Leaked source code of windows server 2003
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// backend.cpp : Windows Logon application
//
// backend logic for communicating with SHGina and winlogon
#include "priv.h"
using namespace DirectUI;
#include "resource.h"
#include "backend.h"
#include "shgina.h"
#include "profileutil.h"
#include "uihostipc.h"
////////////////////////////////
#include "eballoon.h"
#define MAX_COMPUTERDESC_LENGTH 255
static WCHAR g_szGuestName[UNLEN + sizeof('\0')] = L"Guest";
#define TIMER_REFRESHTIPS 1014
#define TIMER_ANIMATEFLAG 1015
#define TOTAL_FLAG_FRAMES (FLAG_ANIMATION_COUNT * MAX_FLAG_FRAMES)
UINT_PTR g_puTimerId = 0;
UINT_PTR g_puFlagTimerId = 0;
DWORD sTimerCount = 0;
extern CErrorBalloon g_pErrorBalloon;
extern LogonFrame* g_plf;
extern ILogonStatusHost *g_pILogonStatusHost;
const TCHAR CBackgroundWindow::s_szWindowClassName[] = TEXT("LogonUIBackgroundWindowClass");
// --------------------------------------------------------------------------
// CBackgroundWindow::CBackgroundWindow
//
// Arguments: hInstance = HINSTANCE of the process.
//
// Returns: <none>
//
// Purpose: Constructor for CBackgroundWindow. This registers the window
// class.
//
// History: 2001-03-27 vtan created
// --------------------------------------------------------------------------
CBackgroundWindow::CBackgroundWindow (HINSTANCE hInstance) :
_hInstance(hInstance),
_hwnd(NULL)
{
WNDCLASSEX wndClassEx;
ZeroMemory(&wndClassEx, sizeof(wndClassEx));
wndClassEx.cbSize = sizeof(wndClassEx);
wndClassEx.lpfnWndProc = WndProc;
wndClassEx.hInstance = hInstance;
wndClassEx.lpszClassName = s_szWindowClassName;
wndClassEx.hCursor = LoadCursor(NULL, IDC_ARROW);
_atom = RegisterClassEx(&wndClassEx);
}
// --------------------------------------------------------------------------
// CBackgroundWindow::~CBackgroundWindow
//
// Arguments: <none>
//
// Returns: <none>
//
// Purpose: Destructor for CBackgroundWindow. This destroys the window
// and unregisters the window class.
//
// History: 2001-03-27 vtan created
// --------------------------------------------------------------------------
CBackgroundWindow::~CBackgroundWindow (void)
{
if (_hwnd != NULL)
{
(BOOL)DestroyWindow(_hwnd);
}
if (_atom != 0)
{
TBOOL(UnregisterClass(MAKEINTRESOURCE(_atom), _hInstance));
}
}
// --------------------------------------------------------------------------
// CBackgroundWindow::Create
//
// Arguments: <none>
//
// Returns: HWND
//
// Purpose: Creates the window. It's created WS_EX_TOPMOST and covers the
// entire screen. It's not created on CHK builds of logonui.exe
//
// History: 2001-03-27 vtan created
// --------------------------------------------------------------------------
HWND CBackgroundWindow::Create (void)
{
HWND hwnd;
#if DEBUG
hwnd = NULL;
#else
hwnd = CreateWindowEx(0,
s_szWindowClassName,
NULL,
WS_POPUP,
GetSystemMetrics(SM_XVIRTUALSCREEN), GetSystemMetrics(SM_YVIRTUALSCREEN),
GetSystemMetrics(SM_CXVIRTUALSCREEN), GetSystemMetrics(SM_CYVIRTUALSCREEN),
NULL, NULL, _hInstance, this);
if (hwnd != NULL)
{
(BOOL)ShowWindow(hwnd, SW_SHOW);
TBOOL(SetForegroundWindow(hwnd));
(BOOL)EnableWindow(hwnd, FALSE);
}
#endif
return(hwnd);
}
// --------------------------------------------------------------------------
// CBackgroundWindow::WndProc
//
// Arguments: See the platform SDK under WindowProc.
