Leaked source code of windows server 2003
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//-----------------------------------------------------------------------------
// File: fstate.h
//
// Desc: FLEX_STATE
//
// Copyright (c) 1994-2000 Microsoft Corporation
//-----------------------------------------------------------------------------
#ifndef __fstate_h__
#define __fstate_h__
class PIPE;
class STATE;
//-----------------------------------------------------------------------------
// Name:
// Desc:
//-----------------------------------------------------------------------------
class FLEX_STATE
{
public:
int m_scheme; // current drawing scheme (right now this
// is a per-frame thing)
STATE* m_pMainState;
FLEX_STATE( STATE *pState );
PIPE* NewPipe( STATE *pState );
void Reset();
BOOL OKToUseChase();
int GetMaxPipesPerFrame();
};
#endif // __fstate_h__