Leaked source code of windows server 2003
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/* File: D:\WACKER\tdll\globals.c (Created: 26-Nov-1993)
*
* Copyright 1994 by Hilgraeve Inc. -- Monroe, MI
* All rights reserved
*
* $Revision: 7 $
* $Date: 4/16/02 2:38p $
*/
#include <windows.h>
#pragma hdrstop
#include "stdtyp.h"
#include "globals.h"
#include "assert.h"
#include <term\res.h>
#include "htchar.h"
static TCHAR szHelpFileName[FNAME_LEN];
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* FUNCTION:
* glblQueryHelpFileName
*
* DESCRIPTION:
* Return the name of the help file.
*
* RETURNS:
* LPTSTR - pointer to the help file name.
*/
LPTSTR glblQueryHelpFileName(void)
{
return ((LPTSTR)szHelpFileName);
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* FUNCTION:
* glblSetHelpFileName
*
* DESCRIPTION:
* Load the help file name from the registry or resources.
*
* RETURNS:
*/
void glblSetHelpFileName(void)
{
DWORD dwSize = sizeof(szHelpFileName);
HKEY hKey;
TCHAR_Fill(szHelpFileName, TEXT('\0'), dwSize/sizeof(TCHAR));
if (LoadString(glblQueryDllHinst(), IDS_GNRL_HELPFILE, szHelpFileName,
dwSize / sizeof(TCHAR)) == 0)
{
StrCharCopyN(szHelpFileName, TEXT("HYPERTRM.HLP"),
dwSize / sizeof(TCHAR));
}
if ( RegOpenKeyEx(HKEY_LOCAL_MACHINE,
TEXT("SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\App Paths\\HyperTrm.exe"),
0,
KEY_QUERY_VALUE,
&hKey) == ERROR_SUCCESS)
{
TCHAR_Fill(szHelpFileName, TEXT('\0'), dwSize/sizeof(TCHAR));
if (RegQueryValueEx(hKey, TEXT("HelpFileName"), 0, 0,
szHelpFileName, &dwSize) != ERROR_SUCCESS)
{
if (LoadString(glblQueryDllHinst(), IDS_GNRL_HELPFILE, szHelpFileName,
dwSize / sizeof(TCHAR)) == 0)
{
StrCharCopyN(szHelpFileName, TEXT("HYPERTRM.HLP"),
dwSize / sizeof(TCHAR));
}
}
RegCloseKey(hKey);
}
return;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* Set and Query the program's instance handle. Only the Query function
* is exported.
*/
static HINSTANCE hInstance;
HINSTANCE glblQueryHinst(void)
{
return hInstance;
}
void glblSetHinst(const HINSTANCE hInst)
{
hInstance = hInst;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* Set and Query the DLL's instance handle. Only the Query function is
* exported.
*/
static HINSTANCE hDllInstance;
HINSTANCE glblQueryDllHinst(void)
{
return hDllInstance;
}
void glblSetDllHinst(const HINSTANCE hInst)
{
hDllInstance = hInst;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* Set and Query the program's accelerator handle.
*/
static HACCEL hAccel;
void glblSetAccelHdl(const HACCEL hAccelerator)
{
hAccel = hAccelerator;
}
HACCEL glblQueryAccelHdl(void)
{
return hAccel;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* Set and Query the program's frame window handle. Currently the frame
* window is also the session window, but don't count on it necessarily
* staying that way. Upper wacker may change. I strongly discourge the
* use of the glbl????HwndFrame functions. Why are they here? The message
* loop (ie. TranslateAccelerator()) needs the handle of the window that
* owns the menus in order to process accelerators. - mrw
*/
static HWND hwndFrame;
void glblSetHwndFrame(const HWND hwnd)
{
hwndFrame = hwnd;
}
HWND glblQueryHwndFrame(void)
{
return hwndFrame;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* DESCRIPTION:
* This block of global data is used to manage modeless dialogs. It consists
* of two items. The first is a counter to determin how many modeless dialogs
* are currently registered. The second is an array of window handles that
* are for the modeless dialogs. At the present time the array is staticly
* allocated but could be made dynamic if it ever becomes a problem.
*
*/
static int glblModelessDlgCount = 0;
static HWND glblModelessDlgArray[64]; /* Think that's enough ? */
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* FUNCTION:
* glblAddModelessDlgHwnd
*
* DESCRIPTION:
* This function adds a window handle to our list of modeless dialog windows.
