Leaked source code of windows server 2003
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// webvw.cpp : Main Web View File
// contains implementation of DLL Exports; debug info, etc.
#include "priv.h"
#include "wvcoord.h"
#include "fldricon.h"
#define DECL_CRTFREE
#include <crtfree.h>
STDAPI RegisterStuff(HINSTANCE hinstWebvw);
// from install.cpp
HRESULT SetFileAndFolderAttribs(HINSTANCE hInstResource);
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_WebView, CComObject<CWebViewCoord>) // W2K
OBJECT_ENTRY(CLSID_WebViewOld, CComObject<CWebViewCoord>) // W2K
OBJECT_ENTRY(CLSID_ThumbCtl, CComObject<CThumbCtl>) // W2K
OBJECT_ENTRY(CLSID_ThumbCtlOld, CComObject<CThumbCtl>) // W2K
OBJECT_ENTRY(CLSID_WebViewFolderIcon, CComObject<CWebViewFolderIcon>) // W2K
OBJECT_ENTRY(CLSID_WebViewFolderIconOld, CComObject<CWebViewFolderIcon>) // W2K
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
STDAPI_(BOOL) DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
#ifdef DEBUG
CcshellGetDebugFlags();
#endif
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
SHFusionInitializeFromModule(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
{
SHFusionUninitialize();
_Module.Term();
}
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
typedef int (* PFNLOADSTRING) (HINSTANCE, UINT, LPTSTR, int);
// This is used so we aren't forced to call MLLoadString
int NonMLLoadString(HINSTANCE hinst, UINT uID, LPTSTR psz, int cch)
{
static PFNLOADSTRING s_pfn = (PFNLOADSTRING)-1;
if (s_pfn == (PFNLOADSTRING)-1)
{
s_pfn = (PFNLOADSTRING) GetProcAddress(GetModuleHandle(TEXT("USER32.DLL")), "LoadStringW");
}
if (s_pfn)
{
return s_pfn(hinst, uID, psz, cch);
}
return 0;
}
HRESULT ConvertDefaultWallpaper(void)
{
HRESULT hr;
if (!IsOS(OS_WOW6432))
{
hr = E_OUTOFMEMORY;
// We convert the default wallpaper (default.jpg) to a .bmp since user can't handle .jpg's and
// we don't want to force Active Desktop on.
TCHAR szPathSrc[MAX_PATH];
TCHAR szPathDest[MAX_PATH];
if (GetWindowsDirectory(szPathSrc, ARRAYSIZE(szPathSrc)))
{
int cchCopied;
TCHAR szDisplayName[MAX_PATH];
UINT uID;
// we have different default wallpaper files for per vs. pro vs. server
if (IsOS(OS_ANYSERVER))
{
uID = IDS_WALLPAPER_LOCNAME_SRV;
}
else if (IsOS(OS_PERSONAL))
{
uID = IDS_WALLPAPER_LOCNAME_PER;
}
else
{
// use the professional wallpaper
uID = IDS_WALLPAPER_LOCNAME;
}
// we want to call the non-MUI loadstring function here since the wallpaper is a file on disk that is always localized
// in the system default local, not whatever the current users local is
cchCopied = NonMLLoadString(_Module.GetResourceInstance(), uID, szDisplayName, ARRAYSIZE(szDisplayName));
if (cchCopied)
{
PathAppend(szPathSrc, TEXT("Web\\Wallpaper\\"));
StrCpyN(szPathDest, szPathSrc, ARRAYSIZE(szPathDest));
PathAppend(szPathSrc, TEXT("default.jpg"));
PathAppend(szPathDest, szDisplayName);
StrCatBuff(szPathDest, TEXT(".bmp"), ARRAYSIZE(szPathDest));
if (PathFileExists(szPathSrc))
{
hr = SHConvertGraphicsFile(szPathSrc, szPathDest, SHCGF_REPLACEFILE);
if (SUCCEEDED(hr))
{
DeleteFile(szPathSrc);
}
}
else
{
hr = S_OK;
}
}
}
}
else
{
// don't try to convert the wallpaper if we are wow6432 since the 64 bit guy already
// did it for us and if we try it will end up deleting it!!
hr = S_OK;
}
return hr;
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// setup attribs on system files/folders
HRESULT hrRet = SetFileAndFolderAttribs(_Module.GetResourceInstance());
TCHAR szWinPath[MAX_PATH];
GetWindowsDirectory(szWinPath, ARRAYSIZE(szWinPath));
struct _ATL_REGMAP_ENTRY regMap[] =
{
{OLESTR("windir"), szWinPath}, // subsitute %windir% for registry
{0, 0}
};
HRESULT hr = RegisterStuff(_Module.GetResourceInstance());
if (SUCCEEDED(hrRet))
{
hrRet = hr;
}
ConvertDefaultWallpaper();
// registers object, typelib and all interfaces in typelib
hr = _Module.RegisterServer(TRUE);
return SUCCEEDED(hrRet) ? hr : hrRet;
}
STDAPI DllInstall(BOOL fInstall, LPCWSTR pszCmdLine)
{
HRESULT hr = E_FAIL;
if (pszCmdLine)
{
ASSERTMSG(StrStrIW(pszCmdLine, L"/RES=") == NULL, "webvw!DllInstall : passed old MUI command (no longer supported)");
}
return hr;
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
_Module.UnregisterServer();
return S_OK;
}