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589 lines
18 KiB
589 lines
18 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1995 - 1995.
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//
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// File: dllmain.hxx
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//
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// Contents: DLL initialization entrypoint and global variables
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//
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// History: 4-Apr-95 BruceFo Created
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//
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//--------------------------------------------------------------------------
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#include "headers.hxx"
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#pragma hdrstop
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#include "resource.h"
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#include "critsec.hxx"
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#include "cache.hxx"
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#include "strhash.hxx"
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#include "dllmain.hxx"
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#include "util.hxx"
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//--------------------------------------------------------------------------
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// Globals used elsewhere
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UINT g_NonOLEDLLRefs = 0;
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HINSTANCE g_hInstance = NULL;
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BOOL g_fSharingEnabled = FALSE; // until proven otherwise
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UINT g_uiMaxUsers = 0; // max number of users based on product type
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WCHAR g_szAdminShare[] = L"ADMIN$";
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WCHAR g_szIpcShare[] = L"IPC$";
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//--------------------------------------------------------------------------
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// Globals used only in this file
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CRITICAL_SECTION g_csOneTimeInit;
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BOOL g_fOneTimeInitDone = FALSE;
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// Note: the total wait time is:
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// min( (the wait hint / WAIT_FRACTION), MAX_WAIT_PERIOD ) * MAX_WAIT_COUNT
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// In the case of the server, with a 30 second hint, about 2 minutes, 30 sec.
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#define WAIT_FRACTION 4 // the fraction of the hint to wait
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#define MAX_WAIT_COUNT 20 // the maximum number of wait failures to tolerate before quiting
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#define MAX_WAIT_PERIOD 15000L // 15 seconds
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#define WAIT_TO_BEGIN_GRANULARITY 4000 // 4 seconds
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#define MAX_WAIT_TO_BEGIN 90000L // 90 seconds: time to wait before giving up that it will ever start
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//--------------------------------------------------------------------------
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// Debugging
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#define SZ_DEBUGINI "ccshell.ini"
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#define SZ_DEBUGSECTION "Sharing"
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#define SZ_MODULE "Sharing"
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#define DECLARE_DEBUG 1
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#include <debug.h>
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//--------------------------------------------------------------------------
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VOID
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InitializeShareCache(
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VOID
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);
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DWORD WINAPI
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WaitForServerThread(
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IN LPVOID ThreadParameter
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);
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BOOL
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CheckServiceController(
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VOID
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);
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BOOL
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ServerConfiguredToStart(
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SC_HANDLE hScManager
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);
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BOOL
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WaitForServerToBeginStarting(
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SC_HANDLE hService,
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LPSERVICE_STATUS pServiceStatus // so we don't need to re-query on successful return
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);
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//--------------------------------------------------------------------------
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//+--------------------------------------------------------------------------
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//
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// Function: DllMain
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//
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// Synopsis: Win32 DLL initialization function
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//
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// Arguments: [hInstance] - Handle to this dll
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// [dwReason] - Reason this function was called. Can be
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// Process/Thread Attach/Detach.
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//
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// Returns: BOOL - TRUE if no error. FALSE otherwise
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//
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// History: 4-Apr-95 BruceFo Created
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//
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//---------------------------------------------------------------------------
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extern "C"
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BOOL
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DllMain(
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HINSTANCE hInstance,
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DWORD dwReason,
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LPVOID /*lpReserved*/
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)
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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{
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appDebugOut((DEB_TRACE, "ntshrui.dll: DllMain enter\n"));
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// Disable thread notification from OS
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DisableThreadLibraryCalls(hInstance);
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CcshellGetDebugFlags();
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g_hInstance = hInstance;
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// Be specific about where to get your manifest from - it's in the dll, at the
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// default resource ID for the shell, which is 123.
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SHFusionInitializeFromModuleID(hInstance, SHFUSION_DEFAULT_RESOURCE_ID);
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InitCommonControls(); // get up/down control
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InitializeCriticalSection(&g_csOneTimeInit);
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break;
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}
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case DLL_PROCESS_DETACH:
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appDebugOut((DEB_TRACE, "ntshrui.dll: DllMain leave\n"));
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SHFusionUninitialize();
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DeleteCriticalSection(&g_csOneTimeInit);
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break;
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}
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return TRUE;
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}
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//+-------------------------------------------------------------------------
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//
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// Function: OneTimeInit
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//
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// Synopsis: Initialization code: check if SMB server is running
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//
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// History: 21-Apr-95 BruceFo Created
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//
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// Returns:
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// Note: We don't want to do this in the DLL initialization code, so
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// we call it for every entrypoint, namely DllGetClassObject,
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// DllCanUnloadNow, and IsPathShared.
