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1044 lines
23 KiB
1044 lines
23 KiB
/****************************************************************************
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PROGRAM: WinMine (a.k.a. Mines, BombSquad, MineSweeper...)
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****************************************************************************/
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#define _WINDOWS
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#include <windows.h>
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#include <port1632.h>
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#include <htmlhelp.h> // for HtmlHelp()
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#include <commctrl.h> // for fusion classes.
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#include "main.h"
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#include "rtns.h"
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#include "grafix.h"
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#include "res.h"
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#include "pref.h"
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#include "util.h"
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#include "sound.h"
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#include "context.h"
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#include "string.h"
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#include "stdio.h"
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#include "dos.h"
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#ifndef WM_ENTERMENULOOP
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#define WM_ENTERMENULOOP 0x0211
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#define WM_EXITMENULOOP 0x0212
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#endif
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BOOL bInitMinimized; /* Bug #13328: HACK! Don't permit MoveWindow or */
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/* InvalidateRect when initially minimized. */
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/* 19 September 1991 Clark R. Cyr */
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HANDLE hInst;
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HWND hwndMain;
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HMENU hMenu;
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// Icon handles to load the winmine icon.
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HICON hIconMain;
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BOOL fButton1Down = fFalse;
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BOOL fBlock = fFalse;
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BOOL fIgnoreClick = fFalse;
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INT dypCaption;
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INT dypMenu;
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INT dypBorder;
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INT dxpBorder;
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INT fStatus = (fDemo + fIcon);
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BOOL fLocalPause = fFalse;
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TCHAR szClass[cchNameMax];
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#define szWindowTitle szClass
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TCHAR szTime[cchNameMax];
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TCHAR szDefaultName[cchNameMax];
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extern BOOL fUpdateIni;
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extern INT xCur;
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extern INT yCur;
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extern INT iButtonCur;
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extern INT xBoxMac;
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extern INT yBoxMac;
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extern PREF Preferences;
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extern INT cBoxVisit;
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INT dxWindow;
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INT dyWindow;
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INT dypCaption;
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INT dypMenu;
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INT dypAdjust;
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INT idRadCurr = 0;
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#define iPrefMax 3
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#define idRadMax 3
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INT rgPrefEditID[iPrefMax] =
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{ID_EDIT_MINES, ID_EDIT_HEIGHT, ID_EDIT_WIDTH};
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INT rgLevelData[idRadMax][iPrefMax] = {
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{10, MINHEIGHT, MINWIDTH, },
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{40, 16, 16,},
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{99, 16, 30,}
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};
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#ifndef DEBUG
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#define XYZZY
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#define cchXYZZY 5
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INT iXYZZY = 0;
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TCHAR szXYZZY[cchXYZZY+1] = TEXT("XYZZY");
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extern CHAR rgBlk[cBlkMax];
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#endif
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LRESULT APIENTRY MainWndProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR APIENTRY PrefDlgProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR APIENTRY BestDlgProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR APIENTRY EnterDlgProc(HWND, UINT, WPARAM, LPARAM);
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/****** W I N M A I N ******/
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MMain(hInstance, hPrevInstance, lpCmdLine, nCmdShow)
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/* { */
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MSG msg;
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HANDLE hAccel;
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hInst = hInstance;
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InitConst();
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bInitMinimized = (nCmdShow == SW_SHOWMINNOACTIVE) ||
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(nCmdShow == SW_SHOWMINIMIZED) ;
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#ifdef WIN16
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if (hPrevInstance)
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{
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HWND hWnd = FindWindow(szClass, NULL);
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hWnd = GetLastActivePopup(hWnd);
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BringWindowToTop(hWnd);
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if (!bInitMinimized && IsIconic(hWnd))
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SendMessage(hwnd, WM_SYSCOMMAND, SC_RESTORE, 0L);
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return fFalse;
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}
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#endif
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#ifdef NOSERVER /*** Not in final release ***/
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{
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TCHAR szFile[256];
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GetModuleFileName(hInst, szFile, 250);
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if (szFile[0] > TEXT('C'))
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{
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szFile[0] = TEXT('X');
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if (!lstrcmp(szFile, TEXT("X:\\WINGAMES\\WINMINE\\WINMINE.EXE")))
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{
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MessageBox(GetFocus(),
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TEXT("Please copy winmine.exe and aboutwep.dll to your machine and run it from there."),
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TEXT("NO NO NO NO NO"),
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MB_OK);
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return fFalse;
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}
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}
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}
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#endif
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#ifdef EXPIRE /*** Not in final release ***/
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{
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struct dosdate_t ddt;
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_dos_getdate(&ddt);
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if ((ddt.month + ddt.year*12) > (9 + 1990*12))
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{
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MessageBox(GetFocus(),
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TEXT("This game has expired. Please obtain an official copy from the Windows Entertainment Package."),
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TEXT("SORRY"),
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MB_OK);
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return fFalse;
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}
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}
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#endif
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{
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WNDCLASS wc;
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INITCOMMONCONTROLSEX icc; // common control registration.