//
// Returns: See the platform SDK under WindowProc.
//
// Purpose: WindowProc for the background window. This just passes the
// messages thru to DefWindowProc.
//
// History: 2001-03-27 vtan created
// --------------------------------------------------------------------------
LRESULT CALLBACK CBackgroundWindow::WndProc (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LRESULT lResult;
CBackgroundWindow *pThis;
pThis = reinterpret_cast<CBackgroundWindow*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
switch (uMsg)
{
case WM_CREATE:
{
CREATESTRUCT *pCreateStruct;
pCreateStruct = reinterpret_cast<CREATESTRUCT*>(lParam);
pThis = reinterpret_cast<CBackgroundWindow*>(pCreateStruct->lpCreateParams);
(LONG_PTR)SetWindowLongPtr(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(pThis));
lResult = 0;
break;
}
case WM_PAINT:
{
HDC hdcPaint;
PAINTSTRUCT ps;
hdcPaint = BeginPaint(hwnd, &ps);
TBOOL(FillRect(ps.hdc, &ps.rcPaint, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH))));
TBOOL(EndPaint(hwnd, &ps));
lResult = 0;
break;
}
default:
lResult = DefWindowProc(hwnd, uMsg, wParam, lParam);
break;
}
return(lResult);
}
////////////////////////////////////////////////////////
// Logon Utilities
////////////////////////////////////////////////////////
////////////////////////////////////////
//
// TurnOffComputer
//
// Call SHGina to bring up the "Turn Off Computer" dialog and handle the request.
// In debug builds, holding down the shift key and clicking the turn off button
// will exit logonui.
//
// RETURNS
// HRESULT indicating whether it worked or not.
//
/////////////////////////////////////////
HRESULT TurnOffComputer()
{
ILocalMachine *pobjLocalMachine;
HRESULT hr = CoCreateInstance(CLSID_ShellLocalMachine, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILocalMachine, &pobjLocalMachine));
if (SUCCEEDED(hr))
{
hr = pobjLocalMachine->TurnOffComputer();
pobjLocalMachine->Release();
}
return hr;
}
////////////////////////////////////////
//
// UndockComputer
//
// Tell SHGina to undock the computer
//
// RETURNS
// HRESULT indicating whether it worked or not.
//
/////////////////////////////////////////
HRESULT UndockComputer()
{
ILocalMachine *pobjLocalMachine;
HRESULT hr = CoCreateInstance(CLSID_ShellLocalMachine, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILocalMachine, &pobjLocalMachine));
if (SUCCEEDED(hr))
{
hr = pobjLocalMachine->UndockComputer();
pobjLocalMachine->Release();
}
return hr;
}
////////////////////////////////////////
//
// CalcBalloonTargetLocation
//
// Given a DirectUI element, figure out a good place to have a balloon tip pointed to
// in parent window coordinates.
//
// RETURNS
// nothing
//
/////////////////////////////////////////
void CalcBalloonTargetLocation(HWND hwndParent, Element *pe, POINT *ppt)
{
Value* pv;
BOOL fIsRTL = (GetWindowLong(hwndParent, GWL_EXSTYLE) & WS_EX_LAYOUTRTL) != 0;
DUIAssertNoMsg(pe);
DUIAssertNoMsg(ppt);
// get the position of the link so we can target the balloon tip correctly
POINT pt = {0,0};
const SIZE *psize = pe->GetExtent(&pv);
pt.y += psize->cy / 2;
if (psize->cx < 100)
{
pt.x += psize->cx / 2;
}
else
{
if (fIsRTL)
{
pt.x = (pt.x + psize->cx) - 50;
}
else
{
pt.x += 50;
}
}
pv->Release();
while (pe)
{
const POINT* ppt = pe->GetLocation(&pv);
pt.x += ppt->x;
pt.y += ppt->y;
pv->Release();
pe = pe->GetParent();
}
*ppt = pt;
}
////////////////////////////////////////
//
// DetermineGuestAccountName
//
//
// Get the localized guest account name by matching the
// local list of user account SIDs for the guest RID.
