Leaked source code of windows server 2003
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//Copyright (c) 1998 - 1999 Microsoft Corporation
/*++
Module Name:
LSServer.h
Abstract:
This Module defines the CKeyPack, CLicense, CLicServer and CAllServers classes for the License Manager
Author:
Arathi Kundapur (v-akunda) 11-Feb-1998
Revision History:
--*/
#ifndef _LICSERVER_H_
#define _LICSERVER_H_
#include <afxtempl.h>
#include <lrwizapi.h>
//struct LSLicens
class CLicServer;
class CLicense;
typedef CList<CLicense *,CLicense *> IssuedLicenseList;
////////////////////////////////////////////////////////////
class CKeyPack: public CObject
{
private:
HTREEITEM m_hTreeItem;
BOOL m_bIsExpanded;
CString m_DisplayName; //Have added this field as the KeyPackId
//does not make much sense to the user.
LSKeyPack m_KeyPack;
CLicServer *m_pLicServer;
IssuedLicenseList m_IssuedLicenseList;
public:
void
PurgeCache();
void
SetTreeItem(
HTREEITEM hTreeItem
)
{
m_hTreeItem = hTreeItem;
};
HTREEITEM
GetTreeItem()
{
return m_hTreeItem;
};
~CKeyPack();
CKeyPack(LSKeyPack &KeyPack);
LSKeyPack&
GetKeyPackStruct()
{
return m_KeyPack;
};
IssuedLicenseList *
GetIssuedLicenseList()
{
return &m_IssuedLicenseList;
};
HRESULT
RefreshIssuedLicenses(
LSLicense* pLicenses = NULL,
DWORD dwFreshParm = 0,
BOOL bMatchAll = FALSE
);
void
AddIssuedLicense(
CLicense * pIssuedLicense
);
CLicServer *
GetServer()
{
return m_pLicServer;
};
void
SetServer(
CLicServer *pLicServer
)
{
m_pLicServer = pLicServer;
};
BOOL
IsExpanded ()
{
return m_bIsExpanded;
};
void
Expand(BOOL bExpand)
{
m_bIsExpanded = bExpand;
};
CString
GetDisplayName()
{
return m_DisplayName;
};
void
SetDisplayName(
CString DisplayName
)
{
m_DisplayName = DisplayName;
};
};
typedef CKeyPack * PKEYPACK;
class CLicense: public CObject
{
private:
LSLicenseEx m_License;
CKeyPack *m_pKeyPack;
public:
~CLicense();
CLicense(LSLicenseEx& License);
LSLicenseEx&
GetLicenseStruct()
{
return m_License;
};
CKeyPack *
GetKeyPack()
{
return m_pKeyPack;
};
void
SetKeyPack(
CKeyPack *pKeyPack
)
{
m_pKeyPack = pKeyPack;
};
};
typedef CLicense * PLICENSE;
typedef CList<CKeyPack *,CKeyPack *> KeyPackList;
////////////////////////////////////////////////////////////
class CLicServer : public CObject
{
private:
CString m_ServerName;
CString m_ServerScope;
CString m_IpAddress;
SERVER_TYPE m_ServerType;
CString m_DisplayName;
HTREEITEM m_hTreeItem;
KeyPackList m_KeyPackList;
BOOL m_bIsExpanded;
BOOL m_bUseIpAddress;
PCONTEXT_HANDLE m_hContext;
DWORD m_dwRegStatus;
BOOL m_fDownloadedLicenses;
BOOL m_bAdmin;
WIZCONNECTION m_wizcon;
public:
void
SetContext(
PCONTEXT_HANDLE hContext
);
PCONTEXT_HANDLE
GetContext();
CLicServer(
CString& Name,
SERVER_TYPE ServerType,
CString& Scope = (CString)_T(""),
CString& IpAddress = (CString)_T(""),
PCONTEXT_HANDLE hBinding = NULL
);
// destructor
~CLicServer();
DWORD GetServerRegistrationStatus()
{
return m_dwRegStatus;
}
void
SetServerRegistrationStatus(
DWORD dwStatus
)
/*++
--*/
{
m_dwRegStatus = dwStatus;
}
HTREEITEM
GetTreeItem()
{
return m_hTreeItem;
}
// Sets the tree item handle
void
SetTreeItem(
HTREEITEM handle
)
{
m_hTreeItem = handle;
}
CString&
GetName()
{
return m_ServerName;
};
CString&
GetDisplayName()
{
return m_DisplayName;
};
CString&
GetIpAddress()
{
return m_IpAddress;
};
SERVER_TYPE
GetServerType()
{
return m_ServerType;
};
KeyPackList *
GetKeyPackList()
{
return &m_KeyPackList;
};
void
AddKeyPack(
CKeyPack * pKeyPack
);
BOOL
IsExpanded ()
{
return m_bIsExpanded;
};
BOOL
UseIpAddress()
{
return m_bUseIpAddress;
};
void
Expand (
BOOL bExpand
)
{
m_bIsExpanded = bExpand;
};
CString&
GetScope()
{
return m_ServerScope;
};
HRESULT
RefreshCachedKeyPack();
void
PurgeCache();
void SetDownLoadLics( BOOL bF )
{
m_fDownloadedLicenses = bF;
}
void SetConType( WIZCONNECTION x )
{
m_wizcon = x ;
}
WIZCONNECTION GetConType( ) const
{
return m_wizcon;
}
BOOL IsLicsDownloaded( void )
{
return m_fDownloadedLicenses;
}
void SetAdmin( BOOL b )
{
m_bAdmin = b;
}
BOOL IsUserAdmin( )
{
return m_bAdmin;
}
};
typedef CLicServer * PLICSERVER;
typedef CList<CLicServer *,CLicServer *> LicServerList;
////////////////////////////////////////////////////////////
class CAllServers : public CObject
{
private:
HTREEITEM m_hTreeItem;
LicServerList m_LicServerList;
CString m_Name;
public:
CAllServers(CString Name);
// destructor
~CAllServers();
HTREEITEM
GetTreeItem()
{
return m_hTreeItem;
}
// Sets the tree item handle
void
SetTreeItem(
HTREEITEM handle
)
/*++
--*/
{
m_hTreeItem = handle;
}
LicServerList *
GetLicServerList()
{
return &m_LicServerList;
};
void
AddLicServer(CLicServer * pLicServer);
CString&
GetName()
{
return m_Name;
};
};
#endif //_LICSERVER_H_