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// Register the common controls.
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icc.dwSize = sizeof(INITCOMMONCONTROLSEX);
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icc.dwICC = ICC_ANIMATE_CLASS | ICC_BAR_CLASSES | ICC_COOL_CLASSES | ICC_HOTKEY_CLASS | ICC_LISTVIEW_CLASSES |
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ICC_PAGESCROLLER_CLASS | ICC_PROGRESS_CLASS | ICC_TAB_CLASSES | ICC_UPDOWN_CLASS | ICC_USEREX_CLASSES;
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InitCommonControlsEx(&icc);
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hIconMain = LoadIcon(hInst, MAKEINTRESOURCE(ID_ICON_MAIN));
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wc.style = 0;
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wc.lpfnWndProc = MainWndProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInst;
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wc.hIcon = hIconMain;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = GetStockObject(LTGRAY_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = szClass;
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if (!RegisterClass(&wc))
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return fFalse;
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}
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hMenu = LoadMenu(hInst, MAKEINTRESOURCE(ID_MENU));
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hAccel = LoadAccelerators(hInst, MAKEINTRESOURCE(ID_MENU_ACCEL));
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ReadPreferences();
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hwndMain = CreateWindow( szClass, szWindowTitle,
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WS_OVERLAPPED | WS_MINIMIZEBOX | WS_CAPTION | WS_SYSMENU,
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Preferences.xWindow-dxpBorder, Preferences.yWindow-dypAdjust,
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dxWindow+dxpBorder, dyWindow +dypAdjust,
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NULL, NULL, hInst, NULL);
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if (!hwndMain)
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{
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ReportErr(1000);
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return fFalse;
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}
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AdjustWindow(fCalc);
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if (!FInitLocal())
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{
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ReportErr(ID_ERR_MEM);
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return fFalse;
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}
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SetMenuBar(Preferences.fMenu);
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StartGame();
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ShowWindow(hwndMain, SW_SHOWNORMAL);
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UpdateWindow(hwndMain);
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bInitMinimized = FALSE;
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while (GetMessage(&msg, NULL, 0, 0))
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{
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if (!TranslateAccelerator(hwndMain, hAccel, &msg))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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CleanUp();
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if (fUpdateIni)
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WritePreferences();
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return ((INT) msg.wParam);
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}
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/****** F L O C A L B U T T O N ******/
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BOOL FLocalButton(LPARAM lParam)
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{
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BOOL fDown = fTrue;
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RECT rcCapt;
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MSG msg;
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msg.pt.x = LOWORD(lParam);
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msg.pt.y = HIWORD(lParam);
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rcCapt.right = dxButton + (rcCapt.left = (dxWindow-dxButton) >> 1);
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rcCapt.bottom = dyButton + (rcCapt.top = dyTopLed);
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if (!PtInRect(&rcCapt, msg.pt))
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return fFalse;
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SetCapture(hwndMain);
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DisplayButton(iButtonDown);
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MapWindowPoints(hwndMain , NULL , (LPPOINT) &rcCapt , 2);
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while (fTrue)
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{
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if (PeekMessage(&msg, hwndMain, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE))
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{
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switch (msg.message)
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{
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case WM_LBUTTONUP:
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if (fDown)
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{
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if (PtInRect(&rcCapt, msg.pt))
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{
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DisplayButton(iButtonCur = iButtonHappy);
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StartGame();
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}
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}
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ReleaseCapture();
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return fTrue;
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case WM_MOUSEMOVE:
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if (PtInRect(&rcCapt, msg.pt))
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{
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if (!fDown)
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{