// This code is lifted directly from msgina\userlist.cpp
// In the event of failure this is initialized to the english "Guest".
//
//
// RETURNS
// nothing.
//
/////////////////////////////////////////
void DetermineGuestAccountName()
{
NET_API_STATUS nasCode;
DWORD dwPreferredSize, dwEntriesRead;
NET_DISPLAY_USER *pNDU;
static const int iMaximumUserCount = 100;
dwPreferredSize = (sizeof(NET_DISPLAY_USER) + (3 * UNLEN) * iMaximumUserCount);
pNDU = NULL;
nasCode = NetQueryDisplayInformation(NULL,
1,
0,
iMaximumUserCount,
dwPreferredSize,
&dwEntriesRead,
reinterpret_cast<void**>(&pNDU));
if ((ERROR_SUCCESS == nasCode) || (ERROR_MORE_DATA == nasCode))
{
int iIndex;
for (iIndex = static_cast<int>(dwEntriesRead - 1); iIndex >= 0; --iIndex)
{
BOOL fResult;
DWORD dwSIDSize, dwDomainSize;
SID_NAME_USE eUse;
PSID pSID;
WCHAR wszDomain[DNLEN + sizeof('\0')];
// Iterate the user list and look up the SID for each user in the
// list regardless of whether they are disabled or not.
dwSIDSize = dwDomainSize = 0;
fResult = LookupAccountNameW(NULL,
pNDU[iIndex].usri1_name,
NULL,
&dwSIDSize,
NULL,
&dwDomainSize,
&eUse);
pSID = static_cast<PSID>(LocalAlloc(LMEM_FIXED, dwSIDSize));
if (pSID != NULL)
{
dwDomainSize = DUIARRAYSIZE(wszDomain);
fResult = LookupAccountNameW(NULL,
pNDU[iIndex].usri1_name,
pSID,
&dwSIDSize,
wszDomain,
&dwDomainSize,
&eUse);
// Ensure that only user SIDs are checked.
if ((fResult != FALSE) && (SidTypeUser == eUse))
{
unsigned char ucSubAuthorityCount;
int iSubAuthorityIndex;
ucSubAuthorityCount = *GetSidSubAuthorityCount(pSID);
for (iSubAuthorityIndex = 0; iSubAuthorityIndex < ucSubAuthorityCount; ++iSubAuthorityIndex)
{
DWORD dwSubAuthority;
dwSubAuthority = *GetSidSubAuthority(pSID, iSubAuthorityIndex);
if (DOMAIN_USER_RID_GUEST == dwSubAuthority)
{
lstrcpyW(g_szGuestName, pNDU[iIndex].usri1_name);
}
}
}
(HLOCAL)LocalFree(pSID);
}
}
}
(NET_API_STATUS)NetApiBufferFree(pNDU);
}
////////////////////////////////////////
//
// GetLogonUserByLogonName
//
// Given a username, CoCreate the ILogonUser for that name.
//
// RETURNS
// HRESULT -- failure if the user could not be created.
//
/////////////////////////////////////////
HRESULT GetLogonUserByLogonName(LPWSTR pszUsername, ILogonUser **ppobjUser)
{
VARIANT var;
ILogonEnumUsers *pobjEnum;
if (ppobjUser)
{
*ppobjUser = NULL;
}
var.vt = VT_BSTR;
var.bstrVal = pszUsername;
HRESULT hr = CoCreateInstance(CLSID_ShellLogonEnumUsers, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILogonEnumUsers, &pobjEnum));
if (SUCCEEDED(hr))
{
hr = pobjEnum->item(var, ppobjUser);
pobjEnum->Release();
}
return hr;
}
////////////////////////////////////////
//
// ReleaseStatusHost
//
// Clean up the logon status host object.
//
// RETURNS
// nothing
//
/////////////////////////////////////////
void ReleaseStatusHost()
{
if (g_pILogonStatusHost != NULL)
{
g_pILogonStatusHost->UnInitialize();
g_pILogonStatusHost->Release();
g_pILogonStatusHost = NULL;
}
}
////////////////////////////////////////
//
// EndHostProcess
//
// Clean up the logon status host object and if uiExitCode is anything other than 0,
// then terminate the process immediately.
