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814 lines
21 KiB
814 lines
21 KiB
#include "sol.h"
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#include <shellapi.h> // To pick up ShellAbout()
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#include <htmlhelp.h>
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#include <commctrl.h> // for fusion classes.
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VSZASSERT
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#define rgbGreen RGB(0x00,0x80,0x00)
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#define rgbWhite RGB(0xff,0xff,0xff)
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PT ptNil = {0x7fff, 0x7fff};
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TCHAR szAppName[10]; // name of this app: 'solitaire'
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TCHAR szScore[50]; // 'score:' for internationalization
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/* Instance info */
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static HANDLE hAccel; // accelerators handle
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HWND hwndApp; // window handle to this app
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HANDLE hinstApp; // instance handle to this app
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BOOL fBW=FALSE; // true if on true monochrome video! (never true on NT)
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HBRUSH hbrTable; // brush for background of table top
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LONG rgbTable; // RGB value of table top
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BOOL fIconic = fFalse; // true if app is 'iconic'
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INT dyChar; // tmHeight of font in hdc
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INT dxChar; // tmMaxCharWidth of font in hdc
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#define modeNil -1
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INT modeFaceDown = modeNil; // back of cards ID
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GM *pgmCur = NULL; // current game
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/* card extent info */
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DEL delCrd;
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DEL delScreen;
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RC rcClient; // client rectangle
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INT igmCur; /* the current game #, srand seeded with this */
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#ifdef DEBUG
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BOOL fScreenShots = fFalse;
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#endif
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/* window messages for external app drawing */
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static UINT wmCardDraw;
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HDC hdcCur = NULL; // current hdc to draw on
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INT usehdcCur = 0; // hdcCur use count
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X xOrgCur = 0;
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Y yOrgCur = 0;
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static TCHAR szClass[] = TEXT("Solitaire");
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TCHAR szOOM[50];
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// BUG: some of these should go in gm struct
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//
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BOOL fStatusBar = fTrue;
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BOOL fTimedGame = fTrue;
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BOOL fKeepScore = fFalse;
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SMD smd = smdStandard; /* Score MoDe */
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INT ccrdDeal = 3;
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BOOL fOutlineDrag = fFalse;
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BOOL fHalfCards = fFalse;
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INT xCardMargin;
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#define MIN_MARGIN (dxCrd / 8 + 3)
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/******************** Internal Functions ****************/
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BOOL FSolInit( HANDLE, HANDLE, LPTSTR, INT );
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VOID GetIniFlags( BOOL * );
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VOID APIENTRY cdtTerm( VOID );
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VOID DoHelp( INT );
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LRESULT APIENTRY SolWndProc(HWND, UINT, WPARAM, LPARAM);
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// International stuff
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//
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INT iCurrency;
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TCHAR szCurrency[5];
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/******************************************************************************
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* WINMAIN/ENTRY POINT
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* This is the main entry-point for the application. It uses the porting
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* macro MMain() since it was ported from 16bit Windows.
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*
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* The accelerator-table was added from demo-purposes.
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*
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*
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*****************************************************************************/
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MMain( hinst, hinstPrev, lpstrCmdLine, sw )
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MSG msg;
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LPTSTR lpszCmdLine = GetCommandLine();
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// Initialize the application.
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//
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if (!FSolInit(hinst, hinstPrev, lpszCmdLine, sw))
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return(0);
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// Message-Polling loop.
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//
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msg.wParam = 1;
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while (GetMessage((LPMSG)&msg, NULL, 0, 0))
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{
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if( !TranslateAccelerator( hwndApp, hAccel, &msg ))
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{
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TranslateMessage((LPMSG)&msg);
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DispatchMessage((LPMSG)&msg);
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}
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}
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return ((int)(msg.wParam ? 1 : 0));
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// Eliminate unreferenced-variable warnings from
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// porting macro.
