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181 lines
12 KiB
181 lines
12 KiB
/**INC+**********************************************************************/
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/* Header: aduxdefs.h */
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/* */
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/* Purpose: Optional defines used in the client */
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/* */
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/* Copyright(C) Microsoft Corporation 1997 */
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/* */
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/****************************************************************************/
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/** Changes:
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* $Log: Y:/logs/hydra/tshrclnt/inc/aducdefs.h_v $
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*
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* Rev 1.1 24 Sep 1997 14:29:30 AK
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* SFR1424: Rename adcgdefs.h for client
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**/
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/**INC-**********************************************************************/
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#ifndef _H_ADUCDEFS
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#define _H_ADUCDEFS
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/****************************************************************************/
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/* This header contains a list of all the optional defines used throughout */
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/* the project. To compile-in some optionally defined code, enable the */
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/* appropriate option here. Note that: */
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/* */
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/* - all defines must be declared and documented here. This is enforced */
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/* by moans. */
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/* - the list must be sorted alphabetically. This makes it easy to spot */
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/* duplicate defines. */
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/****************************************************************************/
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/****************************************************************************/
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/* DC_ANSI_TEXT_ORDERS enables support for encoded text orders where the */
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/* characters are in ANSI format. */
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/****************************************************************************/
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#ifndef OS_WINCE
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#define DC_ANSI_TEXT_ORDERS
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#endif // OS_WINCE
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/****************************************************************************/
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/* DC_LATENCY enables the latency test code in UH and OP. This code */
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/* generates a dummy key press (of the Ctrl key) whenever a large piece of */
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/* drawing is done. This allows the client processing time for a single */
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/* key stroke to be accurately measured using a network sniffer (e.g. */
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/* NetMon). In a typical situation Notepad is running in a remote session */
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/* (no other apps are running in the session) and the following occurs: */
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/* */
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/* - Notepad has the focus on the client. */
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/* - Press a key. */
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/* - Key-press is packaged by the client and sent on the wire. */
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/* - Server interprets packet and injects the key-press. */
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/* - Notepad does some processing which results in a character being */
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/* drawn on the screen. */
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/* - Server detects this drawing, packages it and sends it on the wire. */
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/* - Client receives update packets and processes them. */
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/* - The drawing operation results in a dummy key-press being generated. */
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/* - Dummy key-press is packaged by the client and sent on the wire. */
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/* */
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/* The time between the first update packet arriving and the dummy */
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/* key-press being sent is the total client processing time for a */
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/* key-press. */
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/****************************************************************************/
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#undef DC_LATENCY
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/* #define DC_LATENCY */
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/****************************************************************************/
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/* DC_LOOPBACK enables the NL loopback testing code. This stresses the */
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/* network layer by attempting to send a continual stream of packets with */
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/* incrementing size. The equivalent code on the server detects loopback */
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/* packets and reflects them straight back to the client where they are */
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/* compared to ensure that they have not been corrupted by the round trip. */
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/****************************************************************************/
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#undef DC_LOOPBACK
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/* #define DC_LOOPBACK */
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/****************************************************************************/
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/* Code within DC_NLTEST is used solely for testing the network layer. It */
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/* consists of: */
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/* */
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/* - a modification to TD_Recv so that it only ever tries to retrieve a */
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/* single byte from WinSock regardless of the amount of data that the */
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/* caller to TD_Recv asks for. This stresses the common failure path */
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/* within NL where processing of a packet has to be temporarily */
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/* suspended until more data arrives. */
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/* - random failure of NL_GetBuffer. This stresses the whole of the */
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/* client by simulating network layer back-pressure. */
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/* */
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/****************************************************************************/
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#undef DC_NLTEST
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/* #define DC_NLTEST */
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/****************************************************************************/
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/* DC_SERVER_ORDERS_ONLY compiles the client using just the T.128 orders */
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/* that the server sends (i.e. removes unused T.128 orders). */
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/****************************************************************************/
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/* #undef DC_SERVER_ORDERS_ONLY */
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#define DC_SERVER_ORDERS_ONLY
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/****************************************************************************/
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/* Defining DC_PERF enables the timing code which enables the time spent */
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/* in several key functions to be easily determined. */
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/****************************************************************************/
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#undef DC_PERF
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/* #define DC_PERF */
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/****************************************************************************/
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/* Defining SL_UNICODE_PROTOCOL enables code to send security package names */
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/* in Unicode, rather than ANSI, format. */
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/****************************************************************************/
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#undef SL_UNICODE_PROTOCOL
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/* #define SL_UNICODE_PROTOCOL */
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/****************************************************************************/
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/* The following flags are defined elsewehere - for example in the build */
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/* scripts. They are placed here to enable moans to detect legal defines - */
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/* the moans use '/* FLAG:' to find these names. */
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/* */
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/* FLAG: OS_WIN16 */
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/* - flag to indicate a Win16 build */
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/* */
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/* FLAG: OS_WIN32 */
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/* - flag to indicate a Win32 build */
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/* */
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/* FLAG: OS_WINDOWS */
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/* - flag to indicate a Windows build */
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/* */
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/* FLAG: DC_DEBUG */
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/* - flag to indicate a debug build */
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/* */
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/* FLAG: DC_DEFINE_GLOBAL_DATA */
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/* - used in aglobal.c to define global data */
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/* */
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/* FLAG: UNICODE */
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/* - Windows Unicode option */
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/* */
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/* FLAG: HIPROF */
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/* - HiProf profiler build */
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/* */
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/****************************************************************************/
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/****************************************************************************/
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/* The following flags are used in the server code. */
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/* FLAG: CH_NO_COUNT */
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/* FLAG: COMP_STATS */
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/* FLAG: DC_FIXED_CODE_MODULE */
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/* FLAG: DC_INCLUDE_DATA */
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/* FLAG: DC_INCL_PROTOTYPES */
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/* FLAG: DC_INCL_TYPEDEFS */
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/* FLAG: DC_INIT_DATA */
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/* FLAG: DEBUG_EVICTION_LIST */
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/* FLAG: DIAGNOSE_BOUNDS */
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/* FLAG: DITHER_MONO_CURSORS */
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/* FLAG: DLL_COREP */
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/* FLAG: DLL_DISP */
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/* FLAG: DLL_WD */
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/* FLAG: GIN_ACCEPT_INVITES */
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/* FLAG: HYDRA */
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/* FLAG: NOT_SERVICE */
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/* FLAG: ORDER_TRACE */
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/* FLAG: QUERY_THROUGHPUT */
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/* FLAG: RC_INVOKED */
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/* FLAG: REMOVE_LINEAR */
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/* FLAG: SNI_ASSERT */
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/* FLAG: SNI_ASSERT */
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/* FLAG: TRC_ENABLE_ALT */
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/* FLAG: TRC_ENABLE_DBG */
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/* FLAG: TRC_ENABLE_NRM */
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/* FLAG: TRC_GROUP */
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/* FLAG: TRC_TEST_LEVEL */
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/* FLAG: V1_COMPRESSION */
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/* FLAG: VER_APPSERV */
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/* FLAG: VER_CPP */
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/* FLAG: __cplusplus */
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/* FLAG: USE_HET */
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/* FLAG: USE_DS */
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/* FLAG: USE_AWC */
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/* FLAG: USE_FULL_CA */
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/* FLAG: CA_MULTIPLE_CLIENTS */
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/* */
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/****************************************************************************/
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#endif /* _H_ADUCDEFS */
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