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fDown = fTrue;
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DisplayButton(iButtonDown);
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}
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}
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else
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{
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if (fDown)
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{
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fDown = fFalse;
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DisplayButton(iButtonCur);
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}
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}
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default:
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;
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} /* switch */
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}
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} /* while */
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}
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/****** F I X M E N U S ******/
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VOID FixMenus(VOID)
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{
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CheckEm(IDM_BEGIN, Preferences.wGameType == wGameBegin);
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CheckEm(IDM_INTER, Preferences.wGameType == wGameInter);
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CheckEm(IDM_EXPERT, Preferences.wGameType == wGameExpert);
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CheckEm(IDM_CUSTOM, Preferences.wGameType == wGameOther);
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CheckEm(IDM_COLOR, Preferences.fColor);
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CheckEm(IDM_MARK, Preferences.fMark);
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CheckEm(IDM_SOUND, Preferences.fSound);
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}
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/****** D O P R E F ******/
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VOID DoPref(VOID)
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{
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DialogBox(hInst, MAKEINTRESOURCE(ID_DLG_PREF), hwndMain, PrefDlgProc);
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Preferences.wGameType = wGameOther;
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FixMenus();
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fUpdateIni = fTrue;
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StartGame();
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}
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/****** D O E N T E R N A M E ******/
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VOID DoEnterName(VOID)
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{
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DialogBox(hInst, MAKEINTRESOURCE(ID_DLG_ENTER), hwndMain, EnterDlgProc);
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fUpdateIni = fTrue;
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}
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/****** D O D I S P L A Y B E S T ******/
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VOID DoDisplayBest(VOID)
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{
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DialogBox(hInst, MAKEINTRESOURCE(ID_DLG_BEST), hwndMain, BestDlgProc);
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}
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/****** M A I N W N D P R O C ******/
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LRESULT APIENTRY MainWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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case WM_WINDOWPOSCHANGED:
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if (!fStatusIcon)
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{
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Preferences.xWindow = ((LPWINDOWPOS) (lParam))->x;
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Preferences.yWindow = ((LPWINDOWPOS) (lParam))->y;
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}
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break;
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case WM_SYSCOMMAND:
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switch (wParam & 0xFFF0)
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{
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case SC_MINIMIZE:
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PauseGame();
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SetStatusPause;
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SetStatusIcon;
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break;
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case SC_RESTORE:
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ClrStatusPause;
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ClrStatusIcon;
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ResumeGame();
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//Japan Bug fix: 1/19/93 Enable the first click after restoring from icon.
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fIgnoreClick = fFalse;
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break;
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default:
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break;
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}
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break;
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case WM_COMMAND:
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{
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switch(GET_WM_COMMAND_ID(wParam, lParam)) {
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case IDM_NEW:
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StartGame();
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break;
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/** IDM_NEW **/
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case IDM_EXIT:
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ShowWindow(hwndMain, SW_HIDE);
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#ifdef ORGCODE
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goto LExit;
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#else
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SendMessage(hwndMain, WM_SYSCOMMAND, SC_CLOSE, 0);
