Leaked source code of windows server 2003
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111 lines
3.9 KiB

///////////////////////////////////////////////////////////////////////////////
// MISC
///////////////////////////////////////////////////////////////////////////////
#ifdef DEBUG
#include <windows.h> // required to avoid error while building platform.h
#include <platform.h> // for __endexcept
#pragma warning(disable: 4127)
#endif
///////////////////////////////////////////////////////////////////////////////
// ASSERT
///////////////////////////////////////////////////////////////////////////////
#ifdef DEBUG
// to use within classes that define this member fct
#define ASSERTVALIDSTATE() _DbgAssertValidState()
#ifdef RBDEBUG
#ifndef _RBDEBUG_H
#include "rbdebug.h"
#endif
#ifdef _X86_
#define ASSERT(a) do { CRBDebug::Init(); if ((a)) {;} else { \
if (RBD_ASSERT_BEEP & CRBDebug::_dwFlags) { Beep(1000, 500); } \
else {;} \
if (RBD_ASSERT_TRACE & CRBDebug::_dwFlags) \
{ TRACE(TF_ASSERT, TEXT("ASSERT: " TEXT(#a))); } else {;} \
if (RBD_ASSERT_STOP & CRBDebug::_dwFlags) { _try { _asm int 3 } \
_except (EXCEPTION_EXECUTE_HANDLER) {;} } else {;} \
}} while (0)
#else
#define ASSERT(a) do { CRBDebug::Init(); if ((a)) {;} else { \
if (RBD_ASSERT_BEEP & CRBDebug::_dwFlags) { Beep(1000, 500); } \
else {;} \
if (RBD_ASSERT_TRACE & CRBDebug::_dwFlags) \
{ TRACE(TF_ASSERT, TEXT("ASSERT: " TEXT(#a))); } else {;} \
if (RBD_ASSERT_STOP & CRBDebug::_dwFlags) { _try { DebugBreak(); } \
_except (EXCEPTION_EXECUTE_HANDLER) {;} __endexcept } else {;} \
}} while (0)
#endif
#else
#ifdef _X86_
#define ASSERT(a) do { if ((a)) {;} else { Beep(1000, 500); \
_try { _asm int 3 } _except (EXCEPTION_EXECUTE_HANDLER) {;} } } \
while (0)
#else
#define ASSERT(a) do { if ((a)) {;} else { Beep(1000, 500); \
_try { DebugBreak(); } _except (EXCEPTION_EXECUTE_HANDLER) {;} \
__endexcept } } while (0)
#endif
#endif
#else
#define ASSERT(a)
#define ASSERTVALIDSTATE()
#endif
///////////////////////////////////////////////////////////////////////////////
// TRACE
///////////////////////////////////////////////////////////////////////////////
#ifdef DEBUG
#ifdef RBDEBUG
#ifndef _RBDEBUG_H
#include "rbdebug.h"
#endif
#define TRACE CRBDebug::SetTraceFileAndLine(__FILE__, __LINE__); \
CRBDebug::TraceMsg
#else
#define TRACE DbgTrace
#endif
#else
#define TRACE 1 ? (void)0 : (void)
#endif
///////////////////////////////////////////////////////////////////////////////
// EVAL
///////////////////////////////////////////////////////////////////////////////
#ifdef DEBUG
#ifdef _X86_
#define SHOULDNOTFAIL(a) do { if ((a)) {;} else { Beep(1000, 500); \
_try { _asm int 3 } _except (EXCEPTION_EXECUTE_HANDLER) {;} } } \
while (0)
#else
#define SHOULDNOTFAIL(a) do { if ((a)) {;} else { Beep(1000, 500); \
_try { DebugBreak(); } _except (EXCEPTION_EXECUTE_HANDLER) {;} \
__endexcept } } while (0)
#endif
#else
#define SHOULDNOTFAIL(a) (a)
#endif
///////////////////////////////////////////////////////////////////////////////
// Others
///////////////////////////////////////////////////////////////////////////////
#ifdef DEBUG
#define INCDEBUGCOUNTER(a) ++(a)
#define DECDEBUGCOUNTER(a) --(a)
#define DEBUG_ONLY(a) a
void __cdecl DbgTrace(DWORD dwFlags, LPTSTR pszMsg, ...);
#else
#define INCDEBUGCOUNTER(a)
#define DECDEBUGCOUNTER(a)
#define DEBUG_ONLY(a)
#endif