Leaked source code of windows server 2003
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/****************************************************************************/
// sdapi.h
//
// TS protocol stack driver common definitions.
//
// Copyright (C) 1998-2000 Microsoft Corporation
/****************************************************************************/
#ifndef __SDAPI_H
#define __SDAPI_H
/*
* TRACE defines
*/
#if DBG
#define TRACE(_arg) IcaStackTrace _arg
#define TRACEBUF(_arg) IcaStackTraceBuffer _arg
#else
#define TRACE(_arg)
#define TRACEBUF(_arg)
#endif
/*
* Input buffer data structure
*/
typedef struct _INBUF {
LIST_ENTRY Links; // Pointer to previous/next buffer
PUCHAR pBuffer; // Pointer to current location in Buffer
ULONG ByteCount; // Number of bytes in Buffer
ULONG MaxByteCount; // Max size of Buffer
PIRP pIrp; // pointer to Irp to use for I/O
PMDL pMdl; // pointer to MDL to use for I/O
PVOID pPrivate; // pointer to private data
} INBUF, *PINBUF;
/*
* Outpuf Buffer data structure
*/
typedef struct _OUTBUF {
/*
* Non-inherited fields
*/
ULONG OutBufLength; // length of allocated memory for outbuf
int PoolIndex; // Stores the buffer pool this buffer goes to.
LIST_ENTRY Links; // pointer to previous/next outbuf
PUCHAR pBuffer; // pointer within buffer memory
ULONG ByteCount; // byte count pointed to by pBuffer
ULONG MaxByteCount; // maximum byte count possible (static)
PETHREAD ThreadId; // thread id which issued i/o reqst for this buf
PIRP pIrp; // pointer to Irp to use for I/O
PMDL pMdl; // pointer to MDL to use for I/O
PVOID pPrivate; // pointer to private data
/*
* Inherited fields (when pd allocates new outbuf and copies the data)
*/
ULONG StartTime; // pdreli - transmit time (used to measure roundtrip)
UCHAR Sequence; // pdreli - output sequence number
UCHAR Fragment; // pdreli - outbuf fragment number
ULONG fWait : 1; // pdreli - waits allowed on this outbuf
ULONG fControl : 1; // pdreli - control buffer (ack/nak)
ULONG fRetransmit : 1; // pdreli - buffer has been retransmited
ULONG fCompress : 1; // pdcomp - buffer should be compressed
// Other flags.
ULONG fIrpCompleted : 1; // Used on completion to prevent canceling.
} OUTBUF, * POUTBUF;
/*
* Typedefs for Stack Driver callup routines
*/
typedef NTSTATUS (*PSDBUFFERALLOC)(
IN PVOID pContext,
IN BOOLEAN bWait,
IN BOOLEAN bControl,
ULONG ByteCount,
PVOID pBufferOrig,
PVOID *pBuffer);
typedef VOID (*PSDBUFFERFREE)(IN PVOID pContext, PVOID pBuffer);
typedef NTSTATUS (*PSDRAWINPUT)(
IN PVOID pContext,
IN PINBUF pInBuf OPTIONAL,
IN PUCHAR pBuffer OPTIONAL,
IN ULONG ByteCount);
typedef NTSTATUS (*PSDCHANNELINPUT)(
IN PVOID pContext,
IN CHANNELCLASS ChannelClass,
IN VIRTUALCHANNELCLASS VirtualClass,
IN PINBUF pInBuf OPTIONAL,
IN PUCHAR pBuffer OPTIONAL,
IN ULONG ByteCount);
/*
* Stack Driver callup table
*/
typedef struct _SDCALLUP {
PSDBUFFERALLOC pSdBufferAlloc;
PSDBUFFERFREE pSdBufferFree;
PSDBUFFERFREE pSdBufferError;
PSDRAWINPUT pSdRawInput;
PSDCHANNELINPUT pSdChannelInput;
} SDCALLUP, *PSDCALLUP;
/*
* Stack Driver Context structure
* This is filled in by the SD at load time, and is passed
* as an argument to most ICA driver helper routines.
*/
typedef struct _SDCONTEXT {
PVOID pProcedures; // Pointer to proc table for this driver
PSDCALLUP pCallup; // Pointer to callup table for this driver
PVOID pContext; // Context value passed on calls to driver
} SDCONTEXT, *PSDCONTEXT;
/*
* Stack Driver Load/Unload procedure prototype
*/
typedef NTSTATUS (_stdcall *PSDLOADPROC)(
IN OUT PSDCONTEXT pSdContext,
IN BOOLEAN bLoad);
/*
* Stack Driver procedure prototype
*/
typedef NTSTATUS (_stdcall *PSDPROCEDURE)(
IN PVOID pContext,
IN PVOID pParms);
/*=============================================================================
== Stack Driver interface
=============================================================================*/
/*
* Stack Driver (WD/PD/TD) APIs
*/
#define SD$OPEN 0
#define SD$CLOSE 1
#define SD$RAWWRITE 2
#define SD$CHANNELWRITE 3
#define SD$SYNCWRITE 4
#define SD$IOCTL 5
#define SD$COUNT 6
/*
* SdOpen structure
*/
typedef struct _SD_OPEN {
STACKCLASS StackClass; // IN: stack type
PPROTOCOLSTATUS pStatus; // IN:
PCLIENTMODULES pClient; // IN:
WDCONFIG WdConfig; // IN: WD configuration data
PDCONFIG PdConfig; // IN: PD configuration data
char OEMId[4]; // IN: WinFrame Server OEM Id from registry
WINSTATIONNAME WinStationRegName; // IN: WinStation registry name
PDEVICE_OBJECT DeviceObject; // IN: pointer to device object to use with the unload safe completion routine
ULONG OutBufHeader; // IN: number of header bytes to reserve
ULONG OutBufTrailer; // IN: number of trailer bytes to reserve
ULONG SdOutBufHeader; // OUT: returned by sd
ULONG SdOutBufTrailer; // OUT: returned by sd
} SD_OPEN, *PSD_OPEN;
/*
* SdClose structure
*/
typedef struct _SD_CLOSE {
ULONG SdOutBufHeader; // OUT: returned by sd
ULONG SdOutBufTrailer; // OUT: returned by sd
} SD_CLOSE, *PSD_CLOSE;
/*
* SdRawWrite structure
*/
typedef struct _SD_RAWWRITE {
POUTBUF pOutBuf;
PUCHAR pBuffer;
ULONG ByteCount;
} SD_RAWWRITE, *PSD_RAWWRITE;
/*
* SdChannelWrite fFlags Values
*/
#define SD_CHANNELWRITE_LOWPRIO 0x00000001 // Write can block behind
// default priority writes.