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return(0);
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#endif
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/** IDM_SKILL **/
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case IDM_BEGIN:
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case IDM_INTER:
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case IDM_EXPERT:
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Preferences.wGameType = (WORD)(GET_WM_COMMAND_ID(wParam, lParam) - IDM_BEGIN);
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Preferences.Mines = rgLevelData[Preferences.wGameType][0];
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Preferences.Height = rgLevelData[Preferences.wGameType][1];
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Preferences.Width = rgLevelData[Preferences.wGameType][2];
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StartGame();
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goto LUpdateMenu;
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case IDM_CUSTOM:
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DoPref();
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break;
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/** IDM_OPTIONS **/
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case IDM_SOUND:
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if (Preferences.fSound)
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{
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EndTunes();
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Preferences.fSound = fFalse;
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}
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else
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{
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Preferences.fSound = FInitTunes();
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}
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goto LUpdateMenu;
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|
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case IDM_COLOR:
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Preferences.fColor = !Preferences.fColor;
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FreeBitmaps();
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if (!FLoadBitmaps())
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{
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ReportErr(ID_ERR_MEM);
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#ifdef ORGCODE
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goto LExit;
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#else
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SendMessage(hwndMain, WM_SYSCOMMAND, SC_CLOSE, 0);
|
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return(0);
|
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#endif
|
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}
|
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DisplayScreen();
|
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goto LUpdateMenu;
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|
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case IDM_MARK:
|
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Preferences.fMark = !Preferences.fMark;
|
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/* IE goto LUpdateMenu; */
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|
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LUpdateMenu:
|
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fUpdateIni = fTrue;
|
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SetMenuBar(Preferences.fMenu);
|
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break;
|
|
|
|
case IDM_BEST:
|
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DoDisplayBest();
|
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break;
|
|
|
|
|
|
/** IDM_HELP **/
|
|
case IDM_HELP:
|
|
DoHelp(HELP_INDEX, HH_DISPLAY_TOPIC);
|
|
break;
|
|
|
|
case IDM_HOW2PLAY:
|
|
DoHelp(HELP_CONTEXT, HH_DISPLAY_INDEX);
|
|
break;
|
|
|
|
case IDM_HELP_HELP:
|
|
DoHelp(HELP_HELPONHELP, HH_DISPLAY_TOPIC);
|
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break;
|
|
|
|
case IDM_HELP_ABOUT:
|
|
DoAbout();
|
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return 0;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
} /**** END OF MENUS ****/
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_KEYDOWN:
|
|
switch (wParam)
|
|
{
|
|
|
|
#if 0
|
|
case VK_F1:
|
|
DoHelp(HELP_INDEX, 0L);
|
|
break;
|
|
|
|
case VK_F2:
|
|
StartGame();
|
|
break;
|
|
|
|
case VK_F3:
|
|
break;
|
|
|
|
#endif
|
|
case VK_F4:
|
|
if (FSoundSwitchable())
|
|
if (FSoundOn())
|
|
{
|
|
EndTunes();
|
|
Preferences.fSound = fsoundOff;
|
|
}
|
|
else
|
|
Preferences.fSound = FInitTunes();
|
|
break;
|
|
|
|
case VK_F5:
|
|
if (FMenuSwitchable())
|
|
SetMenuBar(fmenuOff);
|
|
break;
|
|
|
|
case VK_F6:
|
|
if (FMenuSwitchable())
|
|
SetMenuBar(fmenuOn);
|
|
break;
|
|
|
|
#ifdef XYZZY
|
|
case VK_SHIFT:
|
|
if (iXYZZY >= cchXYZZY)
|
|
iXYZZY ^= 20;
|
|
break;
|
|
|
|
default:
|
|
if (iXYZZY < cchXYZZY)
|
|
iXYZZY = (szXYZZY[iXYZZY] == (TCHAR) wParam) ? iXYZZY+1 : 0;
|
|
break;
|
|
|
|
#else
|
|
default:
|
|
break;
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
/* case WM_QUERYENDSESSION: SHOULDNT BE USED (JAP)*/
|
|
|
|
case WM_DESTROY:
|
|
//LExit:
|
|
KillTimer(hwndMain, ID_TIMER);
|
|
PostQuitMessage(0);
|
|
break;
|
|
|
|
case WM_MBUTTONDOWN:
|
|
if (fIgnoreClick)
|
|
{
|
|
fIgnoreClick = fFalse;
|
|
return 0;
|
|
}
|
|
|
|
if (!fStatusPlay)
|
|
break;
|
|
|
|
fBlock = fTrue;
|
|
goto LBigStep;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
if (fIgnoreClick)
|
|
{
|
|
fIgnoreClick = fFalse;
|
|
return 0;
|
|
}
|
|
|
|
if (FLocalButton(lParam))
|
|
return 0;
|
|
|
|
if (!fStatusPlay)
|
|
break;
|
|
fBlock = (wParam & (MK_SHIFT | MK_RBUTTON)) ? fTrue : fFalse;
|
|
|
|
LBigStep:
|
|
SetCapture(hWnd);
|
|
fButton1Down = fTrue;
|
|
|
|
xCur = -1;
|
|
yCur = -1;
|
|
DisplayButton(iButtonCaution);
|
|
|
|
case WM_MOUSEMOVE:
|
|
if (fButton1Down)
|
|
{
|
|
if (fStatus & fPlay)
|
|
TrackMouse(xBoxFromXpos(LOWORD(lParam)), yBoxFromYpos(HIWORD(lParam)) );
|
|
else
|
|
goto LFixTimeOut;
|
|
}
|
|
#ifdef XYZZY
|
|
//
|
|
// This is the cheat:
|
|
// If you hold down the shift key and type 'XYZZY'
|
|
// then when you hold down the control key, to upper
|
|
// left hand corner pixel will show the state of the
|
|
// mine field under the mouse. Oh. joy. I can win.