//
// RETURNS
// nothing
//
/////////////////////////////////////////
void EndHostProcess(UINT uiExitCode)
{
ReleaseStatusHost();
if (uiExitCode != 0)
{
ExitProcess(uiExitCode);
}
}
////////////////////////////////////////
//
// GetRegistryNumericValue
//
// Given a registry HKEY and a value return the numeric value
//
// RETURNS
// the numeric value from the registry
//
/////////////////////////////////////////
int GetRegistryNumericValue(HKEY hKey, LPCTSTR pszValueName)
{
int iResult;
DWORD dwType, dwDataSize;
iResult = 0;
if (ERROR_SUCCESS == RegQueryValueEx(hKey,
pszValueName,
NULL,
&dwType,
NULL,
NULL))
{
if (REG_DWORD == dwType)
{
DWORD dwData;
dwDataSize = sizeof(dwData);
if (ERROR_SUCCESS == RegQueryValueEx(hKey,
pszValueName,
NULL,
NULL,
reinterpret_cast<LPBYTE>(&dwData),
&dwDataSize))
{
iResult = static_cast<int>(dwData);
}
}
else if (REG_SZ == dwType)
{
TCHAR szData[1024];
dwDataSize = sizeof(szData);
if (ERROR_SUCCESS == RegQueryValueEx(hKey,
pszValueName,
NULL,
NULL,
reinterpret_cast<LPBYTE>(szData),
&dwDataSize))
{
char szAnsiData[1024];
(int)WideCharToMultiByte(CP_ACP,
0,
(LPCWSTR)szData,
-1,
szAnsiData,
sizeof(szAnsiData),
NULL,
NULL);
iResult = atoi(szAnsiData);
}
}
}
return(iResult);
}
////////////////////////////////////////
//
// IsShutdownAllowed
//
// Firstly (firstly??)... if the machine is remote then don't allow shut down.
// Determine the local machine policy for shutdown from the logon screen.
// This is stored in two places as two different types (REG_DWORD and REG_SZ).
// Always check the policy location AFTER the normal location to ensure that
// policy overrides normal settings.
//
// RETURNS
// TRUE if the machine is allowed to be shut down from logonui. FALSE otherwise
//
/////////////////////////////////////////
BOOL IsShutdownAllowed()
{
BOOL fResult = FALSE;
ILocalMachine *pobjLocalMachine;
HRESULT hr = CoCreateInstance(CLSID_ShellLocalMachine, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILocalMachine, &pobjLocalMachine));
if (SUCCEEDED(hr))
{
VARIANT_BOOL vbCanShutdown = VARIANT_FALSE;
hr = pobjLocalMachine->get_isShutdownAllowed(&vbCanShutdown);
if (SUCCEEDED(hr))
{
fResult = (vbCanShutdown == VARIANT_TRUE);
}
pobjLocalMachine->Release();
}
return fResult;
}
////////////////////////////////////////
//
// IsUndockAllowed
//
// Check with SHGina to see if we are allowed to undock the PC.
