Leaked source code of windows server 2003
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#include "settings.h"
///////////////////////////////////////////////////////////////////////////////
// CUnkTmpl Interface Map initialization code
// Begin ->
const INTFMAPENTRY CAutoplayHandlerIME[] =
{
_INTFMAPENTRY(CAutoplayHandler, IAutoplayHandler),
};
const INTFMAPENTRY* CAutoplayHandler::_pintfmap = CAutoplayHandlerIME;
const DWORD CAutoplayHandler::_cintfmap =
(sizeof(CAutoplayHandlerIME)/sizeof(CAutoplayHandlerIME[0]));
// -> End
///////////////////////////////////////////////////////////////////////////////
COMFACTORYCB CAutoplayHandler::_cfcb = NULL;
///////////////////////////////////////////////////////////////////////////////
// CUnkTmpl Interface Map initialization code
// Begin ->
const INTFMAPENTRY CAutoplayHandlerPropertiesIME[] =
{
_INTFMAPENTRY(CAutoplayHandlerProperties, IAutoplayHandlerProperties),
};
const INTFMAPENTRY* CAutoplayHandlerProperties::_pintfmap = CAutoplayHandlerPropertiesIME;
const DWORD CAutoplayHandlerProperties::_cintfmap =
(sizeof(CAutoplayHandlerPropertiesIME)/sizeof(CAutoplayHandlerPropertiesIME[0]));
// -> End
///////////////////////////////////////////////////////////////////////////////
COMFACTORYCB CAutoplayHandlerProperties::_cfcb = NULL;