|
|
//
|
|
else if (iXYZZY != 0)
|
|
if (((iXYZZY == cchXYZZY) && (wParam & MK_CONTROL))
|
|
||(iXYZZY > cchXYZZY))
|
|
{
|
|
xCur = xBoxFromXpos(LOWORD(lParam));
|
|
yCur = yBoxFromYpos(HIWORD(lParam));
|
|
if (fInRange(xCur, yCur))
|
|
{
|
|
HDC hDC = GetDC(NULL);
|
|
SetPixel(hDC, 0, 0, fISBOMB(xCur, yCur) ? 0L : 0x00FFFFFFL);
|
|
ReleaseDC(NULL, hDC);
|
|
}
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONUP:
|
|
case WM_LBUTTONUP:
|
|
if (fButton1Down)
|
|
{
|
|
LFixTimeOut:
|
|
fButton1Down = fFalse;
|
|
ReleaseCapture();
|
|
if (fStatus & fPlay)
|
|
DoButton1Up();
|
|
else
|
|
TrackMouse(-2,-2);
|
|
}
|
|
break;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
if (fIgnoreClick)
|
|
{
|
|
fIgnoreClick = fFalse;
|
|
return 0;
|
|
}
|
|
|
|
if(!fStatusPlay)
|
|
break;
|
|
|
|
if (fButton1Down)
|
|
{
|
|
TrackMouse(-3,-3);
|
|
fBlock = fTrue;
|
|
PostMessage(hwndMain, WM_MOUSEMOVE, wParam, lParam);
|
|
}
|
|
else if (wParam & MK_LBUTTON)
|
|
goto LBigStep;
|
|
else if (!fLocalPause)
|
|
MakeGuess(xBoxFromXpos(LOWORD(lParam)), yBoxFromYpos(HIWORD(lParam)) );
|
|
return 0;
|
|
|
|
case WM_ACTIVATE:
|
|
/* Window is being activated by a mouse click */
|
|
if (GET_WM_ACTIVATE_STATE(wParam, lParam) == 2)
|
|
fIgnoreClick = fTrue;
|
|
break;
|
|
|
|
case WM_TIMER:
|
|
#ifdef CHEAT
|
|
if (!fLocalPause)
|
|
#endif
|
|
DoTimer();
|
|
return 0;
|
|
|
|
case WM_ENTERMENULOOP:
|
|
fLocalPause = fTrue;
|
|
break;
|
|
|
|
case WM_EXITMENULOOP:
|
|
fLocalPause = fFalse;
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT ps;
|
|
HDC hDC = BeginPaint(hWnd,&ps);
|
|
DrawScreen(hDC);
|
|
EndPaint(hWnd, &ps);
|
|
}
|
|
return 0;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
|
|
return (DefWindowProc(hWnd, message, wParam, lParam));
|
|
}
|
|
|
|
|
|
|
|
|
|
/****** DIALOG PROCEDURES ******/
|
|
|
|
/*** P R E F D L G P R O C ***/
|
|
|
|
INT_PTR APIENTRY PrefDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// for context sensitive help
|
|
static DWORD aIds[] = {
|
|
ID_EDIT_HEIGHT, IDH_PREF_EDIT_HEIGHT,
|
|
ID_EDIT_WIDTH, IDH_PREF_EDIT_WIDTH,
|
|
ID_EDIT_MINES, IDH_PREF_EDIT_MINES,
|
|
ID_TXT_HEIGHT, IDH_PREF_EDIT_HEIGHT,
|
|
ID_TXT_WIDTH, IDH_PREF_EDIT_WIDTH,
|
|
ID_TXT_MINES, IDH_PREF_EDIT_MINES,
|
|
0,0 };
|
|
|
|
switch (message)
|
|
{
|
|
case WM_INITDIALOG:
|
|
SetDlgItemInt(hDlg, ID_EDIT_HEIGHT, Preferences.Height ,fFalse);
|
|
SetDlgItemInt(hDlg, ID_EDIT_WIDTH, Preferences.Width ,fFalse);
|
|