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//
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(void)_argv;
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(void)_argc;
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}
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/******************************************************************************
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* FSolInit
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*
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* Main program initialization.
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*
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* Arguments:
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* hinst - instance of this task
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* hinstPrev - previous instance, or NULL if this is the
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* first instance
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* lpszCmdLine - command line argument string
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* sw - show window command
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*
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* Returns:
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* fFalse on failure.
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*
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*****************************************************************************/
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BOOL FSolInit(HANDLE hinst, HANDLE hinstPrev, LPTSTR lpszCmdLine, INT sw)
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{
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WNDCLASSEX cls;
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HDC hdc;
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TEXTMETRIC tm;
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HANDLE hcrsArrow;
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BOOL fStartIconic;
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TCHAR FAR *lpch;
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BOOL fOutline;
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TCHAR szT[20];
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RECT rect;
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INITCOMMONCONTROLSEX icc; // common control registration.
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WORD APIENTRY TimerProc(HWND, UINT, UINT_PTR, DWORD);
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hinstApp = hinst;
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/* create stock objects */
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CchString(szOOM, idsOOM, ARRAYSIZE(szOOM));
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if(!cdtInit((INT FAR *)&dxCrd, (INT FAR *)&dyCrd))
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{
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goto OOMError;
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}
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hcrsArrow = LoadCursor(NULL, IDC_ARROW);
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hdc = GetDC(NULL);
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if(hdc == NULL)
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{
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OOMError:
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OOM();
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return fFalse;
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}
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GetTextMetrics(hdc, (LPTEXTMETRIC)&tm);
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dyChar = tm.tmHeight;
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dxChar = tm.tmMaxCharWidth;
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if (GetDeviceCaps(hdc, NUMCOLORS) == 2)
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fBW = fTrue;
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/* BUG: if HORZRES not big enough, have to call cdtDrawExt & shrink dxCrd */
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/* BUG: Need to check VERTRES and divide dxCrd by 2 (esp w/ lores ega) */
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dxScreen = GetDeviceCaps(hdc, HORZRES);
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dyScreen = GetDeviceCaps(hdc, VERTRES);
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if(fHalfCards = dyScreen < 300)
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dyCrd /= 2;
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ReleaseDC(NULL, hdc);
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rgbTable = fBW ? rgbWhite : rgbGreen;
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hbrTable = CreateSolidBrush(rgbTable);
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srand((WORD) time(NULL));
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/* load strings */
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CchString(szAppName, idsAppName, ARRAYSIZE(szAppName));
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CchString(szScore, idsScore, ARRAYSIZE(szScore));
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CchString(szT, idsCardDraw, ARRAYSIZE(szT));
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wmCardDraw = RegisterWindowMessage(szT);
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/* scan cmd line to see if should come up iconic */
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/* this may be unnecessary with win3.0 (function may be provided to */
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/* do it automatically */
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fStartIconic = fFalse;
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for(lpch = lpszCmdLine; *lpch != TEXT('\000'); lpch++)
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{
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if(*lpch == TEXT('/') && *(lpch+1) == TEXT('I'))
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{
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fStartIconic = fTrue;
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break;
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}
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}
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// Register the common controls.
