Leaked source code of windows server 2003
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//+--------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1996-1998
//
// File:
//
// Contents:
//
// History: 12-09-97 HueiWang
//
//---------------------------------------------------------------------------
#ifndef __LS_LOCKS_H
#define __LS_LOCKS_H
#include <windows.h>
#include "assert.h"
extern BOOL g_bLockValid;
#define ARRAY_COUNT(a) sizeof(a) / sizeof(a[0])
typedef enum { WRITER_LOCK, READER_LOCK, NO_LOCK } RWLOCK_TYPE;
//-------------------------------------------------------------------------
template <int init_count, int max_count>
class CTSemaphore {
private:
HANDLE m_semaphore;
public:
CTSemaphore() : m_semaphore(NULL)
{
m_semaphore=CreateSemaphore(NULL, init_count, max_count, NULL);
assert(m_semaphore != NULL);
}
~CTSemaphore()
{
if(m_semaphore)
CloseHandle(m_semaphore);
}
DWORD Acquire(int WaitTime=INFINITE, BOOL bAlertable=FALSE)
{
if(m_semaphore == NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
return WaitForSingleObjectEx(m_semaphore, WaitTime, bAlertable);
}
BOOL
AcquireEx(
HANDLE hHandle,
int dwWaitTime=INFINITE,
BOOL bAlertable=FALSE
)
/*++
--*/
{
BOOL bSuccess = TRUE;
DWORD dwStatus;
HANDLE hHandles[] = {m_semaphore, hHandle};
if(hHandle == NULL || hHandle == INVALID_HANDLE_VALUE)
{
SetLastError(ERROR_INVALID_PARAMETER);
bSuccess = FALSE;
}
else
{
if(m_semaphore == NULL || hHandle == NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
dwStatus = WaitForMultipleObjectsEx(
sizeof(hHandles)/sizeof(hHandles[0]),
hHandles,
FALSE,
dwWaitTime,
bAlertable
);
if(dwStatus != WAIT_OBJECT_0)
{
bSuccess = FALSE;
}
}
return bSuccess;
}
BOOL Release(long count=1)
{
if(m_semaphore == NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
return ReleaseSemaphore(m_semaphore, count, NULL);
}
BOOL IsGood()
{
return m_semaphore != NULL;
}
};
//-------------------------------------------------------------------------
class CCriticalSection {
CRITICAL_SECTION m_CS;
BOOL m_bGood;
public:
CCriticalSection(
DWORD dwSpinCount = 4000 // see InitializeCriticalSection...
) : m_bGood(TRUE)
{
__try {
if(!InitializeCriticalSectionAndSpinCount(&m_CS, dwSpinCount))
m_bGood = FALSE;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
SetLastError(GetExceptionCode());
m_bGood = FALSE;
}
}
~CCriticalSection()
{
if(IsGood() == TRUE)
{
DeleteCriticalSection(&m_CS);
}
}
BOOL
IsGood() { return m_bGood; }
void Lock()
{
if(IsGood() == TRUE)
{
EnterCriticalSection(&m_CS);
}
}
void UnLock()
{
if(IsGood() == TRUE)
{
LeaveCriticalSection(&m_CS);
}
}
BOOL TryLock()
{
if(IsGood() == TRUE)
{
return TryEnterCriticalSection(&m_CS);
}
else
return FALSE;
}
};
//--------------------------------------------------------------------------
class CCriticalSectionLocker {
public:
CCriticalSectionLocker( CCriticalSection& m ) : m_cs(m)
{
m.Lock();
}
~CCriticalSectionLocker()
{
m_cs.UnLock();
}
private:
CCriticalSection& m_cs;
};
//-----------------------------------------------------------
class CSafeCounter {
private:
//CCriticalSection m_cs;
long m_Counter;
//inline void
//Lock()
//{
// m_cs.Lock();
//}
//inline void
//Unlock()
//{
// m_cs.UnLock();
//}
public:
CSafeCounter(
long init_value=0
) :
m_Counter(init_value)
/*++
--*/
{
}
~CSafeCounter()
{
}
operator+=(long dwValue)
{
long dwNewValue;
//Lock();
//dwNewValue = (m_Counter += dwValue);
//Unlock();
//return dwNewValue;
dwNewValue = InterlockedExchangeAdd( &m_Counter, dwValue );
return dwNewValue += dwValue;
}
operator-=(long dwValue)
{
long dwNewValue;
//Lock();
//dwNewValue = (m_Counter -= dwValue);
//Unlock();
//return dwNewValue;
dwNewValue = InterlockedExchangeAdd( &m_Counter, -dwValue );
return dwNewValue -= dwValue;
}
operator++()
{
//long dwValue;
//Lock();
//dwValue = ++m_Counter;
//Unlock();
//return dwValue;
return InterlockedIncrement(&m_Counter);
}
operator++(int)
{
//long dwValue;
//Lock();
//dwValue = m_Counter++;
//Unlock();
//return dwValue;
long lValue;
lValue = InterlockedIncrement(&m_Counter);
return --lValue;
}
operator--()
{
//long dwValue;
//Lock();
//dwValue = --m_Counter;
//Unlock();
//return dwValue;
return InterlockedDecrement(&m_Counter);
}
operator--(int)
{
//long dwValue;
//Lock();
//dwValue = m_Counter--;
//Unlock();
//return dwValue;
long lValue;
lValue = InterlockedDecrement(&m_Counter);
return ++lValue;
}
operator long()
{
//long lValue;
//Lock();
//lValue = m_Counter;
//Unlock();
//return lValue;
return InterlockedExchange(&m_Counter, m_Counter);
}
//operator DWORD()
//{
// long dwValue;
// Lock();
// dwValue = m_Counter;
// Unlock();
// return dwValue;
//}
operator=(const long dwValue)
{
//Lock();
//m_Counter = dwValue;
//Unlock();
//return dwValue;
InterlockedExchange(&m_Counter, dwValue);
return dwValue;
}
};
//-------------------------------------------------------------------------
// HueiWang 12/23/97 need more testing...
