Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
// HW Event Handler Enum
///////////////////////////////////////////////////////////////////////////////
#ifndef _SETENUM_H
#define _SETENUM_H
#include "unk.h"
#include "misc.h"
#include <shpriv.h>
class CEnumAutoplayHandlerImpl : public CCOMBase, public IEnumAutoplayHandler
{
public:
// Interface IEnumAutoplayHandler
STDMETHODIMP Next(LPWSTR* ppszHandler, LPWSTR* ppszAction,
LPWSTR* ppszProvider, LPWSTR* ppszIconLocation);
public:
HRESULT _Init(LPWSTR pszEventHandler);
CEnumAutoplayHandlerImpl();
~CEnumAutoplayHandlerImpl();
private:
HRESULT _SwapHandlerKeyInfo(DWORD dwLeft, DWORD dwRight);
HRESULT _SortHandlers();
private:
struct _HANDLERKEYINFO
{
WCHAR szHandler[MAX_HANDLER];
FILETIME ftLastWriteTime;
};
DWORD _dwIndex;
DWORD _cHandlers;
_HANDLERKEYINFO* _rghkiHandlers;
BOOL _fTakeNoActionDone;
};
typedef CUnkTmpl<CEnumAutoplayHandlerImpl> CEnumAutoplayHandler;
#endif // _SETENUM_H