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icc.dwSize = sizeof(INITCOMMONCONTROLSEX);
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icc.dwICC = ICC_ANIMATE_CLASS | ICC_BAR_CLASSES | ICC_COOL_CLASSES | ICC_HOTKEY_CLASS | ICC_LISTVIEW_CLASSES |
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ICC_PAGESCROLLER_CLASS | ICC_PROGRESS_CLASS | ICC_TAB_CLASSES | ICC_UPDOWN_CLASS | ICC_USEREX_CLASSES;
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InitCommonControlsEx(&icc);
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/* Load the solitaire icon */
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hIconMain = LoadIcon(hinstApp, MAKEINTRESOURCE(ID_ICON_MAIN));
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/* Load the solitaire icon image */
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hImageMain = LoadImage(hinstApp, MAKEINTRESOURCE(ID_ICON_MAIN),
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IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR);
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/* register window classes */
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if (hinstPrev == NULL)
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{
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ZeroMemory( &cls, sizeof(cls) );
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cls.cbSize= sizeof(cls);
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cls.style = CS_BYTEALIGNWINDOW | CS_DBLCLKS,
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cls.lpfnWndProc = SolWndProc;
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cls.hInstance = hinstApp;
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cls.hIcon = hIconMain;
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cls.hIconSm= hImageMain;
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cls.hCursor = hcrsArrow;
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cls.hbrBackground = hbrTable;
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cls.lpszMenuName = MAKEINTRESOURCE(idmSol);
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cls.lpszClassName = (LPTSTR)szClass;
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if (!RegisterClassEx(&cls))
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{
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goto OOMError;
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}
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}
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/* Determine the proper starting size for the window */
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/* Card margin is just a little bigger than 1/8 of a card */
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xCardMargin = MIN_MARGIN;
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/* We need 7 card widths and 8 margins */
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rect.right = dxCrd * 7 + 8 * xCardMargin;
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/* Compute the window size we need for a client area this big */
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rect.bottom = dyCrd * 4;
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rect.left = rect.top = 0;
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AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, TRUE);
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rect.right -= rect.left;
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rect.bottom -= rect.top;
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/* Make sure it's not too big */
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if (rect.bottom > dyScreen)
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rect.bottom = dyScreen;
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/* create our windows */
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if (!
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(hwndApp = CreateWindow( (LPTSTR)szClass, (LPTSTR)szAppName,
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fStartIconic ? WS_OVERLAPPEDWINDOW | WS_MINIMIZE | WS_CLIPCHILDREN:
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WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
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CW_USEDEFAULT, 0,
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rect.right, rect.bottom,
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(HWND)NULL, (HMENU)NULL, hinstApp, (LPTSTR)NULL)))
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{
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goto OOMError;
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}
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GetIniFlags(&fOutline);
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if(SetTimer(hwndApp, 666, 250, TimerProc) == 0)
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{
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goto OOMError;
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}
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FInitGm();
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FSetDrag(fOutline);
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ShowWindow(hwndApp, sw);
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UpdateWindow(hwndApp);
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hAccel = LoadAccelerators( hinst, TEXT("HiddenAccel") );
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FRegisterStat(hinstPrev == NULL);
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if(fStatusBar)
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FCreateStat();
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Assert(pgmCur != NULL);
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if(sw != SW_SHOWMINNOACTIVE && sw != SW_MINIMIZE)
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PostMessage(hwndApp, WM_COMMAND, idsInitiate, 0L);
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return(fTrue);
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}
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VOID DoPaint(HWND hwnd)
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{
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PAINTSTRUCT paint;
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BeginPaint(hwnd, (LPPAINTSTRUCT) &paint);
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if(pgmCur)
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SendGmMsg(pgmCur, msggPaint, (INT_PTR) &paint, 0);
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EndPaint(hwnd, (LPPAINTSTRUCT) &paint);
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}
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/* SolWndProc
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*
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* Window procedure for main Sol window.