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//
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//--------------------------------------------------------------------------
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VOID
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OneTimeInit(
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IN BOOL bDialog // TRUE if for dialog API
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)
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{
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// quick check; no critical section
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if (g_fOneTimeInitDone)
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{
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return;
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}
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{
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CTakeCriticalSection t(&g_csOneTimeInit); // scope it
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// Since there wasn't a critical section on the above check, multiple
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// threads might have fallen through to the critical section taking,
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// and wait. After the one-time initialization is complete, the
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// first thread sets g_fOneTimeInitDone to TRUE and leaves the
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// critical section. At this point, the other threads will wake up
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// here. Do the check again, and return if another thread did the
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// initialization.
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if (g_fOneTimeInitDone)
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{
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return;
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}
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// Now, do the actual initialization
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if (!bDialog)
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{
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// First, determine if the server is running. If not, see if
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// we should wait for it. If we wait and it still isn't
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// started, then give up.
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InitializeShareCache();
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}
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// if it is a dialog call, then we don't load up the cache because
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// that's the first thing the dialog code does.
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// Determine the maximum number of users
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g_uiMaxUsers = IsOS(OS_ANYSERVER) ? MAX_USERS_ON_SERVER : MAX_USERS_ON_WORKSTATION;
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g_fOneTimeInitDone = TRUE; // set this *last*
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}
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}
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VOID
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InitializeShareCache(
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VOID
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)
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/*++
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Routine Description:
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This routine initializes the share cache. It determines if the LanMan
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server is running. If it is, great.
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If it isn't, determine if it is starting. If so, wait for a while. After
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a while, if it still hasn't started, then give up and assume it's hung.
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If the server isn't starting, then determine if the configuration says it
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is going to start (set to autostart). If so, wait to see if it ever goes
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into the "start pending" state. Give up after a reasonable period. If it
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does go into this state, then wait for it to finish starting, as described
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before.
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Both LanMan and Service Controller APIs are used in this endeavor.
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Arguments:
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None
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Return Value:
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Returns TRUE if the server service has been started; otherwise
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returns FALSE. Any API errors return FALSE, and hence assume
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the server isn't started or won't start.
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--*/
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{
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appDebugOut((DEB_TRACE, "InitializeShareCache: enter\n"));
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g_ShareCache.Refresh(); // sets g_fSharingEnabled
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if (g_fSharingEnabled)
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{
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// well, we've got a cache so no need to start up a thread and wait
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// for the server to start
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return;
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}
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// The server isn't currently started. Create a thread that waits for it
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// to start, and if it does, refreshes the shell.
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DWORD threadId;
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HANDLE hThread = CreateThread(
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NULL,
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0,
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WaitForServerThread,
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NULL,
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0,
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&threadId);
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if (NULL == hThread)
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{
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appDebugOut((DEB_ERROR, "Error creating thread\n"));
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}
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else
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{
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CloseHandle(hThread); // No reason to keep handle around
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}
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}
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//+-------------------------------------------------------------------------
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//
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// Function: WaitForServerThread
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//
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// Synopsis: Thread procedure for the thread that waits for the server
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// to start.
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//
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// History: 25-Apr-95 BruceFo Created
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//
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//--------------------------------------------------------------------------
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DWORD WINAPI
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WaitForServerThread(
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IN LPVOID /*ThreadParameter*/
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)
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{
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appDebugOut((DEB_TRACE, "Created thread to wait for server to start\n"));
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if (CheckServiceController())
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{
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// the server has started
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appDebugOut((DEB_TRACE, "The server finally started, after waiting in a thread. Refresh all!\n"));
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g_ShareCache.Refresh(); // sets g_fSharingEnabled
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}
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return 0;
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}
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//+-------------------------------------------------------------------------
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//
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// Function: CheckServiceController
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//
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// Synopsis: Returns TRUE if the server starts, based on consulting the
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// service controller and waiting for the server to start.
