Leaked source code of windows server 2003
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//=--------------------------------------------------------------------------=
// StdEnum.Cpp
//=--------------------------------------------------------------------------=
// Copyright 1995-1996 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//
// implementation of a generic enumerator object.
//
#include "IPServer.H"
#include "StdEnum.H"
#include "Globals.H"
SZTHISFILE
//=--------------------------------------------------------------------------=
// CStandardEnum::CStandardEnum
//=--------------------------------------------------------------------------=
// create the object and initialize the refcount
//
// Parameters:
// REFCLSID - [in] type of enumerator that we are
// int - [in] number of elements in the enumeration
// int - [in] size of each element
// void * - [in] pointer to element data
// void (WINAPI *pfnCopyElement)(void *, const void *, DWORD)
// - [in] copying function
//
// Notes:
//
#pragma warning(disable:4355) // using 'this' in constructor
CStandardEnum::CStandardEnum
(
REFCLSID rclsid,
int cElements,
int cbElementSize,
void *rgElements,
void (WINAPI *pfnCopyElement)(void *, const void *, DWORD)
)
: CUnknownObject(NULL, (IEnumGeneric *)this),
m_iid(rclsid),
m_cElements(cElements),
m_cbElementSize(cbElementSize),
m_iCurrent(0),
m_rgElements(rgElements),
m_pfnCopyElement(pfnCopyElement)
{
m_pEnumClonedFrom = NULL;
}
#pragma warning(default:4355) // using 'this' in constructor
//=--------------------------------------------------------------------------=
// CStandardEnum::CStandardEnum
//=--------------------------------------------------------------------------=
// "it is not death, but dying, which is terrible."
// - Henry Fielding (1707-54)
//
// Notes:
//
CStandardEnum::~CStandardEnum ()
{
// if we're a cloned object, then just release our parent object and
// we're done. otherwise, free up the allocated memory we were given
//
if (m_pEnumClonedFrom)
m_pEnumClonedFrom->Release();
else {
if (m_rgElements) HeapFree(g_hHeap, 0, m_rgElements);
}
}
//=--------------------------------------------------------------------------=
// CStandardEnum::InternalQueryInterface
//=--------------------------------------------------------------------------=
// we support our internal iid, and that's all
//
// Parameters:
// REFIID - [in] interface they want
// void ** - [out] where they want to put the resulting object ptr.
//
// Output:
// HRESULT - S_OK, E_NOINTERFACE
//
// Notes:
//
HRESULT CStandardEnum::InternalQueryInterface
(
REFIID riid,
void **ppvObjOut
)
{
if (DO_GUIDS_MATCH(riid, m_iid)) {
ExternalAddRef();
*ppvObjOut = (IEnumGeneric *)this;
return S_OK;
}
return E_NOINTERFACE;
}
//=--------------------------------------------------------------------------=
// CStandardEnum::Next
//=--------------------------------------------------------------------------=
// returns the next dude in our iteration
//
// Parameters:
// unsigned long - [in] count of elements requested
// void * - [out] array of slots to put values in.
// unsigned long * - [out] actual number fetched
//
// Output:
// HRESULT - S_OK, E_INVALIDARG, S_FALSE
//
// Notes:
//
STDMETHODIMP CStandardEnum::Next
(
unsigned long cElm,
void *rgDest,
unsigned long *pcElmOut
)
{
unsigned long cElementsFetched = 0;
void *pElementDest = rgDest;
const void *pElementSrc = (const BYTE *)m_rgElements + (m_cbElementSize * m_iCurrent);
while (cElementsFetched < cElm) {
// if we hit EOF, break out
//
if (m_iCurrent >= m_cElements)
break;
// copy the element out for them
//
m_pfnCopyElement(pElementDest, pElementSrc, m_cbElementSize);
// increase the counters
//
pElementDest = (LPBYTE)pElementDest + m_cbElementSize;
pElementSrc = (const BYTE *)pElementSrc + m_cbElementSize;
m_iCurrent++;
cElementsFetched++;
}
if (pcElmOut)
*pcElmOut = cElementsFetched;
return (cElementsFetched < cElm)? S_FALSE : S_OK;
}
//=--------------------------------------------------------------------------=
// CStandardEnum::Skip
//=--------------------------------------------------------------------------=
// skips the requested number of rows.
//
// Parameters:
// unsigned long - [in] number to skip
//
// Output:
// HRESULT - S_OK, S_FALSE
//
// Notes:
//
STDMETHODIMP CStandardEnum::Skip
(
unsigned long cSkip
)
{
// handle running off the end
//
if (m_iCurrent + (int)cSkip > m_cElements) {
m_iCurrent = m_cElements;
return S_FALSE;
}
m_iCurrent += cSkip;
return S_OK;
}
//=--------------------------------------------------------------------------=
// CStandardEnum::Reset
//=--------------------------------------------------------------------------=
// reset the counter.
//
// Output:
// HRESULT - S_OK
//
// Notes:
//
STDMETHODIMP CStandardEnum::Reset
(
void
)
{
m_iCurrent = 0;
return S_OK;
}
//=--------------------------------------------------------------------------=
// CStandardEnum::Clone
//=--------------------------------------------------------------------------=
// clones the object and gives the new one the same position
//
// Parameters:
// IEnumVARIANT ** - [out] where to put the new object.
//
// Output;
// HRESULT - S_OK, E_OUTOFMEMORY
//
// Notes:
//
STDMETHODIMP CStandardEnum::Clone
(
IEnumGeneric **ppEnumClone
)
{
CStandardEnum *pNewEnum;
pNewEnum = new CStandardEnum(m_iid, m_cElements, m_cbElementSize, m_rgElements, m_pfnCopyElement);
RETURN_ON_NULLALLOC(pNewEnum);
// hold on to who we were cloned from so m_rgElements stays alive, and we don't
// have to copy it.
//
pNewEnum->m_pEnumClonedFrom = this;
// AddRef() ourselves on their behalf.
//
AddRef();
*ppEnumClone = (IEnumGeneric *)pNewEnum;
return S_OK;
}