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*
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* Arguments:
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* hwnd - window handle receiving the message - should
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* be hwndSol
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* wm - window message
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* wParam, lParam - more info as required by wm
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*
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* Returns:
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* depends on the message
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*/
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LRESULT APIENTRY SolWndProc(HWND hwnd, UINT wm, WPARAM wParam, LPARAM lParam)
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{
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HMENU hmenu;
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PT pt;
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INT msgg;
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VOID NewGame();
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VOID StatString();
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switch (wm)
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{
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default:
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if(wm == wmCardDraw)
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{
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switch(wParam)
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{
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case drwInit:
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return MAKELONG(dxCrd, dyCrd);
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case drwDrawCard:
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#define lpcddr ((CDDR FAR *)lParam)
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return cdtDraw(lpcddr->hdc, lpcddr->x, lpcddr->y, lpcddr->cd, lpcddr->mode, lpcddr->rgbBgnd);
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#undef lpcddr
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case drwClose:
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PostMessage(hwndApp, WM_SYSCOMMAND, SC_CLOSE, 0L);
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return fTrue;
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}
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}
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break;
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case WM_HELP:
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DoHelp( idsHelpIndex );
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break;
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case WM_DESTROY:
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KillTimer(hwndApp, 666);
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SendGmMsg(pgmCur, msggEnd, 0, 0);
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FSetDrag(fTrue); /* Free up screen bitmaps if we made em */
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cdtTerm();
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DeleteObject(hbrTable);
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PostQuitMessage(0);
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break;
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case WM_ACTIVATE:
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if( GET_WM_ACTIVATE_STATE(wParam, lParam) &&
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!GET_WM_ACTIVATE_FMINIMIZED(wParam, lParam) )
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DoPaint(hwnd);
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break;
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case WM_KILLFOCUS:
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if(pgmCur->fButtonDown)
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SendGmMsg(pgmCur, msggMouseUp, 0, fTrue);
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/* Fall through. */
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case WM_SETFOCUS:
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ShowCursor(wm == WM_SETFOCUS);
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break;
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case WM_SIZE:
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{
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int nNewMargin;
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int nMinMargin;
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fIconic = IsIconic(hwnd);
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GetClientRect(hwnd, (LPRECT) &rcClient);
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/* Compute the new margin size if any and if necessary, redraw */
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nNewMargin = ((short)lParam - 7 * (short)dxCrd) / 8;
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nMinMargin = MIN_MARGIN;
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if (nNewMargin < nMinMargin && xCardMargin != nMinMargin)
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nNewMargin = nMinMargin;
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if (nNewMargin >= nMinMargin)
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{
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xCardMargin = nNewMargin;
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PositionCols();
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InvalidateRect(hwnd, NULL, TRUE);
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}
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/* Code always falls through here */
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}
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case WM_MOVE:
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StatMove();
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break;
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case WM_MENUSELECT:
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// Don't send in garbage if not a menu item
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if( GET_WM_MENUSELECT_FLAGS( wParam, lParam ) & MF_POPUP ||
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GET_WM_MENUSELECT_FLAGS( wParam, lParam ) & MF_SYSMENU ||
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GET_WM_MENUSELECT_FLAGS( wParam, lParam ) & MF_SEPARATOR ) {
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StatString(idsNil);
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}
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else {
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StatString( GET_WM_MENUSELECT_CMD( wParam, lParam ));
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}
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break;
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case WM_KEYDOWN:
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Assert(pgmCur);
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SendGmMsg(pgmCur, msggKeyHit, wParam, 0);
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break;
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case WM_LBUTTONDOWN:
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/* ProfStart(); */
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SetCapture(hwnd);
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if(pgmCur->fButtonDown)
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break;
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msgg = msggMouseDown;
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goto DoMouse;
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case WM_LBUTTONDBLCLK:
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msgg = msggMouseDblClk;
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if(pgmCur->fButtonDown)
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break;
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goto DoMouse;
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case WM_RBUTTONDOWN:
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// If the left mousebutton is down, ignore the right click.
