Leaked source code of windows server 2003
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5.8 KiB

#include "priv.h"
// Copied mostly from Desk.cpl.
#define RANGE 240 // range of values for HLS scrollbars
// HLS-RGB conversions work best when
// RANGE is divisible by 6
#define HLSMAX RANGE
#define RGBMAX 255
#define UNDEFINED (HLSMAX*2/3) //Hue is undefined if Saturation is 0 (grey-scale)
//-------------------------------------------------------------------------
// ColorRGBToHLS
//
// Purpose: Convert RGB to HLS
//
// A point of reference for the algorithms is Foley and Van Dam, pp. 618-19.
// Their algorithm is in floating point. CHART implements a less general
// (hardwired ranges) integral algorithm.
// There are potential roundoff errors lurking throughout here.
// (0.5 + x/y) without floating point,
// (x/y) phrased ((x + (y/2))/y)
// yields very small roundoff error.
// This makes many of the following divisions look funny.
// H,L, and S vary over 0-HLSMAX
// R,G, and B vary over 0-RGBMAX
// HLSMAX BEST IF DIVISIBLE BY 6
// RGBMAX, HLSMAX must each fit in a byte.
STDAPI_(void) ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation)
{
int R,G,B; /* input RGB values */
WORD cMax,cMin; /* max and min RGB values */
WORD cSum,cDif;
int Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max */
int H, L, S;
/* get R, G, and B out of DWORD */
R = GetRValue(clrRGB);
G = GetGValue(clrRGB);
B = GetBValue(clrRGB);
/* calculate lightness */
cMax = max( max(R,G), B);
cMin = min( min(R,G), B);
cSum = cMax + cMin;
L = (WORD)(((cSum * (DWORD)HLSMAX) + RGBMAX )/(2*RGBMAX));
cDif = cMax - cMin;
if (!cDif) /* r=g=b --> achromatic case */
{
S = 0; /* saturation */
H = UNDEFINED; /* hue */
}
else /* chromatic case */
{
/* saturation */
if (L <= (HLSMAX/2))
S = (WORD) (((cDif * (DWORD) HLSMAX) + (cSum / 2) ) / cSum);
else
S = (WORD) ((DWORD) ((cDif * (DWORD) HLSMAX) + (DWORD)((2*RGBMAX-cSum)/2) )
/ (2*RGBMAX-cSum));
/* hue */
Rdelta = (int) (( ((cMax-R)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif);
Gdelta = (int) (( ((cMax-G)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif);
Bdelta = (int) (( ((cMax-B)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif);
if ((WORD) R == cMax)
H = Bdelta - Gdelta;
else if ((WORD) G == cMax)
H = (HLSMAX/3) + Rdelta - Bdelta;
else /* B == cMax */
H = ((2*HLSMAX)/3) + Gdelta - Rdelta;
if (H < 0)
H += HLSMAX;
if (H > HLSMAX)
H -= HLSMAX;
}
ASSERT( pwHue && pwLuminance && pwSaturation );
*pwHue = (WORD) H;
*pwLuminance = (WORD) L;
*pwSaturation = (WORD) S;
}
/* utility routine for HLStoRGB */
WORD HueToRGB(WORD n1, WORD n2, WORD hue)
{
/* range check: note values passed add/subtract thirds of range */
/* The following is redundant for WORD (unsigned int) */
if (hue > HLSMAX)
hue -= HLSMAX;
/* return r,g, or b value from this tridrant */
if (hue < (HLSMAX/6))
return ( n1 + (((n2-n1)*hue+(HLSMAX/12))/(HLSMAX/6)) );
if (hue < (HLSMAX/2))
return ( n2 );
if (hue < ((HLSMAX*2)/3))
return ( n1 + (((n2-n1)*(((HLSMAX*2)/3)-hue)+(HLSMAX/12)) / (HLSMAX/6)) );
else
return ( n1 );
}
//-------------------------------------------------------------------------
// ColorHLSToRGB
//
// Purpose: Convert HLS to RGB
STDAPI_(COLORREF) ColorHLSToRGB(WORD wHue, WORD wLuminance, WORD wSaturation)
{
WORD R,G,B; /* RGB component values */
WORD Magic1,Magic2; /* calculated magic numbers (really!) */
if (wSaturation == 0) /* achromatic case */
{
R = G = B = (wLuminance * RGBMAX) / HLSMAX;
if (wHue != UNDEFINED)
{
R = G = B = 0;
}
}
else /* chromatic case */
{
/* set up magic numbers */
if (wLuminance <= (HLSMAX/2))
Magic2 = (WORD)((wLuminance * ((DWORD)HLSMAX + wSaturation) + (HLSMAX/2))/HLSMAX);
else
Magic2 = wLuminance + wSaturation - (WORD)(((wLuminance*wSaturation) + (DWORD)(HLSMAX/2))/HLSMAX);
Magic1 = 2*wLuminance-Magic2;
/* get RGB, change units from HLSMAX to RGBMAX */
R = (WORD)((HueToRGB(Magic1,Magic2,(WORD)(wHue+(WORD)(HLSMAX/3)))*(DWORD)RGBMAX + (HLSMAX/2))) / (WORD)HLSMAX;
G = (WORD)((HueToRGB(Magic1,Magic2,wHue)*(DWORD)RGBMAX + (HLSMAX/2))) / HLSMAX;
B = (WORD)((HueToRGB(Magic1,Magic2,(WORD)(wHue-(WORD)(HLSMAX/3)))*(DWORD)RGBMAX + (HLSMAX/2))) / (WORD)HLSMAX;
}
return(RGB(R,G,B));
}
//-------------------------------------------------------------------------
// ColorAdjustLuma
//
// Purpose: Adjusts the luma of an RGB value
STDAPI_(COLORREF) ColorAdjustLuma(COLORREF clrRGB, int n, BOOL fScale)
{
WORD H, L, S;
if (n == 0)
return clrRGB;
ColorRGBToHLS(clrRGB, &H, &L, &S);
if (fScale)
{
if (n > 0)
{
return ColorHLSToRGB((WORD)H, (WORD)(((long)L * (1000 - n) + (RANGE + 1l) * n) / 1000), (WORD)S);
}
else
{
return ColorHLSToRGB((WORD)H, (WORD)(((long)L * (n + 1000)) / 1000), (WORD)S);
}
}
L += (int)((long)n * RANGE / 1000);
if (L < 0)
L = 0;
if (L > HLSMAX)
L = HLSMAX;
return ColorHLSToRGB((WORD)H, (WORD)L, (WORD)S);
}