SetDlgItemInt(hDlg, ID_EDIT_MINES, Preferences.Mines ,fFalse);
|
|
return (fTrue);
|
|
|
|
case WM_COMMAND:
|
|
switch(GET_WM_COMMAND_ID(wParam, lParam)) {
|
|
case ID_BTN_OK:
|
|
case IDOK:
|
|
{
|
|
|
|
Preferences.Height = GetDlgInt(hDlg, ID_EDIT_HEIGHT, MINHEIGHT, 24);
|
|
Preferences.Width = GetDlgInt(hDlg, ID_EDIT_WIDTH, MINWIDTH, 30);
|
|
Preferences.Mines = GetDlgInt(hDlg, ID_EDIT_MINES, 10,
|
|
min(999, (Preferences.Height-1) * (Preferences.Width-1) ) );
|
|
|
|
}
|
|
|
|
/* Fall Through & Exit */
|
|
case ID_BTN_CANCEL:
|
|
case IDCANCEL:
|
|
EndDialog(hDlg, fTrue); /* Exits the dialog box */
|
|
return fTrue;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// context sensitive help.
|
|
case WM_HELP:
|
|
WinHelp(((LPHELPINFO) lParam)->hItemHandle, TEXT("winmine.hlp"),
|
|
HELP_WM_HELP, (ULONG_PTR) aIds);
|
|
break;
|
|
|
|
case WM_CONTEXTMENU:
|
|
WinHelp((HWND) wParam, TEXT("winmine.hlp"), HELP_CONTEXTMENU,
|
|
(ULONG_PTR) aIds);
|
|
break;
|
|
}
|
|
|
|
return (fFalse); /* Didn't process a message */
|
|
}
|
|
|
|
|
|
/*** S E T D T E X T ***/
|
|
|
|
VOID SetDText(HWND hDlg, INT id, INT time, TCHAR FAR * szName)
|
|
{
|
|
TCHAR sz[cchNameMax];
|
|
|
|
wsprintf(sz, szTime, time);
|
|
SetDlgItemText(hDlg, id, sz);
|
|
SetDlgItemText(hDlg, id+1, szName);
|
|
}
|
|
|
|
|
|
/****** B E S T D L G P R O C ******/
|
|
|
|
INT_PTR APIENTRY BestDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
// for context sensitive help
|
|
static DWORD aIds[] = {
|
|
ID_BTN_RESET, IDH_BEST_BTN_RESET,
|
|
ID_STEXT1, IDH_STEXT,
|
|
ID_STEXT2, IDH_STEXT,
|
|
ID_STEXT3, IDH_STEXT,
|
|
ID_TIME_BEGIN, IDH_STEXT,
|
|
ID_TIME_INTER, IDH_STEXT,
|
|
ID_TIME_EXPERT, IDH_STEXT,
|
|
ID_NAME_BEGIN, IDH_STEXT,
|
|
ID_NAME_INTER, IDH_STEXT,
|
|
ID_NAME_EXPERT, IDH_STEXT,
|
|
|
|
0,0 };
|
|
|
|
switch (message)
|
|
{
|
|
case WM_INITDIALOG:
|
|
LReset:
|
|
SetDText(hDlg, ID_TIME_BEGIN, Preferences.rgTime[wGameBegin], Preferences.szBegin);
|
|
SetDText(hDlg, ID_TIME_INTER, Preferences.rgTime[wGameInter], Preferences.szInter);
|
|
SetDText(hDlg, ID_TIME_EXPERT, Preferences.rgTime[wGameExpert], Preferences.szExpert);
|
|
return (fTrue);
|
|
|
|
case WM_COMMAND:
|
|
switch(GET_WM_COMMAND_ID(wParam, lParam)) {
|
|
case ID_BTN_RESET:
|
|
Preferences.rgTime[wGameBegin] = Preferences.rgTime[wGameInter]
|
|
= Preferences.rgTime[wGameExpert] = 999;
|
|
lstrcpy(Preferences.szBegin, szDefaultName);
|
|
lstrcpy(Preferences.szInter, szDefaultName);
|
|
lstrcpy(Preferences.szExpert, szDefaultName);