*
* PARAMETERS:
* hwnd -- the window handle
*
* RETURNS:
* ZERO if everything is OK, otherwise an error code of some sort.
*
*/
int glblAddModelessDlgHwnd(const HWND hwnd)
{
int nIndx;
if (!IsWindow(hwnd))
{
assert(FALSE);
return 1;
}
if (glblModelessDlgCount >= 62)
{
assert(FALSE);
return 2;
}
for (nIndx = 0; nIndx < glblModelessDlgCount; nIndx += 1)
{
if (hwnd == glblModelessDlgArray[nIndx])
{
assert(FALSE);
return 3;
}
}
/*
* "It must be safe", he said foolishly.
*/
glblModelessDlgArray[glblModelessDlgCount++] = hwnd;
return 0;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* FUNCTION:
* glblDeleteModelessDlgHwnd
*
* DESCRIPTION:
* This function takes a modeless dialog box window handle out of the list
* that the previous function put it into.
*
* PARAMETERS:
* hwnd -- the very window handle
*
* RETURNS:
* ZERO if everything is OK, otherwise an error code of some sort.
*
*/
int glblDeleteModelessDlgHwnd(const HWND hwnd)
{
int nIndx;
if (glblModelessDlgCount == 0)
{
assert(FALSE);
return 2;
}
for (nIndx = 0; nIndx < glblModelessDlgCount; nIndx += 1)
{
if (hwnd == glblModelessDlgArray[nIndx])
{
/* remove and adjust the array */
while (nIndx < 62)
{
glblModelessDlgArray[nIndx] = glblModelessDlgArray[nIndx + 1];
nIndx += 1;
}
glblModelessDlgCount -= 1;
return 0;
}
}
/* Never found the puppy */
assert(FALSE);
return 3;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* FUNCTION:
* CheckModelessMessage
*
* DESCRIPTION:
* This function is called to check and see if there are any modeless dialog
* boxes awaiting input and feeds them the messages.
*
* PARAMETERS:
* pmsg -- pointer to the message structure
*
* RETURNS:
* TRUE if it has already processed the message, otherwise FALSE
*
*/
int CheckModelessMessage(MSG *pmsg)
{
int nIndx;
/* Avoid unnecessary effort */
if (glblModelessDlgCount == 0)
return FALSE;
for (nIndx = 0; nIndx < glblModelessDlgCount; nIndx += 1)
{
#if 0
#if !defined(NDEBUG)
assert(IsWindow(glblModelessDlgArray[nIndx]));
#endif
#endif
if (IsDialogMessage(glblModelessDlgArray[nIndx], pmsg))
return TRUE;
}
return FALSE;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* It is possible, under some conditions, that the program will shut down
* because of an error. Under some of these conditions, there may not be
* a valid session handle, so it becomes necessary to store the status of
* the shutdown as a static variable.
*/
static int nShutdownStatus;
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* FUNCTION:
* glblQueryProgramStatus
*
* DESCRIPTION:
* Returns the startup/shutdown status of the program.
*
* ARGUMENTS:
* None.
*
* RETURNS:
* ZERO if everything is OK, otherwise a shutdown status code.
*
*/
int glblQueryProgramStatus()
{
return nShutdownStatus;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* FUNCTION:
* glblSetProgramStatus
*
* DESCRIPTION:
* Changes the startup/shutdown status of the program.
*
* ARGUMENTS:
* nStatus -- the new status.
*
* RETURNS:
* The previous status.
*
*/
int glblSetProgramStatus(int nStatus)
{
int nRet;
nRet = nShutdownStatus;
nShutdownStatus = nStatus;
return nShutdownStatus;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* Banner is displayed at program startup
*/
static HWND hwndBanner;
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* FUNCTION:
* glblQueryHwndBanner
*
* DESCRIPTION:
* Returns window handle of banner
*
* ARGUMENTS:
* void
*
* RETURNS:
* HWND
*
*/
HWND glblQueryHwndBanner(void)
{
return hwndBanner;
}
/*=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
* FUNCTION:
* glblSetHwndBanner
*
* DESCRIPTION:
* Sets the value of hwndBanner for later reference
*
* ARGUMENTS:
* hwnd - window handle of banner
*
* RETURNS:
* void
*
*/
void glblSetHwndBanner(const HWND hwnd)
{
hwndBanner = hwnd;
return;
}