Leaked source code of windows server 2003
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155 lines
2.5 KiB

/* stream.c - OLE stream I/O routines.
*
* Created by Microsoft Corporation.
*/
#include "packager.h"
static LPSTR *glplpstr;
static STREAMOP gsop;
/* SetFile() - Set the file to be written.
*/
VOID
SetFile(
STREAMOP sop,
INT fh,
LPSTR *lplpstr
)
{
switch (gsop = sop)
{
case SOP_FILE:
glpStream->fh = fh;
break;
case SOP_MEMORY:
gcbObject = 0L;
glplpstr = lplpstr;
break;
}
}
/* ReadStream() - Read bytes from memory, from a file, or just count them.
*/
DWORD
ReadStream(
LPAPPSTREAM lpStream,
LPSTR lpstr,
DWORD cb
)
{
switch (gsop)
{
case SOP_FILE:
return _lread(lpStream->fh, lpstr, cb);
break;
case SOP_MEMORY:
gcbObject += cb;
if (glplpstr)
MemRead(glplpstr, lpstr, cb);
break;
}
return cb;
}
/* PosStream() - Reset the position of the file pointer.
*
* Note: This is never used; luckily, or it would mess up the count.
*/
DWORD
PosStream(
LPAPPSTREAM lpStream,
LONG pos,
INT iorigin)
{
return _llseek(lpStream->fh, pos, iorigin);
}
/* WriteStream() - Write bytes to memory, to a file, or just count them.
*/
DWORD
WriteStream(
LPAPPSTREAM lpStream,
LPSTR lpstr,
DWORD cb
)
{
switch (gsop)
{
case SOP_FILE:
return _lwrite(lpStream->fh, lpstr, cb);
case SOP_MEMORY:
gcbObject += cb;
if (glplpstr)
MemWrite(glplpstr, lpstr, cb);
break;
}
return cb;
}
/********************* Memory read/write functions ********************/
/* MemRead() - Read bytes from the memory (stream).
*/
DWORD
MemRead(
LPSTR *lplpStream,
LPSTR lpItem,
DWORD dwSize
)
{
DWORD cb;
CHAR *hpDest = lpItem;
CHAR *hpSrc = *lplpStream;
for (cb = dwSize; cb; cb--)
*hpDest++ = *hpSrc++;
*lplpStream = hpSrc;
return dwSize;
}
/* MemWrite() - Write bytes to the memory (stream).
*/
DWORD
MemWrite(
LPSTR *lplpStream,
LPSTR lpItem,
DWORD dwSize
)
{
DWORD cb;
CHAR *hpDest = *lplpStream;
CHAR *hpSrc = lpItem;
for (cb = dwSize; cb; cb--)
*hpDest++ = *hpSrc++;
*lplpStream = hpDest;
return dwSize;
}