DLL
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#
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cabview.dll: cabview.def cabview.res \
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cabitms.obj da.obj dataobj.obj debug.obj dlg.obj enum.obj \
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fdidll.obj folder.obj icon.obj iutil.obj menu.obj os.obj \
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path.obj sfview.obj sfvmenu.obj sfvwnd.obj strings.obj \
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thisdll.obj unknown.obj view.obj xicon.obj
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@echo >nul <<cabview.crf
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-def:cabview.def
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cabitms.obj
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da.obj
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dataobj.obj
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debug.obj
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dlg.obj
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enum.obj
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fdidll.obj
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folder.obj
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icon.obj
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iutil.obj
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menu.obj
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os.obj
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path.obj
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sfview.obj
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sfvmenu.obj
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sfvwnd.obj
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strings.obj
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thisdll.obj
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unknown.obj
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view.obj
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xicon.obj
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cabview.res
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-out:cabview.dll
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$(LIBS)
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<<nokeep
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link $(LFLAGS) @cabview.crf
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@if exist cabview.lib erase cabview.lib
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@if exist cabview.exp erase cabview.exp
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#
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# directory cleanup
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#
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clean:
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@if exist cabitms.obj erase cabitms.obj
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@if exist da.obj erase da.obj
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@if exist dataobj.obj erase dataobj.obj
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@if exist debug.obj erase debug.obj
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@if exist dlg.obj erase dlg.obj
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@if exist enum.obj erase enum.obj
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@if exist fdidll.obj erase fdidll.obj
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@if exist folder.obj erase folder.obj
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@if exist icon.obj erase icon.obj
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@if exist iutil.obj erase iutil.obj
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@if exist logger.obj erase logger.obj
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@if exist menu.obj erase menu.obj
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@if exist os.obj erase os.obj
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@if exist path.obj erase path.obj
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@if exist sfview.obj erase sfview.obj
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@if exist sfvmenu.obj erase sfvmenu.obj
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@if exist sfvwnd.obj erase sfvwnd.obj
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@if exist strings.obj erase strings.obj
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@if exist thisdll.obj erase thisdll.obj
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@if exist unknown.obj erase unknown.obj
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@if exist view.obj erase view.obj
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@if exist xicon.obj erase xicon.obj
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@if exist cabview.res erase cabview.res
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@if exist cabview.dll erase cabview.dll
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@if exist cabview.lib erase cabview.lib
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@if exist cabview.exp erase cabview.exp
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