//
// RETURNS
// TRUE if the machine is allowed to be undocked from logonui. FALSE otherwise
//
/////////////////////////////////////////
BOOL IsUndockAllowed()
{
BOOL fResult = FALSE;
#if 0
ILocalMachine *pobjLocalMachine;
HRESULT hr = CoCreateInstance(CLSID_ShellLocalMachine, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILocalMachine, &pobjLocalMachine));
if (SUCCEEDED(hr))
{
VARIANT_BOOL vbCanUndock = VARIANT_FALSE;
hr = pobjLocalMachine->get_isUndockEnabled(&vbCanUndock);
if (SUCCEEDED(hr))
{
fResult = (vbCanUndock == VARIANT_TRUE);
}
pobjLocalMachine->Release();
}
#endif
return fResult;
}
#ifndef TESTDATA
LONG WINAPI LogonUIUnhandledExceptionFilter (struct _EXCEPTION_POINTERS *ExceptionInfo)
{
return(RtlUnhandledExceptionFilter(ExceptionInfo));
}
#endif // !TESTDATA
void SetErrorHandler (void)
{
#ifndef TESTDATA
SYSTEM_KERNEL_DEBUGGER_INFORMATION kdInfo;
(NTSTATUS)NtQuerySystemInformation(SystemKernelDebuggerInformation,
&kdInfo,
sizeof(kdInfo),
NULL);
if (kdInfo.KernelDebuggerEnabled || NtCurrentPeb()->BeingDebugged)
{
(LPTOP_LEVEL_EXCEPTION_FILTER)SetUnhandledExceptionFilter(LogonUIUnhandledExceptionFilter);
}
#endif // !TESTDATA
}
////////////////////////////////////////
//
// RunningInWinlogon
//
// Checks to see if logonui is running in the winlogon context. There are some things
// that don't work well when we are not in winlogon so this makes debugging easier.
//
// RETURNS
// TRUE if the running in winlogon (actually if it can find the GINA Logon window). FALSE otherwise
//
/////////////////////////////////////////
BOOL RunningInWinlogon()
{
#if DEBUG
return (FindWindow(NULL, TEXT("GINA Logon")) != NULL);
#else
return true;
#endif
}
////////////////////////////////////////
//
// BuildUserListFromGina
//
// Enumerate all of the users that SHGina tells us we care about and add them to the accounts list.
// Find out of they require a password and their current state for notifications.
//
// If there is only 1 user or if there are 2 users, but one of them is guest, then ppAccount will
// contain a pointer to the only user on this machine. The caller can then automatically select
// that user to avoid them from having to click that user given that there is no one else to click.
//
//
// RETURNS
// HRESULT -- if not a success code, we are hosed.
//
/////////////////////////////////////////
HRESULT BuildUserListFromGina(LogonFrame* plf, OUT LogonAccount** ppAccount)
{
if (ppAccount)
{
*ppAccount = NULL;
}
DetermineGuestAccountName();
int iGuestId = -1;
WCHAR szPicturePath[MAX_PATH];
ILogonEnumUsers *pobjEnum;
LogonAccount* plaLastNormal = NULL;
// load the ILogonEnumUsers object from SHGina.dll
HRESULT hr = CoCreateInstance(CLSID_ShellLogonEnumUsers, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARG(ILogonEnumUsers, &pobjEnum));
if (SUCCEEDED(hr))
{
int iUser,cUsers;
UINT uiUsers;
ILogonUser *pobjUser;
// get the number of users
hr = pobjEnum->get_length(&uiUsers);
if (FAILED(hr))
goto done;
cUsers = (int)uiUsers;
for (iUser = 0; iUser < cUsers; iUser++)
{
VARIANT var, varUnreadMail, varPicture = {0}, varUsername = {0}, varHint = {0};
VARIANT_BOOL vbLoggedOn, vbInteractiveLogonAllowed;
var.vt = VT_I4;
var.lVal = iUser;
hr = pobjEnum->item( var, &pobjUser);
if (SUCCEEDED(hr) && pobjUser)
{
if (SUCCEEDED(pobjUser->get_interactiveLogonAllowed(&vbInteractiveLogonAllowed)) &&
(vbInteractiveLogonAllowed != VARIANT_FALSE))
{
// get the display name for the user
pobjUser->get_setting(L"DisplayName" ,&var);
pobjUser->get_setting(L"LoginName", &varUsername);
// if the display name is blank, we will use the login name. This is the case for Guest
if (var.bstrVal && lstrlenW(var.bstrVal) == 0)
{
VariantClear(&var);
pobjUser->get_setting(L"LoginName" ,&var);
}
if (FAILED(pobjUser->get_isLoggedOn(&vbLoggedOn)))
{
vbLoggedOn = VARIANT_FALSE;
}
if (FAILED(pobjUser->get_setting(L"UnreadMail", &varUnreadMail)))
{
varUnreadMail.uintVal = 0;
}
lstrcpyW(szPicturePath, L"");
// get the path to their picture
if (SUCCEEDED(pobjUser->get_setting(L"Picture" ,&varPicture)))
{
if (lstrlenW(varPicture.bstrVal) != 0) // in the case of defaultUser, lets just use the user icons we have.
