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229 lines
6.6 KiB
229 lines
6.6 KiB
#include <windows.h>
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#include <stdlib.h>
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#include "scicalc.h"
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#include "unifunc.h"
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#include "..\ratpak\debug.h"
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/**************************************************************************\
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* *
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* *
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* *
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* # # ##### *
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* # # # # # *
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* # # # # # # # *
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* # ### ### # # *
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* # # ### # # # ### # # ### ##### # ### ### ### *
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* # ## # # # ## # # # # # # ## # # # *
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* # # # # # # # # # ##### # # ##### # *
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* # # # # # # # # # # # # # # ## *
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* # # # # # # # # # ### # # ### ### ## *
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* *
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* *
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* Infinte Precision Production Version *
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* *
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\**************************************************************************/
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//
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// RETAIL version of NUMOBJ math that uses Infinite Precision
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//
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// History
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//
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// 16-Nov-1996 JonPa Wrote it
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// whenever-97 ToddB Rewrote it using improved ratpak model
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//
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/*****************************************************************\
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*
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* Generic Math Package support routines and variables
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*
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* History:
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* 01-Dec-1996 JonPa Wrote them
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* whenever-97 ToddB Rewrote them
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*
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\*****************************************************************/
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//
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// Worker for NumObjRecalcConstants
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//
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// Returns the nearest power of two
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//
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int QuickLog2( int iNum )
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{
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int iRes = 0;
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// while first digit is a zero
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while ( !(iNum & 1) )
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{
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iRes++;
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iNum >>= 1;
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}
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// if our number isn't a perfect square
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if ( iNum = iNum >> 1 )
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{
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// find the largest digit
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while ( iNum = iNum >> 1 )
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++iRes;
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// and then add two
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iRes += 2;
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}
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return iRes;
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}
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////////////////////////////////////////////////////////////////////////
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//
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// UpdateMaxIntDigits
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//
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// determine the maximum number of digits needed for the current precision,
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// word size, and base. This number is conservative towards the small side
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// such that there may be some extra bits left over. The number of extra
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// bits is returned. For example, base 8 requires 3 bits per digit. A word
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// size of 32 bits allows for 10 digits with a remainder of two bits. Bases
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// that require variable numnber of bits (non-power-of-two bases) are approximated
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// by the next highest power-of-two base (again, to be conservative and gaurentee
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// there will be no over flow verse the current word size for numbers entered).
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// Base 10 is a special case and always uses the base 10 precision (nPrecision).
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void UpdateMaxIntDigits()
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{
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extern int gcIntDigits;
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int iRemainderBits;
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if ( nRadix == 10 )
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{
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gcIntDigits = nPrecision;
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iRemainderBits = 0;
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}
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else
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{
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int log2;
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log2 = QuickLog2( nRadix );
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ASSERT( 0 != log2 ); // same as ASSERT( nRadix != 1 )
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gcIntDigits = dwWordBitWidth / log2;
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iRemainderBits = dwWordBitWidth % log2;
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}
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}
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void BaseOrPrecisionChanged( void )
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{
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extern LONG dwWordBitWidth;
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extern int gcIntDigits;
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UpdateMaxIntDigits();
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if ( 10 == nRadix )
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{
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// to prevent unwanted rounded digits from showing up in the
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// gcIntDigits + 1 spot during non-integer mode we don't want
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// to add the extra 1 that we ortherwise add
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ChangeConstants( nRadix, gcIntDigits );
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}
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else
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{
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ChangeConstants( nRadix, gcIntDigits+1 );
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}
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}
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/*****************************************************************\
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*
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* Unary functions
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*
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* History:
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* 01-Dec-1996 JonPa Wrote them
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* whenever-97 ToddB Rewrote them
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*
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\*****************************************************************/
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void NumObjInvert( PHNUMOBJ phno ) {
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DECLARE_HNUMOBJ( hno );
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NumObjAssign( &hno, HNO_ONE );
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divrat( &hno, *phno );
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NumObjAssign( phno, hno );
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NumObjDestroy( &hno );
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}
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void NumObjAntiLog10( PHNUMOBJ phno ) {
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DECLARE_HNUMOBJ( hno );
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NumObjSetIntValue( &hno, 10 );
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powrat( &hno, *phno );
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NumObjAssign( phno, hno );
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NumObjDestroy( &hno );
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}
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void NumObjNot( PHNUMOBJ phno )
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{
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if ( nRadix == 10 )
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{
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intrat( phno );
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addrat( phno, HNO_ONE );
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NumObjNegate( phno );
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}
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else
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{
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ASSERT( (nHexMode >= 0) && (nHexMode <= 3) );
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ASSERT( phno );
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ASSERT( *phno );
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ASSERT( g_ahnoChopNumbers[ nHexMode ] );
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xorrat( phno, g_ahnoChopNumbers[ nHexMode ] );
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}
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}
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void NumObjSin( PHNUMOBJ phno )
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{
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ASSERT(( nDecMode == ANGLE_DEG ) || ( nDecMode == ANGLE_RAD ) || ( nDecMode == ANGLE_GRAD ));
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sinanglerat( (PRAT *)phno, nDecMode );
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NumObjCvtEpsilonToZero( phno );
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}
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void NumObjCos( PHNUMOBJ phno )
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{
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ASSERT(( nDecMode == ANGLE_DEG ) || ( nDecMode == ANGLE_RAD ) || ( nDecMode == ANGLE_GRAD ));
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cosanglerat( (PRAT *)phno, nDecMode );
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NumObjCvtEpsilonToZero( phno );
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}
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void NumObjTan( PHNUMOBJ phno )
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{
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ASSERT(( nDecMode == ANGLE_DEG ) || ( nDecMode == ANGLE_RAD ) || ( nDecMode == ANGLE_GRAD ));
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tananglerat( (PRAT *)phno, nDecMode );
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NumObjCvtEpsilonToZero( phno );
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}
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/******************************************************************\
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*
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* Number format conversion routines
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*
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* History:
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* 06-Dec-1996 JonPa wrote them
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\******************************************************************/
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void NumObjSetIntValue( PHNUMOBJ phnol, LONG i ) {
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PRAT pr = NULL;
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pr = longtorat( i );
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NumObjAssign( phnol, (HNUMOBJ)pr );
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destroyrat(pr);
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}
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void NumObjGetSzValue( LPTSTR *ppszNum, int* pcchNum, HNUMOBJ hnoNum, INT nRadix, NUMOBJ_FMT fmt )
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{
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LPTSTR psz;
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int cchNum;
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psz = putrat( &cchNum, &hnoNum, nRadix, fmt );
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if (psz != NULL) {
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if (*ppszNum != NULL) {
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NumObjFreeMem( *ppszNum );
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}
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*ppszNum = psz;
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*pcchNum = cchNum;
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}
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}
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