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if (GetCapture())
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break;
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msgg = msggMouseRightClk;
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goto DoMouse;
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case WM_LBUTTONUP:
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/* ProfStop(); */
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ReleaseCapture();
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msgg = msggMouseUp;
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if(!pgmCur->fButtonDown)
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break;
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goto DoMouse;
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case WM_MOUSEMOVE:
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msgg = msggMouseMove;
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if(!pgmCur->fButtonDown)
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break;
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DoMouse:
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Assert(pgmCur != NULL);
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LONG2POINT( lParam, pt );
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Assert(pgmCur);
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SendGmMsg(pgmCur, msgg, (INT_PTR) &pt, 0);
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break;
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case WM_COMMAND:
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switch( GET_WM_COMMAND_ID( wParam, lParam ))
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{
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/* Game menu */
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case idsInitiate:
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NewGame(fTrue, fFalse);
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break;
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case idsUndo:
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Assert(pgmCur);
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SendGmMsg(pgmCur, msggUndo, 0, 0);
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break;
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case idsBacks:
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DoBacks();
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break;
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case idsOptions:
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DoOptions();
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break;
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case idsExit:
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PostMessage(hwnd, WM_SYSCOMMAND, SC_CLOSE, 0L);
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break;
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/* Help Menu */
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case (WORD)idsHelpIndex:
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case (WORD)idsHelpSearch:
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case (WORD)idsHelpUsing:
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DoHelp( (INT)(SHORT)GET_WM_COMMAND_ID( wParam, lParam ));
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break;
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case idsAbout:
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{
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TCHAR szExtraInfo[100];
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CchString(szExtraInfo, idsExtraInfo, ARRAYSIZE(szExtraInfo));
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#ifndef _GAMBIT_
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ShellAbout(hwnd, szAppName, szExtraInfo, hIconMain);
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#endif
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break;