{
lstrcpynW(szPicturePath, &(varPicture.bstrVal[7]), MAX_PATH);
}
VariantClear(&varPicture);
}
VariantClear(&varHint);
hr = pobjUser->get_setting(L"Hint", &varHint);
if (FAILED(hr) || varHint.vt != VT_BSTR)
{
VariantClear(&varHint);
}
if (lstrcmpi(g_szGuestName, var.bstrVal) == 0)
{
iGuestId = iUser;
}
LogonAccount* pla = NULL;
// If no picture is available, default to one
hr = plf->AddAccount(*szPicturePath ? szPicturePath : MAKEINTRESOURCEW(IDB_USER0),
*szPicturePath == NULL,
var.bstrVal,
varUsername.bstrVal,
varHint.bstrVal,
(vbLoggedOn == VARIANT_TRUE),
&pla);
// pla->UpdateNotifications(true);
if (SUCCEEDED(hr) && (iGuestId != iUser))
{
plaLastNormal = pla;
}
VariantClear(&var);
VariantClear(&varHint);
VariantClear(&varUsername);
}
pobjUser->Release();
}
}
// if there is only one user, select them by default. Ignore guest.
if (ppAccount && plaLastNormal && (cUsers == 1 ||
(cUsers == 2 && iGuestId != -1)))
{
*ppAccount = plaLastNormal;
}
done:
pobjEnum->Release();
}
// User logon list is now available
plf->SetUserListAvailable(true);
//DUITrace("LOGONUI: UserList is now available\n");
return hr;
}
////////////////////////////////////////
//
// KillFlagAnimation
//
// Stop the flag from animating immediately. What it actually does is check to
// see if we are still animating the flag and if we are, then set the frame
// counter to the end and set the bitmap to the first frame in the animation.
// The next time the timer fires, it will see that we are done and actually
// kill the timer.
//
/////////////////////////////////////////
void KillFlagAnimation()
{
#ifdef ANIMATE_FLAG
if (sTimerCount > 0 && sTimerCount < TOTAL_FLAG_FRAMES)
{
sTimerCount = TOTAL_FLAG_FRAMES + 1;
if (g_plf != NULL)
{
g_plf->NextFlagAnimate(0);
}
}
#endif
}
////////////////////////////////////////
//
// LogonWindowProc
//
// This is the notification window that SHGina uses to communicate with logonui.
// Send all messages through the helper in logonstatushost and check for our
// own messages on this window. This is where all of the SHGina notifications come.
//
////////////////////////////////////////
LRESULT CALLBACK LogonWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static BOOL sResetTimer = false;
LogonFrame *pLogonFrame;
pLogonFrame = g_plf;
if (g_pILogonStatusHost != NULL)
{
VARIANT varWParam, varLParam;
varWParam.uintVal = static_cast<UINT>(wParam);
varLParam.lVal = static_cast<LONG>(lParam);
if (SUCCEEDED(g_pILogonStatusHost->WindowProcedureHelper(hwnd, uMsg, varWParam, varLParam)))
{
return 0;
}
}
switch (uMsg)
{
case WM_TIMER:
if ((pLogonFrame != NULL) && (pLogonFrame->GetState() == LAS_Logon) && (wParam == TIMER_REFRESHTIPS))
{
BOOL fRefreshAll = false;
if (!sResetTimer)
{
fRefreshAll = true;
sResetTimer = true;
KillTimer(hwnd, g_puTimerId);
