Leaked source code of windows server 2003
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161 lines
3.1 KiB

/*++
Copyright (C) Microsoft Corporation
Module Name:
dllinit.cpp
Abstract:
This module implements the dll related function
Author:
William Hsieh (williamh) created
Revision History:
--*/
#include "devmgr.h"
#include "factory.h"
LPCTSTR DEVMGR_DEVICEID_SWITCH = TEXT("DMDeviceId");
LPCTSTR DEVMGR_MACHINENAME_SWITCH = TEXT("DMMachineName");
LPCTSTR DEVMGR_COMMAND_SWITCH = TEXT("DMCommand");
//
// DLL main entry point
// INPUT:
// HINSTANCE hInstance -- module instance handle
// DWORD dwReason -- the reason why we are called.
// LPVOID lpReserved -- no used here
BOOL
DllMain(
HINSTANCE hInstance,
DWORD dwReason,
LPVOID lpReserved
)
{
UNREFERENCED_PARAMETER(lpReserved);
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
// we do not need thread attach/detach calls
DisableThreadLibraryCalls(hInstance);
if (!SHFusionInitializeFromModule(hInstance)) {
return FALSE;
}
// do must be done
InitCommonControls();
// initiailze our global stuff
InitGlobals(hInstance);
break;
case DLL_PROCESS_DETACH:
// do the clean up here.....
SHFusionUninitialize();
break;
}
return(TRUE);
}
BOOL InitGlobals(
HINSTANCE hInstance
)
{
g_hInstance = hInstance;
// preload memory allocation error message
TCHAR tszTemp[256];
::LoadString(hInstance, IDS_ERROR_NOMEMORY, tszTemp, ARRAYLEN(tszTemp));
g_MemoryException.SetMessage(tszTemp);
::LoadString(hInstance, IDS_NAME_DEVMGR, tszTemp, ARRAYLEN(tszTemp));
g_MemoryException.SetCaption(tszTemp);
try
{
//preload strings
g_strDevMgr.LoadString(hInstance, IDS_NAME_DEVMGR);
// parse the command line and establish machine name and etc
CDMCommandLine CmdLine;
CmdLine.ParseCommandLine(GetCommandLine());
g_strStartupMachineName = CmdLine.GetMachineName();
g_strStartupDeviceId = CmdLine.GetDeviceId();
g_strStartupCommand = CmdLine.GetCommand();
}
catch (CMemoryException* e)
{
e->ReportError();
e->Delete();
return FALSE;
}
return TRUE;
}
//
// Overloaded allocation operators
//
void * __cdecl operator new(
size_t size)
{
return ((void *)LocalAlloc(LPTR, size));
}
void __cdecl operator delete(
void *ptr)
{
LocalFree(ptr);
}
__cdecl _purecall(void)
{
return (0);
}
//
// Standard APIs for a OLE server. They are all routed to CClassFactory
// support functions
//
//
STDAPI
DllRegisterServer()
{
return CClassFactory::RegisterAll();
}
STDAPI
DllUnregisterServer()
{
return CClassFactory::UnregisterAll();
}
STDAPI
DllCanUnloadNow()
{
return CClassFactory::CanUnloadNow();
}
STDAPI
DllGetClassObject(
REFCLSID rclsid,
REFIID riid,
void** ppv
)
{
return CClassFactory::GetClassObject(rclsid, riid, ppv);
}