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}
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case idsForceWin:
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SendGmMsg(pgmCur, msggForceWin, 0, 0);
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break;
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#ifdef DEBUG
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case idsGameNo:
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if(FSetGameNo())
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NewGame(fFalse, fFalse);
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break;
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case idsCardMacs:
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PrintCardMacs(pgmCur);
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break;
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case idsAssertFail:
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Assert(fFalse);
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break;
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case idsMarquee:
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break;
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case idsScreenShots:
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fScreenShots ^= 1;
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CheckMenuItem(GetMenu(hwnd), idsScreenShots, fScreenShots ? MF_CHECKED|MF_BYCOMMAND : MF_UNCHECKED|MF_BYCOMMAND);
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InvalidateRect(hwndStat, NULL, fTrue);
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if(fScreenShots)
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InvalidateRect(hwnd, NULL, fTrue);
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break;
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#endif
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default:
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break;
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}
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break;
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case WM_INITMENU:
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|
hmenu = GetMenu(hwnd);
|
|
Assert(pgmCur);
|
|
EnableMenuItem(hmenu, idsUndo,
|
|
pgmCur->udr.fAvail && !FSelOfGm(pgmCur) ? MF_ENABLED : MF_DISABLED|MF_GRAYED);
|
|
EnableMenuItem(hmenu, idsInitiate, FSelOfGm(pgmCur) ? MF_DISABLED|MF_GRAYED : MF_ENABLED);
|
|
EnableMenuItem(hmenu, idsBacks, FSelOfGm(pgmCur) ? MF_DISABLED|MF_GRAYED : MF_ENABLED);
|
|
EnableMenuItem(hmenu, idsAbout, FSelOfGm(pgmCur) ? MF_DISABLED|MF_GRAYED : MF_ENABLED);
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
if(!fIconic)
|
|
{
|
|
DoPaint(hwnd);
|
|
return(0L);
|
|
}
|
|
break;
|
|
}
|
|
|
|
return(DefWindowProc(hwnd, wm, wParam, lParam));
|
|
}
|
|
|
|
|
|
|
|
HDC HdcSet(HDC hdc, X xOrg, Y yOrg)
|
|
{
|
|
HDC hdcT = hdcCur;
|
|
hdcCur = hdc;
|
|
xOrgCur = xOrg;
|
|
yOrgCur = yOrg;
|
|
return hdcT;
|
|
}
|
|
|
|
|
|
|
|
BOOL FGetHdc()
|
|
{
|
|
HDC hdc;
|
|
|
|
Assert(hwndApp);
|
|
if(hdcCur != NULL)
|
|
{
|
|
usehdcCur++;
|
|
return fTrue;
|
|
}
|
|
|
|
hdc = GetDC(hwndApp);
|
|
if(hdc == NULL)
|
|
return fFalse;
|
|
HdcSet(hdc, 0, 0);
|
|
usehdcCur = 1;
|
|
return fTrue;
|
|
}
|
|
|
|
|
|
VOID ReleaseHdc()
|
|
{
|
|
if(hdcCur == NULL)
|
|
return;
|
|
if(--usehdcCur == 0)
|
|
{
|
|
ReleaseDC(hwndApp, hdcCur);
|
|
hdcCur = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
WORD APIENTRY TimerProc(HWND hwnd, UINT wm, UINT_PTR id, DWORD dwTime)
|
|
{
|
|
|
|
if(pgmCur != NULL)
|
|
SendGmMsg(pgmCur, msggTimer, 0, 0);
|
|
return fTrue;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
VOID ChangeBack(INT mode)
|
|
{
|
|
|
|
if(mode == modeFaceDown)
|
|
return;
|
|
modeFaceDown = mode;
|
|
InvalidateRect(hwndApp, NULL, fTrue);
|
|
}
|
|
|
|
|
|
VOID NewGame(BOOL fNewSeed, BOOL fZeroScore)
|
|
{
|
|
|
|
#ifdef DEBUG
|