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//
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// History: 25-Apr-95 BruceFo Created
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//
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//--------------------------------------------------------------------------
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BOOL
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CheckServiceController(
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VOID
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)
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{
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// See if it is currently starting.
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SC_HANDLE hScManager;
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SC_HANDLE hService;
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SERVICE_STATUS serviceStatus;
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hScManager = OpenSCManager(NULL, NULL, SC_MANAGER_CONNECT);
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if (hScManager == NULL)
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{
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appDebugOut((DEB_ERROR,
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"CheckServiceController: OpenSCManager failed: 0x%08lx\n",
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GetLastError()));
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return FALSE;
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}
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appDebugOut((DEB_TRACE, "CheckServiceController: opening server service\n"));
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hService = OpenService(hScManager, SERVICE_SERVER, SERVICE_QUERY_STATUS);
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if (hService == NULL)
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{
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appDebugOut((DEB_ERROR,
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"CheckServiceController: OpenService failed: 0x%08lx\n",
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GetLastError()));
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CloseServiceHandle(hScManager);
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return FALSE;
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}
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// Now we've got a handle to the server service. See if it's started.
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appDebugOut((DEB_TRACE, "CheckServiceController: querying server service\n"));
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if (!QueryServiceStatus(hService, &serviceStatus))
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{
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appDebugOut((DEB_ERROR,
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"CheckServiceController: QueryServiceStatus failed: 0x%08lx\n",
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GetLastError()));
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return FALSE;
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}
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if (serviceStatus.dwCurrentState == SERVICE_RUNNING)
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{
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appDebugOut((DEB_TRACE, "CheckServiceController: Server is running!\n"));
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// we've off to the races!
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return TRUE;
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}
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if (serviceStatus.dwCurrentState != SERVICE_START_PENDING)
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{
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appDebugOut((DEB_TRACE, "CheckServiceController: Server is not running nor is it starting! State = %d\n", serviceStatus.dwCurrentState));
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// The server is not in the process of starting. Go check its
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// configuration and see if it is even configured to start.
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if (!ServerConfiguredToStart(hScManager))
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{
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// the service is not in the process of starting, nor is it
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// configured to start, so we give up.
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return FALSE;
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}
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if (!WaitForServerToBeginStarting(hService, &serviceStatus))
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{
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// The server is configured to start, but we already waited for
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// it to commence starting, and it never did. So give up on
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// it.
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return FALSE;
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}
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// the server is configured to start, we waited for it to commence
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// its startup sequence, and it actually did commence starting!
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}
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// In this case, the service is trying to start. Wait until it either
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// starts or we think it's hung.
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appDebugOut((DEB_TRACE, "CheckServiceController: Server is starting\n"));
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//
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// record the current check point. The service should "periodically
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// increment" this if it is making progress.
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//
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DWORD lastCheckPoint = serviceStatus.dwCheckPoint;
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DWORD waitCount = 0;
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while (serviceStatus.dwCurrentState == SERVICE_START_PENDING)
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{
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if (lastCheckPoint == serviceStatus.dwCheckPoint)
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{
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++waitCount;
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if (waitCount > MAX_WAIT_COUNT)
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{
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appDebugOut((DEB_TRACE,
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"CheckServiceController: Server service is HUNG\n"));
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return FALSE;
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}
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}
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else
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{
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waitCount = 0;
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lastCheckPoint = serviceStatus.dwCheckPoint;
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}
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// Ideally, we would wait the wait hint and be done with it. However,
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// We don't want to be waiting if the service gives us an overly
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// generous wait hint and finishes while we're still waiting. So,
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// wait a fraction of the wait hint. The exact fraction is
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// 1/WAIT_FRACTION. The effect is that we wait no more than
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// MAX_WAIT_COUNT / WAIT_FRACTION times the wait hint before
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// giving up. We make sure we wait at least 1 second between checks.
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// Finally, cap the wait hint in case it is far to large, possibly
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// in error.
