Leaked source code of windows server 2003
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160 lines
4.6 KiB

#include "priv.h"
//*** FDSA -- small/fast DSA routines
// DESCRIPTION
// We attempt to behave as much like an array as possible (semantics
// and performance and to some extent allocation). In particular,
// - indexing (FDSA_GetItemXxx) is done entirely inline; and...
// - ... involves only 1 extra indirection vs. a true array; and...
// - ... knows the data type so sizeof is a constant; and...
// - ... does no range checks (except possibly in DEBUG versions).
// - part of the FDSA is statically alloc'ed, so one can put critical
// items in the static part to ensure that they'll be there even under
// low memory conditions.
// NOTES
// For now we only implement:
// Initialize, Destroy, GetItemPtr, GetItemCount, InsertItem, AppendItem
// FEATURE eventually these come from comctl...
#define DABreak() /*NOTHING*/
// ReAlloc and Free come from inc/heapaloc.h
//*** SDSA_PITEM -- get item the hard way
//
#define SDSA_PITEM(pfdsa, i) \
((void *)(((BYTE *)(pfdsa)->aItem) + ((i) * (pfdsa)->cbItem)))
//*** FDSA_Initialize -- initialize
//
// SECURITY: caller is responsible for aItemStatic having at least (cItemStatice * cbItem) bytes
BOOL WINAPI FDSA_Initialize(int cbItem, int cItemGrow,
PFDSA pfdsa, void * aItemStatic, int cItemStatic)
{
ASSERT(pfdsa != NULL); // WARNING how handle?
if (cItemGrow == 0)
cItemGrow = 1;
// for implementation simplicity, cItemStatic must be a multiple of
// cItemGrow. o.w. our 1st grow from static->dynamic is messy and
// probably buggy.
if (cItemStatic % cItemGrow != 0) {
AssertMsg(0, TEXT("CItemStatic must be a multiple of cItemGrow"));
return FALSE;
}
if (aItemStatic != NULL)
{
// since we're (eventually) in comctl, we can't assume caller's
// buffer was 0'ed
ZeroMemory(aItemStatic, cItemStatic * cbItem);
}
if (pfdsa) {
pfdsa->cItem = 0;
pfdsa->cItemAlloc = cItemStatic;
pfdsa->aItem = aItemStatic;
pfdsa->fAllocated = FALSE;
pfdsa->cbItem = cbItem;
ASSERT(pfdsa->cbItem == cbItem); // bitfield overflow
pfdsa->cItemGrow = cItemGrow;
ASSERT(pfdsa->cItemGrow == cItemGrow); // bitfield overflow
}
return TRUE;
}
BOOL WINAPI FDSA_Destroy(PFDSA pdsa)
{
if (pdsa == NULL) // allow NULL for low memory cases
return TRUE;
if (pdsa->fAllocated && pdsa->aItem && !LocalFree(pdsa->aItem))
return FALSE;
return TRUE;
}
void* _LocalReAlloc(void* p, UINT uBytes)
{
if (uBytes) {
if (p) {
return LocalReAlloc(p, uBytes, LMEM_MOVEABLE | LMEM_ZEROINIT);
} else {
return LocalAlloc(LPTR, uBytes);
}
} else {
if (p)
LocalFree(p);
return NULL;
}
}
//*** FDSA_InsertItem -- insert an item
// ENTRY/EXIT
// index insertion point; index > count (e.g. DA_LAST) means append
// NOTES
// param called 'pdsa' (vs. pfdsa) for easy diff'ing w/ DSA_InsertItem
int WINAPI FDSA_InsertItem(PFDSA pdsa, int index, void FAR* pitem)
{
ASSERT(pitem);
if (index < 0) {
TraceMsg(DM_ERROR, "FDSA: InsertItem: Invalid index: %d", index);
DABreak();
return -1;
}
if (index > pdsa->cItem)
index = pdsa->cItem;
if (pdsa->cItem + 1 > pdsa->cItemAlloc) {
void FAR* aItemNew = _LocalReAlloc(pdsa->fAllocated ? pdsa->aItem : NULL,
(pdsa->cItemAlloc + pdsa->cItemGrow) * pdsa->cbItem);
if (!aItemNew)
return -1;
if (!pdsa->fAllocated) {
// when we go from static->dynamic, we need to copy
pdsa->fAllocated = TRUE;
hmemcpy(aItemNew, pdsa->aItem, pdsa->cItem * pdsa->cbItem);
}
pdsa->aItem = aItemNew;
pdsa->cItemAlloc += pdsa->cItemGrow;
}
if (index < pdsa->cItem) {
hmemcpy(SDSA_PITEM(pdsa, index + 1), SDSA_PITEM(pdsa, index),
(pdsa->cItem - index) * pdsa->cbItem);
}
pdsa->cItem++;
hmemcpy(SDSA_PITEM(pdsa, index), pitem, pdsa->cbItem);
return index;
}
BOOL WINAPI FDSA_DeleteItem(PFDSA pdsa, int index)
{
ASSERT(pdsa);
if (index < 0 || index >= pdsa->cItem)
{
TraceMsg(TF_ERROR, "FDSA: DeleteItem: Invalid index: %d", index);
DABreak();
return FALSE;
}
if (index < pdsa->cItem - 1)
{
hmemcpy(SDSA_PITEM(pdsa, index), SDSA_PITEM(pdsa, index + 1),
(pdsa->cItem - (index + 1)) * pdsa->cbItem);
}
pdsa->cItem--;
return TRUE;
}