g_puTimerId = SetTimer(hwnd, TIMER_REFRESHTIPS, 15000, NULL); // update the values 15 seconds
#ifdef ANIMATE_FLAG
g_puFlagTimerId = SetTimer(hwnd, TIMER_ANIMATEFLAG, 20, NULL); // start the flag animation
#endif
}
pLogonFrame->UpdateUserStatus(fRefreshAll);
return 0;
}
#ifdef ANIMATE_FLAG
if (wParam == TIMER_ANIMATEFLAG)
{
if (sTimerCount > TOTAL_FLAG_FRAMES)
{
sTimerCount = 0;
KillTimer(hwnd, g_puFlagTimerId);
pLogonFrame->NextFlagAnimate(0);
}
else
{
sTimerCount ++;
pLogonFrame->NextFlagAnimate(sTimerCount % MAX_FLAG_FRAMES);
}
return 0;
}
#endif
break;
case WM_UIHOSTMESSAGE:
switch (wParam)
{
case HM_SWITCHSTATE_STATUS: // LAS_PreStatus
if (pLogonFrame != NULL)
{
pLogonFrame->EnterPreStatusMode(lParam != 0);
}
break;
case HM_SWITCHSTATE_LOGON: // LAS_Logon
if (pLogonFrame != NULL)
{
pLogonFrame->EnterLogonMode(lParam != 0);
}
if (g_puTimerId != 0)
{
sResetTimer = false;
KillTimer(hwnd, g_puTimerId);
}
g_puTimerId = SetTimer(hwnd, TIMER_REFRESHTIPS, 250, NULL); // update the values in 1 second
break;
case HM_SWITCHSTATE_LOGGEDON: // LAS_PostStatus
if (pLogonFrame != NULL)
{
pLogonFrame->EnterPostStatusMode();
}
break;
case HM_SWITCHSTATE_HIDE: // LAS_Hide
if (pLogonFrame != NULL)
{
if (LogonAccount::GetCandidate())
{
LogonAccount* pla = LogonAccount::GetCandidate();
pla->InsertStatus(0);
pla->SetStatus(0, L"");
pla->ShowStatus(0);
}
else
{
pLogonFrame->SetStatus(L"");
}
pLogonFrame->EnterHideMode();
}
goto killTimer;
break;
case HM_SWITCHSTATE_DONE: // LAS_Done
if (pLogonFrame != NULL)
{
pLogonFrame->EnterDoneMode();
}
killTimer:
if (g_puTimerId != 0)
{
KillTimer(hwnd, g_puTimerId);
g_puTimerId = 0;
}
break;
case HM_NOTIFY_WAIT:
if (pLogonFrame != NULL)
{
pLogonFrame->SetTitle(IDS_PLEASEWAIT);
}
break;
case HM_SELECT_USER:
if (pLogonFrame != NULL)
{
pLogonFrame->SelectUser(reinterpret_cast<SELECT_USER*>(lParam)->szUsername);
}
break;
case HM_SET_ANIMATIONS:
if (pLogonFrame != NULL)
{
pLogonFrame->SetAnimations(lParam != 0);
}
break;
case HM_DISPLAYSTATUS:
if ((pLogonFrame != NULL) && (lParam != NULL))
{
if (pLogonFrame->GetState() == LAS_PostStatus)
{
if (LogonAccount::GetCandidate())
{
LogonAccount* pla = LogonAccount::GetCandidate();
pla->InsertStatus(0);
pla->SetStatus(0, (WCHAR*)lParam);
pla->ShowStatus(0);
}
else
{
pLogonFrame->SetStatus((WCHAR*)lParam);
}
}
else
{
pLogonFrame->SetStatus((WCHAR*)lParam);
}
}
break;
case HM_DISPLAYREFRESH:
if (pLogonFrame != NULL)
{
pLogonFrame->UpdateUserStatus(true);
}
break;
case HM_DISPLAYRESIZE:
if (pLogonFrame != NULL)
{
pLogonFrame->Resize();
}
break;
case HM_INTERACTIVE_LOGON_REQUEST:
return((pLogonFrame != NULL) && pLogonFrame->InteractiveLogonRequest(reinterpret_cast<INTERACTIVE_LOGON_REQUEST*>(lParam)->szUsername, reinterpret_cast<INTERACTIVE_LOGON_REQUEST*>(lParam)->szPassword));
}
break;
}
return DefWindowProc(hwnd, uMsg,wParam, lParam);
}