class CRWLock
{
private:
HANDLE hMutex;
HANDLE hWriterMutex;
HANDLE hReaderEvent;
long iReadCount;
long iWriteCount;
long iReadEntry;
long iWriteEntry;
public:
CRWLock()
{
BOOL bSuccess=Init();
assert(bSuccess == TRUE);
}
~CRWLock()
{
Cleanup();
}
//-----------------------------------------------------------
BOOL
Init()
{
hReaderEvent=CreateEvent(NULL,TRUE,FALSE,NULL);
hMutex = CreateEvent(NULL,FALSE,TRUE,NULL);
hWriterMutex = CreateMutex(NULL,FALSE,NULL);
if(!hReaderEvent || !hMutex || !hWriterMutex)
return FALSE;
iReadCount = -1;
iWriteCount = -1;
iReadEntry = 0;
iWriteEntry = 0;
return (TRUE);
}
//-----------------------------------------------------------
void
Cleanup()
{
if(hReaderEvent != NULL)
{
CloseHandle(hReaderEvent);
}
if(hMutex != NULL)
{
CloseHandle(hMutex);
}
if(hWriterMutex != NULL)
{
CloseHandle(hWriterMutex);
}
iReadCount = -1;
iWriteCount = -1;
iReadEntry = 0;
iWriteEntry = 0;
}
//-----------------------------------------------------------
void
Acquire(
RWLOCK_TYPE lockType
)
/*++
++*/
{
if (lockType == WRITER_LOCK)
{
InterlockedIncrement(&iWriteCount);
if(hWriterMutex != NULL)
{
WaitForSingleObject(hWriterMutex,INFINITE);
}
if(hMutex != NULL)
{
WaitForSingleObject(hMutex, INFINITE);
}
assert(InterlockedIncrement(&iWriteEntry) == 1);
assert(InterlockedExchange(&iReadEntry, iReadEntry) == 0);
}
else
{
if(hReaderEvent != NULL)
{
if (InterlockedIncrement(&iReadCount) == 0)
{
if(hMutex != NULL)
{
WaitForSingleObject(hMutex, INFINITE);
}
SetEvent(hReaderEvent);
}
WaitForSingleObject(hReaderEvent,INFINITE);
}
InterlockedIncrement(&iReadEntry);
assert(InterlockedExchange(&iWriteEntry, iWriteEntry) == 0);
}
}
//-----------------------------------------------------------
void
Release(
RWLOCK_TYPE lockType
)
/*++
++*/
{
if (lockType == WRITER_LOCK)
{
InterlockedDecrement(&iWriteEntry);
InterlockedDecrement(&iWriteCount);
if(hMutex != NULL)
{
SetEvent(hMutex);
}
if(hWriterMutex != NULL)
{
ReleaseMutex(hWriterMutex);
}
}
else if(lockType == READER_LOCK)
{
InterlockedDecrement(&iReadEntry);
if (InterlockedDecrement(&iReadCount) < 0)
{
if(hReaderEvent != NULL)
{
ResetEvent(hReaderEvent);
}
if(hMutex != NULL)
{
SetEvent(hMutex);
}
}
}
}
long GetReadCount()
{
return iReadCount+1;
}
long GetWriteCount()
{
return iWriteCount+1;
}
};
//---------------------------------------------------------------------
//
//
class CCMutex {
public:
HANDLE hMutex;
CCMutex() : hMutex(NULL) {
hMutex=CreateMutex(NULL, FALSE, NULL);
}
~CCMutex() {
if(hMutex != NULL)
{
CloseHandle(hMutex);
}
}
DWORD Lock(
DWORD dwWaitTime=INFINITE,
BOOL bAlertable=FALSE
)
{
if(hMutex != NULL)
{
return WaitForSingleObjectEx(
hMutex,
dwWaitTime,
bAlertable);
}
else
{
return WAIT_FAILED;
}
}
BOOL Unlock() {
if(hMutex != NULL)
{
return ReleaseMutex(hMutex);
}
else
return FALSE;
}
};
//---------------------------------------------------------------------------------
class CCEvent {
BOOL bManual;
public:
HANDLE hEvent;
CCEvent(
BOOL bManual,
BOOL bInitState) :
hEvent(NULL),
bManual(bManual)
{
hEvent=CreateEvent(
NULL,
bManual,
bInitState,
NULL);
g_bLockValid = TRUE;
}
~CCEvent() {
if(hEvent)
{
CloseHandle(hEvent);
}
g_bLockValid = FALSE;
}
DWORD Lock( DWORD dwWaitTime=INFINITE,
BOOL bAlertable=FALSE)
{
if(hEvent)
{
return WaitForSingleObjectEx(
hEvent,
dwWaitTime,
bAlertable);
}
else
return WAIT_FAILED;
}
BOOL SetEvent() {
if(hEvent)
{
return ::SetEvent(hEvent);
}
else
return FALSE;
}
BOOL ResetEvent() {
if(hEvent)
{
return ::ResetEvent(hEvent);
}
else
return FALSE;
}
BOOL PulseEvent() {
if(hEvent)
{
return ::PulseEvent(hEvent);
}
else
return FALSE;
}
BOOL IsManual() {
return bManual;
}
};
#endif