|
|
fUpdateIni = fTrue;
|
|
goto LReset;
|
|
|
|
case ID_BTN_OK:
|
|
case IDOK:
|
|
case ID_BTN_CANCEL:
|
|
case IDCANCEL:
|
|
EndDialog(hDlg, fTrue); /* Exits the dialog box */
|
|
return fTrue;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// context sensitive help.
|
|
case WM_HELP:
|
|
WinHelp(((LPHELPINFO) lParam)->hItemHandle, TEXT("winmine.hlp"),
|
|
HELP_WM_HELP, (ULONG_PTR) aIds);
|
|
break;
|
|
|
|
case WM_CONTEXTMENU:
|
|
WinHelp((HWND) wParam, TEXT("winmine.hlp"), HELP_CONTEXTMENU,
|
|
(ULONG_PTR) aIds);
|
|
break;
|
|
}
|
|
|
|
return (fFalse); /* Didn't process a message */
|
|
}
|
|
|
|
|
|
|
|
/****** E N T E R D L G P R O C ******/
|
|
|
|
INT_PTR APIENTRY EnterDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
|
|
switch (message)
|
|
{
|
|
case WM_INITDIALOG:
|
|
{
|
|
TCHAR sz[cchMsgMax];
|
|
|
|
LoadSz((WORD)(Preferences.wGameType+ID_MSG_BEGIN), sz, ARRAYSIZE(sz));
|
|
|
|
SetDlgItemText(hDlg, ID_TEXT_BEST, sz);
|
|
|
|
SendMessage(GetDlgItem(hDlg, ID_EDIT_NAME), EM_SETLIMITTEXT, cchNameMax, 0L);
|
|
|
|
SetDlgItemText(hDlg, ID_EDIT_NAME,
|
|
(Preferences.wGameType == wGameBegin) ? Preferences.szBegin :
|
|
(Preferences.wGameType == wGameInter) ? Preferences.szInter :
|
|
Preferences.szExpert);
|
|
}
|
|
return (fTrue);
|
|
|
|
case WM_COMMAND:
|
|
switch(GET_WM_COMMAND_ID(wParam, lParam)) {
|
|
case ID_BTN_OK:
|
|
case IDOK:
|
|
case ID_BTN_CANCEL:
|
|
case IDCANCEL:
|
|
|
|
GetDlgItemText(hDlg, ID_EDIT_NAME,
|
|
(Preferences.wGameType == wGameBegin) ? Preferences.szBegin :
|
|
(Preferences.wGameType == wGameInter) ? Preferences.szInter :
|
|
Preferences.szExpert, cchNameMax);
|
|
|
|
EndDialog(hDlg, fTrue); /* Exits the dialog box */
|
|
return fTrue;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return (fFalse); /* Didn't process a message */
|
|
(lParam);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/****** A D J U S T W I N D O W ******/
|
|
|
|
// Our verion of GetSystemMetrics
|
|
//
|
|
// Tries to return whole screen (include other monitor) info
|
|
//
|
|
|
|
INT OurGetSystemMetrics( INT nIndex )
|
|
{
|
|
INT Result=0;
|
|
|
|
switch( nIndex )
|
|
{
|
|
case SM_CXSCREEN:
|
|
Result= GetSystemMetrics( SM_CXVIRTUALSCREEN );
|
|
if( !Result )
|
|
Result= GetSystemMetrics( SM_CXSCREEN );
|
|
break;
|
|
|
|
case SM_CYSCREEN:
|
|
Result= GetSystemMetrics( SM_CYVIRTUALSCREEN );
|
|
if( !Result )
|
|
Result= GetSystemMetrics( SM_CYSCREEN );
|
|
break;
|
|
|
|
default:
|
|