/*
* SdChannelWrite structure
*
* The flags field is passed to termdd.sys via an IRP_MJ_WRITE
* Irp, as a ULONG pointer in the Irp->Tail.Overlay.DriverContext[0] field.
*/
typedef struct _SD_CHANNELWRITE {
CHANNELCLASS ChannelClass;
VIRTUALCHANNELCLASS VirtualClass;
BOOLEAN fScreenData;
POUTBUF pOutBuf;
PUCHAR pBuffer;
ULONG ByteCount;
ULONG fFlags;
} SD_CHANNELWRITE, *PSD_CHANNELWRITE;
/*
* SdIoctl structure
*/
typedef struct _SD_IOCTL {
ULONG IoControlCode; // IN
PVOID InputBuffer; // IN OPTIONAL
ULONG InputBufferLength; // IN
PVOID OutputBuffer; // OUT OPTIONAL
ULONG OutputBufferLength; // OUT
ULONG BytesReturned; // OUT
} SD_IOCTL, *PSD_IOCTL;
/*
* SdSyncWrite structure
*/
typedef struct _SD_SYNCWRITE {
ULONG notused;
} SD_SYNCWRITE, *PSD_SYNCWRITE;
/*=============================================================================
== Stack Drivers helper routines
=============================================================================*/
#define ICALOCK_IO 0x00000001
#define ICALOCK_DRIVER 0x00000002
NTSTATUS IcaBufferAlloc(PSDCONTEXT, BOOLEAN, BOOLEAN, ULONG, PVOID, PVOID *);
void IcaBufferFree(PSDCONTEXT, PVOID);
void IcaBufferError(PSDCONTEXT, PVOID);
unsigned IcaBufferGetUsableSpace(unsigned);
NTSTATUS IcaRawInput(PSDCONTEXT, PINBUF, PUCHAR, ULONG);
NTSTATUS IcaChannelInput(PSDCONTEXT, CHANNELCLASS, VIRTUALCHANNELCLASS,
PINBUF, PUCHAR, ULONG);
NTSTATUS IcaCreateThread(PSDCONTEXT, PVOID, PVOID, ULONG, PHANDLE);
NTSTATUS IcaCallNextDriver(PSDCONTEXT, ULONG, PVOID);
NTSTATUS IcaTimerCreate(PSDCONTEXT, PVOID *);
BOOLEAN IcaTimerStart(PVOID, PVOID, PVOID, ULONG, ULONG);
BOOLEAN IcaTimerCancel(PVOID);
BOOLEAN IcaTimerClose(PVOID);
NTSTATUS IcaQueueWorkItem(PSDCONTEXT, PVOID, PVOID, ULONG);
NTSTATUS IcaSleep(PSDCONTEXT, ULONG);
NTSTATUS IcaWaitForSingleObject(PSDCONTEXT, PVOID, LONG);
NTSTATUS IcaFlowControlSleep(PSDCONTEXT, ULONG);
NTSTATUS IcaFlowControlWait(PSDCONTEXT, PVOID, LONG);
NTSTATUS IcaWaitForMultipleObjects(PSDCONTEXT, ULONG, PVOID [], WAIT_TYPE,
LONG);
NTSTATUS IcaLogError(PSDCONTEXT, NTSTATUS, LPWSTR *, ULONG, PVOID, ULONG);
VOID _cdecl IcaStackTrace(PSDCONTEXT, ULONG, ULONG, CHAR *, ...);
VOID IcaStackTraceBuffer(PSDCONTEXT, ULONG, ULONG, PVOID, ULONG);
NTSTATUS
IcaQueueWorkItemEx(
IN PSDCONTEXT pContext,
IN PVOID pFunc,
IN PVOID pParam,
IN ULONG LockFlags,
IN PVOID pIcaWorkItem
);
NTSTATUS
IcaAllocateWorkItem(
OUT PVOID *pParam
);
NTSTATUS
IcaCreateHandle(
PVOID Context,
ULONG ContextSize,
PVOID *ppHandle
);
NTSTATUS
IcaReturnHandle(
PVOID Handle,
PVOID *ppContext,
PULONG pContextSize
);
NTSTATUS
IcaCloseHandle(
PVOID Handle,
PVOID *ppContext,
PULONG pContextSize
);
PVOID IcaStackAllocatePoolWithTag(
IN POOL_TYPE PoolType,
IN SIZE_T NumberOfBytes,
IN ULONG Tag );
PVOID IcaStackAllocatePool(
IN POOL_TYPE PoolType,
IN SIZE_T NumberOfBytes);
void IcaStackFreePool(IN PVOID Pointer);
ULONG IcaGetLowWaterMark(IN PSDCONTEXT pContext);
ULONG IcaGetSizeForNoLowWaterMark(IN PSDCONTEXT pContext);
#endif // __SDAPI_H