|
InitDebug();
|
|
#endif
|
|
if(fNewSeed)
|
|
{
|
|
static INT lastrnd= -1; // previous rand() value
|
|
INT rnd1; // trial rand() value
|
|
INT Param;
|
|
|
|
// It was reported that games never changed.
|
|
// We could not repro it so see if it happens
|
|
// and output a message to the debugger.
|
|
//
|
|
|
|
Param= (INT) time(NULL);
|
|
srand( igmCur = ((WORD) Param) & 0x7fff);
|
|
|
|
#ifdef DEBUG
|
|
rnd1= rand();
|
|
|
|
if( lastrnd == rnd1 )
|
|
{
|
|
TCHAR szText[100];
|
|
wsprintf(szText,TEXT("Games repeat: time= %d GetLastError= %d\n"),
|
|
Param, GetLastError());
|
|
OutputDebugString(szText);
|
|
}
|
|
|
|
lastrnd= rnd1;
|
|
#endif
|
|
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
SendGmMsg(pgmCur, msggChangeScore, 0, 0);
|
|
#endif
|
|
SendGmMsg(pgmCur, msggDeal, fZeroScore, 0);
|
|
}
|
|
|
|
|
|
|
|
INT_PTR APIENTRY About(HWND hdlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
if (iMessage == WM_COMMAND)
|
|
{
|
|
EndDialog(hdlg,fTrue);
|
|
return fTrue;
|
|
}
|
|
else if (iMessage == WM_INITDIALOG)
|
|
return fTrue;
|
|
else
|
|
return fFalse;
|
|
}
|
|
|
|
|
|
VOID DoHelp(INT idContext)
|
|
{
|
|
CHAR sz[100];
|
|
HWND hwndResult;
|
|
|
|
LoadStringA(hinstApp, (WORD)idsHelpFile, (LPSTR)sz, 100);
|
|
|
|
#ifndef _GAMBIT_
|
|
switch(idContext)
|
|
{
|
|
case idsHelpUsing:
|
|
hwndResult = HtmlHelpA(GetDesktopWindow(), "NTHelp.chm", HH_DISPLAY_TOPIC, 0);
|
|
break;
|
|
case idsHelpIndex:
|
|
hwndResult = HtmlHelpA(GetDesktopWindow(), sz, HH_DISPLAY_TOPIC, 0);
|
|
break;
|
|
case idsHelpSearch:
|
|
hwndResult = HtmlHelpA(GetDesktopWindow(), sz, HH_DISPLAY_INDEX, 0);
|
|
break;
|
|
}
|
|
if(!hwndResult)
|
|
ErrorIds(idsNoHelp);
|
|
#endif
|
|
}
|
|
|
|
|
|
VOID GetIniFlags(BOOL *pfOutline)
|
|
{
|
|
INI ini;
|
|
INT mode;
|
|
TCHAR szDefCurrency[5];
|
|
INT iDefCurrency;
|
|
|
|
|
|
ini.w = 0;
|
|
ini.grbit.fStatusBar = fStatusBar;
|
|
ini.grbit.fTimedGame = fTimedGame;
|
|
ini.grbit.fOutlineDrag = fOutlineDrag;
|
|
ini.grbit.fDrawThree = ccrdDeal == 3;
|
|
ini.grbit.fKeepScore = fKeepScore;
|
|
ini.grbit.fSMD = 0;
|
|
|
|
ini.w = GetIniInt(idsAppName, idsOpts, ini.w);
|
|
|
|
fStatusBar = ini.grbit.fStatusBar ? 1 : 0;
|
|
fTimedGame = ini.grbit.fTimedGame ? 1 : 0;
|
|
*pfOutline = ini.grbit.fOutlineDrag ? 1 : 0;
|
|
ccrdDeal = ini.grbit.fDrawThree ? 3 : 1;
|
|
fKeepScore = ini.grbit.fKeepScore ? 1 : 0;
|
|
switch(ini.grbit.fSMD)
|
|
{
|
|
default:
|
|
smd = smdStandard;
|
|
break;
|
|
case 1:
|
|
smd = smdVegas;
|
|
break;
|
|
case 2:
|
|
smd = smdNone;
|
|
break;
|
|
}
|
|
|
|
mode = GetIniInt(idsAppName, idsBack, rand() % cIDFACEDOWN) + IDFACEDOWNFIRST-1;
|
|
ChangeBack(PegRange(mode, IDFACEDOWNFIRST, IDFACEDOWN12));
|
|
|
|
// get the default user currency.
|
|
if (GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SCURRENCY, szDefCurrency, sizeof(szDefCurrency)/sizeof(TCHAR)) == 0)
|
|
lstrcpy(szDefCurrency, TEXT("$"));
|
|
|
|
if (GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_ICURRENCY, (LPTSTR) &iDefCurrency, sizeof(iDefCurrency)) == 0)
|
|
iDefCurrency = 0;
|
|
|
|
iCurrency = GetIniInt(idsIntl, idsiCurrency, iDefCurrency);
|
|
FGetIniString(idsIntl, idssCurrency, szCurrency, szDefCurrency, sizeof(szCurrency));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
VOID WriteIniFlags(INT wif)
|
|
{
|
|
INI ini;
|
|
|
|
if(wif & wifOpts)
|
|
{
|
|
ini.w = 0;
|
|
ini.grbit.fStatusBar = fStatusBar;
|
|
ini.grbit.fTimedGame = fTimedGame;
|
|
ini.grbit.fOutlineDrag = fOutlineDrag;
|
|
ini.grbit.fDrawThree = ccrdDeal == 3;
|
|
ini.grbit.fKeepScore = fKeepScore;
|
|
switch(smd)
|
|
{
|
|
default:
|
|
Assert(fFalse);
|
|
break;
|
|
case smdStandard:
|
|
ini.grbit.fSMD = 0;
|
|
break;
|
|
case smdVegas:
|
|
ini.grbit.fSMD = 1;
|
|
break;
|
|
case smdNone:
|
|
ini.grbit.fSMD = 2;
|
|
break;
|
|
}
|
|
|
|
FWriteIniInt(idsAppName, idsOpts, ini.w);
|
|
}
|
|
if(wif & wifBack)
|
|
FWriteIniInt(idsAppName, idsBack, modeFaceDown-IDFACEDOWNFIRST+1);
|
|
}
|