Result= GetSystemMetrics( nIndex );
|
|
break;
|
|
}
|
|
|
|
return( Result );
|
|
}
|
|
|
|
VOID AdjustWindow(INT fAdjust)
|
|
{
|
|
REGISTER t;
|
|
RECT rect;
|
|
BOOL bDiffLevel = FALSE;
|
|
RECT rectGame, rectHelp;
|
|
|
|
// an extra check
|
|
if (!hwndMain)
|
|
return;
|
|
|
|
dypAdjust = dypCaption;
|
|
|
|
if (FMenuOn())
|
|
{
|
|
// dypMenu is initialized to GetSystemMetrics(SM_CYMENU) + 1,
|
|
// which is the height of one menu line
|
|
dypAdjust += dypMenu;
|
|
|
|
// If the menu extends on two lines (because of the large-size
|
|
// font the user has chosen for the menu), increase the size
|
|
// of the window.
|
|
|
|
// The two menus : "Game" and "Help" are on the same line, if
|
|
// their enclosing rectangles top match. In that case, we don't
|
|
// need to extend the window size.
|
|
// If the tops do not match, that means they are on two lines.
|
|
// In that case, extend the size of the window by size of
|
|
// one menu line.
|
|
|
|
if (hMenu && GetMenuItemRect(hwndMain, hMenu, 0, &rectGame) &&
|
|
GetMenuItemRect(hwndMain, hMenu, 1, &rectHelp))
|
|
{
|
|
if (rectGame.top != rectHelp.top)
|
|
{
|
|
dypAdjust += dypMenu;
|
|
bDiffLevel = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
dxWindow = dxBlk * xBoxMac + dxGridOff + dxRightSpace;
|
|
dyWindow = dyBlk * yBoxMac + dyGridOff + dyBottomSpace;
|
|
|
|
if ((t = Preferences.xWindow+dxWindow - OurGetSystemMetrics(SM_CXSCREEN)) > 0)
|
|
{
|
|
fAdjust |= fResize;
|
|
Preferences.xWindow -= t;
|
|
}
|
|
|
|
if ((t = Preferences.yWindow+dyWindow - OurGetSystemMetrics(SM_CYSCREEN)) > 0)
|
|
{
|
|
fAdjust |= fResize;
|
|
Preferences.yWindow -= t;
|
|
}
|
|
|
|
if (!bInitMinimized)
|
|
{
|
|
if (fAdjust & fResize)
|
|
{
|
|
MoveWindow(hwndMain, Preferences.xWindow, Preferences.yWindow,
|
|
dxWindow+dxpBorder, dyWindow + dypAdjust, fTrue);
|
|
}
|
|
|
|
// after the window is adjusted, the "Game" and "Help" may move to the
|
|
// same line creating extra space at the bottom. so check again!
|
|
|
|
if (bDiffLevel && hMenu && GetMenuItemRect(hwndMain, hMenu, 0, &rectGame) &&
|
|
GetMenuItemRect(hwndMain, hMenu, 1, &rectHelp))
|
|
{
|
|
if (rectGame.top == rectHelp.top)
|
|
{
|
|
dypAdjust -= dypMenu;
|
|
MoveWindow(hwndMain, Preferences.xWindow, Preferences.yWindow,
|
|
dxWindow+dxpBorder, dyWindow + dypAdjust, fTrue);
|
|
}
|
|
}
|
|
|
|
if (fAdjust & fDisplay)
|
|
{
|
|
SetRect(&rect, 0, 0, dxWindow, dyWindow);
|
|
InvalidateRect(hwndMain, &rect, fTrue);
|
|
}
|
|
|
|
|
|
}
|
|
}
|