Leaked source code of windows server 2003
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71 lines
2.2 KiB

CCSHELL_DIR= $(PROJECT_ROOT)
MSC_WARNING_LEVEL=/W4
!include $(CCSHELL_DIR)\common.inc
SOURCES_USED= $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
TARGETNAME=shsvcs
TARGETPATH=obj
TARGETTYPE=DYNLINK
DLLDEF=$(O)\shsvcs.def
DLLENTRY=_DllMainCRTStartup
PASS1_PUBLISH={$(O)\shsvcs.lib=$(SHELL_LIB_PATH)\shsvcs.lib}
INCLUDES=$(INCLUDES);\
$(PROJECT_ROOT)\lib\generic;\
$(PROJECT_ROOT)\services\lpc;\
..\bamsrv;\
..\themesrv;\
..\hdsrv\inc
SOURCES=resource.rc \
ShellServicesExports.cpp
# wait for the component libs to build
SYNCHRONIZE_DRAIN=1
LINKLIBS=..\bamsrv\$(O)\bamsrv.lib \
..\themesrv\$(O)\themesrv.lib \
..\hdsrv\shsrvice\lib\$(O)\service.lib \
..\hdsrv\shhwdtct\lib\$(O)\shhwdtct.lib
TARGETLIBS=$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\kernl32p.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(WINDOWS_LIB_PATH)\user32p.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\winsta.lib \
$(SHELL_LIB_PATH)\uxthemep.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SHELL_LIB_PATH)\shguidp.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\userenv.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(SDK_LIB_PATH)\strsafe.lib \
$(PROJECT_ROOT)\lib\generic\$(O)\generic.lib \
$(TERMSRV_LIB_PATH)\syslib.lib \
..\lpc\$(O)\lpc.lib \
..\hdsrv\lib\$(O)\shsrvice.lib \
..\hdsrv\shhwdtct\lib\$(O)\shhwdtct.lib
# this is here because bamsrv is only needed on i386
!if $(386)
TARGETLIBS=$(TARGETLIBS) \
$(SDK_LIB_PATH)\comctl32.lib \
!endif
USE_MSVCRT=1
DELAYLOAD=uxtheme.dll;winsta.dll;netapi32.dll;ole32.dll;setupapi.dll;userenv.dll
!if $(386)
DELAYLOAD=$(DELAYLOAD);comctl32.dll
!endif
DLOAD_ERROR_HANDLER=kernel32