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DWORD dwWait = serviceStatus.dwWaitHint / WAIT_FRACTION;
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dwWait = (dwWait > MAX_WAIT_PERIOD) ? MAX_WAIT_PERIOD : dwWait;
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dwWait = (dwWait < 1000) ? 1000 : dwWait; // at least 1 second
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appDebugOut((DEB_TRACE,
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"CheckServiceController: sleeping. hint = %d, actually waiting %d\n",
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serviceStatus.dwWaitHint, dwWait));
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Sleep(dwWait);
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if (!QueryServiceStatus(hService, &serviceStatus))
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{
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appDebugOut((DEB_ERROR,
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"CheckServiceController: QueryServiceStatus failed: 0x%08lx\n",
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GetLastError()));
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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return FALSE;
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}
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}
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CloseServiceHandle(hScManager);
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CloseServiceHandle(hService);
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if (serviceStatus.dwCurrentState == SERVICE_RUNNING)
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{
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appDebugOut((DEB_TRACE, "CheckServiceController: service finally started\n"));
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// This magic line refreshes *all* the explorer windows. Unfortunately,
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// it causes a share cache refresh for each one as well...
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SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, NULL, NULL);
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return TRUE; // Finally! It's running!
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}
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else
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{
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appDebugOut((DEB_TRACE, "CheckServiceController: service never started\n"));
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return FALSE;
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}
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}
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BOOL
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ServerConfiguredToStart(
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SC_HANDLE hScManager
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)
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{
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// We re-open the service because we want a different type of permission
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SC_HANDLE hService = OpenService(hScManager, SERVICE_SERVER, SERVICE_QUERY_CONFIG);
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if (hService == NULL)
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{
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appDebugOut((DEB_ERROR,
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"ServerConfiguredToStart: OpenService failed: 0x%08lx\n",
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GetLastError()));
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return FALSE;
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}
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|
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BOOL b;
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DWORD cbBytesNeeded;
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BYTE buffer[1024]; // a large buffer...
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LPQUERY_SERVICE_CONFIG lpqscServConfig = (LPQUERY_SERVICE_CONFIG)buffer;
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b = QueryServiceConfig(
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hService,
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lpqscServConfig,
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sizeof(buffer),
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&cbBytesNeeded);
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if (!b)
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{
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appDebugOut((DEB_ERROR,
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"ServerConfiguredToStart: QueryServiceConfig failed: 0x%08lx\n",
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GetLastError()));
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return FALSE;
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}
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b = (lpqscServConfig->dwStartType == SERVICE_AUTO_START);
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CloseServiceHandle(hService);
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appDebugOut((DEB_TRACE,
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"ServerConfiguredToStart: configured to start? %s\n",
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b ? "yes" : "no"));
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return b;
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}
|
|
|
|
|
|
BOOL
|
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WaitForServerToBeginStarting(
|
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SC_HANDLE hService,
|
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LPSERVICE_STATUS pServiceStatus // so we don't need to re-query on successful return
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)
|
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{
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// Here's the algorithm:
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// wait WAIT_TO_BEGIN_GRANULARITY milliseconds
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// query status
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// if the service is running then return TRUE
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// if we've waited MAX_WAIT_TO_BEGIN ms, return FALSE
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// go back and wait again...
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DWORD dwWaitedMilliseconds;
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for (dwWaitedMilliseconds = 0;
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dwWaitedMilliseconds < MAX_WAIT_TO_BEGIN;
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dwWaitedMilliseconds += WAIT_TO_BEGIN_GRANULARITY)
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{
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appDebugOut((DEB_TRACE,
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"WaitForServerToBeginStarting: sleeping\n"));
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Sleep(WAIT_TO_BEGIN_GRANULARITY);
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|
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if (!QueryServiceStatus(hService, pServiceStatus))
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{
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appDebugOut((DEB_ERROR,
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"WaitForServerToBeginStarting: QueryServiceStatus failed: 0x%08lx\n",
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GetLastError()));
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return FALSE;
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}
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if ( pServiceStatus->dwCurrentState == SERVICE_RUNNING
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|| pServiceStatus->dwCurrentState == SERVICE_START_PENDING
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)
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{
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appDebugOut((DEB_TRACE,
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"WaitForServerToBeginStarting: server commenced startup\n"));
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return TRUE;
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}
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}
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|
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appDebugOut((DEB_TRACE,
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"WaitForServerToBeginStarting: waited %d milliseconds for server to commence startup, then gave up\n",
|
|
MAX_WAIT_TO_BEGIN));
|
|
|
|
return FALSE;
|
|
}
|
|
|