Leaked source code of windows server 2003
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#define SZ_CLASS_CLIENT SZ_CLASS_CLIENTA
#define SZ_CLIENT_MICROSOFT SZ_CLIENT_MICROSOFTA
#define SZ_CLASS_PROTOCOL SZ_CLASS_PROTOCOLA
#define SZ_CLASS_ADAPTER SZ_CLASS_ADAPTERA
#define SZ_PROTOCOL_IPXSPX SZ_PROTOCOL_IPXSPXA
#define SZ_PROTOCOL_TCPIP SZ_PROTOCOL_TCPIPA
#define SZ_CLASS_SERVICE SZ_CLASS_SERVICEA
#define SZ_SERVICE_VSERVER SZ_SERVICE_VSERVERA
typedef struct tagNETADAPTERA {
CHAR szDisplayName[260]; // so-called friendly name of adapter
CHAR szDeviceID[260]; // e.g. "PCI\VEN_10b7&DEV_9050"
CHAR szEnumKey[260]; // e.g. "Enum\PCI\VEN_10b7&DEV_9050&SUBSYS_00000000&REV_00\407000"
CHAR szClassKey[40]; // PnP-assigned class name + ID, e.g. "Net\0000"
CHAR szManufacturer[60]; // Company that manufactured the card, e.g. "3Com"
CHAR szInfFileName[50]; // File title of INF file, e.g. "NETEL90X.INF"
BYTE bNicType; // a NIC_xxx constant, defined above
BYTE bNetType; // a NETTYPE_xxx constant, defined above
BYTE bNetSubType; // a SUBTYPE_xxx constant, defined above
BYTE bIcsStatus; // an ICS_xxx constant, defined above
BYTE bError; // a NICERR_xxx constant, defined above
BYTE bWarning; // a NICWARN_xxx constant, defined above
DWORD devnode; // configmg device node
} NETADAPTERA;
typedef struct tagNETSERVICEA {
CHAR szDisplayName[260]; // (supposedly) friendly name of service
CHAR szDeviceID[260]; // e.g. "VSERVER"
CHAR szClassKey[40]; // PnP-assigned class name + ID, e.g. "NetService\0000"
} NETSERVICEA;
#define NETADAPTER NETADAPTERA
#define NETSERVICE NETSERVICEA
#define SZ_CLASS_ADAPTERA "Net"
#define SZ_CLASS_CLIENTA "NetClient"
#define SZ_CLASS_PROTOCOLA "NetTrans"
#define SZ_CLASS_SERVICEA "NetService"
#define SZ_PROTOCOL_TCPIPA "MSTCP"
#define SZ_PROTOCOL_NETBEUIA "NETBEUI"
#define SZ_PROTOCOL_IPXSPXA "NWLINK"
#define SZ_SERVICE_VSERVERA "VSERVER"
#define SZ_CLIENT_MICROSOFTA "VREDIR"
#define SZ_CLIENT_NETWAREA "NWREDIR"
#define EnumNetAdapters EnumNetAdaptersA
#define IsProtocolBoundToAdapter IsProtocolBoundToAdapterA
#define IsAdapterBroadband IsAdapterBroadbandA
int WINAPI EnumNetAdaptersA(NETADAPTERA FAR** pprgNetAdapters);
BOOL WINAPI IsProtocolBoundToAdapterA(LPCSTR pszProtocolID, const NETADAPTERA* pAdapter);
BOOL WINAPI IsAdapterBroadbandA(const NETADAPTERA* pAdapter);
//HRESULT WINAPI InstallNetAdapterA(LPCSTR pszDeviceID, LPCSTR pszInfPath, HWND hwndParent, PROGRESS_CALLBACK pfnProgress, LPVOID pvCallbackParam);
BOOL WINAPI IsClientInstalledA(LPCSTR pszClientDeviceID, BOOL bExhaustive);
void WINAPI SaveBroadbandSettingsA(LPCSTR pszBroadbandAdapterNumber);
HRESULT WINAPI DetectHardwareA(LPCSTR pszDeviceID);
void WINAPI EnableAutodialA(BOOL bAutodial, LPCSTR szConnection = NULL);
void WINAPI SetDefaultDialupConnectionA(LPCSTR pszConnectionName);
void WINAPI GetDefaultDialupConnectionA(LPSTR pszConnectionName, int cchMax);
int WINAPI EnumMatchingNetBindingsA(LPCSTR pszParentBinding, LPCSTR pszDeviceID, LPSTR** pprgBindings);
#define IsProtocolInstalled IsProtocolInstalledA
#define InstallProtocol InstallProtocolA
#define RemoveProtocol RemoveProtocolA
#define FindConflictingService FindConflictingServiceA
//#define EnumNetAdapters EnumNetAdaptersA
#define InstallNetAdapter InstallNetAdapterA
//#define IsProtocolBoundToAdapter IsProtocolBoundToAdapterA
#define EnableNetAdapter EnableNetAdapterA
#define IsClientInstalled IsClientInstalledA
#define RemoveClient RemoveClientA
#define RemoveGhostedAdapters RemoveGhostedAdaptersA
#define RemoveUnknownAdapters RemoveUnknownAdaptersA
#define DoesAdapterMatchDeviceID DoesAdapterMatchDeviceIDA
//#define IsAdapterBroadband IsAdapterBroadbandA
#define SaveBroadbandSettings SaveBroadbandSettingsA
#define UpdateBroadbandSettings UpdateBroadbandSettingsA
#define DetectHardware DetectHardwareA
#define EnumMatchingNetBindings EnumMatchingNetBindingsA
#define EnableAutodial EnableAutodialA
#define SetDefaultDialupConnection SetDefaultDialupConnectionA
#define GetDefaultDialupConnection GetDefaultDialupConnectionA